Difference between revisions of "Luria Nova/Campaign Records/Home Defence/Skirmish in Desert of Silhouettes 3/21/24"
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Latest revision as of 23:51, 21 March 2024
Battle of Desert of Silhouettes | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
61 SF | 14 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 12 |
Battle in Desert of Silhouettes
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | the black guard | Richard | Luria Nova | 61 SF | box | 1277 | 986 | 10 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 6 other | line | 420 | 0 | 0 | 6 | |
3 | D | Monsters | (Monsters) | (rogue) | 8 other | line | 465 | 0 | 0 | 6 |
Total:
1 attackers (61 SF)
2 defenders (14 other)
Total combat strengths: 1277 vs. 885
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
Margrave Richard Shepherd is spotted wearing the Lich King's Ring.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (61-S) | 2 (6-M) 3 (8-M) |
the black guard (1) move closer to get better shots.
Monsters (3) and Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (61-S) | 2 (6-M) 3 (8-M) |
the black guard (1) fire on Monsters (3), scoring 441 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 441
Monsters (3) and Monsters (2) advance towards the enemy.
Monsters (3) take 529 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 529 (0 from close combat and 529 from ranged)
Total casualties: 0 attackers, 6 defenders
Turn No. 3
1 (61-S) | 2 (6-M) |
the black guard (1) fire on Monsters (2), scoring 545 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 545
Monsters (2) advance towards the enemy.
Monsters (2) take 654 hits from archer fire, which cause 6 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 654 (0 from close combat and 654 from ranged)
Total casualties: 0 attackers, 6 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 3 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.