Difference between revisions of "Ni'Tessine Family/Corwyn/Monster of Elmbar"
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− | + | {{Infobox Military Conflict | |
− | + | |conflict=The Monster of Elmbar | |
+ | |partof=a monster cleansing | ||
+ | |image=http://battlemaster.org/maps-1/36.jpg | ||
+ | |caption= | ||
+ | |date=2009, October 15 | ||
+ | |place=Elmbar | ||
+ | |weather=Strong winds | ||
+ | |territory=none | ||
+ | |result=Attacker Victory | ||
+ | |combatant1= [[Sirion (Realm)|Sirion]] | ||
+ | |combatant2= Monster | ||
+ | |commander1= [[Ni'Tessine Family/Corwyn|Corwyn Ni'Tessine]] | ||
+ | |commander2= | ||
+ | |strength1=255 (29 elven archers) | ||
+ | |strength2=115 (1 monster) | ||
+ | |formation1=No particular | ||
+ | |formation2=No particular | ||
+ | |casualties1=0 (0%) | ||
+ | |casualties2=1 (100%) | ||
+ | |rounds=2 | ||
+ | }} | ||
+ | {| border="0" width="700" | ||
+ | |- style="background:#EEEEEE" | ||
+ | ! Name | ||
+ | ! Role | ||
+ | ! Commander | ||
+ | ! Realm | ||
+ | ! Unit | ||
+ | ! Formation | ||
+ | ! Strength | ||
+ | |- style="background:#EEEEEE" | ||
+ | |[[Image:NiTessine Icon.gif]] Ni'Tessine Marksmen | ||
+ | | align=center |Attacker | ||
+ | | Corwyn | ||
+ | | align=center |Sirion | ||
+ | | align=center |29 Archers (range 3) | ||
+ | | align=center |line | ||
+ | | align=center |255 | ||
+ | |- style="background:#EEEEEE" | ||
+ | | [[Image:Monster Icon.gif]] Monsters | ||
+ | | align=center |Defender | ||
+ | | <i>(Monsters)</i> | ||
+ | | align=center |(rogue) | ||
+ | | align=center |1 Monster | ||
+ | | align=center |line | ||
+ | | align=center |115 | ||
+ | |- | ||
+ | |} | ||
− | + | Total: | |
− | + | * 1 attacker unit [[Image:NiTessine Icon.gif]] (29 elven archers with range 3) | |
− | + | ** defensive stance, middle position, arranged in a line. | |
− | + | ** 32% training, 50%/45% equipment, 89% morale, 24% cohesion | |
− | + | * 1 defender unit [[Image:Monster Icon.gif]] (1 monster) | |
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− | 1 defender (1 | ||
Total combat strengths: 255 vs. 115 | Total combat strengths: 255 vs. 115 | ||
The troops from (rogue) set up defenses because they control the battlefield.<br /> | The troops from (rogue) set up defenses because they control the battlefield.<br /> | ||
− | The Sirion troops attack because they are at war with (rogue). | + | The elven Sirion troops attack because they are at war with (rogue). |
Strong winds and gusts are making ranged combat a game of luck. | Strong winds and gusts are making ranged combat a game of luck. | ||
− | + | (legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters) | |
− | '''Turn | + | '''Turn One''' |
− | + | {| width="700" | |
− | + | |- style="background:#008800" | |
− | + | | width="9%" | | |
− | + | | width="9%" | | |
− | + | | width="9%" | | |
− | + | | width="9%" |<font color="#FFEEEE">[[Image:NiTessine Icon.gif]] (29-A)</font> | |
− | + | | width="9%" | | |
− | + | | width="9%" | | |
− | + | | width="9%" | | |
− | + | | width="9%" |<font color="#BBBBFF">[[Image:Monster Icon.gif]] (1-M)</font> | |
− | + | | width="9%" | | |
− | + | | width="9%" | | |
− | + | | width="9%" | | |
− | + | |- | |
− | + | |} | |
+ | Actions: | ||
+ | * [[Image:NiTessine Icon.gif]] Ni'Tessine Marksmen have no enemy in range and advance to better firing positions. | ||
+ | * [[Image:Monster Icon.gif]] Monster advances towards the enemy. | ||
− | + | '''Turn Two''' | |
− | Monster ( | + | {| width="700" |
+ | |- style="background:#008800" | ||
+ | | width="9%" | | ||
+ | | width="9%" | | ||
+ | | width="9%" | | ||
+ | | width="9%" | | ||
+ | | width="9%" |<font color="#FFEEEE">[[Image:NiTessine Icon.gif]](29-A)</font> | ||
+ | | width="9%" | | ||
+ | | width="9%" |<font color="#BBBBFF">[[Image:Monster Icon.gif]] (1-M)</font> | ||
+ | | width="9%" | | ||
+ | | width="9%" | | ||
+ | | width="9%" | | ||
+ | | width="9%" | | ||
+ | |- | ||
+ | |} | ||
+ | Actions: | ||
+ | * [[Image:NiTessine Icon.gif]] Ni'Tessine Marksmen fire on the [[Image:Monster Icon.gif]] Monster, scoring 87 hits. | ||
+ | * [[Image:Monster Icon.gif]] Monster tries to advance towards the enemy. | ||
− | + | Events: | |
− | + | * [[Image:Monster Icon.gif]] Monster takes 87 hits from archer fire, which cause 1 casualty, wiping the unit out. | |
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'''Total casualties: 0 attackers, 1 defender''' | '''Total casualties: 0 attackers, 1 defender''' | ||
'''Attacker Victory!''' | '''Attacker Victory!''' | ||
+ | |||
+ | |||
+ | ---- | ||
+ | |||
+ | Outcome: | ||
+ | * Corwyn gained 1 Honour. | ||
+ | * None of the elves were killed in this battle. | ||
+ | * The unit gained 2 points of Morale. Combat training increased by 3 points. Unit cohesion increased 5 points. | ||
+ | |||
+ | [[Category: Battles]] |
Latest revision as of 03:25, 7 November 2009
The Monster of Elmbar | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Part of a monster cleansing | |||||||||||
| |||||||||||
Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Sirion | Monster | ||||||||||
Commanders | |||||||||||
Corwyn Ni'Tessine | |||||||||||
Strength | |||||||||||
255 (29 elven archers) | 115 (1 monster) | ||||||||||
Formations | |||||||||||
No particular | No particular | ||||||||||
Casualties | |||||||||||
0 (0%) | 1 (100%) |
Name | Role | Commander | Realm | Unit | Formation | Strength |
---|---|---|---|---|---|---|
Ni'Tessine Marksmen | Attacker | Corwyn | Sirion | 29 Archers (range 3) | line | 255 |
Monsters | Defender | (Monsters) | (rogue) | 1 Monster | line | 115 |
Total:
- 1 attacker unit (29 elven archers with range 3)
- defensive stance, middle position, arranged in a line.
- 32% training, 50%/45% equipment, 89% morale, 24% cohesion
- 1 defender unit (1 monster)
Total combat strengths: 255 vs. 115
The troops from (rogue) set up defenses because they control the battlefield.
The elven Sirion troops attack because they are at war with (rogue).
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn One
(29-A) | (1-M) |
Actions:
- Ni'Tessine Marksmen have no enemy in range and advance to better firing positions.
- Monster advances towards the enemy.
Turn Two
(29-A) | (1-M) |
Actions:
- Ni'Tessine Marksmen fire on the Monster, scoring 87 hits.
- Monster tries to advance towards the enemy.
Events:
Total casualties: 0 attackers, 1 defender
Attacker Victory!
Outcome:
- Corwyn gained 1 Honour.
- None of the elves were killed in this battle.
- The unit gained 2 points of Morale. Combat training increased by 3 points. Unit cohesion increased 5 points.