Velaryon Family/Monford/Siege of Alebad

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Siege of Alebad
Part of War of Southern Justice
Siege of Alebad.jpg
Date 20.7.2020.
Location Alebad
Weather Calm wind
Result After 11 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Halcyon; Oritolon; (rogue) Outer Tilog
Commanders
Ash Ketchum
Seifer Tideweaver
Strength
18246 cs (681 Inf, 163 MI, 701 Arch, 74 SF, 28 other) 11828 cs (114 Inf, 58 MI, 536 Arch, 175 SF)
Formations
no particular
no particular
Casualties
691 661



Battle in Alebad

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AAngry CnutsCanutHalcyon129 Archskirmish  1291
2ABaradeus LongswordsAntigonaHalcyon79 Infline  945
3ABeguiling SpearsBanahanOritolon46 Infline  651
4ABlack Swords of OritolonAshOritolon145 Infline  1702
5ACavathian bowsEmilyHalcyon147 Archskirmish  1059
6AEliteAlecOritolon25 SFskirmish  710
7AHummingbirdsIsidroHalcyon130 Archskirmish  1209
8AMadstone GuardsYalariaHalcyon39 Archline  561
9AMormont GuardImrahilHalcyon163 MIline  1934
10AOritolon GuardGaenvOritolon49 SFskirmish  938
11APoetic JusticeFlorentinHalcyon56 Infline  754
12ASwords of the RepublicMonfordHalcyon161 Infline  1502
13AThe FalconsLorenzoHalcyon79 Infline  927
14AThousand CutsOironHalcyon132 Archskirmish  1170
15ATridents of the TideSeiferHalcyon67 Infline  801
16AUndead Horde(Undead)(rogue)28 otherline  400
17AVengeanceCaravanthianHalcyon124 Archskirmish  1104
18AWeisz GuardsMacNuttHalcyon48 Infline  588
19DAbyssal Rejects(militia/guard unit)Outer Tilog46 Infline  570
20DBreach SealantDemidithousOuter Tilog21 Infline  298
21DCastle Guard(militia/guard unit)Outer Tilog30 SFline  572
22DCrimson Mavericks(militia/guard unit)Outer Tilog47 Archline  518
23DLovebirds(militia/guard unit)Outer Tilog34 MIline  675
24DMedici BraviGuglielmoOuter Tilog54 Archline  532
25DMilitia(militia/guard unit)Outer Tilog50 SFline  889
26DMilitia(militia/guard unit)Outer Tilog53 Archline  577
27DMilitia 1(militia/guard unit)Outer Tilog36 Archline  444
28DMilitia 2(militia/guard unit)Outer Tilog41 Archline  489
29DMilitia 4(militia/guard unit)Outer Tilog51 Archline  562
30DMilitia 5(militia/guard unit)Outer Tilog52 Archline  572
31DMilitia 6(militia/guard unit)Outer Tilog43 SFline  791
32DMilitia 7(militia/guard unit)Outer Tilog52 SFline  902
33DMilitia 8(militia/guard unit)Outer Tilog47 Infline  566
34DMinty Shafts(militia/guard unit)Outer Tilog24 MIline  494
35DNecrotic Horde(militia/guard unit)Outer Tilog58 Archline  885
36DOnions(militia/guard unit)Outer Tilog47 Archline  492
37DPancakes(militia/guard unit)Outer Tilog49 Archline  505
38DPotatoes(militia/guard unit)Outer Tilog48 Archline  495


Total:
18 attackers (681 Inf, 163 MI, 701 Arch, 74 SF, 28 other)
20 defenders (114 Inf, 58 MI, 536 Arch, 175 SF)
Total combat strengths: 18246 vs. 11828

The region owner Outer Tilog and their allies defend.
The (rogue) troops attack because they are at war with Outer Tilog.
The Oritolon troops attack because they are at war with Outer Tilog.
The Halcyon troops attack because they are at war with Outer Tilog.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Fortress (5).

Executive Financier Caravanthian Arylon is spotted wearing the Mysterious Ring.
Knight Oiron Camlann is spotted wearing the Brilliant Jacket.
Knight Banahan Guile is spotted wielding the Princely Shield.
Ash Ketchum, Grand Justiciar, General of Oritolon, Duke of Oritolon Superior, Margrave of Oritolon, Marshal of the Royal Army of Oritolontakes command of his army. They deploy in no particular formation.
Seifer Tideweaver, Knight of Abaka, Marshal of the Phoenix Legiontakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1

 2 (79-I)
4 (145-I)
9 (163-M)
11 (56-I)
12 (161-I)
13 (79-I)
15 (67-I)
18 (48-I)
 3 (46-I)
8 (39-A)
1 (129-A)
5 (147-A)
6 (25-S)
7 (130-A)
10 (49-S)
14 (132-A)
16 (28-U)
17 (124-A)
  19 (46-I)
20 (21-I)
21 (30-S)
22 (47-A)
23 (34-M)
24 (54-A)
25 (50-S)
26 (53-A)
27 (36-A)
28 (41-A)
29 (51-A)
30 (52-A)
31 (43-S)
32 (52-S)
33 (47-I)
34 (24-M)
35 (58-A)
36 (47-A)
37 (49-A)
38 (48-A)
   


Militia (26) fire on Angry Cnuts (1), scoring 184 hits.
Hummingbirds (7) fire on Militia 7 (32), scoring 370 hits.
Madstone Guards (8) fire on Militia (25), scoring 104 hits.
Mormont Guard (9) move closer to get better shots.
Medici Bravi (24) fire on Thousand Cuts (14), scoring 238 hits.
Cavathian bows (5) fire on Necrotic Horde (35), scoring 222 hits.
Vengeance (17) fire on Militia 6 (31), scoring 276 hits.
Necrotic Horde (35) fire on Oritolon Guard (10), scoring 240 hits.
Elite (6) fire on Lovebirds (23), scoring 287 hits.
Militia 5 (30) fire on Hummingbirds (7), scoring 152 hits.
Thousand Cuts (14) fire on Castle Guard (21), scoring 366 hits.
Crimson Mavericks (22) fire on Vengeance (17), scoring 142 hits.
Minty Shafts (34) have no enemy in range and hold their fire.
Castle Guard (21) fire on Cavathian bows (5), scoring 177 hits.
Militia 1 (27) fire on Undead Horde (16), scoring 191 hits.
Onions (36) fire on Elite (6), scoring 110 hits.
Oritolon Guard (10) fire on Abyssal Rejects (19), scoring 208 hits.
Militia 4 (29) fire on Beguiling Spears (3), scoring 215 hits.
Lovebirds (23) have no enemy in range and hold their fire.
Potatoes (38) fire on Madstone Guards (8), scoring 156 hits.
Militia 7 (32) fire on Mormont Guard (9), scoring 89 hits.
Pancakes (37) have no enemy in range and hold their fire.
Militia 6 (31) have no enemy in range and hold their fire.
Militia (25) have no enemy in range and hold their fire.
Angry Cnuts (1) fire on Militia 8 (33), scoring 534 hits.
Militia 2 (28) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 1894, Defenders: 2367
Swords of the Republic (12), Poetic Justice (11), Tridents of the Tide (15), Baradeus Longswords (2), Black Swords of Oritolon (4), Beguiling Spears (3), Undead Horde (16), Weisz Guards (18) and The Falcons (13) advance towards the enemy.
Militia 8 (33), Breach Sealant (20) and Abyssal Rejects (19) move forward to take up positions at the outer wall.


Hummingbirds (7) take 152 hits from archer fire, which cause 5 casualties.
Madstone Guards (8) take 156 hits from archer fire, which cause 5 casualties.
Mormont Guard (9) take 89 hits from archer fire, which cause 2 casualties.
Cavathian bows (5) take 177 hits from archer fire, which cause 7 casualties.
Vengeance (17) take 142 hits from archer fire, which cause 5 casualties.
Militia 8 (33) take 336 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Necrotic Horde (35) take 178 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Elite (6) take 110 hits from archer fire, which cause 3 casualties.
Thousand Cuts (14) take 238 hits from archer fire, which cause 9 casualties.
Castle Guard (21) take 293 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Oritolon Guard (10) take 240 hits from archer fire, which cause 6 casualties.
Beguiling Spears (3) take 215 hits from archer fire, which cause 4 casualties.
Abyssal Rejects (19) take 131 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Lovebirds (23) take 230 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Militia 7 (32) take 296 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Undead Horde (16) take 191 hits from archer fire, which cause 8 casualties.
Militia 6 (31) take 221 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Militia (25) take 83 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Angry Cnuts (1) take 184 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 1894 (0 from close combat and 1894 from ranged), Defenders: 1768 (0 from close combat and 1768 from ranged)
Total casualties: 60 attackers, 39 defenders


Turn No. 2

  2 (79-I)
4 (145-I)
9 (161-M)
11 (56-I)
12 (161-I)
13 (79-I)
15 (67-I)
18 (48-I)
8 (34-A)
1 (123-A)
3 (42-I)
5 (140-A)
6 (22-S)
7 (125-A)
10 (43-S)
14 (123-A)
17 (119-A)
16 (20-U)
19 (44-I)
20 (21-I)
33 (41-I)
21 (22-S)
22 (47-A)
23 (30-M)
24 (54-A)
25 (48-S)
26 (53-A)
27 (36-A)
28 (41-A)
29 (51-A)
30 (52-A)
31 (38-S)
32 (44-S)
34 (24-M)
35 (54-A)
36 (47-A)
37 (49-A)
38 (48-A)
   


Mormont Guard (9) move closer to get better shots.
Militia 4 (29) fire on Undead Horde (16), scoring 396 hits.
Onions (36) fire on Angry Cnuts (1), scoring 111 hits.
Pancakes (37) fire on Hummingbirds (7), scoring 154 hits.
Militia 6 (31) fire on Thousand Cuts (14), scoring 91 hits.
Madstone Guards (8) fire on Abyssal Rejects (19), scoring 181 hits.
Vengeance (17) fire on Militia 8 (33), scoring 478 hits.
Militia (26) fire on Cavathian bows (5), scoring 157 hits.
Crimson Mavericks (22) fire on Oritolon Guard (10), scoring 140 hits.
Thousand Cuts (14) fire on Breach Sealant (20), scoring 409 hits.
Cavathian bows (5) fire on Militia (25), scoring 384 hits.
Militia (25) fire on Elite (6), scoring 209 hits.
Elite (6) fire on Necrotic Horde (35), scoring 277 hits.
Minty Shafts (34) have no enemy in range and hold their fire.
Militia 7 (32) fire on Beguiling Spears (3), scoring 149 hits.
Necrotic Horde (35) fire on Vengeance (17), scoring 246 hits.
Hummingbirds (7) fire on Lovebirds (23), scoring 447 hits.
Oritolon Guard (10) fire on Militia 5 (30), scoring 195 hits.
Militia 2 (28) fire on Mormont Guard (9), scoring 165 hits.
Militia 1 (27) fire on Madstone Guards (8), scoring 118 hits.
Militia 5 (30) have no enemy in range and hold their fire.
Angry Cnuts (1) fire on Medici Bravi (24), scoring 471 hits.
Castle Guard (21) fire on Black Swords of Oritolon (4), scoring 50 hits.
Medici Bravi (24) have no enemy in range and hold their fire.
Lovebirds (23) have no enemy in range and hold their fire.
Potatoes (38) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 1986, Defenders: 2842
Undead Horde (16) scale the fortifications (reduced combat effectiveness for this turn).
Swords of the Republic (12), The Falcons (13), Baradeus Longswords (2), Weisz Guards (18), Tridents of the Tide (15), Black Swords of Oritolon (4), Poetic Justice (11) and Beguiling Spears (3) advance towards the enemy.
Breach Sealant (20) hold their positions at the outer wall, waiting for the attack.
Abyssal Rejects (19) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
Breach Sealant (20) score 215 hits on Undead Horde (16).
Undead Horde (16) score 5 hits on Militia 8 (33).
Undead Horde (16) score 0 hits on Breach Sealant (20).
Militia 8 (33) score 485 hits on Undead Horde (16).
Total close combat hits suffered: Attackers: 700, Defenders: 5

Mormont Guard (9) take 165 hits from archer fire, which cause 3 casualties.
Breach Sealant (20) take 257 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Madstone Guards (8) take 118 hits from archer fire, which cause 3 casualties.
Vengeance (17) take 246 hits from archer fire, which cause 9 casualties.
Thousand Cuts (14) take 91 hits from archer fire, which cause 3 casualties.
Cavathian bows (5) take 157 hits from archer fire, which cause 6 casualties.
Militia (25) take 307 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Elite (6) take 209 hits from archer fire, which cause 5 casualties.
Necrotic Horde (35) take 222 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Hummingbirds (7) take 154 hits from archer fire, which cause 5 casualties.
Oritolon Guard (10) take 140 hits from archer fire, which cause 4 casualties.
Militia 5 (30) take 156 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Undead Horde (16) take 1096 hits (700 in close combat, 396 from archer fire), which cause 20 casualties, wiping the unit out.
Angry Cnuts (1) take 111 hits from archer fire, which cause 4 casualties.
Militia 8 (33) take 304 hits (3 in close combat, 301 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Abyssal Rejects (19) take 114 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Black Swords of Oritolon (4) take 50 hits from archer fire, which cause 1 casualties.
Beguiling Spears (3) take 149 hits from archer fire, which cause 3 casualties.
Medici Bravi (24) take 377 hits from archer fire (reduced due to fortifications), which cause 13 casualties.
Guglielmo de Medici, Baron of Naan Foresthas been wounded by Angry Cnuts (1).
Lovebirds (23) take 358 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Total hits suffered: Attackers: 2686 (700 from close combat and 1986 from ranged), Defenders: 2095 (3 from close combat and 2092 from ranged)
Total casualties: 66 attackers, 48 defenders


Turn No. 3

   2 (79-I)
4 (144-I)
8 (31-A)
9 (158-M)
11 (56-I)
12 (161-I)
13 (79-I)
15 (67-I)
18 (48-I)
1 (119-A)
5 (134-A)
6 (17-S)
7 (120-A)
10 (39-S)
14 (120-A)
17 (110-A)
3 (39-I)
19 (42-I)
20 (15-I)
33 (36-I)
21 (22-S)
22 (47-A)
23 (24-M)
24 (41-A)
25 (41-S)
26 (53-A)
27 (36-A)
28 (41-A)
29 (51-A)
30 (48-A)
31 (38-S)
32 (44-S)
34 (24-M)
35 (49-A)
36 (47-A)
37 (49-A)
38 (48-A)
   


Angry Cnuts (1) fire on Abyssal Rejects (19), scoring 596 hits.
Cavathian bows (5) fire on Militia 8 (33), scoring 521 hits.
Castle Guard (21) fire on Beguiling Spears (3), scoring 163 hits.
Potatoes (38) fire on Hummingbirds (7), scoring 161 hits.
Militia (26) fire on Thousand Cuts (14), scoring 96 hits.
Oritolon Guard (10) fire on Breach Sealant (20), scoring 273 hits.
Militia 4 (29) fire on Vengeance (17), scoring 145 hits.
Necrotic Horde (35) fire on Angry Cnuts (1), scoring 190 hits.
Madstone Guards (8) fire on Militia 7 (32), scoring 121 hits.
Militia 6 (31) fire on Elite (6), scoring 169 hits.
Onions (36) fire on Cavathian bows (5), scoring 90 hits.
Minty Shafts (34) have no enemy in range and hold their fire.
Hummingbirds (7) fire on Militia (25), scoring 431 hits.
Vengeance (17) fire on Militia 5 (30), scoring 371 hits.
Crimson Mavericks (22) fire on Oritolon Guard (10), scoring 154 hits.
Medici Bravi (24) fire on Mormont Guard (9), scoring 94 hits.
Mormont Guard (9) move closer to get better shots.
Militia 2 (28) fire on Black Swords of Oritolon (4), scoring 166 hits.
Militia 1 (27) fire on Swords of the Republic (12), scoring 104 hits.
Pancakes (37) fire on Baradeus Longswords (2), scoring 101 hits.
Elite (6) fire on Minty Shafts (34), scoring 388 hits.
Thousand Cuts (14) fire on Lovebirds (23), scoring 337 hits.
Militia 5 (30) fire on The Falcons (13), scoring 132 hits.
Militia (25) fire on Tridents of the Tide (15), scoring 228 hits.
Militia 7 (32) fire on Poetic Justice (11), scoring 253 hits.
Lovebirds (23) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 2246, Defenders: 3038
There are 2 siege engines at the walls.
Beguiling Spears (3) attack the fortifications with siege engines!
Poetic Justice (11), Weisz Guards (18), The Falcons (13), Tridents of the Tide (15), Black Swords of Oritolon (4), Baradeus Longswords (2) and Swords of the Republic (12) advance towards the enemy.
Abyssal Rejects (19) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
2 Oritolon banners are visible in the melee.
Abyssal Rejects (19) score 397 hits on Beguiling Spears (3).
Beguiling Spears (3) score 99 hits on Militia 8 (33).
Beguiling Spears (3) score 96 hits on Abyssal Rejects (19).
Beguiling Spears (3) score 38 hits on Breach Sealant (20).
Breach Sealant (20) score 161 hits on Beguiling Spears (3).
Militia 8 (33) score 449 hits on Beguiling Spears (3).
Total close combat hits suffered: Attackers: 1007, Defenders: 233

Angry Cnuts (1) take 190 hits from archer fire, which cause 6 casualties.
Cavathian bows (5) take 90 hits from archer fire, which cause 4 casualties.
Poetic Justice (11) take 253 hits from archer fire, which cause 5 casualties.
Oritolon Guard (10) take 154 hits from archer fire, which cause 4 casualties.
Abyssal Rejects (19) take 435 hits (60 in close combat, 375 from archer fire) (reduced due to fortifications), which cause 7 casualties.
The Falcons (13) take 132 hits from archer fire, which cause 3 casualties.
Tridents of the Tide (15) take 228 hits from archer fire, which cause 6 casualties.
Minty Shafts (34) take 310 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Beguiling Spears (3) take 1170 hits (1007 in close combat, 163 from archer fire), which cause 22 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Hummingbirds (7) take 161 hits from archer fire, which cause 5 casualties.
Vengeance (17) take 145 hits from archer fire, which cause 5 casualties.
Black Swords of Oritolon (4) take 166 hits from archer fire, which cause 3 casualties.
Breach Sealant (20) take 196 hits (24 in close combat, 172 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Mormont Guard (9) take 94 hits from archer fire, which cause 2 casualties.
Militia 8 (33) take 390 hits (62 in close combat, 328 from archer fire) (reduced due to fortifications), which cause 7 casualties.
Baradeus Longswords (2) take 101 hits from archer fire, which cause 2 casualties.
Elite (6) take 169 hits from archer fire, which cause 4 casualties.
Thousand Cuts (14) take 96 hits from archer fire, which cause 4 casualties.
Militia 5 (30) take 297 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Militia (25) take 345 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Swords of the Republic (12) take 104 hits from archer fire, which cause 2 casualties.
Militia 7 (32) take 97 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Lovebirds (23) take 270 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Total hits suffered: Attackers: 3253 (1007 from close combat and 2246 from ranged), Defenders: 2340 (146 from close combat and 2194 from ranged)
Total casualties: 77 attackers, 47 defenders


Turn No. 4

   8 (31-A)
1 (113-A)
2 (77-I)
4 (141-I)
5 (130-A)
6 (13-S)
7 (115-A)
9 (156-M)
10 (35-S)
11 (51-I)
12 (159-I)
13 (76-I)
14 (116-A)
15 (61-I)
17 (105-A)
18 (48-I)
 19 (35-I)
20 (11-I)
33 (29-I)
21 (22-S)
22 (47-A)
23 (19-M)
24 (41-A)
25 (32-S)
26 (53-A)
27 (36-A)
28 (41-A)
29 (51-A)
30 (41-A)
31 (38-S)
32 (42-S)
34 (18-M)
35 (49-A)
36 (47-A)
37 (49-A)
38 (48-A)
   


Lovebirds (23) have no enemy in range and hold their fire.
Militia 5 (30) fire on Mormont Guard (9), scoring 188 hits.
Angry Cnuts (1) fire on Abyssal Rejects (19), scoring 737 hits.
Militia 4 (29) fire on Black Swords of Oritolon (4), scoring 273 hits.
Cavathian bows (5) fire on Militia 8 (33), scoring 429 hits.
Madstone Guards (8) fire on Breach Sealant (20), scoring 122 hits.
Pancakes (37) fire on Swords of the Republic (12), scoring 199 hits.
Mormont Guard (9) move closer so they can fire safely into the melee.
Necrotic Horde (35) fire on Hummingbirds (7), scoring 212 hits.
Militia 7 (32) fire on Thousand Cuts (14), scoring 95 hits.
Elite (6) fire on Militia 6 (31), scoring 155 hits.
Castle Guard (21) fire on Vengeance (17), scoring 98 hits.
Vengeance (17) fire on Militia (25), scoring 324 hits.
Crimson Mavericks (22) fire on Baradeus Longswords (2), scoring 154 hits.
Minty Shafts (34) have no enemy in range and hold their fire.
Onions (36) fire on The Falcons (13), scoring 186 hits.
Militia 1 (27) fire on Tridents of the Tide (15), scoring 173 hits.
Potatoes (38) fire on Oritolon Guard (10), scoring 135 hits.
Hummingbirds (7) fire on Militia (26), scoring 323 hits.
Thousand Cuts (14) fire on Militia 2 (28), scoring 382 hits.
Medici Bravi (24) fire on Poetic Justice (11), scoring 239 hits.
Militia 6 (31) fire on Weisz Guards (18), scoring 121 hits.
Oritolon Guard (10) fire on Lovebirds (23), scoring 132 hits.
Militia (26) fire on Angry Cnuts (1), scoring 171 hits.
Militia 2 (28) fire on Cavathian bows (5), scoring 143 hits.
Militia (25) fire on Elite (6), scoring 65 hits.
Total ranged hits suffered: Attackers: 2452, Defenders: 2604
Baradeus Longswords (2), The Falcons (13), Weisz Guards (18), Black Swords of Oritolon (4), Tridents of the Tide (15), Poetic Justice (11) and Swords of the Republic (12) advance towards the enemy.
Abyssal Rejects (19), Militia 8 (33) and Breach Sealant (20) hold their positions at the outer wall, waiting for the attack.


Baradeus Longswords (2) take 154 hits from archer fire, which cause 4 casualties.
Lovebirds (23) take 106 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
The Falcons (13) take 186 hits from archer fire, which cause 5 casualties.
Angry Cnuts (1) take 171 hits from archer fire, which cause 6 casualties.
Cavathian bows (5) take 143 hits from archer fire, which cause 6 casualties.
Weisz Guards (18) take 121 hits from archer fire, which cause 3 casualties.
Black Swords of Oritolon (4) take 273 hits from archer fire, which cause 5 casualties.
Mormont Guard (9) take 188 hits from archer fire, which cause 4 casualties.
Elite (6) take 65 hits from archer fire, which cause 2 casualties.
Tridents of the Tide (15) take 173 hits from archer fire, which cause 4 casualties.
Poetic Justice (11) take 239 hits from archer fire, which cause 5 casualties.
Florentin Menmenne, Senator of Warmanorashas been wounded by Medici Bravi (24).
Vengeance (17) take 98 hits from archer fire, which cause 4 casualties.
Abyssal Rejects (19) take 464 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Militia 8 (33) take 270 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Hummingbirds (7) take 212 hits from archer fire, which cause 7 casualties.
Thousand Cuts (14) take 95 hits from archer fire, which cause 4 casualties.
Militia 6 (31) take 124 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Breach Sealant (20) take 77 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Swords of the Republic (12) take 199 hits from archer fire, which cause 4 casualties.
Oritolon Guard (10) take 135 hits from archer fire, which cause 4 casualties.
Militia (26) take 258 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Militia 2 (28) take 306 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Militia (25) take 259 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Total hits suffered: Attackers: 2452 (0 from close combat and 2452 from ranged), Defenders: 1864 (0 from close combat and 1864 from ranged)
Total casualties: 67 attackers, 40 defenders


Turn No. 5

   8 (31-A)
1 (107-A)
5 (124-A)
6 (11-S)
7 (108-A)
10 (31-S)
14 (112-A)
17 (101-A)
2 (73-I)
4 (136-I)
9 (152-M)
11 (46-I)
12 (155-I)
13 (71-I)
15 (57-I)
18 (45-I)
19 (28-I)
20 (9-I)
33 (24-I)
21 (22-S)
22 (47-A)
23 (17-M)
24 (41-A)
25 (25-S)
26 (47-A)
27 (36-A)
28 (33-A)
29 (51-A)
30 (41-A)
31 (35-S)
32 (42-S)
34 (18-M)
35 (49-A)
36 (47-A)
37 (49-A)
38 (48-A)
   


Pancakes (37) fire on Mormont Guard (9), scoring 249 hits.
Hummingbirds (7) fire on Abyssal Rejects (19), scoring 608 hits.
Militia 5 (30) fire on Black Swords of Oritolon (4), scoring 210 hits.
Militia 4 (29) fire on Swords of the Republic (12), scoring 384 hits.
Vengeance (17) fire on Militia 8 (33), scoring 363 hits.
Militia 1 (27) fire on Baradeus Longswords (2), scoring 334 hits.
Castle Guard (21) fire on The Falcons (13), scoring 129 hits.
Thousand Cuts (14) fire on Breach Sealant (20), scoring 572 hits.
Militia 7 (32) fire on Tridents of the Tide (15), scoring 124 hits.
Medici Bravi (24) fire on Poetic Justice (11), scoring 285 hits.
Madstone Guards (8) fire on Necrotic Horde (35), scoring 83 hits.
Militia (26) fire on Weisz Guards (18), scoring 392 hits.
Militia 6 (31) fire on Angry Cnuts (1), scoring 163 hits.
Cavathian bows (5) fire on Crimson Mavericks (22), scoring 303 hits.
Militia (25) fire on Oritolon Guard (10), scoring 99 hits.
Onions (36) fire on Hummingbirds (7), scoring 169 hits.
Potatoes (38) fire on Thousand Cuts (14), scoring 137 hits.
Elite (6) fire on Militia 2 (28), scoring 235 hits.
Angry Cnuts (1) fire on Minty Shafts (34), scoring 318 hits.
Oritolon Guard (10) fire on Militia 7 (32), scoring 94 hits.
Mormont Guard (9) move into the close combat just ahead.
Militia 2 (28) fire on Cavathian bows (5), scoring 118 hits.
Lovebirds (23) fire carefully into the close combat near them.
Lovebirds (23) fire on Mormont Guard (9), scoring 109 hits.
Minty Shafts (34) fire carefully into the close combat near them.
Minty Shafts (34) fire on Mormont Guard (9), scoring 173 hits.
Crimson Mavericks (22) fire on Vengeance (17), scoring 151 hits.
Necrotic Horde (35) fire on Elite (6), scoring 206 hits.
Total ranged hits suffered: Attackers: 3432, Defenders: 2576
There are 13 siege engines at the walls.
Weisz Guards (18) climb up through the overcrowded siege engines.
The Falcons (13) climb up through the overcrowded siege engines.
Black Swords of Oritolon (4) climb up through the overcrowded siege engines.
Baradeus Longswords (2) attack the walls with slightly overcrowded siege engines.
Tridents of the Tide (15) attack the fortifications with siege engines!
Poetic Justice (11) attack the fortifications with siege engines!
Swords of the Republic (12) attack the fortifications with siege engines!
Mormont Guard (9) and Poetic Justice (11) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
8 Oritolon banners are visible in the melee.
9 Halcyon banners are visible in the melee.
Weisz Guards (18) score 186 hits on Militia 8 (33).
Abyssal Rejects (19) score 171 hits on Baradeus Longswords (2).
Abyssal Rejects (19) score 145 hits on The Falcons (13).
The Falcons (13) score 407 hits on Abyssal Rejects (19).
Black Swords of Oritolon (4) score 572 hits on Militia 8 (33).
Baradeus Longswords (2) score 498 hits on Abyssal Rejects (19).
Militia 8 (33) score 150 hits on Black Swords of Oritolon (4).
Militia 8 (33) score 58 hits on Weisz Guards (18).
Breach Sealant (20) score 71 hits on Swords of the Republic (12).
Breach Sealant (20) score 32 hits on Tridents of the Tide (15).
Tridents of the Tide (15) score 111 hits on Breach Sealant (20) (315 before overkill).
Swords of the Republic (12) score 227 hits on Breach Sealant (20) (645 before overkill).
Total close combat hits suffered: Attackers: 627, Defenders: 2001 (2623 before overkill)

Hummingbirds (7) take 169 hits from archer fire, which cause 6 casualties.
Weisz Guards (18) take 450 hits (58 in close combat, 392 from archer fire), which cause 10 casualties.
MacNutt Weisz, Knight of Irdalnihas been wounded by Militia (26).
Abyssal Rejects (19) take 951 hits (569 in close combat, 382 from archer fire) (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield.
Vengeance (17) take 151 hits from archer fire, which cause 6 casualties.
The Falcons (13) take 274 hits (145 in close combat, 129 from archer fire), which cause 7 casualties.
Black Swords of Oritolon (4) take 360 hits (150 in close combat, 210 from archer fire), which cause 6 casualties.
Thousand Cuts (14) take 137 hits from archer fire, which cause 5 casualties.
Militia 7 (32) take 75 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Cavathian bows (5) take 118 hits from archer fire, which cause 5 casualties.
Baradeus Longswords (2) take 505 hits (171 in close combat, 334 from archer fire), which cause 12 casualties.
Militia 8 (33) take 705 hits (477 in close combat, 228 from archer fire) (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield.
Breach Sealant (20) take 573 hits (213 in close combat, 360 from archer fire) (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
Sir Demidithous von Hammersmark, Knight of Alebadhas been wounded by Swords of the Republic (12).
Elite (6) take 206 hits from archer fire, which cause 5 casualties.
Tridents of the Tide (15) take 156 hits (32 in close combat, 124 from archer fire), which cause 4 casualties.
Angry Cnuts (1) take 163 hits from archer fire, which cause 5 casualties.
Oritolon Guard (10) take 99 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
Mormont Guard (9) take 531 hits from archer fire, which cause 11 casualties, throwing them back from the fortifications.
Militia 2 (28) take 188 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Poetic Justice (11) take 285 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications.
Minty Shafts (34) take 254 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Crimson Mavericks (22) take 242 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Necrotic Horde (35) take 66 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Swords of the Republic (12) take 455 hits (71 in close combat, 384 from archer fire), which cause 10 casualties.
Total hits suffered: Attackers: 4059 (627 from close combat and 3432 from ranged), Defenders: 3054 (1259 from close combat and 1795 from ranged)
Total casualties: 101 attackers, 55 defenders


Turn No. 6

   8 (31-A)
1 (102-A)
5 (119-A)
6 (6-S)
7 (102-A)
14 (107-A)
17 (95-A)
9 (141-M)
11 (40-I)
2 (61-I)
4 (130-I)
12 (145-I)
13 (64-I)
15 (53-I)
18 (35-I)
21 (22-S)
22 (41-A)
23 (17-M)
24 (41-A)
25 (25-S)
26 (47-A)
27 (36-A)
28 (28-A)
29 (51-A)
30 (41-A)
31 (35-S)
32 (40-S)
34 (13-M)
35 (48-A)
36 (47-A)
37 (49-A)
38 (48-A)
   


Vengeance (17) fire on Necrotic Horde (35), scoring 242 hits.
Militia 5 (30) fire on Black Swords of Oritolon (4), scoring 316 hits.
Lovebirds (23) fire on Swords of the Republic (12), scoring 207 hits.
Castle Guard (21) fire on The Falcons (13), scoring 104 hits.
Militia 6 (31) fire on Baradeus Longswords (2), scoring 258 hits.
Onions (36) fire on Tridents of the Tide (15), scoring 292 hits.
Militia (26) fire on Weisz Guards (18), scoring 286 hits.
Hummingbirds (7) fire on Militia 7 (32), scoring 315 hits.
Pancakes (37) fire on Mormont Guard (9), scoring 227 hits.
Militia (25) fire on Poetic Justice (11), scoring 212 hits.
Cavathian bows (5) fire on Militia 4 (29), scoring 306 hits.
Militia 4 (29) fire on Angry Cnuts (1), scoring 138 hits.
Militia 1 (27) fire on Thousand Cuts (14), scoring 103 hits.
Necrotic Horde (35) fire on Hummingbirds (7), scoring 193 hits.
Angry Cnuts (1) fire on Potatoes (38), scoring 344 hits.
Thousand Cuts (14) fire on Crimson Mavericks (22), scoring 312 hits.
Militia 2 (28) fire on Cavathian bows (5), scoring 80 hits.
Elite (6) fire on Medici Bravi (24), scoring 80 hits.
Militia 7 (32) fire on Vengeance (17), scoring 154 hits.
Madstone Guards (8) fire on Militia 6 (31), scoring 94 hits.
Crimson Mavericks (22) fire on Elite (6), scoring 124 hits.
Minty Shafts (34) fire carefully into the close combat near them.
Minty Shafts (34) fire on Black Swords of Oritolon (4), scoring 144 hits.
Mormont Guard (9) move closer so they can fire safely into the melee.
Medici Bravi (24) fire on Madstone Guards (8), scoring 154 hits.
Potatoes (38) fire on Madstone Guards (8), scoring 116 hits.
Total ranged hits suffered: Attackers: 3108, Defenders: 1693
There is one siege engine at the wall.
Poetic Justice (11) climb up through the overcrowded siege engines.
Tridents of the Tide (15), Black Swords of Oritolon (4), Baradeus Longswords (2), Weisz Guards (18), The Falcons (13) and Swords of the Republic (12) advance towards the enemy.


Close Combat (Defender Line 2):
8 Oritolon banners are visible in the melee.
9 Halcyon banners are visible in the melee.
Tridents of the Tide (15) score 209 hits on Militia (26).
Tridents of the Tide (15) score 279 hits on Onions (36).
Militia 5 (30) score 73 hits on Baradeus Longswords (2).
Lovebirds (23) score 147 hits on The Falcons (13).
Castle Guard (21) score 151 hits on Black Swords of Oritolon (4).
Black Swords of Oritolon (4) score 292 hits on Crimson Mavericks (22).
Black Swords of Oritolon (4) score 265 hits on Militia 1 (27).
Black Swords of Oritolon (4) score 185 hits on Militia 2 (28).
Black Swords of Oritolon (4) score 263 hits on Militia 4 (29).
Black Swords of Oritolon (4) score 141 hits on Castle Guard (21).
Militia 6 (31) score 207 hits on Swords of the Republic (12).
Onions (36) score 87 hits on Tridents of the Tide (15).
Militia (26) score 106 hits on Tridents of the Tide (15).
Pancakes (37) score 85 hits on Weisz Guards (18).
Baradeus Longswords (2) score 263 hits on Militia (25).
Baradeus Longswords (2) score 427 hits on Militia 5 (30).
Militia (25) score 125 hits on Baradeus Longswords (2).
Weisz Guards (18) score 75 hits on Minty Shafts (34).
Weisz Guards (18) score 303 hits on Pancakes (37).
Militia 4 (29) score 114 hits on Black Swords of Oritolon (4).
Militia 1 (27) score 91 hits on Black Swords of Oritolon (4).
Necrotic Horde (35) score 154 hits on Swords of the Republic (12).
Militia 2 (28) score 56 hits on Black Swords of Oritolon (4).
Militia 7 (32) score 204 hits on Swords of the Republic (12).
The Falcons (13) score 134 hits on Lovebirds (23).
The Falcons (13) score 391 hits on Potatoes (38).
Crimson Mavericks (22) score 78 hits on Black Swords of Oritolon (4).
Swords of the Republic (12) score 296 hits on Necrotic Horde (35).
Swords of the Republic (12) score 211 hits on Militia 6 (31).
Swords of the Republic (12) score 338 hits on Militia 7 (32).
Swords of the Republic (12) score 323 hits on Medici Bravi (24).
Minty Shafts (34) score 122 hits on Weisz Guards (18).
Medici Bravi (24) score 116 hits on Swords of the Republic (12).
Potatoes (38) score 119 hits on The Falcons (13).
Total close combat hits suffered: Attackers: 2035, Defenders: 4395

Vengeance (17) take 154 hits from archer fire, which cause 6 casualties.
Tridents of the Tide (15) take 485 hits (193 in close combat, 292 from archer fire), which cause 12 casualties.
Militia 5 (30) take 342 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Lovebirds (23) take 107 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Castle Guard (21) take 113 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Black Swords of Oritolon (4) take 950 hits (490 in close combat, 460 from archer fire), which cause 16 casualties.
Ash Ketchum, Grand Justiciar, General of Oritolon, Duke of Oritolon Superior, Margrave of Oritolon, Marshal of the Royal Army of Oritolonhas been wounded by Militia 2 (28).
Militia 6 (31) take 244 hits (169 in close combat, 75 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Onions (36) take 223 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Militia (26) take 167 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Hummingbirds (7) take 193 hits from archer fire, which cause 6 casualties.
Pancakes (37) take 242 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Baradeus Longswords (2) take 456 hits (198 in close combat, 258 from archer fire), which cause 10 casualties.
Militia (25) take 210 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Weisz Guards (18) take 493 hits (207 in close combat, 286 from archer fire), which cause 11 casualties, making the unit retreat from the battlefield.
Cavathian bows (5) take 80 hits from archer fire, which cause 3 casualties.
Militia 4 (29) take 455 hits (210 in close combat, 245 from archer fire) (reduced due to fortifications), which cause 11 casualties.
Militia 1 (27) take 212 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Necrotic Horde (35) take 431 hits (237 in close combat, 194 from archer fire) (reduced due to fortifications), which cause 9 casualties.
Angry Cnuts (1) take 138 hits from archer fire, which cause 5 casualties.
Thousand Cuts (14) take 103 hits from archer fire, which cause 4 casualties.
Militia 2 (28) take 148 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Elite (6) take 124 hits from archer fire, which cause 3 casualties, causing panicked flight among the survivors.
Alec Moore, Knight of Grentzenhas been wounded by Crimson Mavericks (22).
Militia 7 (32) take 522 hits (270 in close combat, 252 from archer fire) (reduced due to fortifications), which cause 12 casualties.
Poetic Justice (11) take 212 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications, causing another 3 casualties.
Madstone Guards (8) take 270 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
The Falcons (13) take 370 hits (266 in close combat, 104 from archer fire), which cause 9 casualties.
Crimson Mavericks (22) take 484 hits (234 in close combat, 250 from archer fire) (reduced due to fortifications), which cause 12 casualties.
Swords of the Republic (12) take 888 hits (681 in close combat, 207 from archer fire), which cause 20 casualties, making the unit retreat from the battlefield.
Minty Shafts (34) take 60 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Mormont Guard (9) take 227 hits from archer fire, which cause 5 casualties, throwing them back from the fortifications.
Medici Bravi (24) take 322 hits (258 in close combat, 64 from archer fire) (reduced due to fortifications), which cause 11 casualties.
Potatoes (38) take 588 hits (313 in close combat, 275 from archer fire) (reduced due to fortifications), which cause 15 casualties.
Total hits suffered: Attackers: 5143 (2035 from close combat and 3108 from ranged), Defenders: 4870 (3515 from close combat and 1355 from ranged)
Total casualties: 125 attackers, 120 defenders


Turn No. 7

    1 (97-A)
5 (116-A)
7 (96-A)
14 (103-A)
17 (89-A)
9 (136-M)
11 (33-I)
 2 (51-I)
4 (114-I)
13 (55-I)
15 (41-I)
21 (19-S)
22 (29-A)
23 (15-M)
24 (30-A)
25 (20-S)
26 (43-A)
27 (31-A)
28 (24-A)
29 (40-A)
30 (33-A)
31 (29-S)
32 (28-S)
34 (12-M)
35 (39-A)
36 (41-A)
37 (43-A)
38 (33-A)
   


Vengeance (17) move closer to get better shots.
Mormont Guard (9) move closer so they can fire safely into the melee.
Hummingbirds (7) move closer to get better shots.
Cavathian bows (5) move closer to get better shots.
Angry Cnuts (1) move closer to get better shots.
Thousand Cuts (14) move closer to get better shots.
There is one siege engine at the wall.
Poetic Justice (11) squeeze through the heavily overcrowded siege engines.


Close Combat (Defender Line 2):
8 Oritolon banners are visible in the melee.
5 Halcyon banners are visible in the melee.
Lovebirds (23) score 288 hits on Baradeus Longswords (2).
Castle Guard (21) score 242 hits on Black Swords of Oritolon (4).
Necrotic Horde (35) score 217 hits on Tridents of the Tide (15).
Onions (36) score 163 hits on The Falcons (13).
Tridents of the Tide (15) score 214 hits on Militia (26).
Tridents of the Tide (15) score 269 hits on Necrotic Horde (35).
Militia 5 (30) score 130 hits on Baradeus Longswords (2).
Militia 4 (29) score 196 hits on Baradeus Longswords (2).
Militia 6 (31) score 298 hits on Black Swords of Oritolon (4).
Black Swords of Oritolon (4) score 127 hits on Crimson Mavericks (22).
Black Swords of Oritolon (4) score 105 hits on Militia 2 (28).
Black Swords of Oritolon (4) score 161 hits on Militia 6 (31).
Black Swords of Oritolon (4) score 150 hits on Militia 7 (32).
Black Swords of Oritolon (4) score 167 hits on Medici Bravi (24).
Black Swords of Oritolon (4) score 255 hits on Pancakes (37).
Black Swords of Oritolon (4) score 178 hits on Potatoes (38).
Black Swords of Oritolon (4) score 105 hits on Castle Guard (21).
Militia 7 (32) score 328 hits on Black Swords of Oritolon (4).
Militia 2 (28) score 123 hits on Black Swords of Oritolon (4).
Militia (26) score 179 hits on Tridents of the Tide (15).
Medici Bravi (24) score 125 hits on Black Swords of Oritolon (4).
Militia (25) score 174 hits on The Falcons (13).
Minty Shafts (34) score 185 hits on Baradeus Longswords (2).
Militia 1 (27) score 160 hits on Baradeus Longswords (2).
Crimson Mavericks (22) score 149 hits on Black Swords of Oritolon (4).
Pancakes (37) score 174 hits on Black Swords of Oritolon (4).
The Falcons (13) score 197 hits on Militia (25).
The Falcons (13) score 351 hits on Onions (36).
Baradeus Longswords (2) score 58 hits on Minty Shafts (34).
Baradeus Longswords (2) score 54 hits on Lovebirds (23).
Baradeus Longswords (2) score 121 hits on Militia 1 (27).
Baradeus Longswords (2) score 177 hits on Militia 4 (29).
Baradeus Longswords (2) score 161 hits on Militia 5 (30).
Potatoes (38) score 138 hits on Black Swords of Oritolon (4).
Total close combat hits suffered: Attackers: 3269, Defenders: 2850

Lovebirds (23) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Castle Guard (21) take 84 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Necrotic Horde (35) take 215 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Onions (36) take 281 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Tridents of the Tide (15) take 396 hits in close combat, which cause 10 casualties.
Militia 5 (30) take 129 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Militia 4 (29) take 142 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Militia 6 (31) take 129 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Black Swords of Oritolon (4) take 1577 hits in close combat, which cause 26 casualties.
Militia 7 (32) take 120 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Militia 2 (28) take 84 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Militia (26) take 171 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Medici Bravi (24) take 134 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Militia (25) take 158 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.
Minty Shafts (34) take 46 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Militia 1 (27) take 97 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Crimson Mavericks (22) take 102 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Pancakes (37) take 204 hits in close combat (reduced due to fortifications), which cause 5 casualties.
The Falcons (13) take 337 hits in close combat, which cause 9 casualties.
Baradeus Longswords (2) take 959 hits in close combat, which cause 22 casualties, making the unit retreat from the battlefield.
Potatoes (38) take 142 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Total hits suffered: Attackers: 3269 (3269 from close combat and 0 from ranged), Defenders: 2281 (2281 from close combat and 0 from ranged)
Total casualties: 67 attackers, 57 defenders


Turn No. 8

     1 (97-A)
5 (116-A)
7 (96-A)
14 (103-A)
17 (89-A)
9 (136-M)
11 (33-I)
4 (88-I)
13 (46-I)
15 (31-I)
21 (17-S)
22 (26-A)
23 (14-M)
24 (25-A)
26 (39-A)
27 (29-A)
28 (22-A)
29 (36-A)
30 (30-A)
31 (26-S)
32 (25-S)
34 (11-M)
35 (35-A)
36 (34-A)
37 (38-A)
38 (29-A)
   


Thousand Cuts (14) move closer so they can fire safely into the melee.
Vengeance (17) move closer so they can fire safely into the melee.
Hummingbirds (7) move closer so they can fire safely into the melee.
Cavathian bows (5) move closer so they can fire safely into the melee.
Angry Cnuts (1) move closer so they can fire safely into the melee.
Mormont Guard (9) move into the close combat just ahead.
Poetic Justice (11) advance towards the enemy.


Close Combat (Defender Line 2):
8 Oritolon banners are visible in the melee.
2 Halcyon banners are visible in the melee.
Tridents of the Tide (15) score 202 hits on Militia (26).
Tridents of the Tide (15) score 180 hits on Onions (36).
Lovebirds (23) score 239 hits on Black Swords of Oritolon (4).
Lovebirds (23) score 85 hits on Poetic Justice (11).
Militia (26) score 217 hits on Tridents of the Tide (15).
Medici Bravi (24) score 114 hits on The Falcons (13).
Militia 6 (31) score 249 hits on Black Swords of Oritolon (4).
Black Swords of Oritolon (4) score 89 hits on Crimson Mavericks (22).
Black Swords of Oritolon (4) score 61 hits on Lovebirds (23).
Black Swords of Oritolon (4) score 132 hits on Necrotic Horde (35).
Black Swords of Oritolon (4) score 102 hits on Militia 1 (27).
Black Swords of Oritolon (4) score 77 hits on Militia 2 (28).
Black Swords of Oritolon (4) score 105 hits on Militia 6 (31).
Black Swords of Oritolon (4) score 93 hits on Militia 7 (32).
Black Swords of Oritolon (4) score 130 hits on Pancakes (37).
Black Swords of Oritolon (4) score 96 hits on Potatoes (38).
Potatoes (38) score 122 hits on Black Swords of Oritolon (4).
Militia 1 (27) score 134 hits on Black Swords of Oritolon (4).
Castle Guard (21) score 126 hits on The Falcons (13).
Militia 5 (30) score 110 hits on The Falcons (13).
Pancakes (37) score 201 hits on Black Swords of Oritolon (4).
Militia 2 (28) score 93 hits on Black Swords of Oritolon (4).
The Falcons (13) score 47 hits on Minty Shafts (34).
The Falcons (13) score 145 hits on Militia 4 (29).
The Falcons (13) score 108 hits on Militia 5 (30).
The Falcons (13) score 86 hits on Medici Bravi (24).
The Falcons (13) score 62 hits on Castle Guard (21).
Militia 7 (32) score 325 hits on Black Swords of Oritolon (4).
Onions (36) score 134 hits on Tridents of the Tide (15).
Crimson Mavericks (22) score 120 hits on Black Swords of Oritolon (4).
Militia 4 (29) score 182 hits on The Falcons (13).
Minty Shafts (34) score 210 hits on The Falcons (13).
Poetic Justice (11) score 427 hits on Lovebirds (23).
Necrotic Horde (35) score 99 hits on Black Swords of Oritolon (4).
Necrotic Horde (35) score 141 hits on Mormont Guard (9).
Mormont Guard (9) score 1083 hits on Necrotic Horde (35).
Total close combat hits suffered: Attackers: 2901, Defenders: 3225

Tridents of the Tide (15) take 351 hits in close combat, which cause 9 casualties.
Seifer Tideweaver, Knight of Abaka, Marshal of the Phoenix Legionhas been wounded by Onions (36).
Lovebirds (23) take 390 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Militia (26) take 162 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Medici Bravi (24) take 69 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Militia 6 (31) take 84 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Black Swords of Oritolon (4) take 1582 hits in close combat, which cause 26 casualties.
Potatoes (38) take 77 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Militia 1 (27) take 82 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Castle Guard (21) take 50 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Militia 5 (30) take 86 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Pancakes (37) take 104 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Militia 2 (28) take 62 hits in close combat (reduced due to fortifications), which cause 2 casualties.
The Falcons (13) take 742 hits in close combat, which cause 19 casualties, making the unit retreat from the battlefield.
Militia 7 (32) take 74 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Onions (36) take 144 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Crimson Mavericks (22) take 71 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Militia 4 (29) take 116 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Minty Shafts (34) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Poetic Justice (11) take 85 hits in close combat, which cause 2 casualties.
Necrotic Horde (35) take 972 hits in close combat (reduced due to fortifications), which cause 20 casualties, making the unit retreat from the battlefield.
Mormont Guard (9) take 141 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 2901 (2901 from close combat and 0 from ranged), Defenders: 2581 (2581 from close combat and 0 from ranged)
Total casualties: 59 attackers, 59 defenders


Turn No. 9

      1 (97-A)
5 (116-A)
7 (96-A)
14 (103-A)
17 (89-A)
4 (62-I)
9 (133-M)
11 (31-I)
15 (22-I)
21 (16-S)
22 (24-A)
24 (23-A)
26 (35-A)
27 (27-A)
28 (20-A)
29 (33-A)
30 (28-A)
31 (24-S)
32 (23-S)
34 (10-M)
36 (30-A)
37 (35-A)
38 (27-A)
   


Thousand Cuts (14) fire carefully into the close combat near them.
Thousand Cuts (14) fire on Militia 6 (31), scoring 326 hits.
Vengeance (17) fire carefully into the close combat near them.
Vengeance (17) fire on Militia 7 (32), scoring 320 hits.
Hummingbirds (7) fire carefully into the close combat near them.
Hummingbirds (7) fire on Militia (26), scoring 360 hits.
Cavathian bows (5) fire carefully into the close combat near them.
Cavathian bows (5) fire on Militia 4 (29), scoring 270 hits.
Angry Cnuts (1) fire carefully into the close combat near them.
Angry Cnuts (1) fire on Pancakes (37), scoring 341 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1617


Close Combat (Defender Line 2):
8 Oritolon banners are visible in the melee.
2 Halcyon banners are visible in the melee.
Pancakes (37) score 169 hits on Black Swords of Oritolon (4).
Tridents of the Tide (15) score 146 hits on Militia (26).
Tridents of the Tide (15) score 146 hits on Potatoes (38).
Potatoes (38) score 114 hits on Tridents of the Tide (15).
Poetic Justice (11) score 97 hits on Crimson Mavericks (22).
Poetic Justice (11) score 164 hits on Militia 4 (29).
Poetic Justice (11) score 93 hits on Medici Bravi (24).
Medici Bravi (24) score 130 hits on Poetic Justice (11).
Militia 7 (32) score 133 hits on Mormont Guard (9).
Black Swords of Oritolon (4) score 104 hits on Minty Shafts (34).
Black Swords of Oritolon (4) score 201 hits on Militia 5 (30).
Black Swords of Oritolon (4) score 359 hits on Pancakes (37).
Militia 5 (30) score 125 hits on Black Swords of Oritolon (4).
Militia 4 (29) score 123 hits on Poetic Justice (11).
Mormont Guard (9) score 202 hits on Militia 1 (27).
Mormont Guard (9) score 202 hits on Militia 2 (28).
Mormont Guard (9) score 230 hits on Militia 6 (31).
Mormont Guard (9) score 220 hits on Militia 7 (32).
Mormont Guard (9) score 275 hits on Onions (36).
Mormont Guard (9) score 119 hits on Castle Guard (21).
Onions (36) score 125 hits on Mormont Guard (9).
Militia 2 (28) score 130 hits on Mormont Guard (9).
Crimson Mavericks (22) score 120 hits on Poetic Justice (11).
Militia 6 (31) score 168 hits on Mormont Guard (9).
Minty Shafts (34) score 193 hits on Black Swords of Oritolon (4).
Militia 1 (27) score 127 hits on Mormont Guard (9).
Castle Guard (21) score 175 hits on Mormont Guard (9).
Militia (26) score 174 hits on Tridents of the Tide (15).
Total close combat hits suffered: Attackers: 2006, Defenders: 2558

Pancakes (37) take 560 hits (287 in close combat, 273 from archer fire) (reduced due to fortifications), which cause 14 casualties.
Tridents of the Tide (15) take 288 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Potatoes (38) take 117 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Poetic Justice (11) take 373 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Medici Bravi (24) take 74 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Militia 7 (32) take 432 hits (176 in close combat, 256 from archer fire) (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Black Swords of Oritolon (4) take 487 hits in close combat, which cause 8 casualties.
Militia 5 (30) take 161 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Militia 4 (29) take 347 hits (131 in close combat, 216 from archer fire) (reduced due to fortifications), which cause 9 casualties.
Mormont Guard (9) take 858 hits in close combat, which cause 17 casualties.
Onions (36) take 220 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Militia 2 (28) take 162 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.
Crimson Mavericks (22) take 78 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Militia 6 (31) take 445 hits (184 in close combat, 261 from archer fire) (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
Minty Shafts (34) take 83 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Militia 1 (27) take 162 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Castle Guard (21) take 95 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Militia (26) take 405 hits (117 in close combat, 288 from archer fire) (reduced due to fortifications), which cause 10 casualties.
Total hits suffered: Attackers: 2006 (2006 from close combat and 0 from ranged), Defenders: 3341 (2047 from close combat and 1294 from ranged)
Total casualties: 45 attackers, 82 defenders


Turn No. 10

      1 (97-A)
5 (116-A)
7 (96-A)
14 (103-A)
17 (89-A)
4 (54-I)
9 (116-M)
21 (14-S)
22 (22-A)
26 (25-A)
27 (23-A)
29 (24-A)
30 (24-A)
36 (25-A)
37 (21-A)
38 (24-A)
   


Hummingbirds (7) fire carefully into the close combat near them.
Hummingbirds (7) fire on Militia 1 (27), scoring 452 hits.
Cavathian bows (5) fire carefully into the close combat near them.
Cavathian bows (5) fire on Castle Guard (21), scoring 218 hits.
Thousand Cuts (14) fire carefully into the close combat near them.
Thousand Cuts (14) fire on Militia (26), scoring 423 hits.
Vengeance (17) fire carefully into the close combat near them.
Vengeance (17) fire on Militia 4 (29), scoring 324 hits.
Angry Cnuts (1) fire carefully into the close combat near them.
Angry Cnuts (1) fire on Militia 5 (30), scoring 362 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1779


Close Combat (Defender Line 2):
8 Oritolon banners are visible in the melee.
Militia 1 (27) score 122 hits on Black Swords of Oritolon (4).
Onions (36) score 100 hits on Mormont Guard (9).
Crimson Mavericks (22) score 89 hits on Black Swords of Oritolon (4).
Militia (26) score 119 hits on Mormont Guard (9).
Pancakes (37) score 100 hits on Black Swords of Oritolon (4).
Mormont Guard (9) score 205 hits on Militia (26).
Mormont Guard (9) score 162 hits on Militia 4 (29).
Mormont Guard (9) score 165 hits on Militia 5 (30).
Mormont Guard (9) score 162 hits on Potatoes (38).
Mormont Guard (9) score 196 hits on Onions (36).
Mormont Guard (9) score 96 hits on Castle Guard (21).
Militia 5 (30) score 124 hits on Mormont Guard (9).
Castle Guard (21) score 150 hits on Mormont Guard (9).
Potatoes (38) score 74 hits on Mormont Guard (9).
Black Swords of Oritolon (4) score 169 hits on Crimson Mavericks (22).
Black Swords of Oritolon (4) score 180 hits on Militia 1 (27).
Black Swords of Oritolon (4) score 174 hits on Pancakes (37).
Militia 4 (29) score 117 hits on Mormont Guard (9).
Total close combat hits suffered: Attackers: 995, Defenders: 1509

Militia 1 (27) take 506 hits (144 in close combat, 362 from archer fire) (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield.
Onions (36) take 157 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Crimson Mavericks (22) take 135 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Militia (26) take 502 hits (164 in close combat, 338 from archer fire) (reduced due to fortifications), which cause 12 casualties, making the unit retreat from the battlefield.
Pancakes (37) take 139 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Mormont Guard (9) take 684 hits in close combat, which cause 14 casualties.
Militia 5 (30) take 422 hits (132 in close combat, 290 from archer fire) (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Castle Guard (21) take 251 hits (77 in close combat, 174 from archer fire) (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Potatoes (38) take 130 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Black Swords of Oritolon (4) take 311 hits in close combat, which cause 5 casualties.
Militia 4 (29) take 389 hits (130 in close combat, 259 from archer fire) (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 995 (995 from close combat and 0 from ranged), Defenders: 2631 (1208 from close combat and 1423 from ranged)
Total casualties: 19 attackers, 63 defenders


Turn No. 11

      1 (97-A)
5 (116-A)
7 (96-A)
14 (103-A)
17 (89-A)
4 (49-I)
9 (102-M)
22 (19-A)
36 (21-A)
38 (21-A)
   


Cavathian bows (5) fire carefully into the close combat near them.
Cavathian bows (5) fire on Onions (36), scoring 335 hits.
Vengeance (17) fire carefully into the close combat near them.
Vengeance (17) fire on Potatoes (38), scoring 342 hits.
Thousand Cuts (14) fire carefully into the close combat near them.
Thousand Cuts (14) fire on Crimson Mavericks (22), scoring 366 hits.
Hummingbirds (7) fire carefully into the close combat near them.
Hummingbirds (7) fire on Onions (36), scoring 351 hits.
Angry Cnuts (1) fire carefully into the close combat near them.
Angry Cnuts (1) fire on Potatoes (38), scoring 557 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1951


Close Combat (Defender Line 2):
8 Oritolon banners are visible in the melee.
Onions (36) score 87 hits on Black Swords of Oritolon (4).
Potatoes (38) score 81 hits on Mormont Guard (9).
Crimson Mavericks (22) score 74 hits on Black Swords of Oritolon (4).
Black Swords of Oritolon (4) score 207 hits on Crimson Mavericks (22).
Black Swords of Oritolon (4) score 265 hits on Onions (36).
Mormont Guard (9) score 1061 hits on Potatoes (38).
Total close combat hits suffered: Attackers: 242, Defenders: 1533

Onions (36) take 761 hits (212 in close combat, 549 from archer fire) (reduced due to fortifications), which cause 19 casualties, making the unit retreat from the battlefield.
Potatoes (38) take 1568 hits (849 in close combat, 719 from archer fire) (reduced due to fortifications), which cause 21 casualties, wiping the unit out.
Crimson Mavericks (22) take 459 hits (166 in close combat, 293 from archer fire) (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
Black Swords of Oritolon (4) take 161 hits in close combat, which cause 3 casualties.
Mormont Guard (9) take 81 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 242 (242 from close combat and 0 from ranged), Defenders: 2788 (1227 from close combat and 1561 from ranged)
Total casualties: 5 attackers, 51 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 8 %.
The battle has heavily damaged the fortifications, and reduced them to Stronghold (4)