Tara/Battles/7-8-07 - Battle of Stargard

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Battle in Stargard

No.RoleUnitCommanderRealmUnitFormationCS
1A+V+ AardwolfsTrechnosAbington29 Archline  533
2A+V+ BlackwatchAskelusAbington24 Infbox  461
3A+V+ Darin's ArchersDarinAbington18 Archline  275
4A+V+ DelugeIaanAbington14 Cavwedge  185
5A+V+ Men of MorporkStonefaceAbington20 Archline  314
6A+V+ Ratatosk's Furies ~WBA~FenrirAbington36 Infbox  504
7A+V+ Silverstorm ArchersGordonAbington28 Archline  444
8A+V+ Solamnic KnightsVinasAbington62 Infbox  392
9A+V+ Swords of JusticespookyAbington20 Infbox  330
10A+V+ Valor GuardRodrikAbington16 SFline  366
11A+V+ Valour Longblades +V+EragonAbington20 Infbox  316
12A+V+ Wayburg SwordsmenAerackAbington29 Infline  274
13A+V+ Well Dunn +V+DunnAbington48 Infbox  535
14A-=GK=-GadrialAbington5 Infbox  152
15A-=SRA=- HirohitoNamikoAbington20 Archline  367
16A-=XK=-XadrialAbington10 Infbox  290
17A-={SRA}=- Annuvin GuardsRoger IAbington23 Infbox  360
18A-={SRA}=- Ankh GuardSuffer Not InjusticeAbington16 Infbox  319
19A-={SRA}=- Iron GuardsEdmundAbington9 Infbox  140
20A-={SRA}=- Muthuh PhucjahsPhlexAbington17 Infbox  246
21A-={SRA}=- Orang yang kuat ajetroyAbington20 Cavwedge  285
22A-={SRA}=-Flammen von StrombranMiaAbington25 Archskirmish  109
23A11th Cohort- TumultuariaInghamAbington26 Archline  227
24A16th cohort- Carls of WayburgRoryAbington20 Infbox  222
25A18th Cohort - Knights TemplarDavisAbington20 SFline  460
26A42nd Dur Besnuffeld Door RattenBaradAbington49 Infbox  531
27A5th Cohort- Brotherhood of SteelEnthornAbington20 Infbox  303
28A9th Cohort - Forone IIAn'tonAbington28 Infbox  278
29AAbington Fire HawksDerkikAbington21 Infbox  356
30AAbingtonian VersatilesKiangAbington28 MIline  321
31AAmazoniansCeliaRedSpan6 Infbox  92
32AAnser's ArchersTiernanAbington23 Archline  442
33AAurean CompanyElenarRedSpan12 Archline  168
34ABaga's AvengersIrthianRedSpan70 Infbox  671
35ABaga's RedskirtsNagashRedSpan17 Archline  314
36ABenny's ReturnBennyRedSpan8 MIline  101
37ABlack Hood'sWernRedSpan3 Infbox  77
38ABlack MarinesDarkwindAbington3 Infbox  81
39ABorder WatchThessanAbington20 Infbox  271
40ABows of the HammerAthys IIAbington45 Archline  395
41ABroadswords of AnchorinnBest222Abington7 Infbox  133
42ABrock GardeNilsAbington18 Infbox  346
43ABurning SkullsZeffAbington15 Infbox  233
44AClybr PathfindersDubeusecAbington23 Archline  413
45ACount ReIncarnateValanRedSpan4 Infline  96
46ACross GuardFeivelAbington20 Archline  321
47ADa Horde of Da GoatSeratisiamRedSpan10 Infline  115
48ADanny's CrusadersDannyAbington30 Infbox  517
49ADark AngelsLion El'JonsonAbington20 Archline  372
50ADark ArchersArmitage IIIAbington15 Archline  174
51ADemon ShadowsONIKAGEAbington30 Infbox  377
52ADestroyerWasserAbington19 Archline  314
53ADestroyer M2SuperAbington20 Archline  314
54ADoubt killersThroinAbington19 Infbox  224
55AEasy Co.HarnAbington6 Infbox  146
56AFilador's Guard VDieloRedSpan10 Infline  113
57AFor Da Love of OneOmennRedSpan22 Infbox  182
58AGlassinn GladiatorsKatzuoAbington13 SFline  330
59AGP Sr.'s FinestGrand Poobah JrAbington24 Infbox  198
60AGrand StonevilleRalph The ThirteenthAbington21 Archline  269
61AGreen StandardXuanyeAbington33 Infbox  443
62AGuard of the DragonKuroganeRedSpan5 Infbox  134
63AGuard of the DragonSyaoranRedSpan7 Infbox  159
64AHeart guardcarlAbington20 Cavwedge  475
65AHonor GuardEnkerAbington17 Infbox  305
66AHonor GuardXyrianAbington18 Infbox  338
67AInquisitoial GoatsKarnakRedSpan2 Cavwedge  64
68AKhan's WrathKahnRedSpan4 Archline  86
69AKiwi raidersVinkraRedSpan18 Cavwedge  327
70AkomonohappoRedSpan7 Infbox  176
71ALaughing Skulls ClanKilforeAbington25 Infbox  362
72ALeo XmeroRedSpan10 Infbox  191
73ALone JusticeAltmonAbington6 Infbox  124
74ALords of Rhy 001TragerAbington43 Cavwedge  773
75AMalice StrikersJormungandrAbington27 Infbox  300
76AMen of MathiaGaldarAbington20 Cavwedge  324
77Aorang sangat kuat 2ColinAbington30 Infbox  424
78AProphets of Da OneBethesaRedSpan18 Infbox  285
79AQuestor's BandPyrixRedSpan19 Infbox  301
80ARainmakersLysorinRedSpan7 Archline  98
81ARed GoatsRalph the thirdRedSpan10 Archline  191
82ARedspearsDeacyRedSpan5 Infbox  88
83ASchwarze SeeleGerdAbington9 Infbox  150
84AShalimar's ShootersShalimarRedSpan9 Archline  213
85ASharp and Spiky IIIValkinAbington18 Cavwedge  344
86ASuvillian Medium EnforcerstaragasAbington28 Infbox  315
87ASwanfolk BeserkersVenturoAbington19 Infbox  340
88AThe Goat SquadBothaRedSpan9 Archline  234
89ATrader's ContributionEinriAbington18 Infbox  211
90AValorian MaverickRiamh AiceAbington14 Infbox  264
91AWestwind ElitesDamianAbington7 SFline  279
92AWhite KnightCapralAbington10 Cavwedge  235
93AWhiteTigersAmzAbington27 Infbox  319
94AWind RaidersNorahRedSpan14 Archline  253
95AW~Love-For YaShiroganeAbington27 Infbox  412
96A{AA} Long ShotsJindoAbington10 Archline  191
97D1st Nightstalker HordeBobbyTara24 Infbox  429
98D3rd Phallic LegionDennisTara19 Infbox  347
99DBerakier BrawlersBonievierTara15 Infbox  260
100DBlack FuryCarloCarelia18 Infbox  236
101DHeaven FireCieloTara28 Archline  302
102DHome GuardAsherTara27 Infbox  387
103DMedron's Monster MashMedronTara23 Archline  453
104DNight Carvers IIICubalTara24 Infbox  302
105DRaging WarriorstempakoronTara30 Infbox  366
106DshadowlongjonCarelia27 Infline  354
107DSummerJonTara13 Infbox  200
108DSuper Force Peeps(not present)Tara129 Archline  636
109DTaran HalberdiersRaymondTara17 Infbox  218
110DThe AvengersGasparoCarelia24 Infbox  272
111DThe DawnbladesSagecoCagilan Empire22 Infbox  378
112DThe Fighting ShatnersSoltonTara33 Infbox  424
113DTriia's LegacyCengTara20 Archwedge  382
114DVagabondsWalleniusTara10 Infbox  262
115DValroux SwordsmenGaspardTara19 Infbox  318
116NDakkrakkahvitchoAnastasiaRedSpan7 Archline  109


Total:
96 attackers (1123 Inf, 36 MI, 464 Arch, 165 Cav, 56 SF)
19 defenders (322 Inf, 200 Arch)
Total combat strengths: 27422 vs. 6526
1 neutral observers (109 combat strength).

Dakkrakkahvitcho successfully evade the foreign troops.
The troops from Tara set up defenses because they control the battlefield.
The confederates from Cagilan Empire join the defense.
The RedSpan troops attack because they are at war with Tara.
The confederates from Abington join the attacking forces.
The troops from Carelia join the defense because of their alliance with Tara.

Strong winds and gusts are making ranged combat a game of luck.
Even though there is a fortification nearby, neither attackers nor defenders are able to make use of it, so the battlefield is in the open.
Xuanye, Duke of Stoneville, Marshal of the Sudfern Reconnoiter Army takes command of the Sudfern Reconnoiter Army.
Lady Riamh Aice, Marshal of the Army of Valor takes command of the Army of Valor.
Nagash, Marshal of the Army of Da Holy Lard takes command of the Army of Da Holy Lard. They deploy in no particular formation.
An'ton (Knight of Riverholm, Abington) takes command of the Praetorian Army.
Tiernan (Knight of Dorton, Abington) takes command of the Protector's Army.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 4 (14-C)
21 (20-C)
64 (20-C)
67 (2-C)
69 (18-C)
74 (43-C)
85 (18-C)
92 (10-C)
76 (20-C)
2 (24-I)
6 (36-I)
8 (62-I)
9 (20-I)
10 (16-S)
11 (20-I)
13 (48-I)
14 (5-I)
16 (10-I)
17 (23-I)
18 (16-I)
19 (9-I)
20 (17-I)
24 (20-I)
25 (20-S)
26 (49-I)
27 (20-I)
28 (28-I)
29 (21-I)
30 (28-M)
31 (6-I)
34 (70-I)
37 (3-I)
38 (3-I)
39 (20-I)
41 (7-I)
42 (18-I)
43 (15-I)
45 (4-I)
48 (30-I)
51 (30-I)
54 (19-I)
55 (6-I)
57 (22-I)
58 (13-S)
59 (24-I)
61 (33-I)
62 (5-I)
63 (7-I)
65 (17-I)
66 (18-I)
70 (7-I)
71 (25-I)
72 (10-I)
73 (6-I)
75 (27-I)
77 (30-I)
78 (18-I)
79 (19-I)
82 (5-I)
83 (9-I)
86 (28-I)
87 (19-I)
89 (18-I)
90 (14-I)
91 (7-S)
93 (27-I)
95 (27-I)
1 (29-A)
3 (18-A)
5 (20-A)
7 (28-A)
12 (29-I)
15 (20-A)
22 (25-A)
23 (26-A)
32 (23-A)
33 (12-A)
35 (17-A)
36 (8-M)
40 (45-A)
44 (23-A)
46 (20-A)
47 (10-I)
49 (20-A)
50 (15-A)
52 (19-A)
53 (20-A)
56 (10-I)
60 (21-A)
68 (4-A)
80 (7-A)
81 (10-A)
84 (9-A)
88 (9-A)
94 (14-A)
96 (10-A)
 97 (24-I)
98 (19-I)
99 (15-I)
101 (28-A)
103 (23-A)
104 (24-I)
106 (27-I)
107 (13-I)
109 (17-I)
110 (24-I)
112 (33-I)
114 (10-I)
115 (19-I)
100 (18-I)
102 (27-I)
105 (30-I)
108 (129-A)
111 (22-I)
113 (20-A)
   


+V+ Darin's Archers (3) fire on Medron's Monster Mash (103), scoring 144 hits.
+V+ Men of Morpork (5) fire on 1st Nightstalker Horde (97), scoring 207 hits.
Dark Archers (50) fire on The Fighting Shatners (112), scoring 64 hits.
Grand Stoneville (60) fire on 3rd Phallic Legion (98), scoring 103 hits.
{AA} Long Shots (96) fire on Valroux Swordsmen (115), scoring 127 hits.
Red Goats (81) fire on shadow (106), scoring 121 hits.
Baga's Redskirts (35) fire on Night Carvers III (104), scoring 146 hits.
Cross Guard (46) fire on The Fighting Shatners (112), scoring 46 hits.
Destroyer M2 (53) fire on Vagabonds (114), scoring 159 hits.
Khan's Wrath (68) fire on Heaven Fire (101), scoring 31 hits.
Anser's Archers (32) fire on The Avengers (110), scoring 238 hits.
Benny's Return (36) move in, hoping to reach close combat.
Benny's Return (36) fire on Berakier Brawlers (99), scoring 14 hits.
Destroyer (52) fire on Berakier Brawlers (99), scoring 158 hits.
Triia's Legacy (113) fire on Benny's Return (36), scoring 203 hits.
Heaven Fire (101) fire on Benny's Return (36), scoring 83 hits.
Rainmakers (80) fire on Taran Halberdiers (109), scoring 26 hits.
+V+ Silverstorm Archers (7) fire on The Fighting Shatners (112), scoring 183 hits.
Abingtonian Versatiles (30) move in, hoping to reach close combat.
Abingtonian Versatiles (30) fire on Summer (107), scoring 48 hits.
The Goat Squad (88) fire on Medron's Monster Mash (103), scoring 114 hits.
-={SRA}=-Flammen von Strombran (22) fire on Taran Halberdiers (109), scoring 9 hits.
Bows of the Hammer (40) fire on 3rd Phallic Legion (98), scoring 130 hits.
+V+ Aardwolfs (1) fire on Taran Halberdiers (109), scoring 300 hits.
Dark Angels (49) fire on Summer (107), scoring 205 hits.
-=SRA=- Hirohito (15) fire on shadow (106), scoring 103 hits.
Medron's Monster Mash (103) fire on Benny's Return (36), scoring 186 hits.
Clybr Pathfinders (44) fire on Valroux Swordsmen (115), scoring 158 hits.
Super Force Peeps (108) fire on Benny's Return (36), scoring 112 hits.
Aurean Company (33) fire on Heaven Fire (101), scoring 79 hits.
Shalimar's Shooters (84) fire on 1st Nightstalker Horde (97), scoring 100 hits.
11th Cohort- Tumultuaria (23) fire on Night Carvers III (104), scoring 67 hits.
Wind Raiders (94) fire on Vagabonds (114), scoring 139 hits.
+V+ Deluge (4), Inquisitoial Goats (67), Men of Mathia (76), Lords of Rhy 001 (74), White Knight (92), Sharp and Spiky III (85), Heart guard (64), -={SRA}=- Orang yang kuat aje (21) and Kiwi raiders (69) ride on, closing in on the defenders.
+V+ Valor Guard (10), GP Sr.'s Finest (59), Burning Skulls (43), -={SRA}=- Muthuh Phucjahs (20), komono (70), Leo X (72), 42nd Dur Besnuffeld Door Ratten (26), -=GK=- (14), Border Watch (39), -=XK=- (16), 9th Cohort - Forone II (28), +V+ Wayburg Swordsmen (12), W~Love-For Ya (95), Prophets of Da One (78), Valorian Maverick (90), Brock Garde (42), Honor Guard (66), Green Standard (61), 16th cohort- Carls of Wayburg (24), Black Hood's (37), Lone Justice (73), Demon Shadows (51), Trader's Contribution (89), Schwarze Seele (83), -={SRA}=- Iron Guards (19), Amazonians (31), Swanfolk Beserkers (87), Malice Strikers (75), Broadswords of Anchorinn (41), Laughing Skulls Clan (71), Westwind Elites (91), Black Marines (38), -={SRA}=- Ankh Guard (18), Count ReIncarnate (45), Suvillian Medium Enforcers (86), +V+ Valour Longblades +V+ (11), Redspears (82), Filador's Guard V (56), 18th Cohort - Knights Templar (25), Da Horde of Da Goat (47), orang sangat kuat 2 (77), Honor Guard (65), Glassinn Gladiators (58), +V+ Well Dunn +V+ (13), Guard of the Dragon (62), Questor's Band (79), For Da Love of One (57), +V+ Ratatosk's Furies ~WBA~ (6), Danny's Crusaders (48), +V+ Blackwatch (2), 5th Cohort- Brotherhood of Steel (27), WhiteTigers (93), -={SRA}=- Annuvin Guards (17), Abington Fire Hawks (29), +V+ Swords of Justice (9), Guard of the Dragon (63), +V+ Solamnic Knights (8), Doubt killers (54), Easy Co. (55) and Baga's Avengers (34) advance towards the enemy.
Taran Halberdiers (109), shadow (106), The Dawnblades (111), Valroux Swordsmen (115), 1st Nightstalker Horde (97), The Avengers (110), Vagabonds (114), Raging Warriors (105), Berakier Brawlers (99), Night Carvers III (104), Home Guard (102), The Fighting Shatners (112), Summer (107), Black Fury (100) and 3rd Phallic Legion (98) advance towards the enemy.

Close Combat:
6 Tara banners are visible in the melee.
3 Carelia banners are visible in the melee.
Taran Halberdiers (109) score 107 hits.
shadow (106) score 252 hits.
+V+ Wayburg Swordsmen (12) score 104 hits.
Valroux Swordsmen (115) score 131 hits.
1st Nightstalker Horde (97) score 174 hits.
Benny's Return (36) score 17 hits.
The Avengers (110) score 100 hits.
Vagabonds (114) score 127 hits.
Berakier Brawlers (99) score 56 hits.
Filador's Guard V (56) score 87 hits.
Da Horde of Da Goat (47) score 43 hits.
Night Carvers III (104) score 149 hits.
The Fighting Shatners (112) score 148 hits.
Summer (107) score 74 hits.
3rd Phallic Legion (98) score 155 hits.
Total hits suffered: Attackers: 1473, Defenders: 251

Taran Halberdiers (109) take 391 hits (56 in close combat, 335 from archer fire), which cause 16 casualties.
shadow (106) take 281 hits (57 in close combat, 224 from archer fire), which cause 7 casualties.
+V+ Wayburg Swordsmen (12) take 882 hits in close combat, which cause 29 casualties, wiping the unit out.
Valroux Swordsmen (115) take 313 hits (28 in close combat, 285 from archer fire), which cause 10 casualties. One Tara banner is lost.
1st Nightstalker Horde (97) take 341 hits (34 in close combat, 307 from archer fire), which cause 8 casualties.
Benny's Return (36) take 853 hits (269 in close combat, 584 from archer fire), which cause 8 casualties, wiping the unit out.
Benny (Noble of RedSpan) has been wounded.
The Avengers (110) take 264 hits (26 in close combat, 238 from archer fire), which cause 10 casualties.
Vagabonds (114) take 320 hits (22 in close combat, 298 from archer fire), which cause 9 casualties. 2 Tara banners fall.
Heaven Fire (101) take 110 hits from archer fire, which cause 4 casualties.
Berakier Brawlers (99) take 200 hits (28 in close combat, 172 from archer fire), which cause 6 casualties.
Filador's Guard V (56) take 217 hits in close combat, which cause 5 casualties.
Da Horde of Da Goat (47) take 105 hits in close combat, which cause 3 casualties.
Night Carvers III (104) take 213 hits from archer fire, which cause 5 casualties.
Medron's Monster Mash (103) take 258 hits from archer fire, which cause 6 casualties.
The Fighting Shatners (112) take 293 hits from archer fire, which cause 8 casualties.
Summer (107) take 253 hits from archer fire, which cause 11 casualties.
3rd Phallic Legion (98) take 233 hits from archer fire, which cause 6 casualties.
Total casualties: 45 attackers, 106 defenders

Turn No. 2

   4 (14-C)
21 (20-C)
64 (20-C)
67 (2-C)
69 (18-C)
74 (43-C)
85 (18-C)
92 (10-C)
1 (29-A)
2 (24-I)
3 (18-A)
5 (20-A)
6 (36-I)
7 (28-A)
8 (62-I)
9 (20-I)
10 (16-S)
11 (20-I)
13 (48-I)
14 (5-I)
15 (20-A)
16 (10-I)
17 (23-I)
18 (16-I)
19 (9-I)
20 (17-I)
22 (25-A)
23 (26-A)
24 (20-I)
25 (20-S)
26 (49-I)
27 (20-I)
28 (28-I)
29 (21-I)
30 (28-M)
31 (6-I)
32 (23-A)
33 (12-A)
34 (70-I)
35 (17-A)
37 (3-I)
38 (3-I)
39 (20-I)
40 (45-A)
41 (7-I)
42 (18-I)
43 (15-I)
44 (23-A)
45 (4-I)
46 (20-A)
48 (30-I)
49 (20-A)
50 (15-A)
51 (30-I)
52 (19-A)
53 (20-A)
54 (19-I)
55 (6-I)
57 (22-I)
58 (13-S)
59 (24-I)
60 (21-A)
61 (33-I)
62 (5-I)
63 (7-I)
65 (17-I)
66 (18-I)
68 (4-A)
70 (7-I)
71 (25-I)
72 (10-I)
73 (6-I)
75 (27-I)
76 (20-C)
77 (30-I)
78 (18-I)
79 (19-I)
80 (7-A)
81 (10-A)
82 (5-I)
83 (9-I)
84 (9-A)
86 (28-I)
87 (19-I)
88 (9-A)
89 (18-I)
90 (14-I)
91 (7-S)
93 (27-I)
94 (14-A)
95 (27-I)
96 (10-A)
47 (7-I)
56 (5-I)
97 (16-I)
98 (13-I)
99 (9-I)
104 (19-I)
106 (20-I)
107 (2-I)
109 (1-I)
110 (14-I)
112 (25-I)
114 (1-I)
115 (9-I)
100 (18-I)
101 (24-A)
102 (27-I)
103 (17-A)
105 (30-I)
111 (22-I)
108 (129-A)
113 (20-A)
   


Clybr Pathfinders (44) fire on Medron's Monster Mash (103), scoring 192 hits.
Medron's Monster Mash (103) fire on Baga's Avengers (34), scoring 227 hits.
Heaven Fire (101) fire on +V+ Aardwolfs (1), scoring 43 hits.
Triia's Legacy (113) fire on +V+ Well Dunn +V+ (13), scoring 135 hits.
Bows of the Hammer (40) fire on The Dawnblades (111), scoring 144 hits.
+V+ Men of Morpork (5) fire on Home Guard (102), scoring 147 hits.
Rainmakers (80) fire on Raging Warriors (105), scoring 32 hits.
+V+ Aardwolfs (1) fire on Raging Warriors (105), scoring 318 hits.
Abingtonian Versatiles (30) move in, hoping to reach close combat.
Abingtonian Versatiles (30) fire on Black Fury (100), scoring 82 hits.
The Goat Squad (88) fire on Heaven Fire (101), scoring 98 hits.
Super Force Peeps (108) fire on 42nd Dur Besnuffeld Door Ratten (26), scoring 88 hits.
Dark Archers (50) fire on The Dawnblades (111), scoring 77 hits.
+V+ Darin's Archers (3) fire on Home Guard (102), scoring 144 hits.
-={SRA}=-Flammen von Strombran (22) fire on Black Fury (100), scoring 8 hits.
11th Cohort- Tumultuaria (23) fire on Black Fury (100), scoring 69 hits.
Destroyer M2 (53) fire on The Dawnblades (111), scoring 186 hits.
Shalimar's Shooters (84) fire on Black Fury (100), scoring 69 hits.
Baga's Redskirts (35) fire on Heaven Fire (101), scoring 141 hits.
Aurean Company (33) fire on Medron's Monster Mash (103), scoring 81 hits.
Dark Angels (49) fire on Home Guard (102), scoring 145 hits.
Red Goats (81) fire on Black Fury (100), scoring 84 hits.
Khan's Wrath (68) fire on Raging Warriors (105), scoring 40 hits.
Destroyer (52) fire on Medron's Monster Mash (103), scoring 143 hits.
{AA} Long Shots (96) fire on Heaven Fire (101), scoring 107 hits.
Wind Raiders (94) fire on Black Fury (100), scoring 112 hits.
Cross Guard (46) fire on The Dawnblades (111), scoring 62 hits.
Grand Stoneville (60) fire on Raging Warriors (105), scoring 96 hits.
-=SRA=- Hirohito (15) fire on Home Guard (102), scoring 166 hits.
Anser's Archers (32) fire on The Dawnblades (111), scoring 235 hits.
+V+ Silverstorm Archers (7) fire on Heaven Fire (101), scoring 308 hits.
Men of Mathia (76) charge forward.
Kiwi raiders (69), Inquisitoial Goats (67), Lords of Rhy 001 (74), -={SRA}=- Orang yang kuat aje (21), Sharp and Spiky III (85), +V+ Deluge (4), White Knight (92) and Heart guard (64) charge ahead, into the defenders' ranks.
Da Horde of Da Goat (47) break through the frontlines!
Guard of the Dragon (62) can not advance, because the front lines are too crowded.
18th Cohort - Knights Templar (25) can not advance, because the front lines are too crowded.
Glassinn Gladiators (58) can not advance, because the front lines are too crowded.
Westwind Elites (91) can not advance, because the front lines are too crowded.
Abington Fire Hawks (29) can not advance, because the front lines are too crowded.
-={SRA}=- Ankh Guard (18) can not advance, because the front lines are too crowded.
Doubt killers (54) can not advance, because the front lines are too crowded.
+V+ Blackwatch (2) can not advance, because the front lines are too crowded.
Black Hood's (37) can not advance, because the front lines are too crowded.
Trader's Contribution (89) can not advance, because the front lines are too crowded.
-={SRA}=- Muthuh Phucjahs (20) can not advance, because the front lines are too crowded.
For Da Love of One (57) can not advance, because the front lines are too crowded.
Demon Shadows (51) can not advance, because the front lines are too crowded.
Raging Warriors (105) break through the frontlines!
Green Standard (61), +V+ Solamnic Knights (8), -={SRA}=- Annuvin Guards (17), 5th Cohort- Brotherhood of Steel (27), Baga's Avengers (34), Easy Co. (55), Redspears (82), Swanfolk Beserkers (87), W~Love-For Ya (95), Prophets of Da One (78), Amazonians (31), komono (70), +V+ Ratatosk's Furies ~WBA~ (6), +V+ Well Dunn +V+ (13), Brock Garde (42), Suvillian Medium Enforcers (86), orang sangat kuat 2 (77), 16th cohort- Carls of Wayburg (24), Schwarze Seele (83), Malice Strikers (75), 42nd Dur Besnuffeld Door Ratten (26), -=XK=- (16), GP Sr.'s Finest (59), Questor's Band (79), -={SRA}=- Iron Guards (19), 9th Cohort - Forone II (28), Burning Skulls (43), WhiteTigers (93), -=GK=- (14), +V+ Valour Longblades +V+ (11), Guard of the Dragon (63), Leo X (72), Border Watch (39), Black Marines (38), Danny's Crusaders (48), +V+ Valor Guard (10), Honor Guard (65), Honor Guard (66), Valorian Maverick (90), Count ReIncarnate (45), Broadswords of Anchorinn (41), +V+ Swords of Justice (9), Lone Justice (73) and Laughing Skulls Clan (71) advance towards the enemy.
Home Guard (102), Black Fury (100) and The Dawnblades (111) advance towards the enemy.

Close Combat:
39 Abington banners are visible in the melee.
3 Tara banners are visible in the melee.
3 RedSpan banners are visible in the melee.
5 Carelia banners are visible in the melee.
Green Standard (61) score 301 hits.
+V+ Solamnic Knights (8) score 104 hits.
-={SRA}=- Annuvin Guards (17) score 297 hits.
5th Cohort- Brotherhood of Steel (27) score 227 hits.
Baga's Avengers (34) score 462 hits.
Easy Co. (55) score 110 hits.
Home Guard (102) score 165 hits.
Night Carvers III (104) score 113 hits.
Vagabonds (114) score 14 hits.
Black Fury (100) score 156 hits.
Redspears (82) score 52 hits.
Swanfolk Beserkers (87) score 180 hits.
Filador's Guard V (56) score 50 hits.
W~Love-For Ya (95) score 332 hits.
Prophets of Da One (78) score 133 hits.
Amazonians (31) score 38 hits.
komono (70) score 95 hits.
Summer (107) score 16 hits.
+V+ Ratatosk's Furies ~WBA~ (6) score 173 hits.
+V+ Well Dunn +V+ (13) score 343 hits.
Kiwi raiders (69) score 511 hits.
Men of Mathia (76) score 653 hits.
Inquisitoial Goats (67) score 129 hits.
Berakier Brawlers (99) score 44 hits.
Brock Garde (42) score 173 hits.
Suvillian Medium Enforcers (86) score 195 hits.
orang sangat kuat 2 (77) score 161 hits.
shadow (106) score 167 hits.
16th cohort- Carls of Wayburg (24) score 106 hits.
Schwarze Seele (83) score 96 hits.
Taran Halberdiers (109) score 11 hits.
Malice Strikers (75) score 150 hits.
Abingtonian Versatiles (30) score 91 hits.
The Dawnblades (111) score 193 hits.
42nd Dur Besnuffeld Door Ratten (26) score 344 hits.
Lords of Rhy 001 (74) score 1460 hits.
-=XK=- (16) score 181 hits.
3rd Phallic Legion (98) score 119 hits.
GP Sr.'s Finest (59) score 74 hits.
Questor's Band (79) score 146 hits.
-={SRA}=- Iron Guards (19) score 102 hits.
9th Cohort - Forone II (28) score 113 hits.
Burning Skulls (43) score 152 hits.
WhiteTigers (93) score 168 hits.
-=GK=- (14) score 109 hits.
+V+ Valour Longblades +V+ (11) score 263 hits.
Guard of the Dragon (63) score 60 hits.
The Fighting Shatners (112) score 133 hits.
Leo X (72) score 84 hits.
-={SRA}=- Orang yang kuat aje (21) score 587 hits.
Border Watch (39) score 183 hits.
Black Marines (38) score 75 hits.
Danny's Crusaders (48) score 326 hits.
Sharp and Spiky III (85) score 665 hits.
The Avengers (110) score 66 hits.
1st Nightstalker Horde (97) score 155 hits.
+V+ Deluge (4) score 219 hits.
Raging Warriors (105) score 151 hits.
+V+ Valor Guard (10) score 415 hits.
Honor Guard (65) score 234 hits.
Valroux Swordsmen (115) score 101 hits.
Honor Guard (66) score 235 hits.
Valorian Maverick (90) score 242 hits.
Count ReIncarnate (45) score 36 hits.
White Knight (92) score 617 hits.
Broadswords of Anchorinn (41) score 140 hits.
+V+ Swords of Justice (9) score 255 hits.
Lone Justice (73) score 83 hits.
Laughing Skulls Clan (71) score 217 hits.
Heart guard (64) score 1208 hits.
Total hits suffered: Attackers: 1604, Defenders: 14155

Close Combat:
The defenders crowd around the outnumbered attackers - Overkill!
Medron's Monster Mash (103) score 69 hits.
Heaven Fire (101) score 22 hits.
Da Horde of Da Goat (47) score 42 hits.
Total hits suffered: Attackers: 62 (91 before overkill), Defenders: 42

Green Standard (61) take 225 hits in close combat, which cause 6 casualties.
+V+ Solamnic Knights (8) take 249 hits in close combat, which cause 10 casualties.
-={SRA}=- Annuvin Guards (17) take 170 hits in close combat, which cause 5 casualties.
5th Cohort- Brotherhood of Steel (27) take 212 hits in close combat, which cause 5 casualties.
Baga's Avengers (34) take 407 hits (180 in close combat, 227 from archer fire), which cause 10 casualties.
Easy Co. (55) take 86 hits in close combat, which cause 2 casualties.
Home Guard (102) take 4282 hits (3680 in close combat, 602 from archer fire), which cause 27 casualties, wiping the unit out.
Night Carvers III (104) take 1346 hits in close combat, which cause 19 casualties, wiping the unit out.
Vagabonds (114) take 1842 hits in close combat, which cause 1 casualties, wiping the unit out.
Wallenius (Knight of Foda, Tara) has been wounded.
Black Fury (100) take 2025 hits (1601 in close combat, 424 from archer fire), which cause 18 casualties, wiping the unit out.
Medron's Monster Mash (103) take 458 hits (42 in close combat, 416 from archer fire), which cause 11 casualties.
Sir Medron (Knight of Ledunds, Tara) has been wounded.
Redspears (82) take 97 hits in close combat, which cause 3 casualties.
Swanfolk Beserkers (87) take 112 hits in close combat, which cause 3 casualties.
Filador's Guard V (56) take 62 hits in close combat, which cause 2 casualties.
W~Love-For Ya (95) take 39 hits in close combat, which cause 1 casualties.
Heaven Fire (101) take 654 hits from archer fire, which cause 23 casualties.
Prophets of Da One (78) take 42 hits in close combat, which cause 1 casualties.
Amazonians (31) take 44 hits in close combat, which cause 1 casualties.
komono (70) take 38 hits in close combat, which cause 1 casualties.
Summer (107) take 1504 hits in close combat, which cause 2 casualties, wiping the unit out.
Jon (Noble of Tara) has been wounded.
+V+ Ratatosk's Furies ~WBA~ (6) take 48 hits in close combat, which cause 1 casualties.
+V+ Well Dunn +V+ (13) take 135 hits from archer fire, which cause 3 casualties.
Berakier Brawlers (99) take 1212 hits in close combat, which cause 9 casualties, wiping the unit out.
Bonievier (Noble of Tara) has been captured by Abington forces.
shadow (106) take 606 hits in close combat, which cause 16 casualties.
+V+ Aardwolfs (1) take 43 hits from archer fire, which cause 1 casualties.
Taran Halberdiers (109) take 689 hits in close combat, which cause 1 casualties, wiping the unit out.
Raymond (Knight of Alcatil, Tara) has been wounded.
The Dawnblades (111) take 1223 hits (519 in close combat, 704 from archer fire), which cause 22 casualties, wiping the unit out.
Sageco (Knight of Hidale, Cagilan Empire) has been wounded.
42nd Dur Besnuffeld Door Ratten (26) take 88 hits from archer fire, which cause 2 casualties.
3rd Phallic Legion (98) take 276 hits in close combat, which cause 8 casualties.
The Fighting Shatners (112) take 254 hits in close combat, which cause 7 casualties.
Solton of Tara has been wounded.
Da Horde of Da Goat (47) take 62 hits in close combat, which cause 2 casualties.
The Avengers (110) take 166 hits in close combat, which cause 6 casualties.
1st Nightstalker Horde (97) take 175 hits in close combat, which cause 4 casualties.
Raging Warriors (105) take 603 hits (117 in close combat, 486 from archer fire), which cause 20 casualties.
Valroux Swordsmen (115) take 168 hits in close combat, which cause 5 casualties.
Gaspard (Knight of Foda, Tara) has been wounded.
Total casualties: 59 attackers, 199 defenders

Turn No. 3

    1 (28-A)
2 (24-I)
3 (18-A)
5 (20-A)
7 (28-A)
15 (20-A)
18 (16-I)
20 (17-I)
22 (25-A)
23 (26-A)
25 (20-S)
29 (21-I)
32 (23-A)
33 (12-A)
35 (17-A)
37 (3-I)
40 (45-A)
44 (23-A)
46 (20-A)
49 (20-A)
50 (15-A)
51 (30-I)
52 (19-A)
53 (20-A)
54 (19-I)
57 (22-I)
58 (13-S)
60 (21-A)
62 (5-I)
68 (4-A)
80 (7-A)
81 (10-A)
84 (9-A)
88 (9-A)
89 (18-I)
91 (7-S)
94 (14-A)
96 (10-A)
4 (14-C)
6 (35-I)
8 (52-I)
9 (20-I)
10 (16-S)
11 (20-I)
13 (45-I)
14 (5-I)
16 (10-I)
17 (18-I)
19 (9-I)
21 (20-C)
24 (20-I)
26 (47-I)
27 (15-I)
28 (28-I)
30 (28-M)
31 (5-I)
34 (60-I)
38 (3-I)
39 (20-I)
41 (7-I)
42 (18-I)
43 (15-I)
45 (4-I)
48 (30-I)
55 (4-I)
56 (3-I)
59 (24-I)
61 (27-I)
63 (7-I)
64 (20-C)
65 (17-I)
66 (18-I)
67 (2-C)
69 (18-C)
70 (6-I)
71 (25-I)
72 (10-I)
73 (6-I)
74 (43-C)
75 (27-I)
76 (20-C)
77 (30-I)
78 (17-I)
79 (19-I)
82 (2-I)
83 (9-I)
85 (18-C)
86 (28-I)
87 (16-I)
90 (14-I)
92 (10-C)
93 (27-I)
95 (26-I)
97 (12-I)
98 (5-I)
105 (10-I)
106 (4-I)
110 (8-I)
112 (18-I)
115 (4-I)
47 (5-I)
101 (1-A)
103 (6-A)
108 (129-A)
113 (20-A)
   


Super Force Peeps (108) fire on +V+ Aardwolfs (1), scoring 99 hits.
Rainmakers (80) fire on Triia's Legacy (113), scoring 13 hits.
Triia's Legacy (113) fire on +V+ Silverstorm Archers (7), scoring 89 hits.
Aurean Company (33) fire on Super Force Peeps (108), scoring 46 hits.
{AA} Long Shots (96) fire on Super Force Peeps (108), scoring 82 hits.
+V+ Men of Morpork (5) retreat from the close combat near them.
11th Cohort- Tumultuaria (23) fire on Triia's Legacy (113), scoring 34 hits.
Wind Raiders (94) fire on Triia's Legacy (113), scoring 65 hits.
The Goat Squad (88) fire on Super Force Peeps (108), scoring 67 hits.
Anser's Archers (32) fire on Triia's Legacy (113), scoring 161 hits.
Dark Angels (49) fire on Super Force Peeps (108), scoring 133 hits.
Bows of the Hammer (40) fire on Super Force Peeps (108), scoring 67 hits.
Cross Guard (46) fire on Triia's Legacy (113), scoring 33 hits.
Shalimar's Shooters (84) fire on Triia's Legacy (113), scoring 54 hits.
+V+ Aardwolfs (1) fire on Super Force Peeps (108), scoring 213 hits.
Khan's Wrath (68) fire on Triia's Legacy (113), scoring 33 hits.
-=SRA=- Hirohito (15) fire on Triia's Legacy (113), scoring 60 hits.
Dark Archers (50) fire on Triia's Legacy (113), scoring 34 hits.
Grand Stoneville (60) fire on Triia's Legacy (113), scoring 64 hits.
Red Goats (81) fire on Super Force Peeps (108), scoring 77 hits.
Destroyer (52) fire on Triia's Legacy (113), scoring 128 hits.
Clybr Pathfinders (44) fire on Super Force Peeps (108), scoring 146 hits.
Baga's Redskirts (35) fire on Triia's Legacy (113), scoring 85 hits.
+V+ Silverstorm Archers (7) fire on Triia's Legacy (113), scoring 173 hits.
+V+ Darin's Archers (3) fire on Super Force Peeps (108), scoring 72 hits.
-={SRA}=-Flammen von Strombran (22) fire on Super Force Peeps (108), scoring 8 hits.
Destroyer M2 (53) fire on Super Force Peeps (108), scoring 103 hits.
Easy Co. (55) break through the frontlines!
-=GK=- (14) break through the frontlines!
Baga's Avengers (34) break through the frontlines!
Suvillian Medium Enforcers (86) break through the frontlines!
Glassinn Gladiators (58) can not advance, because the front lines are too crowded.
9th Cohort - Forone II (28) break through the frontlines!
Demon Shadows (51) can not advance, because the front lines are too crowded.
+V+ Swords of Justice (9) break through the frontlines!
Black Hood's (37) can not advance, because the front lines are too crowded.
5th Cohort- Brotherhood of Steel (27) break through the frontlines!
-={SRA}=- Ankh Guard (18) can not advance, because the front lines are too crowded.
Schwarze Seele (83) break through the frontlines!
Malice Strikers (75) break through the frontlines!
Trader's Contribution (89) can not advance, because the front lines are too crowded.
Doubt killers (54) can not advance, because the front lines are too crowded.
Leo X (72) break through the frontlines!
-=XK=- (16) break through the frontlines!
Honor Guard (65) break through the frontlines!
Lone Justice (73) break through the frontlines!
Black Marines (38) break through the frontlines!
Redspears (82) break through the frontlines!
Brock Garde (42) break through the frontlines!
Burning Skulls (43) break through the frontlines!
Da Horde of Da Goat (47) break through the frontlines!
Guard of the Dragon (63) break through the frontlines!
orang sangat kuat 2 (77) break through the frontlines!
+V+ Blackwatch (2) can not advance, because the front lines are too crowded.
Border Watch (39) break through the frontlines!
Honor Guard (66) break through the frontlines!
Swanfolk Beserkers (87) break through the frontlines!
-={SRA}=- Annuvin Guards (17) break through the frontlines!
Amazonians (31) break through the frontlines!
42nd Dur Besnuffeld Door Ratten (26) break through the frontlines!
For Da Love of One (57) can not advance, because the front lines are too crowded.
WhiteTigers (93) break through the frontlines!
Prophets of Da One (78) break through the frontlines!
-={SRA}=- Muthuh Phucjahs (20) can not advance, because the front lines are too crowded.
+V+ Valor Guard (10) break through the frontlines!
+V+ Well Dunn +V+ (13) break through the frontlines!
Green Standard (61) break through the frontlines!
+V+ Valour Longblades +V+ (11) break through the frontlines!
-={SRA}=- Iron Guards (19) break through the frontlines!
Laughing Skulls Clan (71) break through the frontlines!
Questor's Band (79) break through the frontlines!
16th cohort- Carls of Wayburg (24) break through the frontlines!
Danny's Crusaders (48) break through the frontlines!
Abington Fire Hawks (29) can not advance, because the front lines are too crowded.
Guard of the Dragon (62) can not advance, because the front lines are too crowded.
18th Cohort - Knights Templar (25) can not advance, because the front lines are too crowded.
Westwind Elites (91) can not advance, because the front lines are too crowded.

Close Combat:
16 Abington banners are visible in the melee.
1 Tara banners are visible in the melee.
1 RedSpan banners are visible in the melee.
3 Carelia banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Lords of Rhy 001 (74) score 692 hits.
-={SRA}=- Orang yang kuat aje (21) score 235 hits.
White Knight (92) score 189 hits.
The Fighting Shatners (112) score 95 hits.
Men of Mathia (76) score 249 hits.
Inquisitoial Goats (67) score 46 hits.
Raging Warriors (105) score 82 hits.
+V+ Deluge (4) score 121 hits.
Sharp and Spiky III (85) score 267 hits.
Abingtonian Versatiles (30) score 220 hits.
Valroux Swordsmen (115) score 37 hits.
Filador's Guard V (56) score 34 hits.
Broadswords of Anchorinn (41) score 122 hits.
+V+ Solamnic Knights (8) score 103 hits.
komono (70) score 77 hits.
GP Sr.'s Finest (59) score 67 hits.
+V+ Ratatosk's Furies ~WBA~ (6) score 169 hits.
W~Love-For Ya (95) score 305 hits.
The Avengers (110) score 55 hits.
Count ReIncarnate (45) score 36 hits.
1st Nightstalker Horde (97) score 123 hits.
shadow (106) score 55 hits.
Heart guard (64) score 392 hits.
Valorian Maverick (90) score 255 hits.
Kiwi raiders (69) score 274 hits.
3rd Phallic Legion (98) score 54 hits.
Total hits suffered: Attackers: 501, Defenders: 2632 (3853 before overkill)

Close Combat:
23 Abington banners are visible in the melee.
2 RedSpan banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Easy Co. (55) score 96 hits.
-=GK=- (14) score 150 hits.
Baga's Avengers (34) score 382 hits.
Medron's Monster Mash (103) score 58 hits.
Suvillian Medium Enforcers (86) score 254 hits.
9th Cohort - Forone II (28) score 120 hits.
+V+ Swords of Justice (9) score 309 hits.
5th Cohort- Brotherhood of Steel (27) score 141 hits.
Schwarze Seele (83) score 132 hits.
Malice Strikers (75) score 131 hits.
Leo X (72) score 94 hits.
-=XK=- (16) score 227 hits.
Honor Guard (65) score 231 hits.
Lone Justice (73) score 94 hits.
Black Marines (38) score 59 hits.
Redspears (82) score 30 hits.
Brock Garde (42) score 173 hits.
Burning Skulls (43) score 158 hits.
Guard of the Dragon (63) score 60 hits.
orang sangat kuat 2 (77) score 186 hits.
Border Watch (39) score 207 hits.
Honor Guard (66) score 212 hits.
Swanfolk Beserkers (87) score 192 hits.
-={SRA}=- Annuvin Guards (17) score 282 hits.
Amazonians (31) score 27 hits.
42nd Dur Besnuffeld Door Ratten (26) score 404 hits.
Heaven Fire (101) score 5 hits.
WhiteTigers (93) score 171 hits.
Prophets of Da One (78) score 151 hits.
+V+ Valor Guard (10) score 395 hits.
+V+ Well Dunn +V+ (13) score 336 hits.
Green Standard (61) score 251 hits.
+V+ Valour Longblades +V+ (11) score 251 hits.
-={SRA}=- Iron Guards (19) score 99 hits.
Laughing Skulls Clan (71) score 248 hits.
Questor's Band (79) score 180 hits.
16th cohort- Carls of Wayburg (24) score 109 hits.
Danny's Crusaders (48) score 340 hits.
Total hits suffered: Attackers: 63, Defenders: 570 (6882 before overkill)

Close Combat:
The defenders crowd around the outnumbered attackers - Overkill!
Super Force Peeps (108) score 62 hits.
Triia's Legacy (113) score 71 hits.
Da Horde of Da Goat (47) score 31 hits.
Total hits suffered: Attackers: 23 (133 before overkill), Defenders: 31

Easy Co. (55) take 34 hits in close combat, which cause 1 casualties.
Super Force Peeps (108) take 1045 hits (31 in close combat, 1014 from archer fire), which cause 46 casualties.
-=GK=- (14) take 29 hits in close combat, which cause 1 casualties.
Medron's Monster Mash (103) take 457 hits in close combat, which cause 6 casualties, wiping the unit out.
Triia's Legacy (113) take 937 hits from archer fire, which cause 20 casualties, wiping the unit out.
Ceng (Knight of Andurus, Tara) has been wounded.
Lords of Rhy 001 (74) take 71 hits in close combat, which cause 2 casualties.
-={SRA}=- Orang yang kuat aje (21) take 130 hits in close combat, which cause 4 casualties.
White Knight (92) take 85 hits in close combat, which cause 2 casualties.
The Fighting Shatners (112) take 927 hits in close combat, which cause 18 casualties, wiping the unit out.
Solton of Tara has been captured by RedSpan forces.
Men of Mathia (76) take 65 hits in close combat, which cause 2 casualties.
Da Horde of Da Goat (47) take 23 hits in close combat, which cause 1 casualties.
+V+ Aardwolfs (1) take 99 hits from archer fire, which cause 3 casualties.
Inquisitoial Goats (67) take 62 hits in close combat, which cause 2 casualties, wiping the unit out.
Karnak, Count of Ambermel has been captured by Carelia forces.
Raging Warriors (105) take 598 hits in close combat, which cause 10 casualties, wiping the unit out.
+V+ Deluge (4) take 32 hits in close combat, which cause 1 casualties.
Heaven Fire (101) take 113 hits in close combat, which cause 1 casualties, wiping the unit out.
Sharp and Spiky III (85) take 18 hits in close combat, which cause 1 casualties.
Abingtonian Versatiles (30) take 38 hits in close combat, which cause 1 casualties.
Valroux Swordsmen (115) take 264 hits in close combat, which cause 4 casualties, wiping the unit out.
+V+ Silverstorm Archers (7) take 89 hits from archer fire, which cause 2 casualties.
The Avengers (110) take 254 hits in close combat, which cause 8 casualties, wiping the unit out.
Gasparo (Noble of Carelia) has been captured by RedSpan forces.
1st Nightstalker Horde (97) take 192 hits in close combat, which cause 5 casualties.
shadow (106) take 190 hits in close combat, which cause 4 casualties, wiping the unit out.
3rd Phallic Legion (98) take 207 hits in close combat, which cause 5 casualties, wiping the unit out.
Dennis (Noble of Tara) has been captured by Abington forces.
Total casualties: 23 attackers, 127 defenders

Turn No. 4

   5 (20-A)
1 (25-A)
2 (24-I)
3 (18-A)
7 (26-A)
15 (20-A)
18 (16-I)
20 (17-I)
22 (25-A)
23 (26-A)
25 (20-S)
29 (21-I)
32 (23-A)
33 (12-A)
35 (17-A)
37 (3-I)
40 (45-A)
44 (23-A)
46 (20-A)
49 (20-A)
50 (15-A)
51 (30-I)
52 (19-A)
53 (20-A)
54 (19-I)
57 (22-I)
58 (13-S)
60 (21-A)
62 (5-I)
68 (4-A)
80 (7-A)
81 (10-A)
84 (9-A)
88 (9-A)
89 (18-I)
91 (7-S)
94 (14-A)
96 (10-A)
4 (13-C)
6 (35-I)
8 (52-I)
21 (16-C)
30 (27-M)
41 (7-I)
45 (4-I)
56 (3-I)
59 (24-I)
64 (20-C)
69 (18-C)
70 (6-I)
74 (41-C)
76 (18-C)
85 (17-C)
90 (14-I)
92 (8-C)
95 (26-I)
97 (7-I)
9 (20-I)
10 (16-S)
11 (20-I)
13 (45-I)
14 (4-I)
16 (10-I)
17 (18-I)
19 (9-I)
24 (20-I)
26 (47-I)
27 (15-I)
28 (28-I)
31 (5-I)
34 (60-I)
38 (3-I)
39 (20-I)
42 (18-I)
43 (15-I)
48 (30-I)
55 (3-I)
61 (27-I)
63 (7-I)
65 (17-I)
66 (18-I)
71 (25-I)
72 (10-I)
73 (6-I)
75 (27-I)
77 (30-I)
78 (17-I)
79 (19-I)
82 (2-I)
83 (9-I)
86 (28-I)
87 (16-I)
93 (27-I)
47 (4-I)
108 (83-A)
   


Dark Angels (49) retreat towards safer positions.
Red Goats (81) retreat towards safer positions.
Cross Guard (46) retreat towards safer positions.
Clybr Pathfinders (44) retreat towards safer positions.
Shalimar's Shooters (84) have no viable target and wait for one to appear.
+V+ Aardwolfs (1) retreat towards safer positions.
+V+ Silverstorm Archers (7) retreat towards safer positions.
Bows of the Hammer (40) retreat towards safer positions.
{AA} Long Shots (96) retreat towards safer positions.
Destroyer M2 (53) have no viable target and wait for one to appear.
Destroyer (52) retreat towards safer positions.
+V+ Men of Morpork (5) hold their fire.
Khan's Wrath (68) retreat towards safer positions.
Dark Archers (50) retreat towards safer positions.
Anser's Archers (32) retreat towards safer positions.
Aurean Company (33) have no viable target and wait for one to appear.
11th Cohort- Tumultuaria (23) retreat towards safer positions.
-=SRA=- Hirohito (15) retreat towards safer positions.
Baga's Redskirts (35) retreat towards safer positions.
+V+ Darin's Archers (3) retreat towards safer positions.
-={SRA}=-Flammen von Strombran (22) retreat towards safer positions.
Rainmakers (80) have no viable target and wait for one to appear.
Grand Stoneville (60) have no viable target and wait for one to appear.
The Goat Squad (88) retreat from the close combat near them.
Wind Raiders (94) retreat towards safer positions.
Demon Shadows (51) can not advance, because the front lines are too crowded.
+V+ Ratatosk's Furies ~WBA~ (6) break through the frontlines!
Abington Fire Hawks (29) can not advance, because the front lines are too crowded.
Guard of the Dragon (62) can not advance, because the front lines are too crowded.
W~Love-For Ya (95) break through the frontlines!
Trader's Contribution (89) can not advance, because the front lines are too crowded.
Filador's Guard V (56) break through the frontlines!
-={SRA}=- Ankh Guard (18) can not advance, because the front lines are too crowded.
Glassinn Gladiators (58) can not advance, because the front lines are too crowded.
Count ReIncarnate (45) break through the frontlines!
Valorian Maverick (90) break through the frontlines!
GP Sr.'s Finest (59) break through the frontlines!
-={SRA}=- Muthuh Phucjahs (20) can not advance, because the front lines are too crowded.
Black Hood's (37) can not advance, because the front lines are too crowded.
18th Cohort - Knights Templar (25) can not advance, because the front lines are too crowded.
+V+ Well Dunn +V+ (13) can not advance, because the front lines are too crowded.
Black Marines (38) can not advance, because the front lines are too crowded.
For Da Love of One (57) can not advance, because the front lines are too crowded.
-={SRA}=- Iron Guards (19) can not advance, because the front lines are too crowded.
Burning Skulls (43) can not advance, because the front lines are too crowded.
WhiteTigers (93) can not advance, because the front lines are too crowded.
Broadswords of Anchorinn (41) break through the frontlines!
Questor's Band (79) can not advance, because the front lines are too crowded.
+V+ Solamnic Knights (8) break through the frontlines!
42nd Dur Besnuffeld Door Ratten (26) can not advance, because the front lines are too crowded.
Doubt killers (54) can not advance, because the front lines are too crowded.
Honor Guard (65) can not advance, because the front lines are too crowded.
komono (70) break through the frontlines!
5th Cohort- Brotherhood of Steel (27) can not advance, because the front lines are too crowded.
-=GK=- (14) can not advance, because the front lines are too crowded.
Leo X (72) can not advance, because the front lines are too crowded.
Easy Co. (55) can not advance, because the front lines are too crowded.
Green Standard (61) can not advance, because the front lines are too crowded.
+V+ Blackwatch (2) can not advance, because the front lines are too crowded.
Suvillian Medium Enforcers (86) can not advance, because the front lines are too crowded.
Westwind Elites (91) can not advance, because the front lines are too crowded.
orang sangat kuat 2 (77), Brock Garde (42), Baga's Avengers (34), -=XK=- (16), Lone Justice (73), Laughing Skulls Clan (71), +V+ Valor Guard (10), Malice Strikers (75), Prophets of Da One (78), Guard of the Dragon (63), 9th Cohort - Forone II (28), Border Watch (39), +V+ Valour Longblades +V+ (11), Swanfolk Beserkers (87), Amazonians (31), Redspears (82), -={SRA}=- Annuvin Guards (17), Schwarze Seele (83), +V+ Swords of Justice (9), 16th cohort- Carls of Wayburg (24), Danny's Crusaders (48) and Honor Guard (66) advance towards the enemy.

Close Combat:
10 Abington banners are visible in the melee.
1 RedSpan banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
-={SRA}=- Orang yang kuat aje (21) score 214 hits.
Men of Mathia (76) score 240 hits.
Kiwi raiders (69) score 253 hits.
Abingtonian Versatiles (30) score 186 hits.
1st Nightstalker Horde (97) score 66 hits.
+V+ Deluge (4) score 92 hits.
Sharp and Spiky III (85) score 329 hits.
White Knight (92) score 191 hits.
Lords of Rhy 001 (74) score 771 hits.
Heart guard (64) score 401 hits.
Total hits suffered: Attackers: 66, Defenders: 521 (2677 before overkill)

Close Combat:
16 Abington banners are visible in the melee.
1 RedSpan banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
orang sangat kuat 2 (77) score 173 hits.
Brock Garde (42) score 170 hits.
Baga's Avengers (34) score 386 hits.
-=XK=- (16) score 172 hits.
Lone Justice (73) score 113 hits.
Da Horde of Da Goat (47) score 28 hits.
Laughing Skulls Clan (71) score 246 hits.
+V+ Valor Guard (10) score 237 hits.
Malice Strikers (75) score 129 hits.
Prophets of Da One (78) score 153 hits.
Guard of the Dragon (63) score 70 hits.
9th Cohort - Forone II (28) score 119 hits.
Border Watch (39) score 181 hits.
+V+ Valour Longblades +V+ (11) score 265 hits.
Swanfolk Beserkers (87) score 194 hits.
Amazonians (31) score 33 hits.
Redspears (82) score 34 hits.
-={SRA}=- Annuvin Guards (17) score 223 hits.
Schwarze Seele (83) score 113 hits.
+V+ Swords of Justice (9) score 263 hits.
16th cohort- Carls of Wayburg (24) score 107 hits.
Danny's Crusaders (48) score 360 hits.
Honor Guard (66) score 266 hits.
Super Force Peeps (108) score 94 hits.
Total hits suffered: Attackers: 94, Defenders: 3472 (4035 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

orang sangat kuat 2 (77) take 38 hits in close combat, which cause 1 casualties.
-={SRA}=- Orang yang kuat aje (21) take 30 hits in close combat, which cause 1 casualties.
Brock Garde (42) take 34 hits in close combat, which cause 1 casualties.
Baga's Avengers (34) take 22 hits in close combat, which cause 1 casualties.
Da Horde of Da Goat (47) are shocked.
Men of Mathia (76) take 36 hits in close combat, which cause 1 casualties.
1st Nightstalker Horde (97) take 521 hits in close combat, which cause 7 casualties, wiping the unit out.
Super Force Peeps (108) take 3472 hits in close combat, which cause 83 casualties, wiping the unit out.
Total casualties: 5 attackers, 90 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 10 %.