Tara/Battles/5-30-06 - Battle of Andurus

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Battle of Andurus, 5/30/016

No.RoleUnitCommanderRealmUnitFormationCS
1ARed Span ScreamerslouieRedSpan19 Infbox  253
2ARanger PlatoonEltharionRedSpan20 Archline  249
3ATails between HindsPhanthomRedSpan19 Infbox  229
4ABaga's RedskirtsNagashRedSpan22 Archline  307
5A1st Down n OutCostasRedSpan40 Archline  464
6AFor Drago!AskelusAbington57 Infline  466
7ACannon FodderDenzelRedSpan12 Archline  194
8DGlacies PreliatorSikuliaqDarka14 Infline  156
9DThe Old GuardAngrinDarka37 Infline  327
10DPersonal GuardXavierTara21 Infskirmish  184
11DShouten GaurdGinTara3 Infline  63
12DPathRidersFangDarka11 Cavwedge  267
13DValroux CrossbowmenGaspardTara7 Archline  130
14DHeavy InfantryBilliousTara13 Infline  168
15DMyrmidonsCascaTara11 Infline  102
16DCu Chulainn RaidersCastorTara10 Infline  96
17Dtoothpick pokersFleshcrawlDarka2 Infline  39
18DHellrazorsFlamiusTara2 Infline  35
19DMyrmidonsAchillesTara9 Infline  133
20DDangerous Darkan DestriersGiovanniDarka29 Cavwedge  269
21NVicious Legion IVViciousDarka0 Infline  0
22NTeronder's TradgimTeronderDarka7 Infline  105
23NTwinblade's Special UnitTwinBladeDarka0 SFline  0


Total:
7 attackers (95 Inf, 94 Arch)
13 defenders (122 Inf, 7 Arch, 40 Cav)
Total combat strengths: 2162 vs. 1969
3 neutral observers (105 combat strength).

Vicious Legion IV have no combat-ready men and thus stay out of the battle.
Twinblade's Special Unit have no combat-ready men and thus stay out of the battle.
Teronder's Tradgim successfully evade the foreign troops.
The region owner Tara and their allies defend.
The Abington troops attack because they are at war with Tara.
The RedSpan troops attack because they are at war with Tara.

Strong winds and gusts are making ranged combat a game of luck.
Nagash, Count of Meldeen, Marshal of the army of Stargard takes command of the attacker forces.
The attacker are set up in Archer Opening formation.
Giovanni, Marquis of Rantire, Marshal of the army of Siver takes command of the defender forces.
The defender are set up in none formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

   3 (19-I)
6 (57-I)
1 (19-I)
7 (12-A)
5 (40-A)
4 (22-A)
2 (20-A)
 11 (3-I)
14 (13-I)
15 (11-I)
16 (10-I)
17 (2-I)
18 (2-I)
19 (9-I)
8 (14-I)
9 (37-I)
10 (21-I)
13 (7-A)
 20 (29-C)
12 (11-C)
 


Ranger Platoon (2) fire on The Old Guard (9), scoring 77 hits.
1st Down n Out (5) fire on Personal Guard (10), scoring 133 hits.
Valroux Crossbowmen (13) have no enemy in range and advance to better firing positions.
Cannon Fodder (7) fire on Heavy Infantry (14), scoring 63 hits.
Baga's Redskirts (4) fire on The Old Guard (9), scoring 86 hits.
PathRiders (12) and Dangerous Darkan Destriers (20) ride on, closing in on the enemy.
Red Span Screamers (1), For Drago! (6) and Tails between Hinds (3) advance towards the enemy.
Shouten Gaurd (11), Myrmidons (19), Heavy Infantry (14), Glacies Preliator (8), The Old Guard (9), Cu Chulainn Raiders (16), Personal Guard (10), toothpick pokers (17), Myrmidons (15) and Hellrazors (18) advance towards the enemy.

Heavy Infantry (14) take 63 hits from archer fire, which cause 2 casualties.
The Old Guard (9) take 163 hits from archer fire, which cause 6 casualties.
Angrin of Darka has been wounded.
Personal Guard (10) take 133 hits from archer fire, which cause 5 casualties.
Total casualties: 0 attackers, 13 defenders

Turn No. 2

    3 (19-I)
6 (57-I)
1 (19-I)
7 (12-A)
5 (40-A)
4 (22-A)
2 (20-A)
11 (3-I)
14 (11-I)
15 (11-I)
16 (10-I)
17 (2-I)
18 (2-I)
19 (9-I)
8 (14-I)
9 (31-I)
10 (16-I)
13 (7-A)
20 (29-C)
12 (11-C)
   


Baga's Redskirts (4) fire on The Old Guard (9), scoring 105 hits.
Ranger Platoon (2) fire on Personal Guard (10), scoring 82 hits.
Valroux Crossbowmen (13) fire on For Drago! (6), scoring 66 hits.
1st Down n Out (5) fire on Heavy Infantry (14), scoring 185 hits.
Cannon Fodder (7) fire on Glacies Preliator (8), scoring 107 hits.
Dangerous Darkan Destriers (20) and PathRiders (12) ride on, closing in on the enemy.
Hellrazors (18) break through the frontlines!
Cu Chulainn Raiders (16) break through the frontlines!
Personal Guard (10) break through the frontlines!
toothpick pokers (17) break through the frontlines!
Shouten Gaurd (11) break through the frontlines!
Glacies Preliator (8) break through the frontlines!
Heavy Infantry (14) break through the frontlines!
The Old Guard (9) break through the frontlines!
Tails between Hinds (3) advance towards the enemy.

Close Combat:
2 Abington banners are visible in the melee.
3 Darka banners are visible in the melee.
2 Tara banners are visible in the melee.
1 RedSpan banners are visible in the melee.
Hellrazors (18) score 10 hits.
Baga's Redskirts (4) score 47 hits.
Cu Chulainn Raiders (16) score 51 hits.
Personal Guard (10) score 28 hits.
toothpick pokers (17) score 36 hits.
For Drago! (6) score 281 hits.
Ranger Platoon (2) score 38 hits.
Shouten Gaurd (11) score 28 hits.
Glacies Preliator (8) score 83 hits.
Heavy Infantry (14) score 80 hits.
1st Down n Out (5) score 66 hits.
Cannon Fodder (7) score 34 hits.
The Old Guard (9) score 111 hits.
Red Span Screamers (1) score 118 hits.
Total hits suffered: Attackers: 427, Defenders: 584

Close Combat:
1 Darka banners are visible in the melee.
1 RedSpan banners are visible in the melee.
Tails between Hinds (3) score 86 hits.
Dangerous Darkan Destriers (20) score 113 hits.
Myrmidons (15) score 31 hits.
PathRiders (12) score 218 hits.
Myrmidons (19) score 58 hits.
Total hits suffered: Attackers: 420, Defenders: 86

Tails between Hinds (3) take 420 hits in close combat, which cause 12 casualties. One RedSpan banner is lost.
Hellrazors (18) take 125 hits in close combat, which cause 2 casualties, wiping the unit out.
Baga's Redskirts (4) take 124 hits in close combat, which cause 3 casualties.
Cu Chulainn Raiders (16) take 101 hits in close combat, which cause 4 casualties.
Personal Guard (10) take 171 hits (89 in close combat, 82 from archer fire), which cause 6 casualties.
toothpick pokers (17) take 69 hits in close combat, which cause 2 casualties, wiping the unit out.
For Drago! (6) take 176 hits (110 in close combat, 66 from archer fire), which cause 8 casualties.
Ranger Platoon (2) take 66 hits in close combat, which cause 2 casualties.
Shouten Gaurd (11) take 56 hits in close combat, which cause 2 casualties.
Glacies Preliator (8) take 178 hits (71 in close combat, 107 from archer fire), which cause 7 casualties. One Darka banner is lost.
Heavy Infantry (14) take 219 hits (34 in close combat, 185 from archer fire), which cause 7 casualties.
1st Down n Out (5) take 65 hits in close combat, which cause 2 casualties.
Cannon Fodder (7) take 40 hits in close combat, which cause 1 casualties.
Dangerous Darkan Destriers (20) take 56 hits in close combat, which cause 2 casualties.
The Old Guard (9) take 144 hits (39 in close combat, 105 from archer fire), which cause 5 casualties.
Myrmidons (15) take 30 hits in close combat, which cause 2 casualties.
Red Span Screamers (1) take 22 hits in close combat, which cause 1 casualties.
Total casualties: 29 attackers, 39 defenders

Turn No. 3

    11 (1-I)
14 (4-I)
6 (49-I)
1 (18-I)
16 (6-I)
7 (11-A)
8 (7-I)
9 (26-I)
10 (10-I)
5 (38-A)
4 (19-A)
2 (18-A)
3 (7-I)
15 (9-I)
19 (9-I)
20 (27-C)
12 (11-C)
13 (7-A)
    


Valroux Crossbowmen (13) have no viable target and wait for one to appear.
Myrmidons (19) break through the frontlines!
Myrmidons (15) break through the frontlines!

Close Combat:
2 Abington banners are visible in the melee.
1 Darka banners are visible in the melee.
2 Tara banners are visible in the melee.
1 RedSpan banners are visible in the melee.
Red Span Screamers (1) score 131 hits.
Glacies Preliator (8) score 59 hits.
Cu Chulainn Raiders (16) score 32 hits.
Ranger Platoon (2) score 70 hits.
Baga's Redskirts (4) score 89 hits.
Myrmidons (19) score 60 hits.
1st Down n Out (5) score 120 hits.
The Old Guard (9) score 102 hits.
Heavy Infantry (14) score 34 hits.
Cannon Fodder (7) score 62 hits.
Myrmidons (15) score 29 hits.
For Drago! (6) score 241 hits.
Personal Guard (10) score 26 hits.
Shouten Gaurd (11) score 8 hits.
Total hits suffered: Attackers: 350, Defenders: 713

Close Combat:
1 Darka banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Dangerous Darkan Destriers (20) score 101 hits.
Tails between Hinds (3) score 51 hits.
PathRiders (12) score 200 hits.
Total hits suffered: Attackers: 229 (301 before overkill), Defenders: 51

Red Span Screamers (1) take 92 hits in close combat, which cause 3 casualties.
louie of RedSpan has been wounded.
Dangerous Darkan Destriers (20) take 36 hits in close combat, which cause 2 casualties.
Glacies Preliator (8) take 124 hits in close combat, which cause 5 casualties.
Cu Chulainn Raiders (16) take 126 hits in close combat, which cause 6 casualties, wiping the unit out.
Ranger Platoon (2) take 62 hits in close combat, which cause 2 casualties.
Tails between Hinds (3) take 229 hits in close combat, which cause 6 casualties.
Baga's Redskirts (4) take 66 hits in close combat, which cause 2 casualties.
Myrmidons (19) take 83 hits in close combat, which cause 4 casualties.
PathRiders (12) take 15 hits in close combat, which cause 1 casualties.
1st Down n Out (5) take 44 hits in close combat, which cause 1 casualties.
The Old Guard (9) take 140 hits in close combat, which cause 5 casualties.
Heavy Infantry (14) take 83 hits in close combat, which cause 3 casualties. 2 Tara banners fall.
Cannon Fodder (7) take 50 hits in close combat, which cause 1 casualties.
Myrmidons (15) take 47 hits in close combat, which cause 3 casualties.
For Drago! (6) take 36 hits in close combat, which cause 2 casualties.
Personal Guard (10) take 74 hits in close combat, which cause 3 casualties.
Shouten Gaurd (11) take 36 hits in close combat, which cause 1 casualties, wiping the unit out.
Total casualties: 17 attackers, 33 defenders

Turn No. 4

    14 (1-I)
15 (6-I)
6 (47-I)
1 (15-I)
19 (5-I)
7 (10-A)
8 (2-I)
9 (21-I)
10 (7-I)
5 (37-A)
4 (17-A)
2 (16-A)
3 (1-I)
20 (25-C)
12 (10-C)
13 (7-A)
    


Valroux Crossbowmen (13) retreat towards safer positions.

Close Combat:
2 Abington banners are visible in the melee.
1 Darka banners are visible in the melee.
1 RedSpan banners are visible in the melee.
Heavy Infantry (14) score 11 hits.
Baga's Redskirts (4) score 85 hits.
Myrmidons (15) score 29 hits.
The Old Guard (9) score 77 hits.
1st Down n Out (5) score 122 hits.
Red Span Screamers (1) score 100 hits.
For Drago! (6) score 260 hits.
Cannon Fodder (7) score 50 hits.
Ranger Platoon (2) score 54 hits.
Glacies Preliator (8) score 28 hits.
Personal Guard (10) score 24 hits.
Myrmidons (19) score 36 hits.
Total hits suffered: Attackers: 205, Defenders: 671

Close Combat:
1 Darka banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
PathRiders (12) score 207 hits.
Tails between Hinds (3) score 9 hits.
Dangerous Darkan Destriers (20) score 126 hits.
Total hits suffered: Attackers: 52 (333 before overkill), Defenders: 9

Heavy Infantry (14) take 117 hits in close combat, which cause 1 casualties, wiping the unit out.
PathRiders (12) take 9 hits in close combat. No casualties.
Baga's Redskirts (4) take 62 hits in close combat, which cause 2 casualties.
Myrmidons (15) take 115 hits in close combat, which cause 6 casualties, wiping the unit out.
The Old Guard (9) take 290 hits in close combat, which cause 10 casualties.
Tails between Hinds (3) take 52 hits in close combat, which cause 1 casualties, wiping the unit out.
1st Down n Out (5) take 59 hits in close combat, which cause 2 casualties.
Red Span Screamers (1) take 32 hits in close combat, which cause 1 casualties.
For Drago! (6) take 30 hits in close combat, which cause 1 casualties.
Cannon Fodder (7) take 22 hits in close combat. No casualties, making the unit retreat from the battlefield.
Glacies Preliator (8) take 53 hits in close combat, which cause 2 casualties, wiping the unit out.
Personal Guard (10) take 52 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Myrmidons (19) take 44 hits in close combat, which cause 2 casualties.
Total casualties: 7 attackers, 23 defenders

Turn No. 5

    6 (46-I)
1 (14-I)
19 (3-I)
9 (11-I)
5 (35-A)
4 (15-A)
2 (16-A)
20 (25-C)
12 (10-C)
 13 (7-A)
   


Valroux Crossbowmen (13) have no enemy in range and advance to better firing positions.
PathRiders (12) and Dangerous Darkan Destriers (20) charge forward.

Close Combat:
2 Abington banners are visible in the melee.
2 Darka banners are visible in the melee.
1 RedSpan banners are visible in the melee.
For Drago! (6) score 270 hits.
Baga's Redskirts (4) score 70 hits.
Myrmidons (19) score 24 hits.
The Old Guard (9) score 52 hits.
PathRiders (12) score 628 hits.
Ranger Platoon (2) score 59 hits.
Red Span Screamers (1) score 85 hits.
Dangerous Darkan Destriers (20) score 276 hits.
1st Down n Out (5) score 120 hits.
Total hits suffered: Attackers: 980, Defenders: 604

For Drago! (6) take 399 hits in close combat, which cause 18 casualties.
Baga's Redskirts (4) take 221 hits in close combat, which cause 6 casualties.
Myrmidons (19) take 182 hits in close combat, which cause 3 casualties, wiping the unit out.
The Old Guard (9) take 152 hits in close combat, which cause 5 casualties.
PathRiders (12) take 91 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Ranger Platoon (2) take 142 hits in close combat, which cause 5 casualties.
Red Span Screamers (1) take 108 hits in close combat, which cause 3 casualties.
louie of RedSpan has been seriously wounded.
Dangerous Darkan Destriers (20) take 179 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
1st Down n Out (5) take 110 hits in close combat, which cause 3 casualties.
Total casualties: 35 attackers, 19 defenders

Turn No. 6

    6 (28-I)
1 (11-I)
9 (6-I)
5 (32-A)
4 (9-A)
2 (11-A)
 13 (7-A)
    


Valroux Crossbowmen (13) hold their fire.

Close Combat:
2 Abington banners are visible in the melee.
1 Darka banners are visible in the melee.
1 RedSpan banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
The Old Guard (9) score 34 hits.
1st Down n Out (5) score 96 hits.
For Drago! (6) score 198 hits.
Ranger Platoon (2) score 43 hits.
Baga's Redskirts (4) score 48 hits.
Red Span Screamers (1) score 98 hits.
Total hits suffered: Attackers: 34, Defenders: 139 (483 before overkill)

The Old Guard (9) take 139 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield. One Darka banner is lost.
1st Down n Out (5) take 34 hits in close combat, which cause 1 casualties.
Total casualties: 1 attackers, 5 defenders

Turn No. 7

    6 (28-I)
1 (11-I)
5 (31-A)
4 (9-A)
2 (11-A)
 13 (7-A)
    


Ranger Platoon (2) fire on Valroux Crossbowmen (13), scoring 72 hits.
Valroux Crossbowmen (13) fire on 1st Down n Out (5), scoring 63 hits.
1st Down n Out (5) fire on Valroux Crossbowmen (13), scoring 144 hits.
Baga's Redskirts (4) fire on Valroux Crossbowmen (13), scoring 64 hits.
Red Span Screamers (1) and For Drago! (6) advance towards the enemy.

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Valroux Crossbowmen (13) take 280 hits from archer fire, which cause 7 casualties, wiping the unit out.
1st Down n Out (5) take 63 hits from archer fire, which cause 2 casualties.
Total casualties: 2 attackers, 7 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 9 %.