Tara/Battles/2-25-08 - Battle of Rogeshore

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Battle in Rogeshore

No.RoleUnitCommanderRealmUnitFormationCS
1A2nd Nightstalker HordeBobbyTara10 Archline  271
2A7th Liao GuardsJoseTara34 Infline  437
3AAll Hail MorboHakkiTara43 Infbox  514
4AColtranes BestColtraneTara15 Archline  157
5ACrimson BladesDragonisTara37 Infbox  447
6AFilador's Guard XIDieloTara13 Infline  283
7AGuardians of TaraVashielTara31 Infbox  470
8AGuardiensAresTara25 Infbox  321
9ALady's ArchersEricaTara25 Archline  463
10ALegbreaker BrigadeTeranTara25 Infbox  358
11AMorana companyAndrejTara20 Infbox  307
12ARisembool RangersKurohyouTara20 Infbox  261
13AShadows BreathTryssTara18 Archline  305
14AShock troopsAsherTara17 Infbox  302
15AThe Long MarchFinnoreTara20 Infbox  128
16D-SF- FlintguardDemetriusAsh Sea Islands23 Infbox  425
17D-SF- Phoenix TroopersBeircheartAsh Sea Islands35 Infbox  613
18D~A~ Handsome HackersSh'kiAsh Sea Islands43 Infline  653


Total:
15 attackers (285 Inf, 68 Arch)
3 defenders (101 Inf)
Total combat strengths: 5024 vs. 1691
The region owner Ash Sea Islands and their allies defend.
The Tara troops attack because they are at war with Ash Sea Islands.

Strong winds and gusts are making ranged combat a game of luck.
Jose Dela Cruz, General of Tara, Marshal of the Army of Tara takes command of his army. They deploy in Archer Opening formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

   2 (34-I)
3 (43-I)
5 (37-I)
6 (13-I)
7 (31-I)
8 (25-I)
10 (25-I)
11 (20-I)
12 (20-I)
13 (18-A)
14 (17-I)
15 (20-I)
1 (10-A)
4 (15-A)
9 (25-A)
  16 (23-I)
17 (35-I)
18 (43-I)
  

Coltranes Best (4) fire on -SF- Phoenix Troopers (17), scoring 26 hits.
2nd Nightstalker Horde (1) fire on -SF- Phoenix Troopers (17), scoring 88 hits.
Lady's Archers (9) fire on -SF- Phoenix Troopers (17), scoring 126 hits.
Shadows Breath (13) have no enemy in range and advance to better firing positions.
-SF- Flintguard (16) stay behind their camp fortifications.
-SF- Phoenix Troopers (17) stay behind their camp fortifications.
Guardians of Tara (7), All Hail Morbo (3), 7th Liao Guards (2), Filador's Guard XI (6), Morana company (11), The Long March (15), Guardiens (8), Shock troops (14), Risembool Rangers (12), Crimson Blades (5) and Legbreaker Brigade (10) advance towards the enemy.
~A~ Handsome Hackers (18) advance towards the enemy.

-SF- Phoenix Troopers (17) take 120 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Total casualties: 0 attackers, 3 defenders
Turn No. 2

    1 (10-A)
2 (34-I)
3 (43-I)
4 (15-A)
5 (37-I)
6 (13-I)
7 (31-I)
8 (25-I)
9 (25-A)
10 (25-I)
11 (20-I)
12 (20-I)
13 (18-A)
14 (17-I)
15 (20-I)
  16 (23-I)
17 (32-I)
18 (43-I)
   

Shadows Breath (13) fire on ~A~ Handsome Hackers (18), scoring 34 hits.
Coltranes Best (4) fire on ~A~ Handsome Hackers (18), scoring 32 hits.
2nd Nightstalker Horde (1) fire on -SF- Phoenix Troopers (17), scoring 93 hits.
Lady's Archers (9) fire on ~A~ Handsome Hackers (18), scoring 80 hits.
-SF- Flintguard (16) stay behind their camp fortifications.
The Long March (15), Guardians of Tara (7), Shock troops (14), Guardiens (8), Filador's Guard XI (6), Legbreaker Brigade (10), 7th Liao Guards (2), All Hail Morbo (3), Risembool Rangers (12), Morana company (11) and Crimson Blades (5) advance towards the enemy.
~A~ Handsome Hackers (18) and -SF- Phoenix Troopers (17) advance towards the enemy.

~A~ Handsome Hackers (18) take 146 hits from archer fire, which cause 4 casualties.
-SF- Phoenix Troopers (17) take 93 hits from archer fire, which cause 2 casualties.
Total casualties: 0 attackers, 6 defenders
Turn No. 3

    1 (10-A)
4 (15-A)
9 (25-A)
13 (18-A)
2 (34-I)
3 (43-I)
5 (37-I)
6 (13-I)
7 (31-I)
8 (25-I)
10 (25-I)
11 (20-I)
12 (20-I)
14 (17-I)
15 (20-I)
17 (30-I)
18 (39-I)
16 (23-I)
   

Lady's Archers (9) fire on ~A~ Handsome Hackers (18), scoring 189 hits.
Shadows Breath (13) fire on -SF- Phoenix Troopers (17), scoring 73 hits.
Coltranes Best (4) fire on -SF- Phoenix Troopers (17), scoring 44 hits.
2nd Nightstalker Horde (1) fire on -SF- Phoenix Troopers (17), scoring 160 hits.
-SF- Flintguard (16) stay behind their camp fortifications.
Shock troops (14), Crimson Blades (5), Legbreaker Brigade (10), Risembool Rangers (12), All Hail Morbo (3), Guardians of Tara (7), Morana company (11), The Long March (15), Guardiens (8), 7th Liao Guards (2) and Filador's Guard XI (6) advance towards the enemy.

Close Combat:
6 Ash Sea Islands banners are visible in the melee.
10 Tara banners are visible in the melee.
Shock troops (14) score 142 hits.
Crimson Blades (5) score 245 hits.
Legbreaker Brigade (10) score 154 hits.
Risembool Rangers (12) score 117 hits.
All Hail Morbo (3) score 296 hits.
Guardians of Tara (7) score 247 hits.
Morana company (11) score 90 hits.
The Long March (15) score 32 hits.
~A~ Handsome Hackers (18) score 491 hits.
Guardiens (8) score 104 hits.
7th Liao Guards (2) score 241 hits.
Filador's Guard XI (6) score 151 hits.
-SF- Phoenix Troopers (17) score 387 hits.
Total hits suffered: Attackers: 878, Defenders: 1819

Shock troops (14) take 167 hits in close combat, which cause 4 casualties.
Crimson Blades (5) take 207 hits in close combat, which cause 6 casualties.
Legbreaker Brigade (10) take 116 hits in close combat, which cause 3 casualties.
Risembool Rangers (12) take 55 hits in close combat, which cause 2 casualties.
All Hail Morbo (3) take 60 hits in close combat, which cause 2 casualties.
Guardians of Tara (7) take 80 hits in close combat, which cause 2 casualties.
Morana company (11) take 59 hits in close combat, which cause 2 casualties.
The Long March (15) take 53 hits in close combat, which cause 2 casualties.
~A~ Handsome Hackers (18) take 1259 hits (1070 in close combat, 189 from archer fire), which cause 32 casualties.
Guardiens (8) take 36 hits in close combat, which cause 1 casualties.
7th Liao Guards (2) take 45 hits in close combat, which cause 1 casualties.
-SF- Phoenix Troopers (17) take 1026 hits (749 in close combat, 277 from archer fire), which cause 22 casualties.
Total casualties: 25 attackers, 54 defenders
Turn No. 4

    1 (10-A)
4 (15-A)
9 (25-A)
13 (18-A)
 2 (33-I)
3 (41-I)
5 (31-I)
6 (13-I)
7 (29-I)
8 (24-I)
10 (22-I)
11 (18-I)
12 (18-I)
14 (13-I)
15 (18-I)
17 (8-I)
18 (7-I)
16 (23-I)
   

Lady's Archers (9) move closer to get better shots.
Shadows Breath (13) fire on -SF- Flintguard (16), scoring 55 hits.
Coltranes Best (4) fire on -SF- Flintguard (16), scoring 27 hits.
2nd Nightstalker Horde (1) fire on -SF- Flintguard (16), scoring 88 hits.
All Hail Morbo (3) break through the frontlines!

Close Combat:
6 Ash Sea Islands banners are visible in the melee.
9 Tara banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Morana company (11) score 87 hits.
~A~ Handsome Hackers (18) score 178 hits.
Legbreaker Brigade (10) score 109 hits.
Crimson Blades (5) score 257 hits.
-SF- Phoenix Troopers (17) score 185 hits.
The Long March (15) score 37 hits.
Filador's Guard XI (6) score 158 hits.
Guardiens (8) score 77 hits.
Risembool Rangers (12) score 95 hits.
Shock troops (14) score 154 hits.
7th Liao Guards (2) score 204 hits.
Guardians of Tara (7) score 245 hits.
Total hits suffered: Attackers: 363, Defenders: 420 (1423 before overkill)

Close Combat:
2 Ash Sea Islands banners are visible in the melee.
1 Tara banners are visible in the melee.
All Hail Morbo (3) score 263 hits.
-SF- Flintguard (16) score 288 hits.
Total hits suffered: Attackers: 288, Defenders: 263

Morana company (11) take 69 hits in close combat, which cause 2 casualties.
~A~ Handsome Hackers (18) take 238 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Legbreaker Brigade (10) take 65 hits in close combat, which cause 2 casualties.
Crimson Blades (5) take 58 hits in close combat, which cause 2 casualties.
-SF- Phoenix Troopers (17) take 182 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
The Long March (15) take 65 hits in close combat, which cause 3 casualties.
Filador's Guard XI (6) take 38 hits in close combat, which cause 1 casualties.
Guardiens (8) take 22 hits in close combat, which cause 1 casualties.
Risembool Rangers (12) take 46 hits in close combat, which cause 2 casualties.
All Hail Morbo (3) take 288 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
-SF- Flintguard (16) take 324 hits (239 in close combat, 85 from archer fire) (reduced due to fortifications), which cause 8 casualties.
Total casualties: 21 attackers, 18 defenders
Turn No. 5

    1 (10-A)
4 (15-A)
13 (18-A)
9 (25-A)
2 (33-I)
5 (29-I)
6 (12-I)
7 (29-I)
8 (23-I)
10 (20-I)
11 (16-I)
12 (16-I)
14 (13-I)
15 (15-I)
16 (15-I)
   

Coltranes Best (4) fire on -SF- Flintguard (16), scoring 30 hits.
Lady's Archers (9) fire on -SF- Flintguard (16), scoring 205 hits.
Shadows Breath (13) fire on -SF- Flintguard (16), scoring 46 hits.
2nd Nightstalker Horde (1) fire on -SF- Flintguard (16), scoring 81 hits.
Crimson Blades (5) can not advance, because the front lines are too crowded.
7th Liao Guards (2) can not advance, because the front lines are too crowded.
Morana company (11) can not advance, because the front lines are too crowded.
Guardiens (8) can not advance, because the front lines are too crowded.
Shock troops (14) can not advance, because the front lines are too crowded.
Legbreaker Brigade (10), Filador's Guard XI (6), Risembool Rangers (12), The Long March (15) and Guardians of Tara (7) advance towards the enemy.

Close Combat:
2 Ash Sea Islands banners are visible in the melee.
2 Tara banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Legbreaker Brigade (10) score 123 hits.
Filador's Guard XI (6) score 173 hits.
Risembool Rangers (12) score 90 hits.
The Long March (15) score 26 hits.
Guardians of Tara (7) score 215 hits.
-SF- Flintguard (16) score 199 hits.
Total hits suffered: Attackers: 199, Defenders: 428 (627 before overkill)

Legbreaker Brigade (10) take 39 hits in close combat, which cause 1 casualties.
Filador's Guard XI (6) take 71 hits in close combat, which cause 2 casualties.
Risembool Rangers (12) take 38 hits in close combat, which cause 1 casualties.
The Long March (15) take 26 hits in close combat, which cause 1 casualties.
Guardians of Tara (7) take 25 hits in close combat, which cause 1 casualties.
-SF- Flintguard (16) take 570 hits (389 in close combat, 181 from archer fire) (reduced due to fortifications), which cause 14 casualties, making the unit retreat from the battlefield. 2 Ash Sea Islands banners fall.
Demetrius of Flintgard (Knight of Rogeshore, Ash Sea Islands) has been wounded.
Total casualties: 6 attackers, 14 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 8 %.
The local roads network has also been damaged.