Sandalak (Seventh SI)/Battle Reports/Battle of Triewa 10/2/23

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Battle of Triewa
Part of Ikalak

Date 10/1/2023
Location Triewa
Weather Calm wind
Result After 9 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Sandalak Ikalak
Commanders
Rhinehart O’Relaious; Sol McGahee Scein Dubhaine
Strength
685 Inf, 75 Arch, 22 Cav, 213 SF 372 Inf, 446 Arch, 163 Cav, 69 SF
Formations
no particular formation; no particular formation no particular formation
Casualties
395 738


Battle in Triewa

No. Role Army Unit Commander Realm Unit Formation CS Hits Scored Soldiers killed Soldiers lost
1 A Acquisitions and Mergers Sol Sandalak 77 SF line 1505 3717 113 22
2 A Finest Flingers Wulfric Halfhand Sandalak 79 SF skirmish 1451 3773 86 13
3 A Longshanks Guards Zim’Ibear Sandalak 70 Inf line 920 1491 31 33
4 A Mungo Stormtroopers Rhinehart Sandalak 203 Inf line 1741 2265 55 104
5 A Party Police Baldrick Sandalak 22 Cav wedge 373 401 8 16
6 A Rammstein Rascals Bronko III Sandalak 96 Inf line 1204 2555 59 38
7 A Rundsted Auditors Gregoire Sandalak 198 Inf box 1771 4857 123 80
8 A Sandy Sleepers Gheris Sandalak 57 SF box 1148 3173 81 5
9 A The Richman Club John Sandalak 65 Inf line 857 2817 64 53
10 A Wolfgang Wolfgang II Sandalak 75 Arch line 1101 3276 74 3
11 A Zingari Guards Rousou Sandalak 53 Inf line 775 2263 43 28
12 D (militia/guard unit) Ikalak 50 Arch line 413 86 2 32
13 D (militia/guard unit) Ikalak 25 Arch line 204 188 2 18
14 D Asparagus Spears Bartrum Ikalak 132 Arch skirmish 1139 3450 78 67
15 D Beaters (militia/guard unit) Ikalak 47 Inf line 342 91 2 34
16 D Braam Battalion Braam Ikalak 56 SF line 965 1552 31 24
17 D Court of the White Rider Scein Ikalak 98 Cav line 1353 2316 48 98
18 D Death to tyrants Jean-Claude Ikalak 82 Inf line 854 1108 24 82
19 D Dragon Legacy (militia/guard unit) Ikalak 28 Inf line 376 318 7 18
20 D Flingers (militia/guard unit) Ikalak 17 Arch line 148 98 0 17
21 D Just Enough Too… Djust Ikalak 136 Arch skirmish 1499 5028 108 48
22 D Pocket Dust Dalerick Ikalak 44 Inf line 519 260 5 44
23 D Raiders (militia/guard unit) Ikalak 65 Cav line 887 1279 28 65
24 D Sand Giant Suicide Squad (militia/guard unit) Ikalak 48 Inf line 515 284 6 48
25 D Slippery Suckers (militia/guard unit) Ikalak 39 Arch line 485 1115 26 39
26 D Tossers (militia/guard unit) Ikalak 47 Arch line 412 401 10 33
27 D Vig's Berserkers Vigharthur Ikalak 123 Inf skirmish 1232 503 11 58
28 D Winners (militia/guard unit) Ikalak 13 SF line 255 372 8 13


Total:
11 attackers (685 Inf, 75 Arch, 22 Cav, 213 SF)
17 defenders (372 Inf, 446 Arch, 163 Cav, 69 SF)
Total combat strengths: 12846 vs. 11598

The region owner Ikalak and their allies defend.
The Sandalak troops attack because they are at war with Ikalak.

A calm wind blows, to the joy of the archers.
Rhinehart O’Relaious, Duke of Kerfort Towers, Senator of Bieth, Marshal of the Gilded Legiontakes command of his army. They deploy in no particular formation.
Sol McGahee, Chancellor III of Sandalak, Royal of Sandalak, Duke of Golden Market, Governor of Sandalak, Marshal of the Original War Incorporated takes command of his army. They deploy in no particular formation.
Scein Dubhaine, Lady of the White Tower of Ikalak, Royal of Ikalak, Duchess of Golden Fieldstakes command of her army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 3 (70-I)
4 (203-I)
5 (22-C)
6 (96-I)
7 (198-I)
8 (57-S)
9 (65-I)
11 (53-I)
1 (77-S)
2 (79-S)
10 (75-A)
    12 (50-A)
13 (25-A)
14 (132-A)
15 (47-I)
18 (82-I)
19 (28-I)
20 (17-A)
21 (136-A)
22 (44-I)
23 (65-C)
24 (48-I)
25 (39-A)
26 (47-A)
28 (13-S)
16 (56-S)
17 (98-C)
27 (123-I)
 


Flingers (20) have no enemy in range and hold their fire.
Braam Battalion (16) have no enemy in range and hold their fire.
(12) move closer to get better shots.
Finest Flingers (2) fire on (12), scoring 282 hits.
Slippery Suckers (25) have no enemy in range and hold their fire.
Asparagus Spears (14) move closer to get better shots.
Acquisitions and Mergers (1) fire on Asparagus Spears (14), scoring 474 hits.
Sandy Sleepers (8) move closer to get better shots.
Winners (28) have no enemy in range and hold their fire.
Tossers (26) have no enemy in range and hold their fire.
Just Enough Too… (21) move closer to get better shots.
(13) move closer to get better shots.
Wolfgang (10) fire on Just Enough Too… (21), scoring 181 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 937
Court of the White Rider (17) stay in their defensive position, awaiting an opportunity to charge.
Raiders (23) stay in their defensive position, awaiting an opportunity to charge.
Party Police (5) ride on, closing in on the defenders.
Beaters (15) stay behind their camp fortifications.
Sand Giant Suicide Squad (24) stay behind their camp fortifications.
Pocket Dust (22) stay behind their camp fortifications.
Dragon Legacy (19) stay behind their camp fortifications.
Rammstein Rascals (6), The Richman Club (9), Zingari Guards (11), Rundsted Auditors (7), Longshanks Guards (3) and Mungo Stormtroopers (4) advance towards the enemy.
Vig's Berserkers (27) and Death to tyrants (18) advance towards the enemy.


(12) take 282 hits from archer fire, which cause 10 casualties.
Asparagus Spears (14) take 474 hits from archer fire, which cause 20 casualties.
Just Enough Too… (21) take 181 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 937 (0 from close combat and 937 from ranged)
Total casualties: 0 attackers, 34 defenders

Turn No. 2

  1 (77-S)
2 (79-S)
3 (70-I)
4 (203-I)
6 (96-I)
7 (198-I)
8 (57-S)
9 (65-I)
10 (75-A)
11 (53-I)
5 (22-C)
  12 (40-A)
13 (25-A)
14 (112-A)
18 (82-I)
21 (132-A)
15 (47-I)
19 (28-I)
20 (17-A)
22 (44-I)
23 (65-C)
24 (48-I)
25 (39-A)
26 (47-A)
28 (13-S)
16 (56-S)
27 (123-I)
17 (98-C)
 


Braam Battalion (16) have no enemy in range and hold their fire.
Finest Flingers (2) fire on Just Enough Too… (21), scoring 241 hits.
Sandy Sleepers (8) fire on Asparagus Spears (14), scoring 272 hits.
Slippery Suckers (25) fire on Party Police (5), scoring 121 hits.
(13) fire on Rundsted Auditors (7), scoring 20 hits.
Wolfgang (10) fire on Death to tyrants (18), scoring 393 hits.
Flingers (20) have no enemy in range and hold their fire.
Asparagus Spears (14) fire on Mungo Stormtroopers (4), scoring 391 hits.
(12) fire on Rundsted Auditors (7), scoring 86 hits.
Just Enough Too… (21) fire on Acquisitions and Mergers (1), scoring 597 hits.
Acquisitions and Mergers (1) fire on (12), scoring 600 hits.
Tossers (26) have no enemy in range and hold their fire.
Winners (28) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 1215, Defenders: 1506
Raiders (23) stay in their defensive position, awaiting an opportunity to charge.
Party Police (5) ride on, closing in on the defenders.
Court of the White Rider (17) ride on, closing in on the enemy.
Sand Giant Suicide Squad (24) stay behind their camp fortifications.
Dragon Legacy (19) stay behind their camp fortifications.
Beaters (15) stay behind their camp fortifications.
The Richman Club (9), Zingari Guards (11), Rammstein Rascals (6), Rundsted Auditors (7), Mungo Stormtroopers (4) and Longshanks Guards (3) advance towards the enemy.
Pocket Dust (22), Vig's Berserkers (27) and Death to tyrants (18) advance towards the enemy.


Close Combat (Center Line):
Party Police (5) score 401 hits on Death to tyrants (18).
Death to tyrants (18) score 557 hits on Party Police (5).
Total close combat hits suffered: Attackers: 557, Defenders: 401

Party Police (5) take 678 hits (557 in close combat, 121 from archer fire), which cause 16 casualties, making the unit retreat from the battlefield.
Rundsted Auditors (7) take 106 hits from archer fire, which cause 2 casualties.
Asparagus Spears (14) take 272 hits from archer fire, which cause 11 casualties.
Mungo Stormtroopers (4) take 391 hits from archer fire, which cause 9 casualties.
(12) take 600 hits from archer fire, which cause 22 casualties, making the unit retreat from the battlefield.
Death to tyrants (18) take 794 hits (401 in close combat, 393 from archer fire), which cause 16 casualties.
Just Enough Too… (21) take 241 hits from archer fire, which cause 6 casualties.
Acquisitions and Mergers (1) take 597 hits from archer fire, which cause 12 casualties.
Total hits suffered: Attackers: 1772 (557 from close combat and 1215 from ranged), Defenders: 1907 (401 from close combat and 1506 from ranged)
Total casualties: 39 attackers, 55 defenders

Turn No. 3

  1 (65-S)
2 (79-S)
8 (57-S)
10 (75-A)
3 (70-I)
4 (194-I)
6 (96-I)
7 (196-I)
9 (65-I)
11 (53-I)
 18 (66-I)
13 (25-A)
14 (101-A)
21 (126-A)
22 (44-I)
15 (47-I)
17 (98-C)
19 (28-I)
20 (17-A)
23 (65-C)
24 (48-I)
25 (39-A)
26 (47-A)
27 (123-I)
28 (13-S)
16 (56-S)
  


Just Enough Too… (21) fire on Rundsted Auditors (7), scoring 938 hits.
Asparagus Spears (14) fire on Mungo Stormtroopers (4), scoring 399 hits.
Winners (28) have no enemy in range and hold their fire.
Flingers (20) fire on Rammstein Rascals (6), scoring 15 hits.
Tossers (26) fire on Rammstein Rascals (6), scoring 43 hits.
Acquisitions and Mergers (1) fire on Death to tyrants (18), scoring 382 hits.
Sandy Sleepers (8) fire on Just Enough Too… (21), scoring 332 hits.
(13) fire on Longshanks Guards (3), scoring 20 hits.
Wolfgang (10) fire on Pocket Dust (22), scoring 397 hits.
Finest Flingers (2) fire on Asparagus Spears (14), scoring 200 hits.
Braam Battalion (16) have no enemy in range and hold their fire.
Slippery Suckers (25) fire on The Richman Club (9), scoring 129 hits.
Total ranged hits suffered: Attackers: 1544, Defenders: 1311
Raiders (23) stay in their defensive position, awaiting an opportunity to charge.
Court of the White Rider (17) ride on, closing in on the enemy.
Dragon Legacy (19) stay behind their camp fortifications.
Beaters (15) stay behind their camp fortifications.
Sand Giant Suicide Squad (24) stay behind their camp fortifications.
Rammstein Rascals (6), Zingari Guards (11), The Richman Club (9), Longshanks Guards (3), Rundsted Auditors (7) and Mungo Stormtroopers (4) advance towards the enemy.
Death to tyrants (18), Vig's Berserkers (27) and Pocket Dust (22) advance towards the enemy.
Rundsted Auditors (7) and Mungo Stormtroopers (4) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
15 Sandalak banners are visible in the melee.
Death to tyrants (18) score 135 hits on Longshanks Guards (3).
Death to tyrants (18) score 94 hits on Zingari Guards (11).
Death to tyrants (18) score 170 hits on Rammstein Rascals (6).
Death to tyrants (18) score 152 hits on The Richman Club (9).
Rammstein Rascals (6) score 875 hits on Death to tyrants (18).
Zingari Guards (11) score 578 hits on Death to tyrants (18).
The Richman Club (9) score 740 hits on Death to tyrants (18).
Longshanks Guards (3) score 801 hits on Death to tyrants (18).
Total close combat hits suffered: Attackers: 551, Defenders: 2994

Just Enough Too… (21) take 332 hits from archer fire, which cause 8 casualties.
Djust Nabarl, Viscountess of Triewahas been wounded by Sandy Sleepers (8).
Asparagus Spears (14) take 200 hits from archer fire, which cause 8 casualties.
Death to tyrants (18) take 3376 hits (2994 in close combat, 382 from archer fire), which cause 66 casualties, wiping the unit out.
Jean-Claude Jouverelli, Knight of Ikalakhas been wounded by Longshanks Guards (3).
Rammstein Rascals (6) take 228 hits (170 in close combat, 58 from archer fire), which cause 4 casualties.
Zingari Guards (11) take 94 hits in close combat, which cause 2 casualties.
The Richman Club (9) take 281 hits (152 in close combat, 129 from archer fire), which cause 6 casualties.
Longshanks Guards (3) take 155 hits (135 in close combat, 20 from archer fire), which cause 3 casualties.
Rundsted Auditors (7) take 938 hits from archer fire, which cause 20 casualties.
Mungo Stormtroopers (4) take 399 hits from archer fire, which cause 9 casualties.
Pocket Dust (22) take 397 hits from archer fire, which cause 8 casualties.
Total hits suffered: Attackers: 2095 (551 from close combat and 1544 from ranged), Defenders: 4305 (2994 from close combat and 1311 from ranged)
Total casualties: 44 attackers, 90 defenders

Turn No. 4

  1 (65-S)
2 (79-S)
8 (57-S)
10 (75-A)
 3 (67-I)
4 (185-I)
6 (92-I)
7 (176-I)
9 (59-I)
11 (51-I)
17 (98-C)
22 (36-I)
13 (25-A)
14 (93-A)
21 (118-A)
27 (123-I)
15 (47-I)
19 (28-I)
20 (17-A)
23 (65-C)
24 (48-I)
25 (39-A)
26 (47-A)
28 (13-S)
16 (56-S)
  


Acquisitions and Mergers (1) fire on Court of the White Rider (17), scoring 437 hits.
(13) fire on Mungo Stormtroopers (4), scoring 32 hits.
Finest Flingers (2) fire on Pocket Dust (22), scoring 569 hits.
Winners (28) move closer to get better shots.
Sandy Sleepers (8) fire on Just Enough Too… (21), scoring 260 hits.
Flingers (20) fire on Rundsted Auditors (7), scoring 21 hits.
Braam Battalion (16) fire on Rundsted Auditors (7), scoring 406 hits.
Wolfgang (10) fire on Vig's Berserkers (27), scoring 307 hits.
Asparagus Spears (14) fire on Mungo Stormtroopers (4), scoring 792 hits.
Tossers (26) fire on Rammstein Rascals (6), scoring 78 hits.
Just Enough Too… (21) fire on Longshanks Guards (3), scoring 1081 hits.
Slippery Suckers (25) fire on The Richman Club (9), scoring 231 hits.
Total ranged hits suffered: Attackers: 2641, Defenders: 1573
Raiders (23) ride on, closing in on the enemy.
Court of the White Rider (17) charge forward.
Dragon Legacy (19), Sand Giant Suicide Squad (24), Vig's Berserkers (27), Beaters (15) and Pocket Dust (22) advance towards the enemy.


Close Combat (Attacker Line 1):
4 Ikalak banners are visible in the melee.
28 Sandalak banners are visible in the melee.
Rundsted Auditors (7) score 1385 hits on Pocket Dust (22).
Court of the White Rider (17) score 378 hits on Longshanks Guards (3).
Court of the White Rider (17) score 893 hits on Mungo Stormtroopers (4).
Court of the White Rider (17) score 249 hits on Zingari Guards (11).
Court of the White Rider (17) score 524 hits on Rammstein Rascals (6).
Court of the White Rider (17) score 272 hits on The Richman Club (9).
Rammstein Rascals (6) score 809 hits on Court of the White Rider (17).
Longshanks Guards (3) score 690 hits on Court of the White Rider (17).
The Richman Club (9) score 708 hits on Court of the White Rider (17).
Zingari Guards (11) score 604 hits on Court of the White Rider (17).
Pocket Dust (22) score 260 hits on Rundsted Auditors (7).
Mungo Stormtroopers (4) score 1275 hits on Court of the White Rider (17).
Total close combat hits suffered: Attackers: 2576, Defenders: 5471

Rundsted Auditors (7) take 687 hits (260 in close combat, 427 from archer fire), which cause 14 casualties.
Court of the White Rider (17) take 4523 hits (4086 in close combat, 437 from archer fire), which cause 98 casualties, wiping the unit out.
Scein Dubhaine, Lady of the White Tower of Ikalak, Royal of Ikalak, Duchess of Golden Fieldshas been wounded by Longshanks Guards (3).
Rammstein Rascals (6) take 602 hits (524 in close combat, 78 from archer fire), which cause 12 casualties.
Vig's Berserkers (27) take 307 hits from archer fire, which cause 6 casualties.
Longshanks Guards (3) take 1459 hits (378 in close combat, 1081 from archer fire), which cause 30 casualties, making the unit retreat from the battlefield.
Zim’Ibear Longshanks, Governor of Hartforthas been wounded by Court of the White Rider (17).
The Richman Club (9) take 503 hits (272 in close combat, 231 from archer fire), which cause 10 casualties.
Zingari Guards (11) take 249 hits in close combat, which cause 5 casualties.
Pocket Dust (22) take 1954 hits (1385 in close combat, 569 from archer fire), which cause 36 casualties, wiping the unit out.
Dalerick Aboolio, Knight of Ikalakhas been wounded by Rundsted Auditors (7).
Mungo Stormtroopers (4) take 1717 hits (893 in close combat, 824 from archer fire), which cause 39 casualties.
Just Enough Too… (21) take 260 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 5217 (2576 from close combat and 2641 from ranged), Defenders: 7044 (5471 from close combat and 1573 from ranged)
Total casualties: 110 attackers, 146 defenders

Turn No. 5

  1 (65-S)
2 (79-S)
8 (57-S)
10 (75-A)
 4 (146-I)
6 (80-I)
7 (162-I)
9 (49-I)
11 (46-I)
23 (65-C)
27 (117-I)
13 (25-A)
14 (93-A)
15 (47-I)
19 (28-I)
21 (112-A)
24 (48-I)
28 (13-S)
20 (17-A)
25 (39-A)
26 (47-A)
16 (56-S)
  


Winners (28) fire on Rundsted Auditors (7), scoring 237 hits.
Just Enough Too… (21) fire on Mungo Stormtroopers (4), scoring 1138 hits.
Finest Flingers (2) fire on Vig's Berserkers (27), scoring 730 hits.
Asparagus Spears (14) fire on Rammstein Rascals (6), scoring 762 hits.
Wolfgang (10) fire on Raiders (23), scoring 535 hits.
Slippery Suckers (25) fire on Zingari Guards (11), scoring 157 hits.
Sandy Sleepers (8) fire on Just Enough Too… (21), scoring 342 hits.
Braam Battalion (16) fire on The Richman Club (9), scoring 365 hits.
Tossers (26) move closer to get better shots.
Flingers (20) move closer to get better shots.
Acquisitions and Mergers (1) fire on Sand Giant Suicide Squad (24), scoring 597 hits.
(13) fire on Finest Flingers (2), scoring 14 hits.
Total ranged hits suffered: Attackers: 2673, Defenders: 2204
Raiders (23) charge forward.
Vig's Berserkers (27), Sand Giant Suicide Squad (24), Dragon Legacy (19) and Beaters (15) advance towards the enemy.


Close Combat (Attacker Line 1):
4 Ikalak banners are visible in the melee.
23 Sandalak banners are visible in the melee.
Vig's Berserkers (27) score 322 hits on Rundsted Auditors (7).
Vig's Berserkers (27) score 87 hits on Zingari Guards (11).
Vig's Berserkers (27) score 94 hits on The Richman Club (9).
The Richman Club (9) score 433 hits on Vig's Berserkers (27).
Raiders (23) score 903 hits on Mungo Stormtroopers (4).
Raiders (23) score 376 hits on Rammstein Rascals (6).
Rammstein Rascals (6) score 871 hits on Raiders (23).
Rundsted Auditors (7) score 759 hits on Vig's Berserkers (27).
Mungo Stormtroopers (4) score 990 hits on Raiders (23).
Zingari Guards (11) score 651 hits on Vig's Berserkers (27).
Total close combat hits suffered: Attackers: 1782, Defenders: 3704

Vig's Berserkers (27) take 2573 hits (1843 in close combat, 730 from archer fire), which cause 52 casualties, making the unit retreat from the battlefield, 6 additional men get slaughtered during the retreat.
Vigharthur Crownguard, Earl of Korlokhas been wounded by Rundsted Auditors (7).
Just Enough Too… (21) take 342 hits from archer fire, which cause 8 casualties.
The Richman Club (9) take 459 hits (94 in close combat, 365 from archer fire), which cause 9 casualties.
John Dixon, Master of Commerce of Sandalak, Senator of Ibyphas been wounded by Braam Battalion (16).
Raiders (23) take 2396 hits (1861 in close combat, 535 from archer fire), which cause 65 casualties, wiping the unit out.
Sand Giant Suicide Squad (24) take 597 hits from archer fire, which cause 18 casualties.
Finest Flingers (2) take 14 hits from archer fire. No casualties.
Rammstein Rascals (6) take 1138 hits (376 in close combat, 762 from archer fire), which cause 22 casualties, making the unit retreat from the battlefield.
Rundsted Auditors (7) take 559 hits (322 in close combat, 237 from archer fire), which cause 12 casualties.
Mungo Stormtroopers (4) take 2041 hits (903 in close combat, 1138 from archer fire), which cause 47 casualties, making the unit retreat from the battlefield.
Zingari Guards (11) take 244 hits (87 in close combat, 157 from archer fire), which cause 5 casualties.
Rousou Zingari, Senator of Jerelinhas been wounded by Slippery Suckers (25).
Total hits suffered: Attackers: 4455 (1782 from close combat and 2673 from ranged), Defenders: 5908 (3704 from close combat and 2204 from ranged)
Total casualties: 95 attackers, 149 defenders

Turn No. 6

  1 (65-S)
2 (79-S)
8 (57-S)
10 (75-A)
 7 (150-I)
9 (40-I)
11 (41-I)
15 (47-I)
19 (28-I)
24 (30-I)
13 (25-A)
14 (93-A)
20 (17-A)
21 (104-A)
26 (47-A)
28 (13-S)
25 (39-A)
16 (56-S)
  


Wolfgang (10) fire on Dragon Legacy (19), scoring 487 hits.
Asparagus Spears (14) fire on Rundsted Auditors (7), scoring 707 hits.
Just Enough Too… (21) fire on Zingari Guards (11), scoring 614 hits.
(13) fire on The Richman Club (9), scoring 45 hits.
Slippery Suckers (25) move closer to get better shots.
Tossers (26) fire on Finest Flingers (2), scoring 70 hits.
Winners (28) move closer so they can fire safely into the melee.
Acquisitions and Mergers (1) fire on Sand Giant Suicide Squad (24), scoring 609 hits.
Braam Battalion (16) move closer to get better shots.
Sandy Sleepers (8) fire on Beaters (15), scoring 796 hits.
Finest Flingers (2) fire on Winners (28), scoring 539 hits.
Flingers (20) fire on Acquisitions and Mergers (1), scoring 15 hits.
Total ranged hits suffered: Attackers: 1451, Defenders: 2431
The Richman Club (9), Rundsted Auditors (7) and Zingari Guards (11) advance towards the enemy.


Close Combat (Center Line):
10 Sandalak banners are visible in the melee.
The Richman Club (9) score 491 hits on Sand Giant Suicide Squad (24).
Dragon Legacy (19) score 318 hits on Rundsted Auditors (7).
Winners (28) score 135 hits on Zingari Guards (11).
Rundsted Auditors (7) score 567 hits on Beaters (15).
Rundsted Auditors (7) score 362 hits on Dragon Legacy (19).
Sand Giant Suicide Squad (24) score 284 hits on The Richman Club (9).
Beaters (15) score 91 hits on Rundsted Auditors (7).
Zingari Guards (11) score 430 hits on Winners (28).
Total close combat hits suffered: Attackers: 828, Defenders: 1850

The Richman Club (9) take 329 hits (284 in close combat, 45 from archer fire), which cause 7 casualties.
Dragon Legacy (19) take 849 hits (362 in close combat, 487 from archer fire), which cause 15 casualties.
Winners (28) take 969 hits (430 in close combat, 539 from archer fire), which cause 13 casualties, wiping the unit out.
Rundsted Auditors (7) take 1116 hits (409 in close combat, 707 from archer fire), which cause 23 casualties.
Sand Giant Suicide Squad (24) take 1100 hits (491 in close combat, 609 from archer fire), which cause 30 casualties, wiping the unit out.
Beaters (15) take 1363 hits (567 in close combat, 796 from archer fire), which cause 34 casualties, making the unit retreat from the battlefield.
Acquisitions and Mergers (1) take 15 hits from archer fire. No casualties.
Zingari Guards (11) take 749 hits (135 in close combat, 614 from archer fire), which cause 16 casualties, making the unit retreat from the battlefield.
Finest Flingers (2) take 70 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 2279 (828 from close combat and 1451 from ranged), Defenders: 4281 (1850 from close combat and 2431 from ranged)
Total casualties: 48 attackers, 92 defenders

Turn No. 7

  1 (65-S)
2 (77-S)
8 (57-S)
10 (75-A)
  7 (127-I)
9 (33-I)
19 (13-I)
13 (25-A)
14 (93-A)
20 (17-A)
21 (104-A)
25 (39-A)
26 (47-A)
16 (56-S)
   


Flingers (20) fire on Finest Flingers (2), scoring 8 hits.
Asparagus Spears (14) fire on Finest Flingers (2), scoring 282 hits.
Sandy Sleepers (8) fire on Just Enough Too… (21), scoring 379 hits.
Finest Flingers (2) fire on Slippery Suckers (25), scoring 268 hits.
(13) fire on Acquisitions and Mergers (1), scoring 19 hits.
Just Enough Too… (21) fire on Acquisitions and Mergers (1), scoring 422 hits.
Wolfgang (10) fire on Asparagus Spears (14), scoring 260 hits.
Braam Battalion (16) move closer so they can fire safely into the melee.
Acquisitions and Mergers (1) fire on Braam Battalion (16), scoring 618 hits.
Slippery Suckers (25) fire on Sandy Sleepers (8), scoring 195 hits.
Tossers (26) fire on Wolfgang (10), scoring 85 hits.
Total ranged hits suffered: Attackers: 1011, Defenders: 1525
Rundsted Auditors (7) break through the frontlines!
The Richman Club (9) advance towards the enemy.


Close Combat (Defender Line 1):
2 Ikalak banners are visible in the melee.
3 Sandalak banners are visible in the melee.
Flingers (20) score 9 hits on The Richman Club (9).
Asparagus Spears (14) score 117 hits on Rundsted Auditors (7).
Rundsted Auditors (7) score 411 hits on Asparagus Spears (14).
Rundsted Auditors (7) score 173 hits on Slippery Suckers (25).
Rundsted Auditors (7) score 199 hits on Tossers (26).
Rundsted Auditors (7) score 57 hits on Dragon Legacy (19).
Rundsted Auditors (7) score 92 hits on (13).
(13) score 12 hits on Rundsted Auditors (7).
Just Enough Too… (21) score 238 hits on The Richman Club (9).
Braam Battalion (16) score 781 hits on The Richman Club (9).
Slippery Suckers (25) score 117 hits on Rundsted Auditors (7).
Tossers (26) score 33 hits on Rundsted Auditors (7).
The Richman Club (9) score 136 hits on Braam Battalion (16).
The Richman Club (9) score 268 hits on Just Enough Too… (21).
The Richman Club (9) score 41 hits on Flingers (20).
Total close combat hits suffered: Attackers: 1307, Defenders: 1377

Flingers (20) take 41 hits in close combat, which cause 2 casualties.
Asparagus Spears (14) take 671 hits (411 in close combat, 260 from archer fire), which cause 28 casualties, making the unit retreat from the battlefield.
Sandy Sleepers (8) take 195 hits from archer fire, which cause 5 casualties.
Finest Flingers (2) take 290 hits from archer fire, which cause 9 casualties.
Dragon Legacy (19) take 57 hits in close combat, which cause 1 casualties.
Rundsted Auditors (7) take 279 hits in close combat, which cause 6 casualties.
(13) take 92 hits in close combat, which cause 3 casualties.
Just Enough Too… (21) take 647 hits (268 in close combat, 379 from archer fire), which cause 16 casualties, making the unit retreat from the battlefield.
Wolfgang (10) take 85 hits from archer fire, which cause 2 casualties.
Braam Battalion (16) take 754 hits (136 in close combat, 618 from archer fire), which cause 24 casualties, making the unit retreat from the battlefield.
Braam Finch, Duke of the Obsidian Oak Groves, Earl of Wellafhas been wounded by The Richman Club (9).
Acquisitions and Mergers (1) take 441 hits from archer fire, which cause 10 casualties, making the unit retreat from the battlefield.
Slippery Suckers (25) take 441 hits (173 in close combat, 268 from archer fire), which cause 16 casualties.
Tossers (26) take 199 hits in close combat, which cause 7 casualties.
The Richman Club (9) take 1028 hits in close combat, which cause 21 casualties, making the unit retreat from the battlefield. 3 Sandalak banners fall.
John Dixon, Master of Commerce of Sandalak, Senator of Ibyphas been wounded by Just Enough Too… (21).
Total hits suffered: Attackers: 2318 (1307 from close combat and 1011 from ranged), Defenders: 2902 (1377 from close combat and 1525 from ranged)
Total casualties: 53 attackers, 97 defenders

Turn No. 8

  2 (68-S)
8 (52-S)
10 (73-A)
  19 (12-I)
7 (121-I)
13 (22-A)
20 (15-A)
25 (23-A)
26 (40-A)
    


Rundsted Auditors (7) move back towards the melee.
(13) fire on Finest Flingers (2), scoring 14 hits.
Slippery Suckers (25) fire on Finest Flingers (2), scoring 70 hits.
Tossers (26) fire on Wolfgang (10), scoring 49 hits.
Sandy Sleepers (8) fire on Tossers (26), scoring 420 hits.
Flingers (20) fire on Sandy Sleepers (8), scoring 13 hits.
Finest Flingers (2) fire on Slippery Suckers (25), scoring 569 hits.
Wolfgang (10) fire on (13), scoring 244 hits.
Total ranged hits suffered: Attackers: 146, Defenders: 1233
Rundsted Auditors (7) break through the frontlines!
Dragon Legacy (19) break through the frontlines!


Close Combat (Defender Line 1):
(13) score 12 hits on Rundsted Auditors (7).
Slippery Suckers (25) score 95 hits on Rundsted Auditors (7).
Tossers (26) score 43 hits on Rundsted Auditors (7).
Flingers (20) score 7 hits on Rundsted Auditors (7).
Rundsted Auditors (7) score 203 hits on Slippery Suckers (25).
Rundsted Auditors (7) score 106 hits on Flingers (20).
Rundsted Auditors (7) score 273 hits on Tossers (26).
Rundsted Auditors (7) score 97 hits on Dragon Legacy (19).
Rundsted Auditors (7) score 173 hits on (13).
Total close combat hits suffered: Attackers: 157, Defenders: 852

(13) take 417 hits (173 in close combat, 244 from archer fire), which cause 15 casualties, making the unit retreat from the battlefield.
Slippery Suckers (25) take 772 hits (203 in close combat, 569 from archer fire), which cause 23 casualties, wiping the unit out.
Tossers (26) take 693 hits (273 in close combat, 420 from archer fire), which cause 26 casualties, making the unit retreat from the battlefield.
Sandy Sleepers (8) take 13 hits from archer fire. No casualties.
Flingers (20) take 106 hits in close combat, which cause 4 casualties.
Finest Flingers (2) take 84 hits from archer fire, which cause 2 casualties.
Wolfgang (10) take 49 hits from archer fire, which cause 1 casualties.
Rundsted Auditors (7) take 157 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Dragon Legacy (19) take 97 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 303 (157 from close combat and 146 from ranged), Defenders: 2085 (852 from close combat and 1233 from ranged)
Total casualties: 6 attackers, 70 defenders

Turn No. 9

  2 (66-S)
8 (52-S)
10 (72-A)
   20 (11-A)
    


Wolfgang (10) fire on Flingers (20), scoring 472 hits.
Sandy Sleepers (8) fire on Flingers (20), scoring 372 hits.
Flingers (20) fire on Finest Flingers (2), scoring 10 hits.
Finest Flingers (2) fire on Flingers (20), scoring 375 hits.
Total ranged hits suffered: Attackers: 10, Defenders: 1219


The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Flingers (20) take 1219 hits from archer fire, which cause 11 casualties, wiping the unit out.
Finest Flingers (2) take 10 hits from archer fire. No casualties.
Total hits suffered: Attackers: 10 (0 from close combat and 10 from ranged), Defenders: 1219 (0 from close combat and 1219 from ranged)
Total casualties: 0 attackers, 11 defenders

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 30 %.
The local roads network has also been damaged.