RedSpan/The Battle of Tandsu I

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Scribe Note, 8 turns old:



Battle in Tandsu
No.RoleUnitCommanderRealmUnitFormationCS
1AMoonridersVendrenAbington20 Cavwedge  289
2ABlack MarinesDarkwindAbington32 Infbox  230
3AEasy CompanyGarnAbington25 Infbox  288
4AFighting AngelsMartokAbington41 Cavwedge  486
5ALurgrod Ranger Corps (Rg4)NagashRedSpan40 Archskirmish  411
6ASmall BreezeWind GenieAbington9 Infline  64
7AGarde PraetorienneAasWulFRedSpan51 Infbox  466
8Ahere comes the boomCashAbington28 Infbox  171
9ALard SlingersIrthianRedSpan40 Archskirmish  485
10ARed OktoberBlovecRedSpan35 Infbox  318
11AZopyros' MightZopyrosFalasan30 Infbox  331
12ANew FameMalkoxFalasan29 Infline  171
13AShadow RidersGrantRedSpan15 Cavwedge  166
14ABlack Rose CavaliersKaritaFalasan18 Cavwedge  293
15ADog CompanyHarnAbington15 Infbox  182
16ARandom BludgeoningsRoshelRedSpan10 Infbox  128
17AWithorwithoutIgorFalasan41 Infbox  333
18AWall breakersXuanyeAbington16 Infbox  198
19APikemen of Da OneLeonardRedSpan86 Infbox  545
20AShield of BladesvinFalasan25 Infbox  210
21AFox KillersGadrialAbington23 Infbox  166
22AThe FuryAegisFalasan45 Infbox  568
23AWarriors of BellonaGiseleFalasan34 Infbox  349
24AGurkha'sAgurajabajaFalasan26 MIline  164
25AShoot a Goatdeath inRedSpan18 Archskirmish  275
26ASchwarze SeelenGerdAbington29 SFbox  667
27AWolves of MakarLouFalasan21 Cavwedge  328
28AGardoriansRedrumFalasan76 Infbox  744
29AFilador's GuardDieloRedSpan30 Infline  220
30AConcordGAVINFalasan28 Archline  506
31DMananan's Maraudersthe manxyTara16 Cavwedge  355
32DDarkstalker's ArchersDayiusDarka24 Archline  311
33DPathetic BunchDoromirDarka35 Infline  376
34DVestarrSalconTara11 Infline  110
35DDragonic GuardSoontirTara4 Archline  89
36DRolling Stones SFPUrpoTara17 Infline  227
37DGodoryuSoltonTara10 Infbox  189
38DTara Imperial Left WingDeng ZilongTara15 Infline  199
39DDarkan RidersAlexeiDarka6 Cavwedge  136
40DShouten GaurdGinTara10 Infline  139
41Dmachine headsIBANEZDarka15 Infline  190
42DRed Band ArchersCopernicusDarka32 Archline  345
43DSkeetHengistTara20 Archline  319
44DinkkaritOttarTara10 Archline  191
45DHerumor's Elite HaradrimHerumorDarka79 Infline  950
46DFor the EmperorshinigamiDarka14 Infline  86
47DLuke's KnightsLukeDarka26 Infline  270
48DMen in a warFlowinDarka36 Infline  388
49DDelphin GuardDelphinDarka16 Infline  344
50DTara's TrickshotsGringoldTara40 Archline  448
51DVicious Legion IVViciousDarka16 Infline  267
52DBakudo GuardiansKumaTara1 Archline  28
53DShadow GuardsXeonTara43 Infline  522
54DApollon GuardApollonDarka25 Infline  441
55DRed Hand's MenKnuulTara2 Archskirmish  49
56DShadow WarriorsBilliousTara30 Infline  366
57DRogue MarksmenBlaineTara6 Archbox  184
58DDeadly BladesRazzonardTara11 Infline  138
59DBringers of DEATHRachelDarka28 Infline  385
60DSword MastersIceTara22 Infline  191
61DHawsekarlsAbsolonDarka16 Infline  306
62DDajeli RoguesEurmerricTara5 Archbox  120
63DExpendableRaidersTommyDarka27 Cavwedge  366
64D† Legion Dogs †PwnEdgeDarka31 Infbox  335
65DSilver arrowsAngadialasDarka25 Archline  283
66DPathRidersFangDarka12 Cavwedge  335
67DTriia's LegacyCengTara14 Archline  228
68DHeavy InfantryAethelmaerTara26 Infline  316
69DNo Leaf CloverWlasbhemyDarka6 Infline  121
70DThe BladesAruthaTara9 Infline  168
71DAzgardThorTara16 Infline  194
72DGodoryu ArchersKendrickTara5 Archline  99
73DUndeadly'sFlamiusTara15 Infline  194
74DKnights of the FrostUsanthTara9 Cavwedge  228
75DThe CrowsOccamTara18 Infline  214

Total:
30 attackers (640 Inf, 26 MI, 126 Arch, 115 Cav, 29 SF)
45 defenders (596 Inf, 188 Arch, 70 Cav)
Total combat strengths: 9752 vs. 11740

The region owner Tara and their allies defend.
The Falasan troops attack because they are at war with Tara.
The Abington troops attack because they are at war with Tara.
The RedSpan troops attack because they are at war with Tara.

It is quite windy and the archers will have to aim very carefully.
Sir Redrum, Duke of Barad Gardor, Marshal of the army of Barad Gardor takes command of the attacker forces.
The attacker are set up in none formation.
Sir Herumor, High Marshal of Darka, Baron of Mnt. Sinclair, Marshal of the army of Bisquez takes command of the defender forces.
The defender are set up in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1
 1 (20-C)
13 (15-C)
14 (18-C)
4 (41-C)
27 (21-C)
25 (18-A)
 18 (16-I)
19 (86-I)
24 (26-M)
17 (41-I)
2 (32-I)
15 (15-I)
11 (30-I)
21 (23-I)
3 (25-I)
22 (45-I)
26 (29-S)
10 (35-I)
8 (28-I)
28 (76-I)
23 (34-I)
20 (25-I)
6 (9-I)
9 (40-A)
7 (51-I)
29 (30-I)
12 (29-I)
5 (40-A)
16 (10-I)
30 (28-A)
 75 (18-I)
59 (28-I)
58 (11-I)
57 (6-A)
56 (30-I)
55 (2-A)
54 (25-I)
53 (43-I)
52 (1-A)
51 (16-I)
50 (40-A)
49 (16-I)
48 (36-I)
60 (22-I)
61 (16-I)
62 (5-A)
73 (15-I)
72 (5-A)
32 (24-A)
71 (16-I)
70 (9-I)
69 (6-I)
68 (26-I)
67 (14-A)
65 (25-A)
64 (31-I)
47 (26-I)
33 (35-I)
34 (11-I)
35 (4-A)
45 (79-I)
43 (20-A)
42 (32-A)
41 (15-I)
40 (10-I)
44 (10-A)
38 (15-I)
37 (10-I)
36 (17-I)
46 (14-I)
 39 (6-C)
74 (9-C)
66 (12-C)
63 (27-C)
31 (16-C)
  

Red Band Archers (42) fire on Concord (30), scoring 86 hits.
Lurgrod Ranger Corps (Rg4) (5) fire on Herumor's Elite Haradrim (45), scoring 137 hits.
inkkarit (44) fire on Garde Praetorienne (7), scoring 129 hits.
Darkstalker's Archers (32) fire on Lard Slingers (9), scoring 155 hits.
Tara's Trickshots (50) fire on Concord (30), scoring 248 hits.
Concord (30) fire on Herumor's Elite Haradrim (45), scoring 279 hits.
Shoot a Goat (25) have no enemy in range and advance to better firing positions.
Gurkha's (24) move closer to get better shots.
Rogue Marksmen (57) fire on Filador's Guard (29), scoring 116 hits.
Silver arrows (65) fire on Lurgrod Ranger Corps (Rg4) (5), scoring 74 hits.
Skeet (43) fire on Garde Praetorienne (7), scoring 270 hits.
Triia's Legacy (67) fire on New Fame (12), scoring 129 hits.
Dragonic Guard (35) fire on Gurkha's (24), scoring 26 hits.
Bakudo Guardians (52) fire on Random Bludgeonings (16), scoring 15 hits.
Red Hand's Men (55) fire on Lard Slingers (9), scoring 20 hits.
Lard Slingers (9) fire on Shadow Guards (53), scoring 225 hits.
Godoryu Archers (72) fire on Random Bludgeonings (16), scoring 61 hits.
Dajeli Rogues (62) fire on Gurkha's (24), scoring 42 hits.
Shadow Riders (13), Wolves of Makar (27), Black Rose Cavaliers (14), Moonriders (1) and Fighting Angels (4) ride on, closing in on the defenders.
ExpendableRaiders (63), PathRiders (66), Darkan Riders (39), Knights of the Frost (74) and Mananan's Marauders (31) ride on, closing in on the enemy.
Heavy Infantry (68) can not advance, because the front lines are too crowded.
Godoryu (37) can not advance, because the front lines are too crowded.
Tara Imperial Left Wing (38) can not advance, because the front lines are too crowded.
Men in a war (48) can not advance, because the front lines are too crowded.
The Crows (75) can not advance, because the front lines are too crowded.
† Legion Dogs † (64) can not advance, because the front lines are too crowded.
Bringers of DEATH (59) can not advance, because the front lines are too crowded.
Azgard (71) can not advance, because the front lines are too crowded.
No Leaf Clover (69) can not advance, because the front lines are too crowded.
machine heads (41) can not advance, because the front lines are too crowded.
Shadow Warriors (56) can not advance, because the front lines are too crowded.
Schwarze Seelen (26), Random Bludgeonings (16), Warriors of Bellona (23), Dog Company (15), Zopyros' Might (11), Black Marines (2), Withorwithout (17), Fox Killers (21), Pikemen of Da One (19), here comes the boom (8), Gardorians (28), Red Oktober (10), New Fame (12), Small Breeze (6), Wall breakers (18), The Fury (22), Garde Praetorienne (7), Easy Company (3), Shield of Blades (20) and Filador's Guard (29) advance towards the enemy.
Deadly Blades (58), Delphin Guard (49), Rolling Stones SFP (36), The Blades (70), Luke's Knights (47), Shouten Gaurd (40), Vestarr (34), For the Emperor (46), Sword Masters (60), Herumor's Elite Haradrim (45), Pathetic Bunch (33), Undeadly's (73), Apollon Guard (54), Hawsekarls (61), Vicious Legion IV (51) and Shadow Guards (53) advance towards the enemy.

Close Combat:
9 Darka banners are visible in the melee.
4 RedSpan banners are visible in the melee.
Deadly Blades (58) score 65 hits.
Delphin Guard (49) score 219 hits.
Rolling Stones SFP (36) score 99 hits.
Random Bludgeonings (16) score 64 hits.
The Blades (70) score 75 hits.
New Fame (12) score 40 hits.
Small Breeze (6) score 16 hits.
Luke's Knights (47) score 157 hits.
Shouten Gaurd (40) score 48 hits.
Garde Praetorienne (7) score 152 hits.
Vestarr (34) score 38 hits.
For the Emperor (46) score 27 hits.
Sword Masters (60) score 75 hits.
Herumor's Elite Haradrim (45) score 823 hits.
Pathetic Bunch (33) score 207 hits.
Filador's Guard (29) score 42 hits.
Undeadly's (73) score 71 hits.
Apollon Guard (54) score 244 hits.
Hawsekarls (61) score 198 hits.
Vicious Legion IV (51) score 211 hits.
Shadow Guards (53) score 204 hits.
Total hits suffered: Attackers: 2761, Defenders: 314

Deadly Blades (58) take 63 hits in close combat, which cause 1 casualties.
Delphin Guard (49) take 54 hits in close combat, which cause 1 casualties.
Rolling Stones SFP (36) take 63 hits in close combat, which cause 2 casualties.
Random Bludgeonings (16) take 1008 hits (932 in close combat, 76 from archer fire), which cause 10 casualties, wiping the unit out.
The Blades (70) take 50 hits in close combat, which cause 2 casualties.
Lurgrod Ranger Corps (Rg4) (5) take 74 hits from archer fire, which cause 4 casualties.
Concord (30) take 334 hits from archer fire, which cause 10 casualties.
GAVIN of Falasan has been wounded.
Gurkha's (24) take 68 hits from archer fire, which cause 3 casualties.
Agurajabaja of Falasan has been wounded.
New Fame (12) take 716 hits (587 in close combat, 129 from archer fire), which cause 29 casualties, wiping the unit out.
Small Breeze (6) take 463 hits in close combat, which cause 9 casualties, wiping the unit out.
Luke's Knights (47) take 32 hits in close combat, which cause 1 casualties.
Shouten Gaurd (40) take 16 hits in close combat. No casualties.
Garde Praetorienne (7) take 901 hits (502 in close combat, 399 from archer fire), which cause 26 casualties.
Vestarr (34) take 36 hits in close combat, which cause 1 casualties.
Herumor's Elite Haradrim (45) take 416 hits from archer fire, which cause 9 casualties.
Filador's Guard (29) take 393 hits (277 in close combat, 116 from archer fire), which cause 12 casualties.
Lard Slingers (9) take 175 hits from archer fire, which cause 5 casualties.
Shadow Guards (53) take 225 hits from archer fire, which cause 7 casualties.
Total casualties: 108 attackers, 24 defenders

Turn No. 2

  25 (18-A)
1 (20-C)
13 (15-C)
14 (18-C)
4 (41-C)
27 (21-C)
18 (16-I)
19 (86-I)
24 (23-M)
17 (41-I)
2 (32-I)
9 (35-A)
15 (15-I)
11 (30-I)
21 (23-I)
3 (25-I)
22 (45-I)
26 (29-S)
10 (35-I)
8 (28-I)
5 (36-A)
30 (18-A)
28 (76-I)
23 (34-I)
20 (25-I)
58 (10-I)
54 (25-I)
53 (36-I)
51 (16-I)
49 (15-I)
60 (22-I)
61 (16-I)
73 (15-I)
70 (7-I)
7 (25-I)
47 (25-I)
29 (18-I)
33 (35-I)
34 (10-I)
45 (70-I)
40 (10-I)
36 (15-I)
46 (14-I)
75 (18-I)
59 (28-I)
57 (6-A)
56 (30-I)
39 (6-C)
55 (2-A)
52 (1-A)
50 (40-A)
48 (36-I)
62 (5-A)
74 (9-C)
72 (5-A)
32 (24-A)
71 (16-I)
69 (6-I)
68 (26-I)
67 (14-A)
66 (12-C)
65 (25-A)
64 (31-I)
63 (27-C)
35 (4-A)
43 (20-A)
42 (32-A)
41 (15-I)
44 (10-A)
31 (16-C)
38 (15-I)
37 (10-I)
    

Skeet (43) fire on Gardorians (28), scoring 210 hits.
Lard Slingers (9) fire on Tara's Trickshots (50), scoring 115 hits.
Bakudo Guardians (52) fire on Schwarze Seelen (26), scoring 14 hits.
Gurkha's (24) move in, hoping to reach close combat.
Gurkha's (24) fire on Shadow Warriors (56), scoring 20 hits.
Darkstalker's Archers (32) fire on Schwarze Seelen (26), scoring 109 hits.
Concord (30) fire on Mananan's Marauders (31), scoring 118 hits.
Rogue Marksmen (57) fire on Pikemen of Da One (19), scoring 150 hits.
Tara's Trickshots (50) fire on The Fury (22), scoring 268 hits.
Lurgrod Ranger Corps (Rg4) (5) fire on Men in a war (48), scoring 178 hits.
Shoot a Goat (25) have no enemy in range and advance to better firing positions.
Dajeli Rogues (62) fire on Schwarze Seelen (26), scoring 68 hits.
Silver arrows (65) fire on Warriors of Bellona (23), scoring 83 hits.
Red Hand's Men (55) fire on Gardorians (28), scoring 30 hits.
Red Band Archers (42) fire on Zopyros' Might (11), scoring 133 hits.
Triia's Legacy (67) fire on Withorwithout (17), scoring 122 hits.
Godoryu Archers (72) fire on Red Oktober (10), scoring 52 hits.
Dragonic Guard (35) fire on Easy Company (3), scoring 22 hits.
inkkarit (44) fire on Schwarze Seelen (26), scoring 165 hits.
Darkan Riders (39) are eager to charge, but the melee is too crowded already.
PathRiders (66) are eager to charge, but the melee is too crowded already.
Mananan's Marauders (31), ExpendableRaiders (63) and Knights of the Frost (74) charge forward.
Wolves of Makar (27), Shadow Riders (13), Black Rose Cavaliers (14), Moonriders (1) and Fighting Angels (4) charge ahead, into the defenders' ranks.
Warriors of Bellona (23), Fox Killers (21), Withorwithout (17), Shield of Blades (20), Schwarze Seelen (26), Easy Company (3), Black Marines (2), here comes the boom (8), Wall breakers (18), The Fury (22), Dog Company (15), Pikemen of Da One (19), Zopyros' Might (11), Red Oktober (10) and Gardorians (28) advance towards the enemy.
The Crows (75), No Leaf Clover (69), Azgard (71), Godoryu (37), Tara Imperial Left Wing (38), Heavy Infantry (68), Men in a war (48), Bringers of DEATH (59), † Legion Dogs † (64), machine heads (41) and Shadow Warriors (56) advance towards the enemy.

Close Combat:
7 Falasan banners are visible in the melee.
16 Abington banners are visible in the melee.
10 Darka banners are visible in the melee.
6 Tara banners are visible in the melee.
5 RedSpan banners are visible in the melee.
The Crows (75) score 68 hits.
Warriors of Bellona (23) score 165 hits.
For the Emperor (46) score 28 hits.
Wolves of Makar (27) score 369 hits.
Herumor's Elite Haradrim (45) score 562 hits.
Mananan's Marauders (31) score 942 hits.
No Leaf Clover (69) score 85 hits.
Fox Killers (21) score 46 hits.
Rolling Stones SFP (36) score 104 hits.
Withorwithout (17) score 147 hits.
Shield of Blades (20) score 58 hits.
Schwarze Seelen (26) score 314 hits.
Shouten Gaurd (40) score 59 hits.
Garde Praetorienne (7) score 78 hits.
Azgard (71) score 75 hits.
Godoryu (37) score 81 hits.
Tara Imperial Left Wing (38) score 91 hits.
Vestarr (34) score 40 hits.
The Blades (70) score 62 hits.
Easy Company (3) score 168 hits.
Gurkha's (24) score 13 hits.
Shadow Guards (53) score 226 hits.
Delphin Guard (49) score 223 hits.
Heavy Infantry (68) score 165 hits.
Shadow Riders (13) score 132 hits.
Men in a war (48) score 246 hits.
Black Marines (2) score 87 hits.
Vicious Legion IV (51) score 205 hits.
Black Rose Cavaliers (14) score 386 hits.
Moonriders (1) score 604 hits.
Sword Masters (60) score 86 hits.
Pathetic Bunch (33) score 181 hits.
Undeadly's (73) score 70 hits.
Bringers of DEATH (59) score 299 hits.
ExpendableRaiders (63) score 464 hits.
here comes the boom (8) score 48 hits.
Filador's Guard (29) score 27 hits.
Knights of the Frost (74) score 607 hits.
Apollon Guard (54) score 278 hits.
Wall breakers (18) score 145 hits.
The Fury (22) score 328 hits.
Luke's Knights (47) score 153 hits.
Deadly Blades (58) score 58 hits.
Hawsekarls (61) score 225 hits.
† Legion Dogs † (64) score 189 hits.
Fighting Angels (4) score 799 hits.
Dog Company (15) score 67 hits.
Pikemen of Da One (19) score 140 hits.
machine heads (41) score 109 hits.
Zopyros' Might (11) score 158 hits.
Shadow Warriors (56) score 156 hits.
Red Oktober (10) score 172 hits.
Gardorians (28) score 363 hits.
Total hits suffered: Attackers: 6137, Defenders: 4814

The Crows (75) take 1108 hits in close combat, which cause 18 casualties, wiping the unit out.
Occam of Tara has been wounded.
Warriors of Bellona (23) take 820 hits (737 in close combat, 83 from archer fire), which cause 25 casualties.
For the Emperor (46) take 890 hits in close combat, which cause 14 casualties, wiping the unit out.
shinigami of Darka has been wounded.
Wolves of Makar (27) take 1459 hits in close combat, which cause 21 casualties, wiping the unit out.
Lou of Falasan has been wounded.
Herumor's Elite Haradrim (45) take 676 hits in close combat, which cause 14 casualties.
Mananan's Marauders (31) take 440 hits (322 in close combat, 118 from archer fire), which cause 12 casualties. One Tara banner is lost.
No Leaf Clover (69) take 219 hits in close combat, which cause 6 casualties, wiping the unit out.
Fox Killers (21) take 868 hits in close combat, which cause 23 casualties, wiping the unit out.
Rolling Stones SFP (36) take 208 hits in close combat, which cause 7 casualties.
Withorwithout (17) take 1014 hits (892 in close combat, 122 from archer fire), which cause 40 casualties.
Shield of Blades (20) take 437 hits in close combat, which cause 15 casualties. One Falasan banner is lost.
Schwarze Seelen (26) take 601 hits (245 in close combat, 356 from archer fire), which cause 11 casualties.
Shouten Gaurd (40) take 181 hits in close combat, which cause 5 casualties.
Garde Praetorienne (7) take 285 hits in close combat, which cause 8 casualties.
Azgard (71) take 206 hits in close combat, which cause 7 casualties.
Godoryu (37) take 131 hits in close combat, which cause 5 casualties.
Tara Imperial Left Wing (38) take 88 hits in close combat, which cause 2 casualties.
Vestarr (34) take 197 hits in close combat, which cause 8 casualties.
The Blades (70) take 71 hits in close combat, which cause 2 casualties.
Easy Company (3) take 387 hits (365 in close combat, 22 from archer fire), which cause 9 casualties.
Gurkha's (24) take 238 hits in close combat, which cause 11 casualties.
Shadow Guards (53) take 88 hits in close combat, which cause 3 casualties.
Delphin Guard (49) take 72 hits in close combat, which cause 2 casualties.
Heavy Infantry (68) take 65 hits in close combat, which cause 2 casualties.
Shadow Riders (13) take 172 hits in close combat, which cause 7 casualties.
Tara's Trickshots (50) take 115 hits from archer fire, which cause 3 casualties.
Men in a war (48) take 249 hits (71 in close combat, 178 from archer fire), which cause 7 casualties.
Black Marines (2) take 84 hits in close combat, which cause 3 casualties.
Vicious Legion IV (51) take 56 hits in close combat, which cause 2 casualties.
Black Rose Cavaliers (14) take 86 hits in close combat, which cause 3 casualties.
Moonriders (1) take 54 hits in close combat, which cause 2 casualties.
Sword Masters (60) take 41 hits in close combat, which cause 1 casualties.
Pathetic Bunch (33) take 42 hits in close combat, which cause 1 casualties.
Undeadly's (73) take 34 hits in close combat, which cause 1 casualties.
Bringers of DEATH (59) take 48 hits in close combat, which cause 1 casualties.
here comes the boom (8) take 59 hits in close combat, which cause 3 casualties.
Filador's Guard (29) take 41 hits in close combat, which cause 1 casualties.
Wall breakers (18) take 40 hits in close combat, which cause 2 casualties.
The Fury (22) take 298 hits (30 in close combat, 268 from archer fire), which cause 7 casualties.
Fighting Angels (4) take 45 hits in close combat, which cause 2 casualties.
Pikemen of Da One (19) take 150 hits from archer fire, which cause 5 casualties.
Zopyros' Might (11) take 133 hits from archer fire, which cause 4 casualties.
Shadow Warriors (56) take 20 hits from archer fire. No casualties.
Red Oktober (10) take 52 hits from archer fire, which cause 1 casualties.
Gardorians (28) take 240 hits from archer fire, which cause 8 casualties.
Total casualties: 211 attackers, 123 defenders

Turn No. 3

   25 (18-A)
9 (35-A)
5 (36-A)
30 (18-A)
18 (14-I)
19 (81-I)
59 (27-I)
58 (10-I)
1 (18-C)
56 (30-I)
24 (12-M)
54 (25-I)
53 (33-I)
51 (14-I)
17 (1-I)
2 (29-I)
49 (13-I)
48 (29-I)
60 (21-I)
61 (16-I)
74 (9-C)
73 (14-I)
71 (9-I)
13 (8-C)
14 (15-C)
70 (5-I)
68 (24-I)
15 (15-I)
11 (26-I)
7 (17-I)
4 (39-C)
64 (31-I)
63 (27-C)
47 (25-I)
3 (16-I)
22 (38-I)
26 (18-S)
29 (17-I)
33 (34-I)
34 (2-I)
45 (56-I)
10 (34-I)
8 (25-I)
41 (15-I)
40 (5-I)
31 (4-C)
38 (13-I)
28 (68-I)
37 (5-I)
23 (9-I)
36 (8-I)
20 (10-I)
57 (6-A)
39 (6-C)
55 (2-A)
52 (1-A)
50 (37-A)
62 (5-A)
72 (5-A)
32 (24-A)
67 (14-A)
66 (12-C)
65 (25-A)
35 (4-A)
43 (20-A)
42 (32-A)
44 (10-A)
    

Dragonic Guard (35) fire on Lard Slingers (9), scoring 25 hits.
Silver arrows (65) fire on Lurgrod Ranger Corps (Rg4) (5), scoring 77 hits.
Triia's Legacy (67) fire on Concord (30), scoring 114 hits.
Godoryu Archers (72) fire on Lard Slingers (9), scoring 34 hits.
Concord (30) fire on Tara's Trickshots (50), scoring 165 hits.
inkkarit (44) fire on Lard Slingers (9), scoring 94 hits.
Darkstalker's Archers (32) fire on Lurgrod Ranger Corps (Rg4) (5), scoring 132 hits.
Dajeli Rogues (62) fire on Lard Slingers (9), scoring 45 hits.
Shoot a Goat (25) fire on Skeet (43), scoring 84 hits.
Bakudo Guardians (52) fire on Lard Slingers (9), scoring 9 hits.
Rogue Marksmen (57) fire on Lard Slingers (9), scoring 80 hits.
Lurgrod Ranger Corps (Rg4) (5) fire on Red Band Archers (42), scoring 168 hits.
Lard Slingers (9) fire on PathRiders (66), scoring 157 hits.
Tara's Trickshots (50) fire on Concord (30), scoring 164 hits.
Red Hand's Men (55) fire on Lurgrod Ranger Corps (Rg4) (5), scoring 14 hits.
Skeet (43) fire on Lurgrod Ranger Corps (Rg4) (5), scoring 105 hits.
Red Band Archers (42) fire on Concord (30), scoring 84 hits.
PathRiders (66) and Darkan Riders (39) charge forward.

Close Combat:
6 Falasan banners are visible in the melee.
14 Abington banners are visible in the melee.
10 Darka banners are visible in the melee.
5 Tara banners are visible in the melee.
5 RedSpan banners are visible in the melee.
Shadow Warriors (56) score 169 hits.
† Legion Dogs † (64) score 153 hits.
Shadow Riders (13) score 45 hits.
Knights of the Frost (74) score 225 hits.
Vestarr (34) score 16 hits.
Gurkha's (24) score 21 hits.
Vicious Legion IV (51) score 205 hits.
ExpendableRaiders (63) score 164 hits.
machine heads (41) score 107 hits.
PathRiders (66) score 594 hits.
Godoryu (37) score 53 hits.
Filador's Guard (29) score 27 hits.
here comes the boom (8) score 47 hits.
Shouten Gaurd (40) score 31 hits.
Dog Company (15) score 72 hits.
Pikemen of Da One (19) score 129 hits.
Apollon Guard (54) score 243 hits.
Deadly Blades (58) score 68 hits.
Rolling Stones SFP (36) score 64 hits.
Tara Imperial Left Wing (38) score 95 hits.
Luke's Knights (47) score 148 hits.
Darkan Riders (39) score 223 hits.
Black Marines (2) score 70 hits.
Azgard (71) score 57 hits.
Shield of Blades (20) score 40 hits.
Fighting Angels (4) score 302 hits.
Gardorians (28) score 400 hits.
Herumor's Elite Haradrim (45) score 568 hits.
Withorwithout (17) score 10 hits.
Shadow Guards (53) score 209 hits.
Easy Company (3) score 152 hits.
Schwarze Seelen (26) score 357 hits.
Moonriders (1) score 261 hits.
Sword Masters (60) score 83 hits.
Warriors of Bellona (23) score 57 hits.
Mananan's Marauders (31) score 146 hits.
Men in a war (48) score 187 hits.
Zopyros' Might (11) score 130 hits.
Wall breakers (18) score 160 hits.
Pathetic Bunch (33) score 203 hits.
Delphin Guard (49) score 204 hits.
The Blades (70) score 55 hits.
Red Oktober (10) score 158 hits.
Hawsekarls (61) score 205 hits.
Heavy Infantry (68) score 140 hits.
The Fury (22) score 294 hits.
Undeadly's (73) score 65 hits.
Garde Praetorienne (7) score 70 hits.
Black Rose Cavaliers (14) score 158 hits.
Bringers of DEATH (59) score 277 hits.
Total hits suffered: Attackers: 4957, Defenders: 2960

Shadow Warriors (56) take 681 hits in close combat, which cause 17 casualties.
† Legion Dogs † (64) take 365 hits in close combat, which cause 12 casualties.
Shadow Riders (13) take 1141 hits in close combat, which cause 8 casualties, wiping the unit out.
Knights of the Frost (74) take 249 hits in close combat, which cause 7 casualties. One Tara banner is lost.
Vestarr (34) take 184 hits in close combat, which cause 2 casualties, wiping the unit out.
Salcon (Knight of Andurus) has been captured by RedSpan forces.
Gurkha's (24) take 573 hits in close combat, which cause 12 casualties, wiping the unit out.
Agurajabaja of Falasan has been seriously wounded.
Vicious Legion IV (51) take 371 hits in close combat, which cause 10 casualties.
ExpendableRaiders (63) take 134 hits in close combat, which cause 4 casualties.
machine heads (41) take 147 hits in close combat, which cause 6 casualties.
PathRiders (66) take 307 hits (150 in close combat, 157 from archer fire), which cause 7 casualties.
Fang, Baron of Xutltec has been wounded.
Godoryu (37) take 163 hits in close combat, which cause 5 casualties, wiping the unit out.
Filador's Guard (29) take 455 hits in close combat, which cause 14 casualties. One RedSpan banner is lost.
here comes the boom (8) take 781 hits in close combat, which cause 25 casualties, wiping the unit out.
Shouten Gaurd (40) take 130 hits in close combat, which cause 4 casualties.
Dog Company (15) take 542 hits in close combat, which cause 15 casualties, wiping the unit out.
Pikemen of Da One (19) take 411 hits in close combat, which cause 14 casualties.
Apollon Guard (54) take 71 hits in close combat, which cause 2 casualties.
Deadly Blades (58) take 57 hits in close combat, which cause 1 casualties.
Concord (30) take 362 hits from archer fire, which cause 10 casualties. One Falasan banner is lost.
Rolling Stones SFP (36) take 44 hits in close combat, which cause 1 casualties.
Tara Imperial Left Wing (38) take 44 hits in close combat, which cause 1 casualties.
Luke's Knights (47) take 65 hits in close combat, which cause 2 casualties.
Darkan Riders (39) take 41 hits in close combat, which cause 2 casualties.
Black Marines (2) take 211 hits in close combat, which cause 7 casualties.
Azgard (71) take 22 hits in close combat, which cause 1 casualties.
Shield of Blades (20) take 186 hits in close combat, which cause 6 casualties.
vin of Falasan has been wounded.
Fighting Angels (4) take 132 hits in close combat, which cause 4 casualties.
Gardorians (28) take 111 hits in close combat, which cause 4 casualties.
Herumor's Elite Haradrim (45) take 42 hits in close combat, which cause 1 casualties.
Withorwithout (17) take 79 hits in close combat, which cause 1 casualties, wiping the unit out.
Easy Company (3) take 61 hits in close combat, which cause 1 casualties.
Schwarze Seelen (26) take 50 hits in close combat, which cause 1 casualties.
Moonriders (1) take 59 hits in close combat, which cause 2 casualties.
Warriors of Bellona (23) take 44 hits in close combat, which cause 1 casualties.
Lurgrod Ranger Corps (Rg4) (5) take 328 hits from archer fire, which cause 16 casualties.
Zopyros' Might (11) take 38 hits in close combat, which cause 1 casualties.
Wall breakers (18) take 22 hits in close combat, which cause 1 casualties.
Lard Slingers (9) take 287 hits from archer fire, which cause 9 casualties.
Red Oktober (10) take 30 hits in close combat, which cause 1 casualties.
Tara's Trickshots (50) take 165 hits from archer fire, which cause 4 casualties.
The Fury (22) take 31 hits in close combat, which cause 1 casualties.
Skeet (43) take 84 hits from archer fire, which cause 2 casualties.
Red Band Archers (42) take 168 hits from archer fire, which cause 5 casualties.
Total casualties: 154 attackers, 96 defenders

Turn No. 4

   25 (18-A)
9 (26-A)
5 (20-A)
30 (8-A)
18 (13-I)
19 (67-I)
59 (27-I)
58 (9-I)
1 (16-C)
56 (13-I)
39 (4-C)
54 (23-I)
53 (33-I)
51 (4-I)
2 (22-I)
49 (13-I)
48 (29-I)
60 (21-I)
61 (16-I)
74 (2-C)
73 (14-I)
71 (8-I)
14 (15-C)
70 (5-I)
68 (24-I)
11 (25-I)
7 (17-I)
4 (35-C)
66 (5-C)
64 (19-I)
63 (23-C)
47 (23-I)
3 (15-I)
22 (37-I)
26 (17-S)
29 (3-I)
33 (34-I)
45 (55-I)
10 (33-I)
41 (9-I)
40 (1-I)
31 (4-C)
38 (12-I)
28 (64-I)
23 (8-I)
36 (7-I)
20 (4-I)
57 (6-A)
55 (2-A)
52 (1-A)
50 (33-A)
62 (5-A)
72 (5-A)
32 (24-A)
67 (14-A)
65 (25-A)
35 (4-A)
43 (18-A)
42 (27-A)
44 (10-A)
    

Red Hand's Men (55) fire on Lard Slingers (9), scoring 15 hits.
Godoryu Archers (72) fire on Lard Slingers (9), scoring 38 hits.
Lard Slingers (9) fire on Tara's Trickshots (50), scoring 101 hits.
Concord (30) fire on Skeet (43), scoring 147 hits.
Red Band Archers (42) fire on Lurgrod Ranger Corps (Rg4) (5), scoring 70 hits.
Tara's Trickshots (50) fire on Concord (30), scoring 216 hits.
Bakudo Guardians (52) fire on Lurgrod Ranger Corps (Rg4) (5), scoring 10 hits.
Dajeli Rogues (62) fire on Lurgrod Ranger Corps (Rg4) (5), scoring 39 hits.
Rogue Marksmen (57) fire on Lard Slingers (9), scoring 82 hits.
Darkstalker's Archers (32) fire on Lurgrod Ranger Corps (Rg4) (5), scoring 116 hits.
inkkarit (44) fire on Lard Slingers (9), scoring 98 hits.
Dragonic Guard (35) fire on Lurgrod Ranger Corps (Rg4) (5), scoring 14 hits.
Shoot a Goat (25) fire on Silver arrows (65), scoring 90 hits.
Lurgrod Ranger Corps (Rg4) (5) fire on Triia's Legacy (67), scoring 102 hits.
Silver arrows (65) fire on Lard Slingers (9), scoring 74 hits.
Skeet (43) fire on Concord (30), scoring 261 hits.
Triia's Legacy (67) fire on Lurgrod Ranger Corps (Rg4) (5), scoring 81 hits.

Close Combat:
6 Falasan banners are visible in the melee.
9 Abington banners are visible in the melee.
10 Darka banners are visible in the melee.
4 Tara banners are visible in the melee.
3 RedSpan banners are visible in the melee.
Darkan Riders (39) score 88 hits.
The Fury (22) score 225 hits.
Apollon Guard (54) score 283 hits.
Shield of Blades (20) score 24 hits.
The Blades (70) score 49 hits.
Shadow Warriors (56) score 81 hits.
Filador's Guard (29) score 8 hits.
Pikemen of Da One (19) score 136 hits.
Black Marines (2) score 52 hits.
Wall breakers (18) score 122 hits.
Sword Masters (60) score 88 hits.
Black Rose Cavaliers (14) score 171 hits.
Zopyros' Might (11) score 155 hits.
Delphin Guard (49) score 178 hits.
machine heads (41) score 88 hits.
Fighting Angels (4) score 278 hits.
Shadow Guards (53) score 185 hits.
Herumor's Elite Haradrim (45) score 590 hits.
PathRiders (66) score 99 hits.
Hawsekarls (61) score 199 hits.
Undeadly's (73) score 79 hits.
Mananan's Marauders (31) score 137 hits.
Moonriders (1) score 239 hits.
Pathetic Bunch (33) score 186 hits.
Bringers of DEATH (59) score 240 hits.
Red Oktober (10) score 151 hits.
Heavy Infantry (68) score 140 hits.
Tara Imperial Left Wing (38) score 73 hits.
† Legion Dogs † (64) score 115 hits.
Easy Company (3) score 119 hits.
Azgard (71) score 57 hits.
Luke's Knights (47) score 131 hits.
Shouten Gaurd (40) score 9 hits.
Vicious Legion IV (51) score 85 hits.
Garde Praetorienne (7) score 69 hits.
Schwarze Seelen (26) score 308 hits.
Men in a war (48) score 203 hits.
Rolling Stones SFP (36) score 60 hits.
Deadly Blades (58) score 49 hits.
Warriors of Bellona (23) score 70 hits.
Knights of the Frost (74) score 64 hits.
ExpendableRaiders (63) score 208 hits.
Gardorians (28) score 388 hits.
Total hits suffered: Attackers: 3764, Defenders: 2515

Darkan Riders (39) take 453 hits in close combat, which cause 4 casualties, wiping the unit out.
The Fury (22) take 1118 hits in close combat, which cause 28 casualties, making the unit retreat from the battlefield. 2 Falasan banners fall.
Apollon Guard (54) take 392 hits in close combat, which cause 9 casualties.
Shield of Blades (20) take 393 hits in close combat, which cause 4 casualties, wiping the unit out.
The Blades (70) take 218 hits in close combat, which cause 5 casualties, wiping the unit out.
Shadow Warriors (56) take 364 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
Filador's Guard (29) take 489 hits in close combat, which cause 3 casualties, wiping the unit out.
Dielo of RedSpan has been wounded.
Pikemen of Da One (19) take 386 hits in close combat, which cause 13 casualties.
Leonard, High Marshal of RedSpan has been wounded.
Black Marines (2) take 290 hits in close combat, which cause 9 casualties.
Wall breakers (18) take 174 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield. 2 Abington banners fall.
Sword Masters (60) take 240 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Lard Slingers (9) take 307 hits from archer fire, which cause 9 casualties, causing panicked flight among the survivors.
Irthian of RedSpan has been wounded.
Concord (30) take 477 hits from archer fire, which cause 8 casualties, wiping the unit out.
GAVIN of Falasan has been killed.
Black Rose Cavaliers (14) take 207 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Zopyros' Might (11) take 172 hits in close combat, which cause 5 casualties.
Delphin Guard (49) take 179 hits in close combat, which cause 4 casualties.
machine heads (41) take 121 hits in close combat, which cause 5 casualties.
Tara's Trickshots (50) take 101 hits from archer fire, which cause 3 casualties.
Fighting Angels (4) take 91 hits in close combat, which cause 3 casualties.
Shadow Guards (53) take 138 hits in close combat, which cause 4 casualties.
Herumor's Elite Haradrim (45) take 95 hits in close combat, which cause 2 casualties.
PathRiders (66) take 48 hits in close combat, which cause 1 casualties.
Hawsekarls (61) take 57 hits in close combat, which cause 1 casualties.
Undeadly's (73) take 53 hits in close combat, which cause 2 casualties.
Mananan's Marauders (31) take 38 hits in close combat, which cause 1 casualties.
Moonriders (1) take 67 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Vendren (Knight of Worav) has been captured by Darka forces.
Pathetic Bunch (33) take 45 hits in close combat, which cause 1 casualties.
Bringers of DEATH (59) take 24 hits in close combat, which cause 1 casualties.
Red Oktober (10) take 95 hits in close combat, which cause 2 casualties.
Lurgrod Ranger Corps (Rg4) (5) take 330 hits from archer fire, which cause 16 casualties, making the unit retreat from the battlefield.
Heavy Infantry (68) take 20 hits in close combat, which cause 1 casualties.
Tara Imperial Left Wing (38) take 30 hits in close combat, which cause 1 casualties.
Silver arrows (65) take 90 hits from archer fire, which cause 3 casualties.
Easy Company (3) take 92 hits in close combat, which cause 2 casualties.
Garde Praetorienne (7) take 56 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Schwarze Seelen (26) take 44 hits in close combat, which cause 1 casualties.
Skeet (43) take 147 hits from archer fire, which cause 3 casualties.
Warriors of Bellona (23) take 42 hits in close combat, which cause 1 casualties.
Triia's Legacy (67) take 102 hits from archer fire, which cause 3 casualties.
Gardorians (28) take 48 hits in close combat, which cause 2 casualties.
Total casualties: 127 attackers, 70 defenders

Turn No. 5

   25 (18-A)
 19 (54-I)
59 (26-I)
58 (9-I)
54 (14-I)
53 (29-I)
51 (4-I)
2 (13-I)
49 (9-I)
48 (29-I)
61 (15-I)
74 (2-C)
73 (12-I)
71 (8-I)
68 (23-I)
11 (20-I)
4 (32-C)
66 (4-C)
64 (19-I)
63 (23-C)
47 (23-I)
3 (13-I)
26 (16-S)
33 (33-I)
45 (53-I)
10 (31-I)
41 (4-I)
40 (1-I)
31 (3-C)
38 (11-I)
28 (62-I)
23 (7-I)
36 (7-I)
57 (6-A)
55 (2-A)
52 (1-A)
50 (30-A)
62 (5-A)
72 (5-A)
32 (24-A)
67 (11-A)
65 (22-A)
35 (4-A)
43 (15-A)
42 (27-A)
44 (10-A)
    

Shoot a Goat (25) move closer to get better shots.
Dragonic Guard (35) fire on Shoot a Goat (25), scoring 16 hits.
Red Band Archers (42) fire on Shoot a Goat (25), scoring 81 hits.
Bakudo Guardians (52) fire on Shoot a Goat (25), scoring 9 hits.
inkkarit (44) fire on Shoot a Goat (25), scoring 61 hits.
Red Hand's Men (55) fire on Shoot a Goat (25), scoring 15 hits.
Triia's Legacy (67) fire on Shoot a Goat (25), scoring 57 hits.
Darkstalker's Archers (32) fire on Shoot a Goat (25), scoring 115 hits.
Tara's Trickshots (50) fire on Shoot a Goat (25), scoring 89 hits.
Skeet (43) fire on Shoot a Goat (25), scoring 135 hits.
Dajeli Rogues (62) fire on Shoot a Goat (25), scoring 49 hits.
Godoryu Archers (72) fire on Shoot a Goat (25), scoring 57 hits.
Silver arrows (65) fire on Shoot a Goat (25), scoring 40 hits.
Rogue Marksmen (57) fire on Shoot a Goat (25), scoring 86 hits.

Close Combat:
4 Falasan banners are visible in the melee.
7 Abington banners are visible in the melee.
10 Darka banners are visible in the melee.
1 Tara banners are visible in the melee.
1 RedSpan banners are visible in the melee.
Heavy Infantry (68) score 136 hits.
Black Marines (2) score 40 hits.
Delphin Guard (49) score 190 hits.
Warriors of Bellona (23) score 68 hits.
ExpendableRaiders (63) score 172 hits.
Vicious Legion IV (51) score 73 hits.
Undeadly's (73) score 61 hits.
Red Oktober (10) score 141 hits.
Rolling Stones SFP (36) score 58 hits.
Pathetic Bunch (33) score 157 hits.
Apollon Guard (54) score 179 hits.
Fighting Angels (4) score 208 hits.
Mananan's Marauders (31) score 106 hits.
Hawsekarls (61) score 222 hits.
Azgard (71) score 51 hits.
Pikemen of Da One (19) score 123 hits.
Gardorians (28) score 333 hits.
Schwarze Seelen (26) score 203 hits.
Easy Company (3) score 112 hits.
Deadly Blades (58) score 48 hits.
† Legion Dogs † (64) score 142 hits.
Shadow Guards (53) score 192 hits.
PathRiders (66) score 110 hits.
Bringers of DEATH (59) score 303 hits.
Men in a war (48) score 182 hits.
Luke's Knights (47) score 133 hits.
Shouten Gaurd (40) score 11 hits.
machine heads (41) score 53 hits.
Tara Imperial Left Wing (38) score 77 hits.
Zopyros' Might (11) score 109 hits.
Herumor's Elite Haradrim (45) score 587 hits.
Knights of the Frost (74) score 67 hits.
Total hits suffered: Attackers: 3310, Defenders: 1337

Shoot a Goat (25) take 810 hits from archer fire, which cause 18 casualties, wiping the unit out.
death in of RedSpan has been wounded.
Heavy Infantry (68) take 255 hits in close combat, which cause 7 casualties.
Black Marines (2) take 777 hits in close combat, which cause 13 casualties, wiping the unit out.
Delphin Guard (49) take 206 hits in close combat, which cause 5 casualties.
Warriors of Bellona (23) take 704 hits in close combat, which cause 7 casualties, wiping the unit out.
ExpendableRaiders (63) take 114 hits in close combat, which cause 4 casualties.
Vicious Legion IV (51) take 130 hits in close combat, which cause 4 casualties, wiping the unit out.
Undeadly's (73) take 121 hits in close combat, which cause 4 casualties.
Red Oktober (10) take 500 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield.
Rolling Stones SFP (36) take 92 hits in close combat, which cause 3 casualties.
Pathetic Bunch (33) take 84 hits in close combat, which cause 3 casualties.
Apollon Guard (54) take 57 hits in close combat, which cause 1 casualties.
Fighting Angels (4) take 477 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield. 2 Abington banners fall.
Mananan's Marauders (31) take 42 hits in close combat, which cause 1 casualties.
Hawsekarls (61) take 62 hits in close combat, which cause 1 casualties.
Azgard (71) take 48 hits in close combat, which cause 2 casualties.
Pikemen of Da One (19) take 356 hits in close combat, which cause 12 casualties.
Gardorians (28) take 141 hits in close combat, which cause 4 casualties.
Schwarze Seelen (26) take 185 hits in close combat, which cause 4 casualties.
Easy Company (3) take 102 hits in close combat, which cause 2 casualties.
Deadly Blades (58) take 41 hits in close combat, which cause 1 casualties.
† Legion Dogs † (64) take 20 hits in close combat, which cause 1 casualties.
Shadow Guards (53) take 34 hits in close combat, which cause 1 casualties.
PathRiders (66) take 31 hits in close combat, which cause 1 casualties.
Zopyros' Might (11) take 68 hits in close combat, which cause 2 casualties.
Total casualties: 91 attackers, 39 defenders

Turn No. 6

     19 (42-I)
59 (26-I)
58 (8-I)
54 (13-I)
53 (28-I)
49 (4-I)
48 (29-I)
61 (14-I)
74 (2-C)
73 (8-I)
71 (6-I)
68 (16-I)
11 (18-I)
66 (3-C)
64 (18-I)
63 (19-C)
47 (23-I)
3 (11-I)
26 (12-S)
33 (30-I)
45 (53-I)
41 (4-I)
40 (1-I)
31 (2-C)
38 (11-I)
28 (58-I)
36 (4-I)
57 (6-A)
55 (2-A)
52 (1-A)
50 (30-A)
62 (5-A)
72 (5-A)
32 (24-A)
67 (11-A)
65 (22-A)
35 (4-A)
43 (15-A)
42 (27-A)
44 (10-A)
    

Red Hand's Men (55) retreat towards safer positions.
Silver arrows (65) retreat towards safer positions.
Triia's Legacy (67) move closer to get better shots.
Bakudo Guardians (52) have no viable target and wait for one to appear.
Skeet (43) retreat towards safer positions.
Dajeli Rogues (62) move closer to get better shots.
Tara's Trickshots (50) retreat towards safer positions.
Rogue Marksmen (57) retreat towards safer positions.
Darkstalker's Archers (32) move closer to get better shots.
Red Band Archers (42) retreat towards safer positions.
inkkarit (44) move closer to get better shots.
Godoryu Archers (72) have no viable target and wait for one to appear.
Dragonic Guard (35) move closer to get better shots.

Close Combat:
3 Falasan banners are visible in the melee.
3 Abington banners are visible in the melee.
12 Darka banners are visible in the melee.
1 Tara banners are visible in the melee.
1 RedSpan banners are visible in the melee.
Triia's Legacy (67) score 60 hits.
Easy Company (3) score 99 hits.
Azgard (71) score 46 hits.
Rolling Stones SFP (36) score 39 hits.
Deadly Blades (58) score 56 hits.
Dajeli Rogues (62) score 35 hits.
PathRiders (66) score 60 hits.
Apollon Guard (54) score 179 hits.
ExpendableRaiders (63) score 148 hits.
Pikemen of Da One (19) score 79 hits.
Tara Imperial Left Wing (38) score 69 hits.
Herumor's Elite Haradrim (45) score 635 hits.
Darkstalker's Archers (32) score 104 hits.
Knights of the Frost (74) score 73 hits.
Hawsekarls (61) score 184 hits.
Shouten Gaurd (40) score 11 hits.
machine heads (41) score 47 hits.
Undeadly's (73) score 50 hits.
Bringers of DEATH (59) score 242 hits.
† Legion Dogs † (64) score 106 hits.
inkkarit (44) score 91 hits.
Men in a war (48) score 188 hits.
Schwarze Seelen (26) score 229 hits.
Mananan's Marauders (31) score 62 hits.
Shadow Guards (53) score 163 hits.
Delphin Guard (49) score 87 hits.
Gardorians (28) score 379 hits.
Heavy Infantry (68) score 99 hits.
Zopyros' Might (11) score 107 hits.
Pathetic Bunch (33) score 145 hits.
Luke's Knights (47) score 155 hits.
Dragonic Guard (35) score 17 hits.
Total hits suffered: Attackers: 3151, Defenders: 893

Triia's Legacy (67) take 99 hits in close combat, which cause 2 casualties.
Easy Company (3) take 816 hits in close combat, which cause 11 casualties, wiping the unit out.
Garn of Abington has been wounded.
Azgard (71) take 191 hits in close combat, which cause 6 casualties, wiping the unit out.
Rolling Stones SFP (36) take 145 hits in close combat, which cause 4 casualties, wiping the unit out.
Deadly Blades (58) take 60 hits in close combat, which cause 1 casualties.
Dajeli Rogues (62) take 96 hits in close combat, which cause 4 casualties.
PathRiders (66) take 69 hits in close combat, which cause 2 casualties.
Apollon Guard (54) take 71 hits in close combat, which cause 2 casualties.
ExpendableRaiders (63) take 38 hits in close combat, which cause 1 casualties.
Pikemen of Da One (19) take 927 hits in close combat, which cause 31 casualties, making the unit retreat from the battlefield. One RedSpan banner is lost.
Leonard, High Marshal of RedSpan has been killed.
Tara Imperial Left Wing (38) take 44 hits in close combat, which cause 1 casualties.
Herumor's Elite Haradrim (45) take 32 hits in close combat, which cause 1 casualties.
Darkstalker's Archers (32) take 48 hits in close combat, which cause 1 casualties.
Schwarze Seelen (26) take 354 hits in close combat, which cause 7 casualties. 2 Abington banners fall.
Gardorians (28) take 660 hits in close combat, which cause 21 casualties.
Zopyros' Might (11) take 394 hits in close combat, which cause 11 casualties, causing panicked flight among the survivors.
Total casualties: 81 attackers, 25 defenders

Turn No. 7

     59 (26-I)
58 (7-I)
54 (11-I)
53 (28-I)
49 (4-I)
48 (29-I)
61 (14-I)
62 (1-A)
74 (2-C)
73 (8-I)
32 (23-A)
68 (16-I)
67 (9-A)
66 (1-C)
64 (18-I)
63 (18-C)
47 (23-I)
26 (5-S)
33 (30-I)
35 (4-A)
45 (52-I)
41 (4-I)
40 (1-I)
44 (10-A)
31 (2-C)
38 (10-I)
28 (37-I)
52 (1-A)
72 (5-A)
57 (6-A)
55 (2-A)
50 (30-A)
65 (22-A)
43 (15-A)
42 (27-A)
   

Red Band Archers (42) hold their fire.
Godoryu Archers (72) have no viable target and wait for one to appear.
Red Hand's Men (55) hold their fire.
Rogue Marksmen (57) move closer to get better shots.
Tara's Trickshots (50) hold their fire.
Bakudo Guardians (52) have no viable target and wait for one to appear.
Skeet (43) move closer to get better shots.
Silver arrows (65) hold their fire.

Close Combat:
3 Falasan banners are visible in the melee.
12 Darka banners are visible in the melee.
1 Tara banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
machine heads (41) score 50 hits.
Men in a war (48) score 200 hits.
Triia's Legacy (67) score 54 hits.
Tara Imperial Left Wing (38) score 63 hits.
Shadow Guards (53) score 144 hits.
Dajeli Rogues (62) score 7 hits.
Luke's Knights (47) score 149 hits.
inkkarit (44) score 86 hits.
Deadly Blades (58) score 41 hits.
Mananan's Marauders (31) score 66 hits.
Herumor's Elite Haradrim (45) score 548 hits.
PathRiders (66) score 23 hits.
Gardorians (28) score 272 hits.
Undeadly's (73) score 49 hits.
Hawsekarls (61) score 182 hits.
† Legion Dogs † (64) score 106 hits.
Shouten Gaurd (40) score 9 hits.
Pathetic Bunch (33) score 168 hits.
ExpendableRaiders (63) score 149 hits.
Darkstalker's Archers (32) score 111 hits.
Knights of the Frost (74) score 75 hits.
Heavy Infantry (68) score 99 hits.
Schwarze Seelen (26) score 134 hits.
Dragonic Guard (35) score 17 hits.
Apollon Guard (54) score 167 hits.
Delphin Guard (49) score 71 hits.
Bringers of DEATH (59) score 298 hits.
Total hits suffered: Attackers: 1381 (2932 before overkill), Defenders: 406

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

machine heads (41) take 90 hits in close combat, which cause 4 casualties, wiping the unit out.
Men in a war (48) take 54 hits in close combat, which cause 2 casualties.
Triia's Legacy (67) take 48 hits in close combat, which cause 1 casualties.
Tara Imperial Left Wing (38) take 39 hits in close combat, which cause 1 casualties.
Shadow Guards (53) take 65 hits in close combat, which cause 2 casualties.
Dajeli Rogues (62) take 36 hits in close combat, which cause 1 casualties, wiping the unit out.
Eurmerric of Tara has been wounded.
Luke's Knights (47) take 24 hits in close combat, which cause 1 casualties.
inkkarit (44) take 18 hits in close combat. No casualties.
Deadly Blades (58) take 32 hits in close combat, which cause 1 casualties.
Gardorians (28) take 1212 hits in close combat, which cause 37 casualties, wiping the unit out.
Sir Redrum, Duke of Barad Gardor, Marshal of the army of Barad Gardor has been wounded.
Schwarze Seelen (26) take 169 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors.
Total casualties: 40 attackers, 13 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 29 %.

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