Obia'Syela/The Great Battle of Avengmil

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Battle in Avengmil

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AUndead Army(Undead)(rogue)10 otherline  570
2AUndead Army(Undead)(rogue)22 otherline  928
3AUndead Army(Undead)(rogue)125 otherline  4795
4AUndead Army(Undead)(rogue)15 otherline  630
5AUndead Horde(Undead)(rogue)32 otherline  1243
6AUndead Horde(Undead)(rogue)45 otherline  1385
7AUndead Horde(Undead)(rogue)58 otherline  2188
8AUndead Horde(Undead)(rogue)20 otherline  843
9AUndead Horde(Undead)(rogue)495 otherline  8093
10AUndead Horde(Undead)(rogue)38 otherline  1683
11AUndead Horde(Undead)(rogue)11 otherline  463
12AUndead Horde(Undead)(rogue)43 otherline  1183
13AUndead Horde(Undead)(rogue)26 otherline  738
14AUndead Horde(Undead)(rogue)47 otherline  1215
15AUndead Horde(Undead)(rogue)25 otherline  870
16AUndead Horde(Undead)(rogue)27 otherline  928
17AUndead Horde(Undead)(rogue)30 otherline  1080
18AUndead Horde(Undead)(rogue)57 otherline  2085
19AUndead Horde(Undead)(rogue)22 otherline  835
20AUndead Horde(Undead)(rogue)37 otherline  1093
21AUndead Horde(Undead)(rogue)67 otherline  1720
22AUndead Horde(Undead)(rogue)27 otherline  908
23AUndead Horde(Undead)(rogue)30 otherline  1008
24AUndead Horde(Undead)(rogue)3 otherline  170
25AUndead Horde(Undead)(rogue)21 otherline  600
26AUndead Horde(Undead)(rogue)149 otherline  4163
27AUndead Horde(Undead)(rogue)18 otherline  605
28AUndead Horde(Undead)(rogue)24 otherline  1130
29AUndead Horde(Undead)(rogue)21 otherline  848
30AUndead Horde(Undead)(rogue)24 otherline  763
31AUndead Horde(Undead)(rogue)58 otherline  2063
32AUndead Horde(Undead)(rogue)55 otherline  1448
33DAthol infantryJorvikObia'Syela21 Infline  373
34DAvengmil Hunters(militia/guard unit)Obia'Syela31 Infline  332
35DDark rainTomObia'Syela34 Archline  520
36DDoomguard(militia/guard unit)Obia'Syela22 Archline  341
37DDoppelsöldnersAdolphusObia'Syela36 Infline  566
38DFlight of the CrowsMercyObia'Syela21 Archline  359
39DFor Tutorials Guards(militia/guard unit)Obia'Syela20 Infline  254
40DForest Hunters(militia/guard unit)Obia'Syela35 Infline  351
41DGalar Valor(militia/guard unit)Obia'Syela73 Infline  628
42DGottfried GuardsRadzikObia'Syela53 Archline  763
43DGuards of nosgothRazielObia'Syela76 Archline  808
44DGuards of zaffon(militia/guard unit)Obia'Syela13 Archline  265
45DHalfbreed WarriorsErasmusObia'Syela55 Archline  735
46DHeretic's Doom(militia/guard unit)Obia'Syela29 Archline  391
47DHoly Valk'yrja of Obia'SyelaJanisObia'Syela60 Archline  794
48DInquisitorial GuardMauraObia'Syela69 Infbox  908
49DJenassaryJenasObia'Syela39 Infbox  710
50DKe-ke-ke-ke-ke(militia/guard unit)Obia'Syela15 Archline  278
51DNight StalkersJessicaObia'Syela25 Archline  481
52DPavus GuardLucreziaObia'Syela39 Archline  427
53DProtectors of the LightBoltganObia'Syela80 Archline  1137
54DRahien SoreiJhedaObia'Syela60 Archline  766
55DScarlet Fox CorsairsAntoniaObia'Syela51 Infbox  670
56DShield of Faith(militia/guard unit)Obia'Syela36 Infline  359
57DShield of Faith(militia/guard unit)Obia'Syela45 Infbox  398
58DShield of ObeahErheasObia'Syela123 Archline  1264
59Dthe Arrows of Inquisition(militia/guard unit)Obia'Syela32 Archline  463
60DThe Ears of KyeArteriusObia'Syela35 Archline  464
61DThe Iron LegionVahanianObia'Syela50 Infbox  752
62DThe Mark of BedlamAstrosObia'Syela53 Infbox  816
63DVilanova GuardSadonaObia'Syela48 Archline  729


Total:
32 attackers (1682 other)
31 defenders (559 Inf, 820 Arch)
Total combat strengths: 48274 vs. 18102

The region owner Obia'Syela and their allies defend.
The (rogue) troops attack because they are at war with Obia'Syela.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Motte and Bailey (2).

Grand Templar Vahanian Blint is spotted wearing the Dunbor's Drinking Horn of Overlord.
Boltgan Starck, Count of Cjelegy, Marshal of the Enlightenment takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  2 (22-U)
3 (125-U)
6 (45-U)
13 (26-U)
16 (27-U)
18 (57-U)
26 (149-U)
28 (24-U)
1 (10-U)
5 (32-U)
9 (495-U)
11 (11-U)
14 (47-U)
15 (25-U)
17 (30-U)
19 (22-U)
25 (21-U)
30 (24-U)
4 (15-U)
7 (58-U)
8 (20-U)
10 (38-U)
12 (43-U)
20 (37-U)
21 (67-U)
22 (27-U)
23 (30-U)
24 (3-U)
27 (18-U)
29 (21-U)
31 (58-U)
32 (55-U)
 33 (21-I)
35 (34-A)
37 (36-I)
42 (53-A)
45 (55-A)
47 (60-A)
48 (69-I)
49 (39-I)
51 (25-A)
52 (39-A)
53 (80-A)
54 (60-A)
55 (51-I)
58 (123-A)
60 (35-A)
61 (50-I)
62 (53-I)
63 (48-A)
34 (31-I)
36 (22-A)
38 (21-A)
39 (20-I)
40 (35-I)
41 (73-I)
43 (76-A)
44 (13-A)
46 (29-A)
50 (15-A)
56 (36-I)
57 (45-I)
59 (32-A)
   


Flight of the Crows (38) fire on Undead Horde (7), scoring 146 hits.
Ke-ke-ke-ke-ke (50) fire on Undead Horde (31), scoring 58 hits.
Holy Valk'yrja of Obia'Syela (47) fire on Undead Horde (31), scoring 334 hits.
Doomguard (36) fire on Undead Horde (7), scoring 116 hits.
Protectors of the Light (53) fire on Undead Horde (21), scoring 788 hits.
Pavus Guard (52) fire on Undead Horde (10), scoring 255 hits.
Heretic's Doom (46) fire on Undead Horde (7), scoring 191 hits.
Dark rain (35) fire on Undead Horde (32), scoring 422 hits.
Guards of zaffon (44) fire on Undead Horde (7), scoring 96 hits.
Gottfried Guards (42) fire on Undead Horde (31), scoring 334 hits.
Halfbreed Warriors (45) fire on Undead Horde (12), scoring 310 hits.
Night Stalkers (51) fire on Undead Horde (10), scoring 354 hits.
The Ears of Kye (60) fire on Undead Horde (20), scoring 312 hits.
Rahien Sorei (54) fire on Undead Horde (7), scoring 379 hits.
Shield of Obeah (58) fire on Undead Horde (23), scoring 957 hits.
Guards of nosgoth (43) fire on Undead Horde (22), scoring 327 hits.
Vilanova Guard (63) fire on Undead Horde (29), scoring 302 hits.
the Arrows of Inquisition (59) fire on Undead Horde (8), scoring 127 hits.
Total ranged hits suffered: Attackers: 5808, Defenders: 0
Scarlet Fox Corsairs (55) leave the fortification, attacking the enemy.
Undead Horde (20), Undead Horde (23), Undead Horde (29), Undead Horde (17), Undead Horde (7), Undead Horde (8), Undead Horde (6), Undead Horde (15), Undead Horde (26), Undead Horde (21), Undead Horde (27), Undead Horde (13), Undead Horde (31), Undead Army (1), Undead Horde (18), Undead Horde (28), Undead Horde (5), Undead Horde (9), Undead Horde (10), Undead Army (3), Undead Horde (19), Undead Army (4), Undead Horde (11), Undead Army (2), Undead Horde (32), Undead Horde (16), Undead Horde (24), Undead Horde (30), Undead Horde (12), Undead Horde (25), Undead Horde (14) and Undead Horde (22) advance towards the enemy.
Galar Valor (41), Shield of Faith (56), Avengmil Hunters (34), Shield of Faith (57), For Tutorials Guards (39) and Forest Hunters (40) move forward to take up positions at the outer wall.
The Mark of Bedlam (62), Athol infantry (33), Doppelsöldners (37), The Iron Legion (61), Inquisitorial Guard (48) and Jenassary (49) hold their positions at the outer wall, waiting for the attack.
Undead Horde (21), Undead Horde (27), Undead Horde (31), Undead Horde (10), Undead Army (4), Undead Horde (32), Undead Horde (12) and Undead Horde (22) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
3 Obia'Syela banners are visible in the melee.
Undead Horde (20) score 545 hits on Scarlet Fox Corsairs (55).
Undead Horde (23) score 623 hits on Scarlet Fox Corsairs (55).
Scarlet Fox Corsairs (55) score 11 hits on Undead Horde (24).
Scarlet Fox Corsairs (55) score 54 hits on Undead Horde (29).
Scarlet Fox Corsairs (55) score 98 hits on Undead Horde (23).
Scarlet Fox Corsairs (55) score 208 hits on Undead Horde (7).
Scarlet Fox Corsairs (55) score 95 hits on Undead Horde (20).
Scarlet Fox Corsairs (55) score 53 hits on Undead Horde (8).
Undead Horde (29) score 572 hits on Scarlet Fox Corsairs (55).
Undead Horde (7) score 1731 hits on Scarlet Fox Corsairs (55).
Undead Horde (8) score 792 hits on Scarlet Fox Corsairs (55).
Undead Horde (24) score 94 hits on Scarlet Fox Corsairs (55).
Total close combat hits suffered: Attackers: 519, Defenders: 4357

Undead Horde (20) take 360.2 hits (95 in close combat, 265.2 from archer fire), which cause 9 casualties.
Undead Horde (23) take 911.45 hits (98 in close combat, 813.45 from archer fire), which cause 19 casualties.
Scarlet Fox Corsairs (55) take 4357 hits in close combat, which cause 51 casualties, wiping the unit out.
Undead Horde (29) take 310.7 hits (54 in close combat, 256.7 from archer fire), which cause 6 casualties.
Undead Horde (7) take 996.8 hits (208 in close combat, 788.8 from archer fire), which cause 16 casualties.
Undead Horde (8) take 160.95 hits (53 in close combat, 107.95 from archer fire), which cause 3 casualties.
Undead Horde (21) take 669.8 hits from archer fire, which cause 17 casualties.
Undead Horde (31) take 617.1 hits from archer fire, which cause 15 casualties.
Undead Horde (10) take 517.65 hits from archer fire, which cause 10 casualties.
Undead Horde (32) take 358.7 hits from archer fire, which cause 7 casualties.
Undead Horde (24) take 11 hits in close combat. No casualties.
Undead Horde (12) take 263.5 hits from archer fire, which cause 6 casualties.
Undead Horde (22) take 277.95 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 5455.8 (519 from close combat and 4936.8 from ranged), Defenders: 4357 (4357 from close combat and 0 from ranged)
Total casualties: 115 attackers, 51 defenders

Turn No. 2

   2 (22-U)
3 (125-U)
6 (45-U)
13 (26-U)
16 (27-U)
18 (57-U)
26 (149-U)
28 (24-U)
1 (10-U)
5 (32-U)
9 (495-U)
11 (11-U)
14 (47-U)
15 (25-U)
17 (30-U)
19 (22-U)
25 (21-U)
30 (24-U)
4 (15-U)
7 (42-U)
8 (17-U)
10 (28-U)
12 (37-U)
20 (28-U)
21 (50-U)
22 (20-U)
23 (11-U)
24 (3-U)
27 (18-U)
29 (15-U)
31 (43-U)
32 (48-U)
33 (21-I)
34 (31-I)
35 (34-A)
37 (36-I)
39 (20-I)
40 (35-I)
41 (73-I)
42 (53-A)
45 (55-A)
47 (60-A)
48 (69-I)
49 (39-I)
51 (25-A)
52 (39-A)
53 (80-A)
54 (60-A)
56 (36-I)
57 (45-I)
58 (123-A)
60 (35-A)
61 (50-I)
62 (53-I)
63 (48-A)
36 (22-A)
38 (21-A)
43 (76-A)
44 (13-A)
46 (29-A)
50 (15-A)
59 (32-A)
   


Guards of nosgoth (43) fire on Undead Horde (7), scoring 397 hits.
Flight of the Crows (38) fire on Undead Horde (31), scoring 171 hits.
Pavus Guard (52) fire on Undead Horde (21), scoring 136 hits.
Guards of zaffon (44) fire on Undead Horde (10), scoring 116 hits.
Shield of Obeah (58) fire on Undead Horde (32), scoring 624 hits.
Protectors of the Light (53) fire on Undead Horde (31), scoring 732 hits.
the Arrows of Inquisition (59) fire on Undead Horde (21), scoring 224 hits.
Holy Valk'yrja of Obia'Syela (47) fire on Undead Horde (10), scoring 327 hits.
Rahien Sorei (54) fire on Undead Horde (12), scoring 630 hits.
The Ears of Kye (60) fire on Undead Horde (7), scoring 232 hits.
Halfbreed Warriors (45) fire on Undead Horde (20), scoring 359 hits.
Dark rain (35) fire on Undead Horde (8), scoring 249 hits.
Heretic's Doom (46) fire on Undead Horde (22), scoring 226 hits.
Doomguard (36) fire on Undead Army (4), scoring 221 hits.
Ke-ke-ke-ke-ke (50) fire on Undead Horde (29), scoring 89 hits.
Night Stalkers (51) fire on Undead Horde (27), scoring 275 hits.
Vilanova Guard (63) fire on Undead Horde (21), scoring 498 hits.
Gottfried Guards (42) fire on Undead Horde (29), scoring 442 hits.
Total ranged hits suffered: Attackers: 5948, Defenders: 0
Undead Horde (29) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (27) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (8) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (24) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (22) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (7) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (21) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (4) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (20) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (31) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (10) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (32) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (12) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (23) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (11), Undead Horde (26), Undead Horde (19), Undead Horde (17), Undead Horde (6), Undead Horde (13), Undead Horde (14), Undead Army (3), Undead Horde (18), Undead Horde (25), Undead Horde (15), Undead Horde (16), Undead Horde (30), Undead Horde (9), Undead Horde (28), Undead Army (1), Undead Horde (5) and Undead Army (2) advance towards the enemy.
Forest Hunters (40) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
7 Obia'Syela banners are visible in the melee.
Forest Hunters (40) score 290 hits on Undead Horde (29).
Undead Horde (29) score 176 hits on Forest Hunters (40).
Undead Horde (27) score 24 hits on Avengmil Hunters (34).
Undead Horde (27) score 121 hits on Shield of Obeah (58).
Undead Horde (8) score 197 hits on Protectors of the Light (53).
Undead Horde (24) score 11 hits on For Tutorials Guards (39).
Undead Horde (24) score 16 hits on Pavus Guard (52).
Shield of Faith (57) score 241 hits on Undead Horde (31).
Pavus Guard (52) score 27 hits on Undead Horde (24) (65 before overkill).
Undead Horde (22) score 124 hits on Holy Valk'yrja of Obia'Syela (47).
The Iron Legion (61) score 559 hits on Undead Horde (10).
Shield of Obeah (58) score 244 hits on Undead Horde (27).
For Tutorials Guards (39) score 60 hits on Undead Horde (24) (146 before overkill).
The Mark of Bedlam (62) score 614 hits on Undead Horde (21).
Protectors of the Light (53) score 225 hits on Undead Horde (8).
Undead Horde (7) score 38 hits on Galar Valor (41).
Undead Horde (7) score 8 hits on Athol infantry (33).
Holy Valk'yrja of Obia'Syela (47) score 133 hits on Undead Horde (22).
Rahien Sorei (54) score 128 hits on Undead Horde (12).
Undead Horde (21) score 231 hits on The Mark of Bedlam (62).
Undead Army (4) score 56 hits on Dark rain (35).
Undead Army (4) score 100 hits on Halfbreed Warriors (45).
Undead Horde (20) score 39 hits on Shield of Faith (56).
Undead Horde (20) score 96 hits on Inquisitorial Guard (48).
Undead Horde (31) score 37 hits on Shield of Faith (57).
The Ears of Kye (60) score 72 hits on Undead Horde (23).
Halfbreed Warriors (45) score 158 hits on Undead Army (4).
Dark rain (35) score 87 hits on Undead Army (4).
Athol infantry (33) score 243 hits on Undead Horde (7).
Undead Horde (10) score 17 hits on The Iron Legion (61).
Undead Horde (10) score 11 hits on Night Stalkers (51).
Avengmil Hunters (34) score 286 hits on Undead Horde (27).
Galar Valor (41) score 403 hits on Undead Horde (7).
Inquisitorial Guard (48) score 836 hits on Undead Horde (20).
Shield of Faith (56) score 316 hits on Undead Horde (20).
Undead Horde (32) score 156 hits on Jenassary (49).
Undead Horde (32) score 143 hits on Doppelsöldners (37).
Jenassary (49) score 427 hits on Undead Horde (32).
Doppelsöldners (37) score 463 hits on Undead Horde (32).
Night Stalkers (51) score 91 hits on Undead Horde (10).
Undead Horde (12) score 88 hits on Rahien Sorei (54).
Undead Horde (12) score 62 hits on Vilanova Guard (63).
Vilanova Guard (63) score 115 hits on Undead Horde (12).
Gottfried Guards (42) score 155 hits on Undead Horde (23).
Undead Horde (23) score 62 hits on Gottfried Guards (42).
Undead Horde (23) score 34 hits on The Ears of Kye (60).
Total close combat hits suffered: Attackers: 6173 (6297 before overkill), Defenders: 1847

Forest Hunters (40) take 148 hits in close combat (reduced due to fortifications), which cause 10 casualties.
Undead Horde (29) take 741.35 hits (290 in close combat, 451.35 from archer fire), which cause 14 casualties, throwing them back from the fortifications.
Undead Horde (27) take 763.75 hits (530 in close combat, 233.75 from archer fire), which cause 18 casualties, wiping the unit out.
Undead Horde (8) take 436.65 hits (225 in close combat, 211.65 from archer fire), which cause 7 casualties, throwing them back from the fortifications, causing another 1 casualties.
Undead Horde (24) take 87 hits in close combat, which cause 3 casualties, wiping the unit out.
Shield of Faith (57) take 31 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Pavus Guard (52) take 13 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (22) take 325.1 hits (133 in close combat, 192.1 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
The Iron Legion (61) take 14 hits in close combat (reduced due to fortifications). No casualties.
Shield of Obeah (58) take 102 hits in close combat (reduced due to fortifications), which cause 2 casualties.
For Tutorials Guards (39) take 9 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Mark of Bedlam (62) take 194 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Protectors of the Light (53) take 166 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Boltgan Starck, Count of Cjelegy, Marshal of the Enlightenment has been wounded by Undead Horde (8).
Undead Horde (7) take 1180.65 hits (646 in close combat, 534.65 from archer fire), which cause 19 casualties, throwing them back from the fortifications.
Holy Valk'yrja of Obia'Syela (47) take 104 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Rahien Sorei (54) take 74 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Undead Horde (21) take 1343.3 hits (614 in close combat, 729.3 from archer fire), which cause 33 casualties, throwing them back from the fortifications, causing another 2 casualties.
Undead Army (4) take 432.85 hits (245 in close combat, 187.85 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
Undead Horde (20) take 1457.15 hits (1152 in close combat, 305.15 from archer fire), which cause 28 casualties, wiping the unit out.
Undead Horde (31) take 1008.55 hits (241 in close combat, 767.55 from archer fire), which cause 24 casualties, throwing them back from the fortifications.
The Ears of Kye (60) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Halfbreed Warriors (45) take 84 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Dark rain (35) take 47 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Athol infantry (33) take 7 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (10) take 1026.55 hits (650 in close combat, 376.55 from archer fire), which cause 19 casualties, throwing them back from the fortifications, causing another 1 casualties.
Avengmil Hunters (34) take 20 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Galar Valor (41) take 32 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Inquisitorial Guard (48) take 81 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Shield of Faith (56) take 33 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Undead Horde (32) take 1420.4 hits (890 in close combat, 530.4 from archer fire), which cause 29 casualties, throwing them back from the fortifications.
Jenassary (49) take 131 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Doppelsöldners (37) take 120 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Night Stalkers (51) take 9 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (12) take 778.5 hits (243 in close combat, 535.5 from archer fire), which cause 19 casualties, throwing them back from the fortifications, causing another 1 casualties.
Vilanova Guard (63) take 52 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Gottfried Guards (42) take 52 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (23) take 227 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Total hits suffered: Attackers: 11228.8 (6173 from close combat and 5055.8 from ranged), Defenders: 1552 (1552 from close combat and 0 from ranged)
Total casualties: 239 attackers, 47 defenders

Turn No. 3

    2 (22-U)
3 (125-U)
6 (45-U)
13 (26-U)
16 (27-U)
18 (57-U)
26 (149-U)
28 (24-U)
1 (10-U)
4 (7-U)
5 (32-U)
7 (23-U)
8 (9-U)
9 (495-U)
10 (8-U)
11 (11-U)
12 (17-U)
14 (47-U)
15 (25-U)
17 (30-U)
19 (22-U)
21 (15-U)
22 (12-U)
23 (6-U)
25 (21-U)
29 (1-U)
30 (24-U)
31 (19-U)
32 (19-U)
33 (21-I)
34 (30-I)
35 (33-A)
37 (33-I)
39 (19-I)
40 (25-I)
41 (71-I)
42 (52-A)
45 (53-A)
47 (57-A)
48 (68-I)
49 (37-I)
51 (24-A)
52 (38-A)
53 (76-A)
54 (58-A)
56 (34-I)
57 (43-I)
58 (121-A)
60 (34-A)
61 (50-I)
62 (49-I)
63 (47-A)
36 (22-A)
38 (21-A)
43 (76-A)
44 (13-A)
46 (29-A)
50 (15-A)
59 (32-A)
   


Dark rain (35) fire on Undead Horde (9), scoring 265 hits.
Vilanova Guard (63) fire on Undead Horde (9), scoring 349 hits.
Ke-ke-ke-ke-ke (50) fire on Undead Horde (9), scoring 105 hits.
Protectors of the Light (53) fire on Undead Horde (9), scoring 674 hits.
Rahien Sorei (54) fire on Undead Horde (9), scoring 584 hits.
Night Stalkers (51) fire on Undead Horde (9), scoring 374 hits.
Guards of nosgoth (43) fire on Undead Horde (9), scoring 660 hits.
Pavus Guard (52) fire on Undead Horde (5), scoring 189 hits.
Gottfried Guards (42) fire on Undead Horde (14), scoring 549 hits.
Flight of the Crows (38) fire on Undead Horde (17), scoring 145 hits.
the Arrows of Inquisition (59) fire on Undead Horde (7), scoring 185 hits.
The Ears of Kye (60) fire on Undead Horde (5), scoring 170 hits.
Heretic's Doom (46) fire on Undead Horde (15), scoring 305 hits.
Guards of zaffon (44) fire on Undead Horde (19), scoring 157 hits.
Shield of Obeah (58) fire on Undead Horde (17), scoring 859 hits.
Halfbreed Warriors (45) fire on Undead Horde (30), scoring 524 hits.
Doomguard (36) fire on Undead Horde (31), scoring 191 hits.
Holy Valk'yrja of Obia'Syela (47) fire on Undead Horde (25), scoring 262 hits.
Total ranged hits suffered: Attackers: 6547, Defenders: 0
Undead Army (1) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (30) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (11) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (12) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (7) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (15) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (19) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (8) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (23) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (14) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (9) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (17) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (32) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (10) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (31) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (29) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (21) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (4) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (22) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (5) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (25) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (16), Undead Horde (26), Undead Army (2), Undead Horde (18), Undead Horde (6), Undead Army (3), Undead Horde (13) and Undead Horde (28) advance towards the enemy.


Close Combat (Defender Line 1):
7 Obia'Syela banners are visible in the melee.
Undead Army (1) score 2 hits on Forest Hunters (40).
Undead Army (1) score 6 hits on Inquisitorial Guard (48).
Undead Horde (30) score 123 hits on Avengmil Hunters (34).
Undead Horde (11) score 90 hits on Protectors of the Light (53).
Dark rain (35) score 93 hits on Undead Horde (8).
Undead Horde (12) score 79 hits on For Tutorials Guards (39).
Vilanova Guard (63) score 142 hits on Undead Horde (22).
Avengmil Hunters (34) score 343 hits on Undead Horde (30).
For Tutorials Guards (39) score 163 hits on Undead Horde (12).
Undead Horde (7) score 23 hits on Holy Valk'yrja of Obia'Syela (47).
Undead Horde (15) score 162 hits on Galar Valor (41).
Undead Horde (19) score 131 hits on The Mark of Bedlam (62).
Protectors of the Light (53) score 106 hits on Undead Horde (11) (184 before overkill).
Undead Horde (8) score 113 hits on Dark rain (35).
Undead Horde (23) score 40 hits on Shield of Faith (56).
Rahien Sorei (54) score 163 hits on Undead Horde (32).
Night Stalkers (51) score 104 hits on Undead Horde (31).
Undead Horde (14) score 181 hits on Shield of Faith (57).
Inquisitorial Guard (48) score 654 hits on Undead Army (1) (708 before overkill).
Pavus Guard (52) score 7 hits on Undead Horde (29) (55 before overkill).
Gottfried Guards (42) score 115 hits on Undead Horde (10) (184 before overkill).
Shield of Faith (56) score 189 hits on Undead Horde (23) (249 before overkill).
Undead Horde (9) score 926 hits on The Iron Legion (61) (2288 before overkill).
The Ears of Kye (60) score 86 hits on Undead Horde (21).
Undead Horde (17) score 266 hits on Jenassary (49).
Undead Horde (32) score 105 hits on Rahien Sorei (54).
Forest Hunters (40) score 183 hits on Undead Army (1) (198 before overkill).
Undead Horde (10) score 6 hits on Gottfried Guards (42).
Undead Horde (31) score 269 hits on Night Stalkers (51).
Athol infantry (33) score 344 hits on Undead Horde (25).
Shield of Faith (57) score 307 hits on Undead Horde (14).
Undead Horde (29) score 11 hits on Halfbreed Warriors (45).
Undead Horde (29) score 5 hits on Pavus Guard (52).
Undead Horde (21) score 78 hits on The Ears of Kye (60).
Jenassary (49) score 388 hits on Undead Horde (17).
Doppelsöldners (37) score 339 hits on Undead Horde (5).
Undead Army (4) score 65 hits on Shield of Obeah (58).
Undead Horde (22) score 71 hits on Vilanova Guard (63).
The Iron Legion (61) score 732 hits on Undead Horde (9).
Galar Valor (41) score 520 hits on Undead Horde (15).
Shield of Obeah (58) score 65 hits on Undead Army (4) (256 before overkill).
The Mark of Bedlam (62) score 675 hits on Undead Horde (19).
Halfbreed Warriors (45) score 18 hits on Undead Horde (29) (133 before overkill).
Undead Horde (5) score 345 hits on Doppelsöldners (37).
Undead Horde (25) score 108 hits on Athol infantry (33).
Holy Valk'yrja of Obia'Syela (47) score 132 hits on Undead Horde (7).
Total close combat hits suffered: Attackers: 5868 (6498 before overkill), Defenders: 3205 (4567 before overkill)

Undead Army (1) take 837 hits in close combat, which cause 10 casualties, wiping the unit out.
Undead Horde (30) take 788.4 hits (343 in close combat, 445.4 from archer fire), which cause 18 casualties, throwing them back from the fortifications.
Undead Horde (11) take 106 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Dark rain (35) take 95 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Undead Horde (12) take 163 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Vilanova Guard (63) take 60 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Avengmil Hunters (34) take 103 hits in close combat (reduced due to fortifications), which cause 7 casualties.
For Tutorials Guards (39) take 66 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Undead Horde (7) take 289.25 hits (132 in close combat, 157.25 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
Undead Horde (15) take 779.25 hits (520 in close combat, 259.25 from archer fire), which cause 16 casualties, throwing them back from the fortifications.
Undead Horde (19) take 808.45 hits (675 in close combat, 133.45 from archer fire), which cause 18 casualties, throwing them back from the fortifications, causing another 1 casualties.
Protectors of the Light (53) take 76 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Undead Horde (8) take 93 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Undead Horde (23) take 189 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Rahien Sorei (54) take 88 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Night Stalkers (51) take 226 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Undead Horde (14) take 773.65 hits (307 in close combat, 466.65 from archer fire), which cause 19 casualties, throwing them back from the fortifications.
Inquisitorial Guard (48) take 5 hits in close combat (reduced due to fortifications). No casualties.
Pavus Guard (52) take 4 hits in close combat (reduced due to fortifications). No casualties.
Gottfried Guards (42) take 5 hits in close combat (reduced due to fortifications). No casualties.
Shield of Faith (56) take 34 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Undead Horde (9) take 3291.35 hits (732 in close combat, 2559.35 from archer fire), which cause 69 casualties, throwing them back from the fortifications.
The Ears of Kye (60) take 66 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Undead Horde (17) take 1241.4 hits (388 in close combat, 853.4 from archer fire), which cause 30 casualties, wiping the unit out.
Undead Horde (32) take 163 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Forest Hunters (40) take 2 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (10) take 115 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Undead Horde (31) take 266.35 hits (104 in close combat, 162.35 from archer fire), which cause 6 casualties, throwing them back from the fortifications, causing another 1 casualties.
Athol infantry (33) take 91 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Shield of Faith (57) take 152 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Undead Horde (29) take 25 hits in close combat. No casualties, throwing them back from the fortifications.
Undead Horde (21) take 86 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
Jenassary (49) take 224 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Doppelsöldners (37) take 290 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Undead Army (4) take 65 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Undead Horde (22) take 142 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
The Iron Legion (61) take 778 hits in close combat (reduced due to fortifications), which cause 15 casualties.
Galar Valor (41) take 136 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Shield of Obeah (58) take 55 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Mark of Bedlam (62) take 110 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Halfbreed Warriors (45) take 9 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (5) take 644.15 hits (339 in close combat, 305.15 from archer fire), which cause 10 casualties, throwing them back from the fortifications.
Undead Horde (25) take 566.7 hits (344 in close combat, 222.7 from archer fire), which cause 13 casualties, throwing them back from the fortifications, causing another 1 casualties.
Holy Valk'yrja of Obia'Syela (47) take 19 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 11432.95 (5868 from close combat and 5564.95 from ranged), Defenders: 2694 (2694 from close combat and 0 from ranged)
Total casualties: 242 attackers, 74 defenders

Turn No. 4

     2 (22-U)
3 (125-U)
4 (6-U)
5 (22-U)
6 (45-U)
7 (18-U)
8 (8-U)
9 (426-U)
10 (6-U)
11 (8-U)
12 (13-U)
13 (26-U)
14 (28-U)
15 (9-U)
16 (27-U)
18 (57-U)
19 (3-U)
21 (12-U)
22 (8-U)
23 (2-U)
25 (7-U)
26 (149-U)
28 (24-U)
29 (1-U)
30 (6-U)
31 (12-U)
32 (16-U)
33 (19-I)
34 (23-I)
35 (30-A)
37 (27-I)
39 (15-I)
40 (25-I)
41 (65-I)
42 (52-A)
45 (53-A)
47 (56-A)
48 (68-I)
49 (33-I)
51 (19-A)
52 (38-A)
53 (74-A)
54 (56-A)
56 (32-I)
57 (34-I)
58 (120-A)
60 (32-A)
61 (35-I)
62 (47-I)
63 (46-A)
36 (22-A)
38 (21-A)
43 (76-A)
44 (13-A)
46 (29-A)
50 (15-A)
59 (32-A)
   


Protectors of the Light (53) fire on Undead Horde (9), scoring 711 hits.
Halfbreed Warriors (45) fire on Undead Horde (9), scoring 467 hits.
Ke-ke-ke-ke-ke (50) fire on Undead Horde (9), scoring 100 hits.
Shield of Obeah (58) fire on Undead Army (3), scoring 673 hits.
Heretic's Doom (46) fire on Undead Horde (9), scoring 233 hits.
Doomguard (36) fire on Undead Horde (9), scoring 277 hits.
Holy Valk'yrja of Obia'Syela (47) fire on Undead Horde (26), scoring 414 hits.
Guards of zaffon (44) fire on Undead Horde (9), scoring 156 hits.
Gottfried Guards (42) fire on Undead Army (3), scoring 521 hits.
Vilanova Guard (63) fire on Undead Horde (9), scoring 322 hits.
Rahien Sorei (54) fire on Undead Horde (26), scoring 329 hits.
Night Stalkers (51) fire on Undead Horde (9), scoring 261 hits.
Guards of nosgoth (43) fire on Undead Horde (26), scoring 532 hits.
the Arrows of Inquisition (59) fire on Undead Army (3), scoring 336 hits.
Pavus Guard (52) fire on Undead Horde (9), scoring 263 hits.
Dark rain (35) fire on Undead Horde (18), scoring 303 hits.
The Ears of Kye (60) fire on Undead Army (3), scoring 211 hits.
Flight of the Crows (38) fire on Undead Horde (26), scoring 169 hits.
Total ranged hits suffered: Attackers: 6278, Defenders: 0
Undead Horde (7) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (21) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (32) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (18) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (4) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (10) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (2) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (11) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (23) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (25) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (22) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (13) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (9) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (6) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (26) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (5) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (16) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (3) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (29) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (31) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (12) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (30) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (28) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (19) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (14) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (8) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (15) scale the fortifications (reduced combat effectiveness for this turn).


Close Combat (Defender Line 1):
7 Obia'Syela banners are visible in the melee.
Undead Horde (7) score 256 hits on Gottfried Guards (42).
Protectors of the Light (53) score 81 hits on Undead Horde (28).
Protectors of the Light (53) score 128 hits on Undead Horde (6).
Undead Horde (21) score 76 hits on The Ears of Kye (60).
Halfbreed Warriors (45) score 17 hits on Undead Horde (29) (142 before overkill).
Shield of Obeah (58) score 59 hits on Undead Horde (30) (257 before overkill).
Undead Horde (32) score 47 hits on Forest Hunters (40) (102 before overkill).
Undead Horde (18) score 727 hits on The Mark of Bedlam (62).
Undead Army (4) score 67 hits on Athol infantry (33).
Undead Horde (10) score 124 hits on For Tutorials Guards (39).
Undead Army (2) score 295 hits on Shield of Faith (57).
Jenassary (49) score 141 hits on Undead Horde (23) (528 before overkill).
Undead Horde (11) score 92 hits on Galar Valor (41).
Undead Horde (23) score 20 hits on Jenassary (49).
Undead Horde (25) score 34 hits on Rahien Sorei (54).
Undead Horde (22) score 63 hits on Holy Valk'yrja of Obia'Syela (47).
Holy Valk'yrja of Obia'Syela (47) score 62 hits on Undead Horde (22) (108 before overkill).
Undead Horde (13) score 102 hits on Avengmil Hunters (34).
Undead Horde (9) score 793 hits on Forest Hunters (40) (1732 before overkill).
The Mark of Bedlam (62) score 557 hits on Undead Horde (18).
Undead Horde (6) score 303 hits on Protectors of the Light (53).
Undead Horde (26) score 1151 hits on Dark rain (35).
For Tutorials Guards (39) score 135 hits on Undead Horde (10).
Undead Horde (5) score 223 hits on Night Stalkers (51).
Forest Hunters (40) score 173 hits on Undead Horde (9).
Forest Hunters (40) score 6 hits on Undead Horde (32).
Athol infantry (33) score 272 hits on Undead Army (4).
Gottfried Guards (42) score 130 hits on Undead Horde (7).
Vilanova Guard (63) score 164 hits on Undead Army (3).
Rahien Sorei (54) score 83 hits on Undead Horde (25) (166 before overkill).
Night Stalkers (51) score 89 hits on Undead Horde (5).
Undead Horde (16) score 219 hits on Dark rain (35).
Galar Valor (41) score 263 hits on Undead Horde (11) (526 before overkill).
Doppelsöldners (37) score 327 hits on Undead Horde (12).
Undead Army (3) score 128 hits on Vilanova Guard (63).
Pavus Guard (52) score 23 hits on Undead Horde (19) (70 before overkill).
Shield of Faith (57) score 232 hits on Undead Army (2).
Undead Horde (29) score 16 hits on Halfbreed Warriors (45).
Dark rain (35) score 15 hits on Undead Horde (16).
Dark rain (35) score 74 hits on Undead Horde (26).
Shield of Faith (56) score 114 hits on Undead Horde (15).
Shield of Faith (56) score 150 hits on Undead Horde (31).
Undead Horde (31) score 165 hits on Shield of Faith (56).
Inquisitorial Guard (48) score 795 hits on Undead Horde (14).
Undead Horde (12) score 74 hits on Doppelsöldners (37).
Undead Horde (30) score 46 hits on Shield of Obeah (58).
Avengmil Hunters (34) score 256 hits on Undead Horde (13).
Undead Horde (28) score 456 hits on Protectors of the Light (53).
Undead Horde (19) score 36 hits on Pavus Guard (52).
The Iron Legion (61) score 529 hits on Undead Horde (8).
The Ears of Kye (60) score 77 hits on Undead Horde (21).
Undead Horde (14) score 148 hits on Inquisitorial Guard (48).
Undead Horde (8) score 110 hits on The Iron Legion (61).
Undead Horde (15) score 78 hits on Shield of Faith (56).
Total close combat hits suffered: Attackers: 4952 (6101 before overkill), Defenders: 5849 (6843 before overkill)

Undead Horde (7) take 130 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Protectors of the Light (53) take 638 hits in close combat (reduced due to fortifications), which cause 14 casualties.
Boltgan Starck, Count of Cjelegy, Marshal of the Enlightenment has been wounded by Undead Horde (28).
Undead Horde (21) take 77 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Halfbreed Warriors (45) take 13 hits in close combat (reduced due to fortifications). No casualties.
Shield of Obeah (58) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (32) take 6 hits in close combat. No casualties, throwing them back from the fortifications, causing another 1 casualties.
Undead Horde (18) take 814.55 hits (557 in close combat, 257.55 from archer fire), which cause 16 casualties, throwing them back from the fortifications.
Undead Army (4) take 272 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Undead Horde (10) take 135 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Undead Army (2) take 232 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Jenassary (49) take 17 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (11) take 263 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
Undead Horde (23) take 141 hits in close combat, which cause 2 casualties, wiping the unit out.
Undead Horde (25) take 83 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Undead Horde (22) take 62 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Holy Valk'yrja of Obia'Syela (47) take 53 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Undead Horde (13) take 256 hits in close combat, which cause 7 casualties, throwing them back from the fortifications, causing another 1 casualties.
Undead Horde (9) take 2544.5 hits (173 in close combat, 2371.5 from archer fire), which cause 53 casualties, throwing them back from the fortifications.
The Mark of Bedlam (62) take 611 hits in close combat (reduced due to fortifications), which cause 12 casualties.
Undead Horde (6) take 128 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Undead Horde (26) take 1301.4 hits (74 in close combat, 1227.4 from archer fire), which cause 23 casualties, throwing them back from the fortifications.
For Tutorials Guards (39) take 104 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Undead Horde (5) take 89 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 1 casualties.
Forest Hunters (40) take 706 hits in close combat (reduced due to fortifications), which cause 25 casualties, wiping the unit out.
Athol infantry (33) take 56 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Gottfried Guards (42) take 215 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Vilanova Guard (63) take 108 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Rahien Sorei (54) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Night Stalkers (51) take 187 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield, 2 additional men get slaughtered during the retreat.
Undead Horde (16) take 15 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 1 casualties.
Galar Valor (41) take 77 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Doppelsöldners (37) take 62 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Army (3) take 1643.85 hits (164 in close combat, 1479.85 from archer fire), which cause 21 casualties, throwing them back from the fortifications.
Pavus Guard (52) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Shield of Faith (57) take 248 hits in close combat (reduced due to fortifications), which cause 15 casualties.
Undead Horde (29) take 17 hits in close combat. No casualties, throwing them back from the fortifications.
Dark rain (35) take 1151 hits in close combat (reduced due to fortifications), which cause 30 casualties, wiping the unit out.
Shield of Faith (56) take 204 hits in close combat (reduced due to fortifications), which cause 14 casualties.
Undead Horde (31) take 150 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Inquisitorial Guard (48) take 124 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Undead Horde (12) take 327 hits in close combat, which cause 8 casualties, throwing them back from the fortifications.
Undead Horde (30) take 59 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Avengmil Hunters (34) take 86 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Undead Horde (28) take 81 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 1 casualties.
Undead Horde (19) take 23 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
The Iron Legion (61) take 92 hits in close combat (reduced due to fortifications), which cause 2 casualties.
The Ears of Kye (60) take 64 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Arterius Kye, Knight of Athol Margos has been wounded by Undead Horde (21).
Undead Horde (14) take 795 hits in close combat, which cause 20 casualties, throwing them back from the fortifications, causing another 1 casualties.
Undead Horde (8) take 529 hits in close combat, which cause 8 casualties, wiping the unit out.
Undead Horde (15) take 114 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Total hits suffered: Attackers: 10288.3 (4952 from close combat and 5336.3 from ranged), Defenders: 4914 (4914 from close combat and 0 from ranged)
Total casualties: 205 attackers, 154 defenders

Turn No. 5

     2 (17-U)
3 (104-U)
4 (1-U)
5 (20-U)
6 (42-U)
7 (16-U)
9 (373-U)
10 (3-U)
11 (2-U)
12 (5-U)
13 (18-U)
14 (7-U)
15 (7-U)
16 (25-U)
18 (41-U)
19 (2-U)
21 (10-U)
22 (6-U)
25 (5-U)
26 (126-U)
28 (22-U)
29 (1-U)
30 (5-U)
31 (8-U)
32 (15-U)
33 (18-I)
34 (17-I)
37 (26-I)
39 (8-I)
41 (61-I)
42 (46-A)
45 (53-A)
47 (54-A)
48 (66-I)
49 (33-I)
52 (37-A)
53 (60-A)
54 (55-A)
56 (18-I)
57 (19-I)
58 (119-A)
60 (30-A)
61 (33-I)
62 (35-I)
63 (44-A)
36 (22-A)
38 (21-A)
43 (76-A)
44 (13-A)
46 (29-A)
50 (15-A)
59 (32-A)
   


the Arrows of Inquisition (59) fire on Undead Horde (9), scoring 204 hits.
Shield of Obeah (58) fire on Undead Horde (9), scoring 1063 hits.
The Ears of Kye (60) fire on Undead Horde (9), scoring 185 hits.
Gottfried Guards (42) fire on Undead Army (3), scoring 304 hits.
Flight of the Crows (38) fire on Undead Horde (9), scoring 239 hits.
Guards of zaffon (44) fire on Undead Horde (26), scoring 137 hits.
Protectors of the Light (53) fire on Undead Army (3), scoring 656 hits.
Pavus Guard (52) fire on Undead Horde (9), scoring 166 hits.
Ke-ke-ke-ke-ke (50) fire on Undead Horde (26), scoring 99 hits.
Rahien Sorei (54) fire on Undead Horde (26), scoring 374 hits.
Halfbreed Warriors (45) fire on Undead Horde (9), scoring 295 hits.
Guards of nosgoth (43) fire on Undead Horde (9), scoring 658 hits.
Holy Valk'yrja of Obia'Syela (47) fire on Undead Horde (26), scoring 478 hits.
Vilanova Guard (63) fire on Undead Army (3), scoring 327 hits.
Heretic's Doom (46) fire on Undead Army (3), scoring 236 hits.
Doomguard (36) fire on Undead Horde (26), scoring 164 hits.
Total ranged hits suffered: Attackers: 5585, Defenders: 0
Undead Horde (32) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (31) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (30) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (3) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (29) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (18) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (5) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (13) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (25) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (12) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (22) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (26) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (6) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (7) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (9) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (16) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (28) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (21) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (10) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (11) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (15) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (4) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (14) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (2) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (19) scale the fortifications (reduced combat effectiveness for this turn).


Close Combat (Defender Line 1):
7 Obia'Syela banners are visible in the melee.
Shield of Obeah (58) score 154 hits on Undead Horde (28) (203 before overkill).
The Ears of Kye (60) score 14 hits on Undead Horde (29) (83 before overkill).
Gottfried Guards (42) score 68 hits on Undead Horde (30) (153 before overkill).
Undead Horde (32) score 72 hits on Avengmil Hunters (34).
Undead Horde (31) score 9 hits on Protectors of the Light (53).
Undead Horde (30) score 43 hits on Gottfried Guards (42).
Undead Army (3) score 117 hits on Rahien Sorei (54).
Undead Horde (29) score 19 hits on The Ears of Kye (60).
For Tutorials Guards (39) score 114 hits on Undead Horde (22).
Undead Horde (18) score 512 hits on Protectors of the Light (53).
Protectors of the Light (53) score 138 hits on Undead Horde (18).
Protectors of the Light (53) score 26 hits on Undead Horde (31).
Pavus Guard (52) score 18 hits on Undead Horde (10) (55 before overkill).
Undead Horde (5) score 174 hits on Shield of Faith (56).
Undead Horde (13) score 69 hits on Shield of Faith (57).
Undead Horde (25) score 24 hits on Halfbreed Warriors (45).
Undead Horde (12) score 27 hits on Holy Valk'yrja of Obia'Syela (47).
Undead Horde (22) score 36 hits on For Tutorials Guards (39).
Athol infantry (33) score 347 hits on Undead Horde (9).
Inquisitorial Guard (48) score 77 hits on Undead Army (4) (729 before overkill).
Undead Horde (26) score 1089 hits on Galar Valor (41).
Undead Horde (6) score 229 hits on The Mark of Bedlam (62).
Undead Horde (7) score 13 hits on Galar Valor (41).
Galar Valor (41) score 43 hits on Undead Horde (7).
Galar Valor (41) score 387 hits on Undead Horde (26).
Undead Horde (9) score 372 hits on Athol infantry (33) (1637 before overkill).
Rahien Sorei (54) score 142 hits on Undead Army (3).
Undead Horde (16) score 162 hits on The Mark of Bedlam (62).
Halfbreed Warriors (45) score 45 hits on Undead Horde (25) (116 before overkill).
Undead Horde (28) score 18 hits on Shield of Obeah (58).
Shield of Faith (56) score 148 hits on Undead Horde (5).
Jenassary (49) score 108 hits on Undead Horde (11) (403 before overkill).
Holy Valk'yrja of Obia'Syela (47) score 42 hits on Undead Horde (12) (112 before overkill).
Undead Horde (21) score 74 hits on The Iron Legion (61).
Undead Horde (10) score 2 hits on Pavus Guard (52).
Undead Horde (11) score 29 hits on Jenassary (49).
Undead Horde (15) score 51 hits on Doppelsöldners (37).
Undead Army (4) score 22 hits on Inquisitorial Guard (48).
Vilanova Guard (63) score 31 hits on Undead Horde (19) (142 before overkill).
Avengmil Hunters (34) score 97 hits on Undead Army (2).
Avengmil Hunters (34) score 94 hits on Undead Horde (32).
The Mark of Bedlam (62) score 235 hits on Undead Horde (16).
The Mark of Bedlam (62) score 369 hits on Undead Horde (6).
Doppelsöldners (37) score 293 hits on Undead Horde (15).
Undead Horde (14) score 48 hits on The Iron Legion (61).
Undead Army (2) score 187 hits on Avengmil Hunters (34).
Undead Horde (19) score 33 hits on Vilanova Guard (63).
The Iron Legion (61) score 194 hits on Undead Horde (14).
The Iron Legion (61) score 281 hits on Undead Horde (21).
Shield of Faith (57) score 195 hits on Undead Horde (13).
Total close combat hits suffered: Attackers: 3660 (5099 before overkill), Defenders: 3431 (4696 before overkill)

Shield of Obeah (58) take 15 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Ears of Kye (60) take 16 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Gottfried Guards (42) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (32) take 94 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Undead Horde (31) take 26 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Undead Horde (30) take 68 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Undead Army (3) take 1436.55 hits (142 in close combat, 1294.55 from archer fire), which cause 18 casualties, throwing them back from the fortifications.
Undead Horde (29) take 14 hits in close combat. No casualties, throwing them back from the fortifications.
For Tutorials Guards (39) take 30 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Undead Horde (18) take 138 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Protectors of the Light (53) take 438 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Pavus Guard (52) take 2 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (5) take 148 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Undead Horde (13) take 195 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 1 casualties.
Undead Horde (25) take 45 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Undead Horde (12) take 42 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Undead Horde (22) take 114 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Athol infantry (33) take 313 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Inquisitorial Guard (48) take 18 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (26) take 1451.2 hits (387 in close combat, 1064.2 from archer fire), which cause 25 casualties, throwing them back from the fortifications.
Undead Horde (6) take 369 hits in close combat, which cause 8 casualties, throwing them back from the fortifications.
Undead Horde (7) take 43 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Galar Valor (41) take 926 hits in close combat (reduced due to fortifications), which cause 44 casualties, making the unit retreat from the battlefield.
Undead Horde (9) take 2735.5 hits (347 in close combat, 2388.5 from archer fire), which cause 57 casualties, throwing them back from the fortifications.
Rahien Sorei (54) take 98 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Undead Horde (16) take 235 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Halfbreed Warriors (45) take 20 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (28) take 154 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Shield of Faith (56) take 146 hits in close combat (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Jenassary (49) take 24 hits in close combat (reduced due to fortifications). No casualties.
Holy Valk'yrja of Obia'Syela (47) take 23 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (21) take 281 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
Undead Horde (10) take 18 hits in close combat. No casualties, throwing them back from the fortifications.
Undead Horde (11) take 108 hits in close combat, which cause 2 casualties, wiping the unit out.
Undead Horde (15) take 293 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
Undead Army (4) take 77 hits in close combat, which cause 1 casualties, wiping the unit out.
Vilanova Guard (63) take 28 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Avengmil Hunters (34) take 218 hits in close combat (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield.
The Mark of Bedlam (62) take 329 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Doppelsöldners (37) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (14) take 194 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Undead Army (2) take 97 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Undead Horde (19) take 31 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
The Iron Legion (61) take 103 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Shield of Faith (57) take 58 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 8407.25 (3660 from close combat and 4747.25 from ranged), Defenders: 2884 (2884 from close combat and 0 from ranged)
Total casualties: 162 attackers, 108 defenders

Turn No. 6

     2 (15-U)
3 (86-U)
5 (18-U)
6 (34-U)
7 (15-U)
9 (316-U)
10 (3-U)
12 (4-U)
13 (12-U)
14 (2-U)
15 (1-U)
16 (20-U)
18 (38-U)
19 (1-U)
21 (3-U)
22 (3-U)
25 (4-U)
26 (101-U)
28 (19-U)
29 (1-U)
30 (3-U)
31 (7-U)
32 (13-U)
33 (11-I)
37 (25-I)
42 (45-A)
45 (52-A)
47 (53-A)
48 (66-I)
49 (33-I)
52 (37-A)
53 (51-A)
54 (53-A)
58 (118-A)
60 (29-A)
61 (31-I)
62 (29-I)
63 (43-A)
36 (22-A)
38 (21-A)
43 (76-A)
44 (13-A)
46 (29-A)
50 (15-A)
59 (32-A)
   


Heretic's Doom (46) fire on Undead Horde (9), scoring 342 hits.
Holy Valk'yrja of Obia'Syela (47) fire on Undead Horde (9), scoring 254 hits.
Protectors of the Light (53) fire on Undead Horde (9), scoring 451 hits.
Shield of Obeah (58) fire on Undead Horde (9), scoring 828 hits.
Doomguard (36) fire on Undead Army (3), scoring 199 hits.
Ke-ke-ke-ke-ke (50) fire on Undead Army (3), scoring 104 hits.
the Arrows of Inquisition (59) fire on Undead Horde (26), scoring 342 hits.
Halfbreed Warriors (45) fire on Undead Army (3), scoring 315 hits.
The Ears of Kye (60) fire on Undead Horde (26), scoring 246 hits.
Gottfried Guards (42) fire on Undead Army (3), scoring 576 hits.
Guards of nosgoth (43) fire on Undead Horde (9), scoring 508 hits.
Flight of the Crows (38) fire on Undead Horde (26), scoring 164 hits.
Rahien Sorei (54) fire on Undead Horde (26), scoring 424 hits.
Guards of zaffon (44) fire on Undead Horde (18), scoring 111 hits.
Vilanova Guard (63) fire on Undead Army (3), scoring 391 hits.
Pavus Guard (52) fire on Undead Horde (18), scoring 194 hits.
Total ranged hits suffered: Attackers: 5449, Defenders: 0
Undead Horde (30) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (7) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (21) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (12) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (26) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (31) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (9) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (22) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (14) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (32) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (25) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (19) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (5) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (16) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (15) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (2) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (28) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (6) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (29) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (3) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (10) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (13) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (18) scale the fortifications (reduced combat effectiveness for this turn).
Athol infantry (33) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
7 Obia'Syela banners are visible in the melee.
Athol infantry (33) score 241 hits on Undead Horde (28).
Holy Valk'yrja of Obia'Syela (47) score 0 hits on Undead Horde (29).
Holy Valk'yrja of Obia'Syela (47) score 92 hits on Undead Horde (26).
Undead Horde (30) score 34 hits on Doppelsöldners (37).
Doppelsöldners (37) score 186 hits on Undead Horde (30) (395 before overkill).
Jenassary (49) score 175 hits on Undead Horde (22) (471 before overkill).
Undead Horde (7) score 15 hits on Inquisitorial Guard (48).
Protectors of the Light (53) score 65 hits on Undead Horde (18).
Protectors of the Light (53) score 18 hits on Undead Horde (13).
Protectors of the Light (53) score 3 hits on Undead Horde (21).
Protectors of the Light (53) score 57 hits on Undead Horde (6).
Undead Horde (21) score 27 hits on Protectors of the Light (53).
Undead Horde (12) score 29 hits on Rahien Sorei (54).
The Mark of Bedlam (62) score 121 hits on Undead Horde (10).
The Mark of Bedlam (62) score 386 hits on Undead Horde (31).
Shield of Obeah (58) score 306 hits on Undead Horde (9).
Undead Horde (26) score 806 hits on Holy Valk'yrja of Obia'Syela (47).
Undead Horde (31) score 113 hits on The Mark of Bedlam (62).
Undead Horde (9) score 1500 hits on Shield of Obeah (58).
Inquisitorial Guard (48) score 563 hits on Undead Horde (7).
Halfbreed Warriors (45) score 125 hits on Undead Army (3).
Halfbreed Warriors (45) score 3 hits on Undead Horde (15).
The Ears of Kye (60) score 30 hits on Undead Horde (25) (56 before overkill).
Gottfried Guards (42) score 84 hits on Undead Horde (5).
Gottfried Guards (42) score 72 hits on Undead Horde (32).
Undead Horde (22) score 30 hits on Jenassary (49).
Undead Horde (14) score 23 hits on The Iron Legion (61).
Undead Horde (32) score 94 hits on Gottfried Guards (42).
Undead Horde (25) score 26 hits on The Ears of Kye (60).
Undead Horde (19) score 14 hits on The Iron Legion (61).
Undead Horde (5) score 188 hits on Gottfried Guards (42).
Undead Horde (16) score 119 hits on Pavus Guard (52).
Rahien Sorei (54) score 45 hits on Undead Horde (12) (145 before overkill).
Undead Horde (15) score 12 hits on Halfbreed Warriors (45).
Undead Army (2) score 212 hits on Vilanova Guard (63).
Undead Horde (28) score 377 hits on Athol infantry (33).
Undead Horde (6) score 175 hits on Protectors of the Light (53).
The Iron Legion (61) score 77 hits on Undead Horde (19) (198 before overkill).
The Iron Legion (61) score 141 hits on Undead Horde (14) (364 before overkill).
Vilanova Guard (63) score 127 hits on Undead Army (2).
Undead Horde (29) score 12 hits on Holy Valk'yrja of Obia'Syela (47).
Undead Army (3) score 100 hits on Halfbreed Warriors (45).
Undead Horde (10) score 80 hits on The Mark of Bedlam (62).
Undead Horde (13) score 51 hits on Protectors of the Light (53).
Undead Horde (18) score 383 hits on Protectors of the Light (53).
Pavus Guard (52) score 70 hits on Undead Horde (16).
Total close combat hits suffered: Attackers: 2987 (3962 before overkill), Defenders: 4420

Athol infantry (33) take 317 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Holy Valk'yrja of Obia'Syela (47) take 687 hits in close combat (reduced due to fortifications), which cause 23 casualties, making the unit retreat from the battlefield.
Undead Horde (30) take 186 hits in close combat, which cause 3 casualties, wiping the unit out.
Doppelsöldners (37) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Jenassary (49) take 25 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (7) take 563 hits in close combat, which cause 9 casualties, throwing them back from the fortifications.
Protectors of the Light (53) take 534 hits in close combat (reduced due to fortifications), which cause 11 casualties.
Undead Horde (21) take 3 hits in close combat. No casualties, throwing them back from the fortifications.
Undead Horde (12) take 45 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
The Mark of Bedlam (62) take 162 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Shield of Obeah (58) take 1261 hits in close combat (reduced due to fortifications), which cause 25 casualties.
Undead Horde (26) take 1091.6 hits (92 in close combat, 999.6 from archer fire), which cause 19 casualties, throwing them back from the fortifications.
Undead Horde (31) take 386 hits in close combat, which cause 7 casualties, wiping the unit out.
Undead Horde (9) take 2331.55 hits (306 in close combat, 2025.55 from archer fire), which cause 49 casualties, throwing them back from the fortifications.
Inquisitorial Guard (48) take 13 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Halfbreed Warriors (45) take 94 hits in close combat (reduced due to fortifications), which cause 2 casualties.
The Ears of Kye (60) take 22 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Gottfried Guards (42) take 237 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Undead Horde (22) take 175 hits in close combat, which cause 3 casualties, wiping the unit out.
Undead Horde (14) take 141 hits in close combat, which cause 2 casualties, wiping the unit out.
Undead Horde (32) take 72 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 1 casualties.
Undead Horde (25) take 30 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Undead Horde (19) take 77 hits in close combat, which cause 1 casualties, wiping the unit out.
Undead Horde (5) take 84 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Undead Horde (16) take 70 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Rahien Sorei (54) take 24 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (15) take 3 hits in close combat. No casualties, throwing them back from the fortifications.
Undead Army (2) take 127 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
Undead Horde (28) take 241 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties.
Undead Horde (6) take 57 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
The Iron Legion (61) take 31 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Vilanova Guard (63) take 178 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Undead Horde (29) are shocked.
Undead Army (3) take 1472.25 hits (125 in close combat, 1347.25 from archer fire), which cause 19 casualties, throwing them back from the fortifications, causing another 1 casualties.
Undead Horde (10) take 121 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Undead Horde (13) take 18 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Undead Horde (18) take 324.25 hits (65 in close combat, 259.25 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Pavus Guard (52) take 100 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Total hits suffered: Attackers: 7618.65 (2987 from close combat and 4631.65 from ranged), Defenders: 3714 (3714 from close combat and 0 from ranged)
Total casualties: 139 attackers, 90 defenders

Turn No. 7

     2 (12-U)
3 (66-U)
5 (17-U)
6 (33-U)
7 (6-U)
9 (267-U)
10 (1-U)
12 (3-U)
13 (11-U)
15 (1-U)
16 (18-U)
18 (31-U)
21 (3-U)
25 (3-U)
26 (82-U)
28 (14-U)
32 (11-U)
29 (1-U)
37 (24-I)
42 (38-A)
45 (50-A)
48 (65-I)
49 (33-I)
52 (34-A)
53 (40-A)
54 (52-A)
58 (93-A)
60 (28-A)
61 (30-I)
62 (26-I)
63 (39-A)
36 (22-A)
38 (21-A)
43 (76-A)
44 (13-A)
46 (29-A)
50 (15-A)
59 (32-A)
   


Flight of the Crows (38) fire on Undead Horde (9), scoring 138 hits.
Ke-ke-ke-ke-ke (50) fire on Undead Horde (9), scoring 135 hits.
Guards of nosgoth (43) fire on Undead Horde (9), scoring 348 hits.
Guards of zaffon (44) fire on Undead Horde (9), scoring 157 hits.
Doomguard (36) fire on Undead Horde (9), scoring 231 hits.
Heretic's Doom (46) fire on Undead Horde (9), scoring 224 hits.
the Arrows of Inquisition (59) fire on Undead Horde (9), scoring 219 hits.
Total ranged hits suffered: Attackers: 1452, Defenders: 0
Undead Horde (32) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (7) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (5) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (12) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (9) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (25) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (18) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (16) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (15) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (3) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (6) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (13) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (2) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (26) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (28) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (10) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (21) scale the fortifications (reduced combat effectiveness for this turn).


Close Combat (Defender Line 1):
7 Obia'Syela banners are visible in the melee.
Undead Horde (32) score 64 hits on The Mark of Bedlam (62).
Jenassary (49) score 15 hits on Undead Horde (29).
Jenassary (49) score 468 hits on Undead Horde (6).
Shield of Obeah (58) score 70 hits on Undead Horde (28).
Shield of Obeah (58) score 468 hits on Undead Horde (26).
Vilanova Guard (63) score 285 hits on Undead Horde (18).
Undead Horde (7) score 115 hits on Gottfried Guards (42).
Undead Horde (5) score 233 hits on Doppelsöldners (37).
Rahien Sorei (54) score 23 hits on Undead Horde (10).
Rahien Sorei (54) score 252 hits on Undead Horde (13).
Undead Horde (12) score 26 hits on Halfbreed Warriors (45).
The Ears of Kye (60) score 146 hits on Undead Horde (9).
Undead Horde (9) score 550 hits on The Ears of Kye (60) (1298 before overkill).
Gottfried Guards (42) score 123 hits on Undead Horde (7) (197 before overkill).
Undead Horde (25) score 21 hits on The Mark of Bedlam (62).
The Iron Legion (61) score 378 hits on Undead Army (3).
The Iron Legion (61) score 5 hits on Undead Horde (15).
Undead Horde (18) score 384 hits on Vilanova Guard (63).
Undead Horde (16) score 130 hits on Pavus Guard (52).
The Mark of Bedlam (62) score 85 hits on Undead Horde (25).
The Mark of Bedlam (62) score 310 hits on Undead Horde (32).
Doppelsöldners (37) score 304 hits on Undead Horde (5).
Undead Horde (29) score 34 hits on Protectors of the Light (53).
Undead Horde (29) score 22 hits on Jenassary (49).
Undead Horde (15) score 13 hits on The Iron Legion (61).
Undead Army (3) score 74 hits on The Iron Legion (61).
Undead Horde (6) score 232 hits on Jenassary (49).
Halfbreed Warriors (45) score 63 hits on Undead Horde (12) (237 before overkill).
Undead Horde (13) score 37 hits on Rahien Sorei (54).
Undead Army (2) score 139 hits on Inquisitorial Guard (48).
Inquisitorial Guard (48) score 493 hits on Undead Army (2) (649 before overkill).
Undead Horde (26) score 898 hits on Shield of Obeah (58).
Undead Horde (28) score 13 hits on Shield of Obeah (58).
Undead Horde (10) score 23 hits on Rahien Sorei (54).
Protectors of the Light (53) score 27 hits on Undead Horde (29) (63 before overkill).
Protectors of the Light (53) score 76 hits on Undead Horde (21) (176 before overkill).
Pavus Guard (52) score 122 hits on Undead Horde (16).
Undead Horde (21) score 28 hits on Protectors of the Light (53).
Total close combat hits suffered: Attackers: 3713 (4253 before overkill), Defenders: 3036 (3784 before overkill)

Undead Horde (32) take 310 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
Jenassary (49) take 213 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Shield of Obeah (58) take 766 hits in close combat (reduced due to fortifications), which cause 15 casualties.
Vilanova Guard (63) take 323 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Undead Horde (7) take 123 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Undead Horde (5) take 304 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Rahien Sorei (54) take 50 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (12) take 63 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
The Ears of Kye (60) take 462 hits in close combat (reduced due to fortifications), which cause 15 casualties.
Undead Horde (9) take 1380.2 hits (146 in close combat, 1234.2 from archer fire), which cause 29 casualties, throwing them back from the fortifications.
Gottfried Guards (42) take 97 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Undead Horde (25) take 85 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
The Iron Legion (61) take 73 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (18) take 285 hits in close combat, which cause 6 casualties, throwing them back from the fortifications, causing another 1 casualties.
Undead Horde (16) take 122 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.
The Mark of Bedlam (62) take 71 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Doppelsöldners (37) take 196 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Undead Horde (29) take 42 hits in close combat, which cause 1 casualties, wiping the unit out.
Undead Horde (15) take 5 hits in close combat. No casualties, throwing them back from the fortifications.
Undead Army (3) take 378 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 1 casualties.
Undead Horde (6) take 468 hits in close combat, which cause 11 casualties, throwing them back from the fortifications, causing another 1 casualties.
Halfbreed Warriors (45) take 22 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (13) take 252 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
Undead Army (2) take 493 hits in close combat, which cause 10 casualties, throwing them back from the fortifications.
Inquisitorial Guard (48) take 117 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Undead Horde (26) take 468 hits in close combat, which cause 8 casualties, throwing them back from the fortifications.
Undead Horde (28) take 70 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 1 casualties.
Undead Horde (10) take 23 hits in close combat. No casualties, throwing them back from the fortifications.
Protectors of the Light (53) take 52 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Pavus Guard (52) take 109 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Undead Horde (21) take 76 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Total hits suffered: Attackers: 4947.2 (3713 from close combat and 1234.2 from ranged), Defenders: 2551 (2551 from close combat and 0 from ranged)
Total casualties: 105 attackers, 58 defenders

Turn No. 8

     2 (2-U)
3 (60-U)
5 (12-U)
6 (21-U)
7 (4-U)
9 (238-U)
10 (1-U)
12 (1-U)
13 (4-U)
15 (1-U)
16 (14-U)
18 (24-U)
21 (1-U)
25 (1-U)
26 (74-U)
28 (12-U)
32 (5-U)
37 (20-I)
42 (35-A)
45 (49-A)
48 (63-I)
49 (29-I)
52 (31-A)
53 (39-A)
54 (51-A)
58 (78-A)
60 (13-A)
61 (29-I)
62 (25-I)
63 (32-A)
36 (22-A)
38 (21-A)
43 (76-A)
44 (13-A)
46 (29-A)
50 (15-A)
59 (32-A)
   


Vilanova Guard (63) fire on Undead Horde (9), scoring 371 hits.
Rahien Sorei (54) fire on Undead Horde (9), scoring 497 hits.
Flight of the Crows (38) fire on Undead Horde (9), scoring 151 hits.
Doomguard (36) fire on Undead Horde (9), scoring 315 hits.
Pavus Guard (52) fire on Undead Army (3), scoring 132 hits.
Halfbreed Warriors (45) fire on Undead Army (3), scoring 310 hits.
Shield of Obeah (58) fire on Undead Horde (9), scoring 658 hits.
the Arrows of Inquisition (59) fire on Undead Horde (26), scoring 293 hits.
Guards of nosgoth (43) fire on Undead Army (3), scoring 581 hits.
Protectors of the Light (53) fire on Undead Horde (26), scoring 443 hits.
Ke-ke-ke-ke-ke (50) fire on Undead Horde (18), scoring 146 hits.
Heretic's Doom (46) fire on Undead Horde (26), scoring 232 hits.
Guards of zaffon (44) fire on Undead Horde (18), scoring 104 hits.
The Ears of Kye (60) fire on Undead Horde (6), scoring 99 hits.
Gottfried Guards (42) fire on Undead Horde (28), scoring 384 hits.
Total ranged hits suffered: Attackers: 4716, Defenders: 0
Undead Horde (7) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (18) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (32) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (21) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (6) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (2) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (9) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (10) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (28) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (12) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (16) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (15) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (25) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (5) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (26) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (3) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (13) scale the fortifications (reduced combat effectiveness for this turn).


Close Combat (Defender Line 1):
7 Obia'Syela banners are visible in the melee.
Undead Horde (7) score 64 hits on Jenassary (49).
Vilanova Guard (63) score 70 hits on Undead Horde (28).
Undead Horde (18) score 272 hits on Rahien Sorei (54).
Rahien Sorei (54) score 119 hits on Undead Horde (18).
Undead Horde (32) score 42 hits on Protectors of the Light (53).
Pavus Guard (52) score 9 hits on Undead Horde (10) (53 before overkill).
Undead Horde (21) score 13 hits on The Mark of Bedlam (62).
Inquisitorial Guard (48) score 752 hits on Undead Horde (9).
Jenassary (49) score 181 hits on Undead Horde (7) (339 before overkill).
Undead Horde (6) score 150 hits on The Iron Legion (61).
Halfbreed Warriors (45) score 102 hits on Undead Army (3).
Shield of Obeah (58) score 19 hits on Undead Horde (25) (198 before overkill).
Undead Army (2) score 45 hits on The Mark of Bedlam (62).
Undead Horde (9) score 1521 hits on Inquisitorial Guard (48).
Undead Horde (10) score 1 hits on Pavus Guard (52).
Undead Horde (28) score 219 hits on Vilanova Guard (63).
Doppelsöldners (37) score 277 hits on Undead Horde (5).
The Iron Legion (61) score 18 hits on Undead Horde (12).
The Iron Legion (61) score 408 hits on Undead Horde (6).
Undead Horde (12) score 9 hits on The Iron Legion (61).
The Mark of Bedlam (62) score 112 hits on Undead Army (2) (238 before overkill).
The Mark of Bedlam (62) score 54 hits on Undead Horde (21) (114 before overkill).
Undead Horde (16) score 118 hits on Protectors of the Light (53).
Protectors of the Light (53) score 91 hits on Undead Horde (16).
Protectors of the Light (53) score 32 hits on Undead Horde (32).
Undead Horde (15) score 11 hits on The Ears of Kye (60).
Undead Horde (25) score 10 hits on Shield of Obeah (58).
Undead Horde (5) score 173 hits on Doppelsöldners (37).
Undead Horde (26) score 780 hits on Gottfried Guards (42).
Undead Army (3) score 55 hits on Halfbreed Warriors (45).
Undead Horde (13) score 25 hits on Gottfried Guards (42).
The Ears of Kye (60) score 17 hits on Undead Horde (15) (53 before overkill).
Gottfried Guards (42) score 5 hits on Undead Horde (13).
Gottfried Guards (42) score 123 hits on Undead Horde (26).
Total close combat hits suffered: Attackers: 2389 (2992 before overkill), Defenders: 3508

Undead Horde (7) take 181 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Vilanova Guard (63) take 184 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Undead Horde (18) take 331.5 hits (119 in close combat, 212.5 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Rahien Sorei (54) take 229 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Undead Horde (32) take 32 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Pavus Guard (52) take 1 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (21) take 54 hits in close combat, which cause 1 casualties, wiping the unit out.
Inquisitorial Guard (48) take 1278 hits in close combat (reduced due to fortifications), which cause 22 casualties.
Jenassary (49) take 54 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (6) take 492.15 hits (408 in close combat, 84.15 from archer fire), which cause 11 casualties, throwing them back from the fortifications.
Halfbreed Warriors (45) take 46 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Shield of Obeah (58) take 8 hits in close combat (reduced due to fortifications). No casualties.
Undead Army (2) take 112 hits in close combat, which cause 2 casualties, wiping the unit out.
Undead Horde (9) take 2445.2 hits (752 in close combat, 1693.2 from archer fire), which cause 51 casualties, throwing them back from the fortifications.
Undead Horde (10) take 9 hits in close combat. No casualties, throwing them back from the fortifications.
Undead Horde (28) take 396.4 hits (70 in close combat, 326.4 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Doppelsöldners (37) take 145 hits in close combat (reduced due to fortifications), which cause 3 casualties.
The Iron Legion (61) take 134 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Undead Horde (12) take 18 hits in close combat, which cause 1 casualties, wiping the unit out.
The Mark of Bedlam (62) take 49 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (16) take 91 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Protectors of the Light (53) take 134 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Undead Horde (15) take 17 hits in close combat. No casualties, throwing them back from the fortifications.
Undead Horde (25) take 19 hits in close combat. No casualties, throwing them back from the fortifications.
Undead Horde (5) take 277 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Undead Horde (26) take 945.8 hits (123 in close combat, 822.8 from archer fire), which cause 17 casualties, throwing them back from the fortifications, causing another 3 casualties.
Undead Army (3) take 971.55 hits (102 in close combat, 869.55 from archer fire), which cause 12 casualties, throwing them back from the fortifications, causing another 2 casualties.
Undead Horde (13) take 5 hits in close combat. No casualties, throwing them back from the fortifications.
The Ears of Kye (60) take 9 hits in close combat (reduced due to fortifications). No casualties.
Gottfried Guards (42) take 676 hits in close combat (reduced due to fortifications), which cause 19 casualties, making the unit retreat from the battlefield.
Radzik Gottfried, Knight of Rines has been wounded by Undead Horde (26).
Total hits suffered: Attackers: 6397.6 (2389 from close combat and 4008.6 from ranged), Defenders: 2947 (2947 from close combat and 0 from ranged)
Total casualties: 124 attackers, 62 defenders

Turn No. 9

     3 (46-U)
5 (8-U)
6 (10-U)
7 (1-U)
9 (187-U)
10 (1-U)
13 (4-U)
15 (1-U)
16 (12-U)
18 (17-U)
25 (1-U)
26 (54-U)
28 (5-U)
32 (4-U)
37 (17-I)
45 (48-A)
48 (41-I)
49 (28-I)
52 (31-A)
53 (36-A)
54 (46-A)
58 (78-A)
60 (13-A)
61 (26-I)
62 (24-I)
63 (28-A)
36 (22-A)
38 (21-A)
43 (76-A)
44 (13-A)
46 (29-A)
50 (15-A)
59 (32-A)
   


Halfbreed Warriors (45) fire on Undead Horde (9), scoring 426 hits.
Vilanova Guard (63) fire on Undead Horde (9), scoring 230 hits.
Guards of zaffon (44) fire on Undead Horde (9), scoring 115 hits.
Rahien Sorei (54) fire on Undead Horde (9), scoring 354 hits.
Flight of the Crows (38) fire on Undead Army (3), scoring 130 hits.
Heretic's Doom (46) fire on Undead Horde (9), scoring 339 hits.
Ke-ke-ke-ke-ke (50) fire on Undead Army (3), scoring 94 hits.
Shield of Obeah (58) fire on Undead Horde (26), scoring 595 hits.
Doomguard (36) fire on Undead Army (3), scoring 317 hits.
Guards of nosgoth (43) fire on Undead Army (3), scoring 499 hits.
Protectors of the Light (53) fire on Undead Horde (18), scoring 337 hits.
the Arrows of Inquisition (59) fire on Undead Horde (26), scoring 378 hits.
The Ears of Kye (60) fire on Undead Horde (16), scoring 102 hits.
Pavus Guard (52) fire on Undead Horde (6), scoring 175 hits.
Total ranged hits suffered: Attackers: 4091, Defenders: 0
Undead Horde (13) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (25) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (9) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (5) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (18) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (7) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (32) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (6) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (26) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (10) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (3) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (15) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (28) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (16) scale the fortifications (reduced combat effectiveness for this turn).


Close Combat (Defender Line 1):
7 Obia'Syela banners are visible in the melee.
Undead Horde (13) score 25 hits on Pavus Guard (52).
Doppelsöldners (37) score 265 hits on Undead Horde (28).
Undead Horde (25) score 10 hits on The Mark of Bedlam (62).
Undead Horde (9) score 466 hits on Jenassary (49) (748 before overkill).
Halfbreed Warriors (45) score 117 hits on Undead Horde (18).
Vilanova Guard (63) score 13 hits on Undead Horde (10) (69 before overkill).
Jenassary (49) score 373 hits on Undead Horde (9).
Undead Horde (5) score 90 hits on Shield of Obeah (58).
The Iron Legion (61) score 75 hits on Undead Horde (7) (390 before overkill).
Rahien Sorei (54) score 46 hits on Undead Army (3).
Rahien Sorei (54) score 54 hits on Undead Horde (26).
Undead Horde (18) score 219 hits on Halfbreed Warriors (45).
Undead Horde (7) score 18 hits on The Iron Legion (61).
The Mark of Bedlam (62) score 73 hits on Undead Horde (25) (358 before overkill).
Undead Horde (32) score 30 hits on Inquisitorial Guard (48).
Undead Horde (6) score 72 hits on Protectors of the Light (53).
Undead Horde (26) score 660 hits on Rahien Sorei (54).
Undead Horde (10) score 3 hits on Vilanova Guard (63).
Shield of Obeah (58) score 67 hits on Undead Horde (5) (166 before overkill).
Undead Army (3) score 49 hits on Rahien Sorei (54).
Protectors of the Light (53) score 71 hits on Undead Horde (16).
Protectors of the Light (53) score 44 hits on Undead Horde (6).
Undead Horde (15) score 9 hits on The Ears of Kye (60).
The Ears of Kye (60) score 14 hits on Undead Horde (15) (43 before overkill).
Pavus Guard (52) score 28 hits on Undead Horde (13) (55 before overkill).
Inquisitorial Guard (48) score 161 hits on Undead Horde (32) (416 before overkill).
Undead Horde (28) score 5 hits on Doppelsöldners (37).
Undead Horde (16) score 95 hits on Protectors of the Light (53).
Total close combat hits suffered: Attackers: 1401 (2467 before overkill), Defenders: 1751 (2033 before overkill)

Undead Horde (13) take 28 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
Doppelsöldners (37) take 4 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (25) take 73 hits in close combat, which cause 1 casualties, wiping the unit out.
Undead Horde (9) take 1617.4 hits (373 in close combat, 1244.4 from archer fire), which cause 34 casualties, throwing them back from the fortifications.
Halfbreed Warriors (45) take 184 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Vilanova Guard (63) take 3 hits in close combat (reduced due to fortifications). No casualties.
Jenassary (49) take 392 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Undead Horde (5) take 67 hits in close combat, which cause 1 casualties, throwing them back from the fortifications.
The Iron Legion (61) take 15 hits in close combat (reduced due to fortifications). No casualties.
Rahien Sorei (54) take 596 hits in close combat (reduced due to fortifications), which cause 12 casualties.
Undead Horde (18) take 403.45 hits (117 in close combat, 286.45 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
Undead Horde (7) take 75 hits in close combat, which cause 1 casualties, wiping the unit out.
The Mark of Bedlam (62) take 8 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (32) take 161 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Undead Horde (6) take 192.75 hits (44 in close combat, 148.75 from archer fire), which cause 4 casualties, throwing them back from the fortifications.
Undead Horde (26) take 881.05 hits (54 in close combat, 827.05 from archer fire), which cause 15 casualties, throwing them back from the fortifications.
Undead Horde (10) take 13 hits in close combat. No casualties, throwing them back from the fortifications.
Shield of Obeah (58) take 76 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Undead Army (3) take 930 hits (46 in close combat, 884 from archer fire), which cause 12 casualties, throwing them back from the fortifications.
Protectors of the Light (53) take 140 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Undead Horde (15) take 14 hits in close combat. No casualties, throwing them back from the fortifications.
The Ears of Kye (60) take 8 hits in close combat (reduced due to fortifications). No casualties.
Pavus Guard (52) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Inquisitorial Guard (48) take 25 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (28) take 265 hits in close combat, which cause 5 casualties, wiping the unit out.
Undead Horde (16) take 157.7 hits (71 in close combat, 86.7 from archer fire), which cause 3 casualties, throwing them back from the fortifications.
Total hits suffered: Attackers: 4878.35 (1401 from close combat and 3477.35 from ranged), Defenders: 1472 (1472 from close combat and 0 from ranged)
Total casualties: 88 attackers, 30 defenders

Turn No. 10

     3 (34-U)
5 (7-U)
6 (6-U)
9 (153-U)
10 (1-U)
13 (3-U)
15 (1-U)
16 (9-U)
18 (9-U)
26 (39-U)
32 (1-U)
37 (17-I)
45 (43-A)
48 (41-I)
49 (21-I)
52 (30-A)
53 (33-A)
54 (34-A)
58 (76-A)
60 (13-A)
61 (26-I)
62 (24-I)
63 (28-A)
36 (22-A)
38 (21-A)
43 (76-A)
44 (13-A)
46 (29-A)
50 (15-A)
59 (32-A)
   


Halfbreed Warriors (45) fire on Undead Horde (9), scoring 245 hits.
Guards of zaffon (44) fire on Undead Horde (9), scoring 180 hits.
Vilanova Guard (63) fire on Undead Horde (9), scoring 286 hits.
Guards of nosgoth (43) fire on Undead Horde (9), scoring 572 hits.
Ke-ke-ke-ke-ke (50) fire on Undead Army (3), scoring 143 hits.
Heretic's Doom (46) fire on Undead Army (3), scoring 338 hits.
Flight of the Crows (38) fire on Undead Horde (26), scoring 178 hits.
The Ears of Kye (60) fire on Undead Horde (26), scoring 96 hits.
Protectors of the Light (53) fire on Undead Horde (26), scoring 375 hits.
Shield of Obeah (58) fire on Undead Army (3), scoring 625 hits.
Doomguard (36) fire on Undead Horde (18), scoring 194 hits.
the Arrows of Inquisition (59) fire on Undead Horde (16), scoring 264 hits.
Rahien Sorei (54) fire on Undead Horde (5), scoring 260 hits.
Pavus Guard (52) fire on Undead Horde (6), scoring 153 hits.
Total ranged hits suffered: Attackers: 3909, Defenders: 0
Undead Horde (26) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (13) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (6) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (32) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (18) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (10) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (5) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (16) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (9) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (15) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (3) scale the fortifications (reduced combat effectiveness for this turn).


Close Combat (Defender Line 1):
7 Obia'Syela banners are visible in the melee.
Halfbreed Warriors (45) score 16 hits on Undead Horde (10) (116 before overkill).
Undead Horde (26) score 390 hits on Protectors of the Light (53).
Vilanova Guard (63) score 83 hits on Undead Horde (9).
Undead Horde (13) score 17 hits on The Mark of Bedlam (62).
Inquisitorial Guard (48) score 553 hits on Undead Army (3).
Undead Horde (6) score 52 hits on The Iron Legion (61).
Jenassary (49) score 87 hits on Undead Horde (32) (392 before overkill).
Undead Horde (32) score 9 hits on Jenassary (49).
Undead Horde (18) score 100 hits on Rahien Sorei (54).
Undead Horde (10) score 2 hits on Halfbreed Warriors (45).
The Iron Legion (61) score 340 hits on Undead Horde (6).
Undead Horde (5) score 84 hits on The Ears of Kye (60).
The Ears of Kye (60) score 35 hits on Undead Horde (5).
Protectors of the Light (53) score 90 hits on Undead Horde (26).
Shield of Obeah (58) score 94 hits on Undead Horde (16) (200 before overkill).
Undead Horde (16) score 94 hits on Shield of Obeah (58).
Undead Horde (9) score 432 hits on Vilanova Guard (63).
Undead Horde (9) score 412 hits on Pavus Guard (52).
Doppelsöldners (37) score 44 hits on Undead Horde (15) (170 before overkill).
Undead Horde (15) score 10 hits on Doppelsöldners (37).
Rahien Sorei (54) score 90 hits on Undead Horde (18).
Undead Army (3) score 35 hits on Inquisitorial Guard (48).
The Mark of Bedlam (62) score 142 hits on Undead Horde (13) (284 before overkill).
Pavus Guard (52) score 54 hits on Undead Horde (9).
Total close combat hits suffered: Attackers: 1628 (2407 before overkill), Defenders: 1637

Halfbreed Warriors (45) take 2 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (26) take 641.65 hits (90 in close combat, 551.65 from archer fire), which cause 11 casualties, throwing them back from the fortifications.
Vilanova Guard (63) take 363 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Undead Horde (13) take 142 hits in close combat, which cause 3 casualties, wiping the unit out.
Inquisitorial Guard (48) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (6) take 470.05 hits (340 in close combat, 130.05 from archer fire), which cause 6 casualties, wiping the unit out.
Jenassary (49) take 8 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (32) take 87 hits in close combat, which cause 1 casualties, wiping the unit out.
Undead Horde (18) take 254.9 hits (90 in close combat, 164.9 from archer fire), which cause 5 casualties, throwing them back from the fortifications.
Undead Horde (10) take 16 hits in close combat. No casualties, throwing them back from the fortifications.
The Iron Legion (61) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Undead Horde (5) take 256 hits (35 in close combat, 221 from archer fire), which cause 4 casualties, throwing them back from the fortifications.
The Ears of Kye (60) take 71 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Protectors of the Light (53) take 328 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Shield of Obeah (58) take 79 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Undead Horde (16) take 318.4 hits (94 in close combat, 224.4 from archer fire), which cause 7 casualties, throwing them back from the fortifications.
Undead Horde (9) take 1227.55 hits (137 in close combat, 1090.55 from archer fire), which cause 26 casualties, throwing them back from the fortifications.
Doppelsöldners (37) take 8 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (15) take 44 hits in close combat, which cause 1 casualties, wiping the unit out.
Rahien Sorei (54) take 84 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Undead Army (3) take 1493.1 hits (553 in close combat, 940.1 from archer fire), which cause 19 casualties, throwing them back from the fortifications.
The Mark of Bedlam (62) take 14 hits in close combat (reduced due to fortifications). No casualties.
Pavus Guard (52) take 346 hits in close combat (reduced due to fortifications), which cause 10 casualties.
Total hits suffered: Attackers: 4950.65 (1628 from close combat and 3322.65 from ranged), Defenders: 1376 (1376 from close combat and 0 from ranged)
Total casualties: 83 attackers, 33 defenders

Turn No. 11

     3 (15-U)
5 (3-U)
9 (127-U)
10 (1-U)
16 (2-U)
18 (4-U)
26 (28-U)
37 (17-I)
45 (43-A)
48 (40-I)
49 (21-I)
52 (20-A)
53 (26-A)
54 (32-A)
58 (74-A)
60 (11-A)
61 (25-I)
62 (24-I)
63 (20-A)
36 (22-A)
38 (21-A)
43 (76-A)
44 (13-A)
46 (29-A)
50 (15-A)
59 (32-A)
   


Guards of zaffon (44) fire on Undead Horde (9), scoring 147 hits.
Vilanova Guard (63) fire on Undead Horde (9), scoring 132 hits.
the Arrows of Inquisition (59) fire on Undead Horde (9), scoring 345 hits.
Rahien Sorei (54) fire on Undead Horde (9), scoring 187 hits.
Halfbreed Warriors (45) fire on Undead Horde (9), scoring 373 hits.
Doomguard (36) fire on Undead Horde (26), scoring 253 hits.
The Ears of Kye (60) fire on Undead Army (3), scoring 145 hits.
Pavus Guard (52) fire on Undead Army (3), scoring 106 hits.
Shield of Obeah (58) fire on Undead Horde (26), scoring 700 hits.
Ke-ke-ke-ke-ke (50) fire on Undead Army (3), scoring 136 hits.
Protectors of the Light (53) fire on Undead Horde (18), scoring 263 hits.
Heretic's Doom (46) fire on Undead Horde (5), scoring 249 hits.
Flight of the Crows (38) fire on Undead Horde (16), scoring 216 hits.
Guards of nosgoth (43) fire on Undead Horde (10), scoring 571 hits.
Total ranged hits suffered: Attackers: 3823, Defenders: 0
Undead Horde (9) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (18) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (16) scale the fortifications (reduced combat effectiveness for this turn).
Undead Army (3) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (5) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (26) scale the fortifications (reduced combat effectiveness for this turn).
Undead Horde (10) scale the fortifications (reduced combat effectiveness for this turn).


Close Combat (Defender Line 1):
7 Obia'Syela banners are visible in the melee.
Undead Horde (9) score 215 hits on Protectors of the Light (53).
Undead Horde (9) score 117 hits on Doppelsöldners (37).
Undead Horde (9) score 283 hits on Inquisitorial Guard (48).
Undead Horde (9) score 184 hits on Pavus Guard (52).
Undead Horde (18) score 58 hits on The Mark of Bedlam (62).
The Mark of Bedlam (62) score 275 hits on Undead Horde (18) (403 before overkill).
Vilanova Guard (63) score 18 hits on Undead Horde (10) (65 before overkill).
Jenassary (49) score 366 hits on Undead Army (3).
Rahien Sorei (54) score 27 hits on Undead Horde (5) (69 before overkill).
Halfbreed Warriors (45) score 78 hits on Undead Horde (26).
Undead Horde (16) score 5 hits on The Iron Legion (61).
Undead Horde (16) score 21 hits on Shield of Obeah (58).
The Ears of Kye (60) score 11 hits on Undead Horde (10) (38 before overkill).
Pavus Guard (52) score 31 hits on Undead Horde (9).
Shield of Obeah (58) score 29 hits on Undead Horde (16) (148 before overkill).
Undead Army (3) score 17 hits on Jenassary (49).
Undead Horde (5) score 46 hits on Rahien Sorei (54).
Protectors of the Light (53) score 80 hits on Undead Horde (9).
Doppelsöldners (37) score 230 hits on Undead Horde (9).
Undead Horde (26) score 323 hits on Halfbreed Warriors (45).
The Iron Legion (61) score 65 hits on Undead Horde (16) (325 before overkill).
Inquisitorial Guard (48) score 463 hits on Undead Horde (9).
Undead Horde (10) score 0 hits on The Ears of Kye (60).
Undead Horde (10) score 1 hits on Vilanova Guard (63).
Total close combat hits suffered: Attackers: 1673 (2296 before overkill), Defenders: 1270

Undead Horde (9) take 1810.4 hits (804 in close combat, 1006.4 from archer fire), which cause 38 casualties, throwing them back from the fortifications.
Undead Horde (18) take 498.55 hits (275 in close combat, 223.55 from archer fire), which cause 4 casualties, wiping the unit out.
The Mark of Bedlam (62) take 49 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Vilanova Guard (63) take 1 hits in close combat (reduced due to fortifications). No casualties.
Jenassary (49) take 14 hits in close combat (reduced due to fortifications). No casualties.
Rahien Sorei (54) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Halfbreed Warriors (45) take 271 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Undead Horde (16) take 277.6 hits (94 in close combat, 183.6 from archer fire), which cause 2 casualties, wiping the unit out.
The Ears of Kye (60) are shocked.
Pavus Guard (52) take 155 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Shield of Obeah (58) take 18 hits in close combat (reduced due to fortifications). No casualties.
Undead Army (3) take 694.95 hits (366 in close combat, 328.95 from archer fire), which cause 9 casualties, throwing them back from the fortifications.
Undead Horde (5) take 238.65 hits (27 in close combat, 211.65 from archer fire), which cause 3 casualties, wiping the unit out.
Protectors of the Light (53) take 181 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Doppelsöldners (37) take 98 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Undead Horde (26) take 888.05 hits (78 in close combat, 810.05 from archer fire), which cause 16 casualties, throwing them back from the fortifications, causing another 1 casualties.
The Iron Legion (61) take 4 hits in close combat (reduced due to fortifications). No casualties.
Inquisitorial Guard (48) take 238 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Undead Horde (10) take 514.35 hits (29 in close combat, 485.35 from archer fire), which cause 1 casualties, wiping the unit out.
Total hits suffered: Attackers: 4922.55 (1673 from close combat and 3249.55 from ranged), Defenders: 1068 (1068 from close combat and 0 from ranged)
Total casualties: 74 attackers, 23 defenders

Turn No. 12

     3 (6-U)
9 (89-U)
26 (11-U)
37 (15-I)
45 (36-A)
48 (36-I)
49 (21-I)
52 (16-A)
53 (22-A)
54 (31-A)
58 (74-A)
60 (11-A)
61 (25-I)
62 (23-I)
63 (20-A)
36 (22-A)
38 (21-A)
43 (76-A)
44 (13-A)
46 (29-A)
50 (15-A)
59 (32-A)
   


Pavus Guard (52) fire on Undead Horde (9), scoring 70 hits.
Guards of zaffon (44) fire on Undead Horde (9), scoring 97 hits.
Shield of Obeah (58) fire on Undead Horde (9), scoring 598 hits.
Protectors of the Light (53) fire on Undead Horde (9), scoring 177 hits.
Doomguard (36) fire on Undead Horde (26), scoring 218 hits.
the Arrows of Inquisition (59) fire on Undead Army (3), scoring 415 hits.
Ke-ke-ke-ke-ke (50) move closer so they can fire safely into the melee.
Guards of nosgoth (43) move closer so they can fire safely into the melee.
Heretic's Doom (46) move closer so they can fire safely into the melee.
Flight of the Crows (38) move closer so they can fire safely into the melee.
The Ears of Kye (60) fire carefully into the close combat near them.
The Ears of Kye (60) fire on Undead Horde (9), scoring 82 hits.
Rahien Sorei (54) fire carefully into the close combat near them.
Rahien Sorei (54) fire on Undead Horde (9), scoring 159 hits.
Halfbreed Warriors (45) fire carefully into the close combat near them.
Halfbreed Warriors (45) fire on Undead Horde (9), scoring 219 hits.
Vilanova Guard (63) fire carefully into the close combat near them.
Vilanova Guard (63) fire on Undead Horde (26), scoring 117 hits.
Total ranged hits suffered: Attackers: 2152, Defenders: 0
Inquisitorial Guard (48) leave the fortification, attacking the enemy.
The Iron Legion (61) leave the fortification, attacking the enemy.
Doppelsöldners (37) leave the fortification, attacking the enemy.
Jenassary (49) leave the fortification, attacking the enemy.
The Mark of Bedlam (62) leave the fortification, attacking the enemy.


Close Combat (Center Line):
7 Obia'Syela banners are visible in the melee.
Inquisitorial Guard (48) score 310 hits on Undead Horde (9).
The Iron Legion (61) score 449 hits on Undead Horde (9).
Undead Army (3) score 3 hits on The Mark of Bedlam (62).
Undead Army (3) score 4 hits on Doppelsöldners (37).
Doppelsöldners (37) score 230 hits on Undead Army (3).
Undead Horde (9) score 797 hits on The Iron Legion (61).
Undead Horde (9) score 1179 hits on Inquisitorial Guard (48).
Jenassary (49) score 364 hits on Undead Horde (26).
Undead Horde (26) score 460 hits on Jenassary (49).
The Mark of Bedlam (62) score 383 hits on Undead Army (3).
Total close combat hits suffered: Attackers: 1736, Defenders: 2443

Inquisitorial Guard (48) take 1179 hits in close combat, which cause 21 casualties, making the unit retreat from the battlefield. 4 Obia'Syela banners fall.
The Iron Legion (61) take 797 hits in close combat, which cause 15 casualties.
Undead Army (3) take 965.75 hits (613 in close combat, 352.75 from archer fire), which cause 6 casualties, wiping the unit out.
Doppelsöldners (37) take 4 hits in close combat. No casualties.
Undead Horde (9) take 1950.7 hits (759 in close combat, 1191.7 from archer fire), which cause 41 casualties.
The Ears of Kye (60) are shocked.
Jenassary (49) take 460 hits in close combat, which cause 8 casualties.
Undead Horde (26) take 648.75 hits (364 in close combat, 284.75 from archer fire), which cause 11 casualties, wiping the unit out.
The Mark of Bedlam (62) take 3 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 3565.2 (1736 from close combat and 1829.2 from ranged), Defenders: 2443 (2443 from close combat and 0 from ranged)
Total casualties: 58 attackers, 45 defenders

Turn No. 13

     9 (48-U)
37 (15-I)
49 (13-I)
61 (10-I)
62 (22-I)
38 (21-A)
43 (76-A)
45 (36-A)
46 (29-A)
50 (15-A)
52 (16-A)
53 (22-A)
54 (31-A)
58 (74-A)
60 (11-A)
63 (20-A)
36 (22-A)
44 (13-A)
59 (32-A)
   


Halfbreed Warriors (45) fire carefully into the close combat near them.
Halfbreed Warriors (45) fire on Undead Horde (9), scoring 187 hits.
Pavus Guard (52) fire carefully into the close combat near them.
Pavus Guard (52) fire on Undead Horde (9), scoring 60 hits.
The Ears of Kye (60) fire carefully into the close combat near them.
The Ears of Kye (60) fire on Undead Horde (9), scoring 60 hits.
Protectors of the Light (53) fire carefully into the close combat near them.
Protectors of the Light (53) fire on Undead Horde (9), scoring 194 hits.
the Arrows of Inquisition (59) move closer so they can fire safely into the melee.
Flight of the Crows (38) fire carefully into the close combat near them.
Flight of the Crows (38) fire on Undead Horde (9), scoring 123 hits.
Ke-ke-ke-ke-ke (50) fire carefully into the close combat near them.
Ke-ke-ke-ke-ke (50) fire on Undead Horde (9), scoring 116 hits.
Vilanova Guard (63) fire carefully into the close combat near them.
Vilanova Guard (63) fire on Undead Horde (9), scoring 151 hits.
Guards of nosgoth (43) fire carefully into the close combat near them.
Guards of nosgoth (43) fire on Undead Horde (9), scoring 283 hits.
Shield of Obeah (58) fire carefully into the close combat near them.
Shield of Obeah (58) fire on Undead Horde (9), scoring 323 hits.
Rahien Sorei (54) fire carefully into the close combat near them.
Rahien Sorei (54) fire on Undead Horde (9), scoring 146 hits.
Heretic's Doom (46) fire carefully into the close combat near them.
Heretic's Doom (46) fire on Undead Horde (9), scoring 211 hits.
Guards of zaffon (44) move closer so they can fire safely into the melee.
Doomguard (36) move closer so they can fire safely into the melee.
Total ranged hits suffered: Attackers: 1854, Defenders: 0


Close Combat (Center Line):
3 Obia'Syela banners are visible in the melee.
Jenassary (49) score 281 hits on Undead Horde (9).
The Mark of Bedlam (62) score 298 hits on Undead Horde (9).
Undead Horde (9) score 401 hits on The Mark of Bedlam (62).
Undead Horde (9) score 200 hits on The Iron Legion (61).
Undead Horde (9) score 222 hits on Jenassary (49).
Undead Horde (9) score 300 hits on Doppelsöldners (37).
The Iron Legion (61) score 186 hits on Undead Horde (9).
Doppelsöldners (37) score 206 hits on Undead Horde (9).
Total close combat hits suffered: Attackers: 971, Defenders: 1123

Jenassary (49) take 222 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
The Mark of Bedlam (62) take 401 hits in close combat, which cause 8 casualties.
The Ears of Kye (60) are shocked.
Undead Horde (9) take 2546.9 hits (971 in close combat, 1575.9 from archer fire), which cause 48 casualties, wiping the unit out.
The Iron Legion (61) take 200 hits in close combat, which cause 4 casualties.
Doppelsöldners (37) take 300 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 2546.9 (971 from close combat and 1575.9 from ranged), Defenders: 1123 (1123 from close combat and 0 from ranged)
Total casualties: 48 attackers, 22 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 16 %.
The local roads network has also been damaged.
The battle has heavily damaged the fortifications, and reduced them to Palisade (1)
The locals are grateful for defeating the evil forces plaguing their region.