Luria Nova/Events/The Zuma/Battle in Shinnen II

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Battle of Shinnen
Part of Luria Nova

Date 12/7/2021
Location Shinnen
Weather Quite windy
Result After 6 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Zuma Coalition Luria Nova
Commanders
Wassgandr Felsenbach
Strength
55 Inf, 212 MI, 388 Arch, 105 SF 916 Inf, 162 MI, 806 Arch, 100 Cav, 669 SF
Formations
no particular formation
Casualties
694 189


Battle in Shinnen

No. Role Army Unit Commander Realm Unit Formation CS Hit Scored Soldiers killed Soldiers lost
1 A Zuma Natives (militia/guard unit) Zuma Coalition 55 Arch skirmish 795 1407 31 28
2 A Zuma Natives (militia/guard unit) Zuma Coalition 52 MI box 843 629 15 52
3 A Zuma Natives (militia/guard unit) Zuma Coalition 51 Arch skirmish 712 815 16 51
4 A Zuma Natives (militia/guard unit) Zuma Coalition 53 SF line 1439 135 3 53
5 A Zuma Natives (militia/guard unit) Zuma Coalition 52 Arch skirmish 934 2619 51 37
6 A Zuma Natives (militia/guard unit) Zuma Coalition 16 Arch skirmish 402 321 6 16
7 A Zuma Natives (militia/guard unit) Zuma Coalition 53 Arch skirmish 751 914 17 48
8 A Zuma Natives (militia/guard unit) Zuma Coalition 52 Arch skirmish 934 1698 41 46
9 A Zuma Natives (militia/guard unit) Zuma Coalition 52 SF line 1411 188 3 52
10 A Zuma Natives (militia/guard unit) Zuma Coalition 52 MI box 837 445 10 52
11 A Zuma Natives (militia/guard unit) Zuma Coalition 53 MI box 760 0 0 53
12 A Zuma Natives (militia/guard unit) Zuma Coalition 54 Arch skirmish 772 1094 19 54
13 A Zuma Natives (militia/guard unit) Zuma Coalition 55 MI skirmish 840 791 14 46
14 A Zuma Natives (militia/guard unit) Zuma Coalition 55 Arch skirmish 936 1644 33 51
15 A Zuma Natives (militia/guard unit) Zuma Coalition 55 Inf line 917 66 1 55
16 D 1st Shinnite Bows (militia/guard unit) Luria Nova 23 Arch line 370 1074 11 0
17 D 1st Shinnite Spearmen (militia/guard unit) Luria Nova 27 Inf line 348 219 1 4
18 D 2nd Shinnite Bowmen (militia/guard unit) Luria Nova 23 Arch line 385 1028 10 0
19 D 2nd Shinnite Spearmen (militia/guard unit) Luria Nova 22 Inf line 298 0 0 0
20 D 3rd Shinnite Bowmen (militia/guard unit) Luria Nova 24 Arch line 380 878 9 0
21 D 3rd Shinnite Spearmen (militia/guard unit) Luria Nova 25 Inf line 328 0 0 3
22 D 4th Shinnite Bowmen (militia/guard unit) Luria Nova 23 Arch line 369 1071 12 0
23 D 4th Shinnite Spearmen (militia/guard unit) Luria Nova 23 Inf line 296 213 1 0
24 D 5th Shinnite Bowmen (militia/guard unit) Luria Nova 22 Arch line 359 923 9 0
25 D 5th Shinnite Spearmen (militia/guard unit) Luria Nova 24 Inf line 309 185 0 2
26 D 6th Shinnite Bowmen (militia/guard unit) Luria Nova 22 Arch line 360 1052 10 0
27 D 6th Shinnite Spearmen (militia/guard unit) Luria Nova 26 Inf line 323 296 0 3
28 D 7th Shinnite Spearmen (militia/guard unit) Luria Nova 23 Inf line 300 88 0 4
29 D 9th Legion John Jr Luria Nova 64 Arch skirmish 983 3562 25 0
30 D Blades of Conquest Baelric Luria Nova 168 Inf skirmish 2135 1828 6 19
31 D Blue Eagles (militia/guard unit) Luria Nova 31 Arch line 487 1090 17 0
32 D Broken Crown Bennet Luria Nova 100 SF skirmish 2304 5848 32 0
33 D Bureaucrats Théoden Luria Nova 36 Arch skirmish 689 1917 18 0
34 D Corsairs of The Revenge Argos Luria Nova 197 Arch line 1936 4947 80 7
35 D Deaths Dealers Ravenloft Luria Nova 162 MI skirmish 1866 2735 33 6
36 D Dragon Knights Katyusha Luria Nova 84 Inf skirmish 1156 0 0 0
37 D Emberborn (not present) Luria Nova 220 Inf line 2048 1524 4 57
38 D Fletchling Bowmen (militia/guard unit) Luria Nova 14 Arch line 314 788 6 0
39 D Fontanese Freebooters Ciarghuala Luria Nova 94 SF skirmish 2271 7030 55 0
40 D Gotz Rangers Kenneth Luria Nova 166 Arch skirmish 2100 5839 65 3
41 D Horn of Calamity Wassgandr Luria Nova 100 Cav wedge 2170 0 0 7
42 D Ingram Rangers Josef Luria Nova 126 Arch skirmish 1803 5435 35 7
43 D Knight Watchmen (militia/guard unit) Luria Nova 35 Arch line 595 1641 16 0
44 D Latinikon Phalangists (not present) Luria Nova 75 SF skirmish 1760 1499 2 10
45 D o'maxim Guards Lexis Luria Nova 66 Inf line 1113 999 3 1
46 D Swords of vengeance Leonid Luria Nova 69 SF line 1816 4745 56 0
47 D Temple Guards (militia/guard unit) Luria Nova 58 SF line 1430 0 0 18
48 D The Blackguard Damien Luria Nova 68 SF skirmish 1866 4804 37 0
49 D The Crimson Crusaders Elias Luria Nova 38 SF skirmish 1178 5369 45 0
50 D The Faithful Wall Durk Luria Nova 208 Inf skirmish 2696 4802 11 38
51 D The Falcons Fulco Luria Nova 104 SF skirmish 2301 5834 45 0
52 D The Hellfire Horde Oskar Luria Nova 63 SF skirmish 1739 3837 40 0


Total:
15 attackers (55 Inf, 212 MI, 388 Arch, 105 SF)
37 defenders (916 Inf, 162 MI, 806 Arch, 100 Cav, 669 SF)
Total combat strengths: 13283 vs. 43181

The region owner Luria Nova and their allies defend.
Zuma Natives attack because they are out for blood.
Zuma Natives attack because they are out for blood.
Zuma Natives attack because they are out for blood.
Zuma Natives attack because they are out for blood.
Zuma Natives attack because they are out for blood.
Zuma Natives attack because they are out for blood.
Zuma Natives attack because they are out for blood.
Zuma Natives attack because they are out for blood.
Zuma Natives attack because they are out for blood.
Zuma Natives attack because they are out for blood.
Zuma Natives attack because they are out for blood.
Zuma Natives attack because they are out for blood.
Zuma Natives attack because they are out for blood.
Zuma Natives attack because they are out for blood.
Zuma Natives attack because they are out for blood.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Fortress (5).

Imperial Marshal Wassgandr Felsenbach is spotted wearing the Rusty Suit of McKay.
Margrave Théoden Doesire is spotted wearing the Cruel Ring.
Royal Ciarghuala Dubhaine is spotted wearing the Princely Ring.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Knight Durk Spartan is spotted wielding the Mysterious Aegis.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Poryatown, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  4 (53-S)
9 (52-S)
1 (55-A)
5 (52-A)
15 (55-I)
2 (52-M)
3 (51-A)
6 (16-A)
7 (53-A)
8 (52-A)
10 (52-M)
11 (53-M)
12 (54-A)
13 (55-M)
14 (55-A)
  16 (23-A)
17 (27-I)
18 (23-A)
19 (22-I)
20 (24-A)
21 (25-I)
22 (23-A)
23 (23-I)
24 (22-A)
25 (24-I)
26 (22-A)
27 (26-I)
28 (23-I)
29 (64-A)
31 (31-A)
33 (36-A)
34 (197-A)
35 (162-M)
37 (220-I)
38 (14-A)
40 (166-A)
42 (126-A)
43 (35-A)
47 (58-S)
49 (38-S)
30 (168-I)
32 (100-S)
39 (94-S)
44 (75-S)
45 (66-I)
46 (69-S)
48 (68-S)
50 (208-I)
51 (104-S)
52 (63-S)
36 (84-I)
41 (100-C)
 


Fletchling Bowmen (38) fire on Zuma Natives (14), scoring 62 hits.
Zuma Natives (7) fire on Gotz Rangers (40), scoring 157 hits.
The Crimson Crusaders (49) fire on Zuma Natives (8), scoring 596 hits.
Swords of vengeance (46) fire on Zuma Natives (2), scoring 758 hits.
1st Shinnite Bows (16) fire on Zuma Natives (13), scoring 103 hits.
Zuma Natives (8) fire on Emberborn (37), scoring 423 hits.
Gotz Rangers (40) fire on Zuma Natives (10), scoring 1387 hits.
Zuma Natives (5) fire on Corsairs of The Revenge (34), scoring 384 hits.
3rd Shinnite Bowmen (20) fire on Zuma Natives (14), scoring 95 hits.
Zuma Natives (13) fire on Deaths Dealers (35), scoring 92 hits.
Bureaucrats (33) fire on Zuma Natives (12), scoring 205 hits.
2nd Shinnite Bowmen (18) fire on Zuma Natives (11), scoring 267 hits.
Corsairs of The Revenge (34) fire on Zuma Natives (3), scoring 691 hits.
5th Shinnite Bowmen (24) fire on Zuma Natives (14), scoring 106 hits.
Zuma Natives (12) fire on Ingram Rangers (42), scoring 193 hits.
The Falcons (51) fire on Zuma Natives (14), scoring 734 hits.
Zuma Natives (2) fire on Deaths Dealers (35), scoring 92 hits.
Knight Watchmen (43) fire on Zuma Natives (6), scoring 148 hits.
The Hellfire Horde (52) fire on Zuma Natives (7), scoring 587 hits.
Zuma Natives (10) fire on Deaths Dealers (35), scoring 146 hits.
The Blackguard (48) fire on Zuma Natives (11), scoring 1096 hits.
Blue Eagles (31) fire on Zuma Natives (13), scoring 111 hits.
Deaths Dealers (35) fire on Zuma Natives (6), scoring 259 hits.
Zuma Natives (11) move closer to get better shots.
Fontanese Freebooters (39) fire on Zuma Natives (11), scoring 1487 hits.
Zuma Natives (3) fire on Ingram Rangers (42), scoring 172 hits.
9th Legion (29) fire on Zuma Natives (11), scoring 1070 hits.
Broken Crown (32) fire on Zuma Natives (11), scoring 1810 hits.
Ingram Rangers (42) fire on Zuma Natives (11), scoring 1464 hits.
6th Shinnite Bowmen (26) fire on Zuma Natives (11), scoring 368 hits.
4th Shinnite Bowmen (22) fire on Zuma Natives (11), scoring 266 hits.
Zuma Natives (6) fire on Temple Guards (47), scoring 207 hits.
Zuma Natives (1) fire on Emberborn (37), scoring 196 hits.
Zuma Natives (14) fire on Temple Guards (47), scoring 513 hits.
Total ranged hits suffered: Attackers: 13670, Defenders: 2575
Horn of Calamity (41) stay in their defensive position, awaiting an opportunity to charge.
Zuma Natives (4), Zuma Natives (9) and Zuma Natives (15) advance towards the enemy.
6th Shinnite Spearmen (27), 1st Shinnite Spearmen (17), o'maxim Guards (45), Latinikon Phalangists (44), 5th Shinnite Spearmen (25), Blades of Conquest (30), 3rd Shinnite Spearmen (21), Dragon Knights (36), Temple Guards (47), 2nd Shinnite Spearmen (19), 4th Shinnite Spearmen (23), 7th Shinnite Spearmen (28), The Faithful Wall (50) and Emberborn (37) move forward to take up positions at the outer wall.


Zuma Natives (7) take 587 hits from archer fire, which cause 13 casualties.
Zuma Natives (8) take 596 hits from archer fire, which cause 12 casualties.
Gotz Rangers (40) take 128 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Zuma Natives (13) take 214 hits from archer fire, which cause 5 casualties.
Corsairs of The Revenge (34) take 312 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Zuma Natives (12) take 205 hits from archer fire, which cause 5 casualties.
Zuma Natives (2) take 758 hits from archer fire, which cause 16 casualties.
Temple Guards (47) take 462 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Zuma Natives (10) take 1387 hits from archer fire, which cause 29 casualties.
Deaths Dealers (35) take 268 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Zuma Natives (11) take 7828 hits from archer fire, which cause 53 casualties, wiping the unit out.
Zuma Natives (3) take 691 hits from archer fire, which cause 16 casualties.
Ingram Rangers (42) take 297 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Zuma Natives (6) take 407 hits from archer fire, which cause 9 casualties.
Zuma Natives (14) take 997 hits from archer fire, which cause 20 casualties.
Emberborn (37) take 397 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
Total hits suffered: Attackers: 13670 (0 from close combat and 13670 from ranged), Defenders: 1864 (0 from close combat and 1864 from ranged)
Total casualties: 178 attackers, 43 defenders

Turn No. 2

   1 (55-A)
4 (53-S)
5 (52-A)
9 (52-S)
2 (36-M)
3 (35-A)
6 (7-A)
7 (40-A)
8 (40-A)
10 (23-M)
12 (49-A)
13 (50-M)
14 (35-A)
15 (55-I)
 17 (27-I)
19 (22-I)
21 (25-I)
23 (23-I)
25 (24-I)
27 (26-I)
28 (23-I)
37 (209-I)
47 (49-S)
16 (23-A)
18 (23-A)
20 (24-A)
22 (23-A)
24 (22-A)
26 (22-A)
29 (64-A)
30 (168-I)
31 (31-A)
33 (36-A)
34 (190-A)
35 (156-M)
38 (14-A)
40 (163-A)
42 (119-A)
43 (35-A)
44 (75-S)
45 (66-I)
49 (38-S)
50 (208-I)
32 (100-S)
36 (84-I)
39 (94-S)
46 (69-S)
48 (68-S)
51 (104-S)
52 (63-S)
41 (100-C)
 


The Hellfire Horde (52) fire on Zuma Natives (15), scoring 783 hits.
5th Shinnite Bowmen (24) fire on Zuma Natives (13), scoring 148 hits.
The Blackguard (48) fire on Zuma Natives (8), scoring 427 hits.
The Falcons (51) fire on Zuma Natives (12), scoring 656 hits.
Zuma Natives (5) fire on Emberborn (37), scoring 538 hits.
6th Shinnite Bowmen (26) fire on Zuma Natives (14), scoring 107 hits.
The Crimson Crusaders (49) fire on Zuma Natives (2), scoring 1042 hits.
Fontanese Freebooters (39) fire on Zuma Natives (7), scoring 522 hits.
Zuma Natives (6) fire on Temple Guards (47), scoring 114 hits.
9th Legion (29) fire on Zuma Natives (3), scoring 262 hits.
Corsairs of The Revenge (34) fire on Zuma Natives (13), scoring 729 hits.
4th Shinnite Bowmen (22) fire on Zuma Natives (10), scoring 249 hits.
Zuma Natives (8) fire on Emberborn (37), scoring 355 hits.
Zuma Natives (12) fire on Temple Guards (47), scoring 251 hits.
Fletchling Bowmen (38) fire on Zuma Natives (14), scoring 90 hits.
Zuma Natives (14) fire on Temple Guards (47), scoring 375 hits.
Zuma Natives (1) fire on Emberborn (37), scoring 206 hits.
Gotz Rangers (40) fire on Zuma Natives (6), scoring 470 hits.
Blue Eagles (31) fire on Zuma Natives (3), scoring 131 hits.
Broken Crown (32) fire on Zuma Natives (10), scoring 559 hits.
Zuma Natives (13) fire on 1st Shinnite Spearmen (17), scoring 325 hits.
Zuma Natives (2) fire on 3rd Shinnite Spearmen (21), scoring 212 hits.
Zuma Natives (3) fire on 6th Shinnite Spearmen (27), scoring 200 hits.
Bureaucrats (33) fire on Zuma Natives (14), scoring 322 hits.
3rd Shinnite Bowmen (20) fire on Zuma Natives (7), scoring 79 hits.
Zuma Natives (10) fire on 5th Shinnite Spearmen (25), scoring 144 hits.
2nd Shinnite Bowmen (18) fire on Zuma Natives (8), scoring 113 hits.
Deaths Dealers (35) fire on Zuma Natives (3), scoring 382 hits.
Zuma Natives (7) fire on 7th Shinnite Spearmen (28), scoring 343 hits.
Swords of vengeance (46) fire on Zuma Natives (15), scoring 1010 hits.
1st Shinnite Bows (16) fire on Zuma Natives (8), scoring 136 hits.
Knight Watchmen (43) fire on Zuma Natives (14), scoring 199 hits.
Ingram Rangers (42) fire on Zuma Natives (6), scoring 573 hits.
Total ranged hits suffered: Attackers: 8989, Defenders: 3063
Horn of Calamity (41) stay in their defensive position, awaiting an opportunity to charge.
Zuma Natives (9), Zuma Natives (15) and Zuma Natives (4) advance towards the enemy.
Dragon Knights (36), Blades of Conquest (30), The Faithful Wall (50), o'maxim Guards (45) and Latinikon Phalangists (44) move forward to take up positions at the outer wall.
7th Shinnite Spearmen (28), 2nd Shinnite Spearmen (19), 1st Shinnite Spearmen (17), Temple Guards (47), Emberborn (37), 4th Shinnite Spearmen (23), 5th Shinnite Spearmen (25), 3rd Shinnite Spearmen (21) and 6th Shinnite Spearmen (27) hold their positions at the outer wall, waiting for the attack.


7th Shinnite Spearmen (28) take 220 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Zuma Natives (15) take 1793 hits from archer fire, which cause 30 casualties.
Zuma Natives (6) take 1043 hits from archer fire, which cause 7 casualties, wiping the unit out.
1st Shinnite Spearmen (17) take 208 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Zuma Natives (8) take 676 hits from archer fire, which cause 13 casualties.
Zuma Natives (12) take 656 hits from archer fire, which cause 15 casualties.
Temple Guards (47) take 474 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Zuma Natives (14) take 718 hits from archer fire, which cause 14 casualties.
Emberborn (37) take 704 hits from archer fire (reduced due to fortifications), which cause 20 casualties.
Zuma Natives (13) take 877 hits from archer fire, which cause 20 casualties.
5th Shinnite Spearmen (25) take 92 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Zuma Natives (2) take 1042 hits from archer fire, which cause 22 casualties.
Zuma Natives (3) take 775 hits from archer fire, which cause 18 casualties.
Zuma Natives (10) take 808 hits from archer fire, which cause 17 casualties.
3rd Shinnite Spearmen (21) take 136 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Zuma Natives (7) take 601 hits from archer fire, which cause 14 casualties.
6th Shinnite Spearmen (27) take 128 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Total hits suffered: Attackers: 8989 (0 from close combat and 8989 from ranged), Defenders: 1962 (0 from close combat and 1962 from ranged)
Total casualties: 170 attackers, 45 defenders

Turn No. 3

   1 (55-A)
5 (52-A)
2 (14-M)
3 (17-A)
4 (53-S)
7 (26-A)
8 (27-A)
9 (52-S)
10 (6-M)
12 (34-A)
13 (30-M)
14 (21-A)
15 (25-I)
17 (23-I)
19 (22-I)
21 (22-I)
23 (23-I)
25 (22-I)
27 (23-I)
28 (19-I)
30 (168-I)
37 (189-I)
44 (75-S)
45 (66-I)
47 (40-S)
50 (208-I)
16 (23-A)
18 (23-A)
20 (24-A)
22 (23-A)
24 (22-A)
26 (22-A)
29 (64-A)
31 (31-A)
33 (36-A)
34 (190-A)
35 (156-M)
36 (84-I)
38 (14-A)
40 (163-A)
42 (119-A)
43 (35-A)
49 (38-S)
32 (100-S)
39 (94-S)
46 (69-S)
48 (68-S)
51 (104-S)
52 (63-S)
41 (100-C)
 


Swords of vengeance (46) fire on Zuma Natives (15), scoring 1134 hits.
The Crimson Crusaders (49) fire on Zuma Natives (15), scoring 1330 hits.
The Blackguard (48) fire on Zuma Natives (15), scoring 1309 hits.
Zuma Natives (12) fire on The Faithful Wall (50), scoring 172 hits.
Ingram Rangers (42) fire on Zuma Natives (15), scoring 859 hits.
Fontanese Freebooters (39) fire on Zuma Natives (15), scoring 2024 hits.
Broken Crown (32) fire on Zuma Natives (15), scoring 1230 hits.
Zuma Natives (7) fire on The Faithful Wall (50), scoring 192 hits.
Bureaucrats (33) fire on Zuma Natives (15), scoring 512 hits.
Zuma Natives (1) fire on Blades of Conquest (30), scoring 152 hits.
Zuma Natives (2) fire on The Faithful Wall (50), scoring 68 hits.
1st Shinnite Bows (16) fire on Zuma Natives (15), scoring 296 hits.
5th Shinnite Bowmen (24) fire on Zuma Natives (15), scoring 167 hits.
9th Legion (29) fire on Zuma Natives (15), scoring 639 hits.
Fletchling Bowmen (38) fire on Zuma Natives (15), scoring 233 hits.
Zuma Natives (14) fire on The Faithful Wall (50), scoring 253 hits.
Knight Watchmen (43) fire on Zuma Natives (15), scoring 413 hits.
3rd Shinnite Bowmen (20) fire on Zuma Natives (15), scoring 291 hits.
The Falcons (51) fire on Zuma Natives (15), scoring 1052 hits.
The Hellfire Horde (52) fire on Zuma Natives (15), scoring 643 hits.
Gotz Rangers (40) fire on Zuma Natives (15), scoring 1271 hits.
6th Shinnite Bowmen (26) fire on Zuma Natives (4), scoring 111 hits.
Zuma Natives (5) fire on Blades of Conquest (30), scoring 349 hits.
Zuma Natives (10) fire on Emberborn (37), scoring 66 hits.
4th Shinnite Bowmen (22) fire on Zuma Natives (9), scoring 105 hits.
Zuma Natives (3) fire on Latinikon Phalangists (44), scoring 170 hits.
2nd Shinnite Bowmen (18) fire on Zuma Natives (4), scoring 207 hits.
Corsairs of The Revenge (34) fire on Zuma Natives (9), scoring 1069 hits.
Zuma Natives (8) fire on Emberborn (37), scoring 395 hits.
Zuma Natives (13) fire on The Faithful Wall (50), scoring 128 hits.
Blue Eagles (31) fire on Zuma Natives (4), scoring 258 hits.
Deaths Dealers (35) fire on Zuma Natives (4), scoring 413 hits.
Total ranged hits suffered: Attackers: 15566, Defenders: 1945
Horn of Calamity (41) stay in their defensive position, awaiting an opportunity to charge.
Zuma Natives (15) scale the fortifications (reduced combat effectiveness for this turn).
Zuma Natives (9) and Zuma Natives (4) advance towards the enemy.
Dragon Knights (36) move forward to take up positions at the outer wall.
5th Shinnite Spearmen (25), 6th Shinnite Spearmen (27), Latinikon Phalangists (44), Blades of Conquest (30), o'maxim Guards (45), 2nd Shinnite Spearmen (19), Emberborn (37), 4th Shinnite Spearmen (23), 1st Shinnite Spearmen (17), 7th Shinnite Spearmen (28), The Faithful Wall (50), Temple Guards (47) and 3rd Shinnite Spearmen (21) hold their positions at the outer wall, waiting for the attack.
Blades of Conquest (30), o'maxim Guards (45), 2nd Shinnite Spearmen (19), Emberborn (37), 4th Shinnite Spearmen (23), 1st Shinnite Spearmen (17), 7th Shinnite Spearmen (28), Dragon Knights (36), Temple Guards (47) and 3rd Shinnite Spearmen (21) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
16 Luria Nova banners are visible in the melee.
5th Shinnite Spearmen (25) score 185 hits on Zuma Natives (15).
6th Shinnite Spearmen (27) score 180 hits on Zuma Natives (15).
Latinikon Phalangists (44) score 1499 hits on Zuma Natives (15).
The Faithful Wall (50) score 1905 hits on Zuma Natives (15).
Zuma Natives (15) score 38 hits on The Faithful Wall (50).
Zuma Natives (15) score 5 hits on 5th Shinnite Spearmen (25).
Zuma Natives (15) score 5 hits on 6th Shinnite Spearmen (27).
Zuma Natives (15) score 18 hits on Latinikon Phalangists (44).
Total close combat hits suffered: Attackers: 3769, Defenders: 66

5th Shinnite Spearmen (25) take 3 hits in close combat (reduced due to fortifications). No casualties.
Zuma Natives (9) take 1174 hits from archer fire, which cause 18 casualties.
6th Shinnite Spearmen (27) take 3 hits in close combat (reduced due to fortifications). No casualties.
Latinikon Phalangists (44) take 121 hits (12 in close combat, 109 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Blades of Conquest (30) take 321 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Emberborn (37) take 296 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Zuma Natives (4) take 989 hits from archer fire, which cause 16 casualties.
The Faithful Wall (50) take 545 hits (24 in close combat, 521 from archer fire) (reduced due to fortifications), which cause 9 casualties.
Zuma Natives (15) take 17172 hits (3769 in close combat, 13403 from archer fire), which cause 25 casualties, wiping the unit out.
Total hits suffered: Attackers: 19335 (3769 from close combat and 15566 from ranged), Defenders: 1289 (42 from close combat and 1247 from ranged)
Total casualties: 59 attackers, 24 defenders

Turn No. 4

   1 (55-A)
5 (52-A)
2 (14-M)
3 (17-A)
7 (26-A)
8 (27-A)
10 (6-M)
12 (34-A)
13 (30-M)
14 (21-A)
4 (37-S)
9 (34-S)
17 (23-I)
19 (22-I)
21 (22-I)
23 (23-I)
25 (22-I)
27 (23-I)
28 (19-I)
30 (163-I)
36 (84-I)
37 (181-I)
44 (73-S)
45 (66-I)
47 (40-S)
50 (199-I)
16 (23-A)
18 (23-A)
20 (24-A)
22 (23-A)
24 (22-A)
26 (22-A)
29 (64-A)
31 (31-A)
33 (36-A)
34 (190-A)
35 (156-M)
38 (14-A)
40 (163-A)
42 (119-A)
43 (35-A)
49 (38-S)
32 (100-S)
39 (94-S)
46 (69-S)
48 (68-S)
51 (104-S)
52 (63-S)
41 (100-C)
 


1st Shinnite Bows (16) fire on Zuma Natives (4), scoring 312 hits.
Corsairs of The Revenge (34) fire on Zuma Natives (9), scoring 1093 hits.
Zuma Natives (3) fire on The Faithful Wall (50), scoring 182 hits.
Zuma Natives (8) fire on The Faithful Wall (50), scoring 172 hits.
The Falcons (51) fire on Zuma Natives (4), scoring 1902 hits.
Zuma Natives (5) fire on Blades of Conquest (30), scoring 447 hits.
5th Shinnite Bowmen (24) fire on Zuma Natives (9), scoring 278 hits.
Broken Crown (32) fire on Zuma Natives (9), scoring 852 hits.
Gotz Rangers (40) fire on Zuma Natives (4), scoring 1514 hits.
Zuma Natives (10) fire on The Faithful Wall (50), scoring 52 hits.
Deaths Dealers (35) fire on Zuma Natives (9), scoring 973 hits.
Zuma Natives (13) fire on The Faithful Wall (50), scoring 104 hits.
The Hellfire Horde (52) fire on Zuma Natives (9), scoring 934 hits.
Zuma Natives (2) fire on Emberborn (37), scoring 101 hits.
Fontanese Freebooters (39) fire on Zuma Natives (4), scoring 1736 hits.
Zuma Natives (7) fire on The Faithful Wall (50), scoring 118 hits.
Fletchling Bowmen (38) fire on Zuma Natives (9), scoring 222 hits.
3rd Shinnite Bowmen (20) fire on Zuma Natives (9), scoring 242 hits.
Blue Eagles (31) fire on Zuma Natives (9), scoring 288 hits.
Bureaucrats (33) fire on Zuma Natives (9), scoring 461 hits.
Zuma Natives (1) fire on Latinikon Phalangists (44), scoring 252 hits.
Knight Watchmen (43) fire on Zuma Natives (9), scoring 406 hits.
The Crimson Crusaders (49) fire on Zuma Natives (4), scoring 1112 hits.
Ingram Rangers (42) fire on Zuma Natives (9), scoring 926 hits.
Zuma Natives (14) fire on Emberborn (37), scoring 289 hits.
Zuma Natives (12) fire on The Faithful Wall (50), scoring 204 hits.
Swords of vengeance (46) fire on Zuma Natives (4), scoring 1039 hits.
6th Shinnite Bowmen (26) fire on Zuma Natives (9), scoring 231 hits.
9th Legion (29) fire on Zuma Natives (9), scoring 864 hits.
The Blackguard (48) fire on Zuma Natives (4), scoring 1230 hits.
2nd Shinnite Bowmen (18) fire on Zuma Natives (9), scoring 242 hits.
4th Shinnite Bowmen (22) fire on Zuma Natives (9), scoring 226 hits.
Total ranged hits suffered: Attackers: 17083, Defenders: 1921
Horn of Calamity (41) ride on, closing in on the enemy.
Zuma Natives (9) scale the fortifications (reduced combat effectiveness for this turn).
Zuma Natives (4) scale the fortifications (reduced combat effectiveness for this turn).
o'maxim Guards (45), 6th Shinnite Spearmen (27) and Emberborn (37) hold their positions at the outer wall, waiting for the attack.
5th Shinnite Spearmen (25), Latinikon Phalangists (44), Dragon Knights (36), 3rd Shinnite Spearmen (21), 2nd Shinnite Spearmen (19), Temple Guards (47) and 7th Shinnite Spearmen (28) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
42 Luria Nova banners are visible in the melee.
o'maxim Guards (45) score 999 hits on Zuma Natives (4).
6th Shinnite Spearmen (27) score 116 hits on Zuma Natives (9).
Emberborn (37) score 1524 hits on Zuma Natives (9).
Zuma Natives (9) score 96 hits on The Faithful Wall (50).
Zuma Natives (9) score 80 hits on Emberborn (37).
Zuma Natives (9) score 12 hits on 6th Shinnite Spearmen (27).
Zuma Natives (4) score 78 hits on Blades of Conquest (30).
Zuma Natives (4) score 33 hits on o'maxim Guards (45).
Zuma Natives (4) score 10 hits on 1st Shinnite Spearmen (17).
Zuma Natives (4) score 14 hits on 4th Shinnite Spearmen (23).
1st Shinnite Spearmen (17) score 219 hits on Zuma Natives (4).
4th Shinnite Spearmen (23) score 213 hits on Zuma Natives (4).
The Faithful Wall (50) score 2141 hits on Zuma Natives (9).
Blades of Conquest (30) score 1828 hits on Zuma Natives (4).
Total close combat hits suffered: Attackers: 7040, Defenders: 323

o'maxim Guards (45) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
6th Shinnite Spearmen (27) take 8 hits in close combat (reduced due to fortifications). No casualties.
Emberborn (37) take 301 hits (51 in close combat, 250 from archer fire) (reduced due to fortifications), which cause 8 casualties.
Zuma Natives (9) take 12019 hits (3781 in close combat, 8238 from archer fire), which cause 34 casualties, wiping the unit out.
Zuma Natives (4) take 12104 hits (3259 in close combat, 8845 from archer fire), which cause 37 casualties, wiping the unit out.
1st Shinnite Spearmen (17) take 6 hits in close combat (reduced due to fortifications). No casualties.
4th Shinnite Spearmen (23) take 9 hits in close combat (reduced due to fortifications). No casualties.
Latinikon Phalangists (44) take 162 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
The Faithful Wall (50) take 595 hits (62 in close combat, 533 from archer fire) (reduced due to fortifications), which cause 9 casualties.
Blades of Conquest (30) take 337 hits (50 in close combat, 287 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Total hits suffered: Attackers: 24123 (7040 from close combat and 17083 from ranged), Defenders: 1439 (207 from close combat and 1232 from ranged)
Total casualties: 71 attackers, 26 defenders

Turn No. 5

   1 (55-A)
5 (52-A)
2 (14-M)
3 (17-A)
7 (26-A)
8 (27-A)
10 (6-M)
12 (34-A)
13 (30-M)
14 (21-A)
 17 (23-I)
19 (22-I)
21 (22-I)
23 (23-I)
25 (22-I)
27 (23-I)
28 (19-I)
30 (158-I)
36 (84-I)
37 (173-I)
44 (70-S)
45 (65-I)
47 (40-S)
50 (190-I)
16 (23-A)
18 (23-A)
20 (24-A)
22 (23-A)
24 (22-A)
26 (22-A)
29 (64-A)
31 (31-A)
33 (36-A)
34 (190-A)
35 (156-M)
38 (14-A)
40 (163-A)
41 (100-C)
42 (119-A)
43 (35-A)
49 (38-S)
32 (100-S)
39 (94-S)
46 (69-S)
48 (68-S)
51 (104-S)
52 (63-S)
  


2nd Shinnite Bowmen (18) fire on Zuma Natives (8), scoring 100 hits.
Zuma Natives (3) fire on The Faithful Wall (50), scoring 91 hits.
Fletchling Bowmen (38) fire on Zuma Natives (13), scoring 91 hits.
Zuma Natives (13) fire on The Faithful Wall (50), scoring 142 hits.
Blue Eagles (31) fire on Zuma Natives (12), scoring 192 hits.
Zuma Natives (7) fire on The Faithful Wall (50), scoring 104 hits.
1st Shinnite Bows (16) fire on Zuma Natives (14), scoring 156 hits.
Zuma Natives (5) fire on Blades of Conquest (30), scoring 478 hits.
Corsairs of The Revenge (34) fire on Zuma Natives (8), scoring 971 hits.
The Falcons (51) fire on Zuma Natives (2), scoring 637 hits.
Knight Watchmen (43) fire on Zuma Natives (7), scoring 251 hits.
Broken Crown (32) fire on Zuma Natives (10), scoring 313 hits.
Swords of vengeance (46) fire on Zuma Natives (12), scoring 550 hits.
Gotz Rangers (40) fire on Zuma Natives (3), scoring 635 hits.
Zuma Natives (12) fire on The Faithful Wall (50), scoring 154 hits.
4th Shinnite Bowmen (22) fire on Zuma Natives (14), scoring 82 hits.
6th Shinnite Bowmen (26) fire on Zuma Natives (13), scoring 112 hits.
Fontanese Freebooters (39) fire on Zuma Natives (14), scoring 358 hits.
Zuma Natives (2) fire on Emberborn (37), scoring 156 hits.
The Blackguard (48) fire on Zuma Natives (13), scoring 365 hits.
Deaths Dealers (35) fire on Zuma Natives (7), scoring 311 hits.
Zuma Natives (8) fire on The Faithful Wall (50), scoring 353 hits.
The Crimson Crusaders (49) fire on Zuma Natives (10), scoring 1006 hits.
Bureaucrats (33) fire on Zuma Natives (14), scoring 261 hits.
Zuma Natives (14) fire on Latinikon Phalangists (44), scoring 214 hits.
The Hellfire Horde (52) fire on Zuma Natives (13), scoring 358 hits.
Zuma Natives (1) fire on Emberborn (37), scoring 193 hits.
9th Legion (29) fire on Zuma Natives (7), scoring 360 hits.
Ingram Rangers (42) fire on Zuma Natives (2), scoring 1196 hits.
Zuma Natives (10) fire on Latinikon Phalangists (44), scoring 37 hits.
3rd Shinnite Bowmen (20) fire on Zuma Natives (3), scoring 95 hits.
5th Shinnite Bowmen (24) fire on Zuma Natives (12), scoring 132 hits.
Total ranged hits suffered: Attackers: 8532, Defenders: 1922
Horn of Calamity (41) ride on, closing in on the enemy.
Emberborn (37) leave the fortification, attacking the enemy.
5th Shinnite Spearmen (25) leave the fortification, attacking the enemy.
Latinikon Phalangists (44) leave the fortification, attacking the enemy.
o'maxim Guards (45) leave the fortification, attacking the enemy.
Dragon Knights (36) leave the fortification, attacking the enemy.
3rd Shinnite Spearmen (21) leave the fortification, attacking the enemy.
Blades of Conquest (30) leave the fortification, attacking the enemy.
Temple Guards (47) leave the fortification, attacking the enemy.
2nd Shinnite Spearmen (19) leave the fortification, attacking the enemy.
4th Shinnite Spearmen (23) leave the fortification, attacking the enemy.
7th Shinnite Spearmen (28) leave the fortification, attacking the enemy.
1st Shinnite Spearmen (17) leave the fortification, attacking the enemy.
6th Shinnite Spearmen (27) leave the fortification, attacking the enemy.
The Faithful Wall (50) leave the fortification, attacking the enemy.


The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Zuma Natives (3) take 730 hits from archer fire, which cause 17 casualties, wiping the unit out.
Emberborn (37) take 349 hits from archer fire, which cause 10 casualties.
Zuma Natives (13) take 926 hits from archer fire, which cause 21 casualties, causing panicked flight among the survivors.
Zuma Natives (7) take 922 hits from archer fire, which cause 21 casualties, making the unit retreat from the battlefield.
Zuma Natives (5) are shocked.
Latinikon Phalangists (44) take 251 hits from archer fire, which cause 5 casualties.
Zuma Natives (12) take 874 hits from archer fire, which cause 19 casualties.
Zuma Natives (2) take 1833 hits from archer fire, which cause 14 casualties, wiping the unit out.
Blades of Conquest (30) take 478 hits from archer fire, which cause 8 casualties.
Zuma Natives (8) take 1071 hits from archer fire, which cause 21 casualties, causing panicked flight among the survivors.
Zuma Natives (14) take 857 hits from archer fire, which cause 17 casualties, causing panicked flight among the survivors.
Zuma Natives (1) are shocked.
Zuma Natives (10) take 1319 hits from archer fire, which cause 6 casualties, wiping the unit out.
The Faithful Wall (50) take 844 hits from archer fire, which cause 13 casualties.
Total hits suffered: Attackers: 8532 (0 from close combat and 8532 from ranged), Defenders: 1922 (0 from close combat and 1922 from ranged)
Total casualties: 136 attackers, 36 defenders

Turn No. 6

   1 (55-A)
5 (52-A)
12 (15-A)
17 (23-I)
19 (22-I)
21 (22-I)
23 (23-I)
25 (22-I)
27 (23-I)
28 (19-I)
30 (150-I)
36 (84-I)
37 (163-I)
41 (100-C)
44 (65-S)
45 (65-I)
47 (40-S)
50 (177-I)
 16 (23-A)
18 (23-A)
20 (24-A)
22 (23-A)
24 (22-A)
26 (22-A)
29 (64-A)
31 (31-A)
33 (36-A)
34 (190-A)
35 (156-M)
38 (14-A)
40 (163-A)
42 (119-A)
43 (35-A)
49 (38-S)
32 (100-S)
39 (94-S)
46 (69-S)
48 (68-S)
51 (104-S)
52 (63-S)
  


Zuma Natives (5) fire on The Faithful Wall (50), scoring 423 hits.
5th Shinnite Bowmen (24) fire on Zuma Natives (12), scoring 92 hits.
Knight Watchmen (43) fire on Zuma Natives (12), scoring 224 hits.
Bureaucrats (33) fire on Zuma Natives (12), scoring 156 hits.
6th Shinnite Bowmen (26) fire on Zuma Natives (12), scoring 123 hits.
9th Legion (29) fire on Zuma Natives (12), scoring 367 hits.
Broken Crown (32) fire on Zuma Natives (12), scoring 1084 hits.
Fletchling Bowmen (38) fire on Zuma Natives (12), scoring 90 hits.
Deaths Dealers (35) fire on Zuma Natives (12), scoring 397 hits.
Zuma Natives (1) fire on Horn of Calamity (41), scoring 408 hits.
The Hellfire Horde (52) fire on Zuma Natives (12), scoring 532 hits.
The Crimson Crusaders (49) fire on Zuma Natives (12), scoring 283 hits.
The Falcons (51) fire on Zuma Natives (12), scoring 853 hits.
4th Shinnite Bowmen (22) fire on Zuma Natives (12), scoring 143 hits.
2nd Shinnite Bowmen (18) fire on Zuma Natives (12), scoring 99 hits.
Zuma Natives (12) fire on Blades of Conquest (30), scoring 88 hits.
Ingram Rangers (42) fire on Zuma Natives (5), scoring 417 hits.
Blue Eagles (31) fire on Zuma Natives (1), scoring 110 hits.
3rd Shinnite Bowmen (20) fire on Zuma Natives (1), scoring 76 hits.
Swords of vengeance (46) fire on Zuma Natives (1), scoring 254 hits.
Gotz Rangers (40) fire on Zuma Natives (5), scoring 562 hits.
The Blackguard (48) fire on Zuma Natives (1), scoring 377 hits.
Corsairs of The Revenge (34) fire on Zuma Natives (1), scoring 394 hits.
Fontanese Freebooters (39) fire on Zuma Natives (5), scoring 903 hits.
1st Shinnite Bows (16) fire on Zuma Natives (1), scoring 71 hits.
Total ranged hits suffered: Attackers: 7607, Defenders: 919
Horn of Calamity (41) charge forward.
Horn of Calamity (41), 6th Shinnite Spearmen (27), 1st Shinnite Spearmen (17), Blades of Conquest (30), Emberborn (37), o'maxim Guards (45), 4th Shinnite Spearmen (23), 2nd Shinnite Spearmen (19), Temple Guards (47), 3rd Shinnite Spearmen (21), Latinikon Phalangists (44), Dragon Knights (36) and 5th Shinnite Spearmen (25) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
6 Luria Nova banners are visible in the melee.
7th Shinnite Spearmen (28) score 88 hits on Zuma Natives (12) (141 before overkill).
The Faithful Wall (50) score 756 hits on Zuma Natives (12) (1213 before overkill).
Zuma Natives (12) score 31 hits on The Faithful Wall (50).
Zuma Natives (12) score 1 hits on 7th Shinnite Spearmen (28).
Total close combat hits suffered: Attackers: 844 (1354 before overkill), Defenders: 32

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Zuma Natives (5) take 1882 hits from archer fire, which cause 37 casualties, making the unit retreat from the battlefield.
7th Shinnite Spearmen (28) take 1 hits in close combat. No casualties.
The Faithful Wall (50) take 454 hits (31 in close combat, 423 from archer fire), which cause 7 casualties.
Horn of Calamity (41) take 408 hits from archer fire, which cause 7 casualties.
Blades of Conquest (30) take 88 hits from archer fire, which cause 1 casualties.
Zuma Natives (1) take 1282 hits from archer fire, which cause 28 casualties, causing panicked flight among the survivors.
Zuma Natives (12) take 5287 hits (844 in close combat, 4443 from archer fire), which cause 15 casualties, wiping the unit out.
Total hits suffered: Attackers: 8451 (844 from close combat and 7607 from ranged), Defenders: 951 (32 from close combat and 919 from ranged)
Total casualties: 80 attackers, 15 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.
The battle does 17 % damage to the fortifications.