Luria Nova/Events/Royal Hunting Event/Skirmish in Thar Gortauth 3/26/24
Battle of Thar Gortauth | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
145 SF | 66 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 64 |
Battle in Thar Gortauth
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 69 SF | wedge | 1441 | 2460 | 50 | 0 | |
2 | A | Weighted Elastic Slingers | Lexis | Luria Nova | 76 SF | line | 966 | 948 | 21 | 0 | |
3 | D | Monsters | (Monsters) | (rogue) | 6 other | line | 390 | 0 | 0 | 4 | |
4 | D | Monsters | (Monsters) | (rogue) | 6 other | line | 380 | 0 | 0 | 6 | |
5 | D | Undead Horde | (Undead) | (rogue) | 54 other | line | 925 | 0 | 0 | 54 |
Total:
2 attackers (145 SF)
3 defenders (66 other)
Total combat strengths: 2407 vs. 1695
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
2 (76-S) | 1 (69-S) | 3 (6-M) 4 (6-M) 5 (54-U) |
Astra Legionnaire (1) fire on Undead Horde (5), scoring 641 hits.
Weighted Elastic Slingers (2) fire on Monsters (3), scoring 370 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1011
Monsters (4), Undead Horde (5) and Monsters (3) advance towards the enemy.
Undead Horde (5) take 545 hits from archer fire, which cause 19 casualties.
Monsters (3) take 444 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 989 (0 from close combat and 989 from ranged)
Total casualties: 0 attackers, 23 defenders
Turn No. 2
2 (76-S) | 1 (69-S) | 4 (6-M) 5 (35-U) |
Weighted Elastic Slingers (2) fire on Undead Horde (5), scoring 249 hits.
Astra Legionnaire (1) fire on Monsters (4), scoring 1062 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1311
Undead Horde (5) and Monsters (4) advance towards the enemy.
Undead Horde (5) take 212 hits from archer fire, which cause 7 casualties.
Monsters (4) take 1274 hits from archer fire, which cause 6 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1486 (0 from close combat and 1486 from ranged)
Total casualties: 0 attackers, 13 defenders
Turn No. 3
2 (76-S) | 1 (69-S) | 5 (28-U) |
Astra Legionnaire (1) fire on Undead Horde (5), scoring 757 hits.
Weighted Elastic Slingers (2) fire on Undead Horde (5), scoring 329 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1086
Undead Horde (5) advance towards the enemy.
Undead Horde (5) take 923 hits from archer fire, which cause 28 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 923 (0 from close combat and 923 from ranged)
Total casualties: 0 attackers, 28 defenders
Attacker Victory!
The battle does some damage to the local infrastructure. Production falls 10 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.