Luria Nova/Events/Royal Hunting Event/Skirmish in Moon Bay 4/7/24
Battle of Moon Bay | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
45 SF | 14 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 9 |
Battle in Moon Bay
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | The End | Samson | Luria Nova | 45 SF | box | 898 | 1413 | 8 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 14 other | line | 1280 | 0 | 0 | 9 |
Total:
1 attackers (45 SF)
1 defenders (14 other)
Total combat strengths: 898 vs. 1280
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Magistrate Samson Dixon is spotted wielding the Majestic Warblade.
Magistrate Samson Dixon is spotted wearing the Bloody Circlet.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (45-S) | 2 (14-M) |
The End (1) fire on Monsters (2), scoring 349 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 349
Monsters (2) advance towards the enemy.
Monsters (2) take 419 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 419 (0 from close combat and 419 from ranged)
Total casualties: 0 attackers, 2 defenders
Turn No. 2
1 (45-S) | 2 (12-M) |
The End (1) fire on Monsters (2), scoring 272 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 272
Monsters (2) advance towards the enemy.
Monsters (2) take 326 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 326 (0 from close combat and 326 from ranged)
Total casualties: 0 attackers, 2 defenders
Turn No. 3
1 (45-S) | 2 (10-M) |
The End (1) fire on Monsters (2), scoring 792 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 792
Monsters (2) advance towards the enemy.
Monsters (2) take 950 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 950 (0 from close combat and 950 from ranged)
Total casualties: 0 attackers, 5 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.