Luria Nova/Events/Royal Hunting Event/Skirmish in Moon Bay 4/3/24
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Battle of Moon Bay | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
45 SF | 5 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 5 |
Battle in Moon Bay
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | The End | Samson | Luria Nova | 45 SF | box | 1085 | 1006 | 4 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 5 other | line | 420 | 0 | 0 | 5 |
Total:
1 attackers (45 SF)
1 defenders (5 other)
Total combat strengths: 1085 vs. 420
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Magistrate Samson Dixon is spotted wielding the Majestic Warblade.
Magistrate Samson Dixon is spotted wearing the Bloody Circlet.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (45-S) | 2 (5-M) |
The End (1) move closer to get better shots.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (45-S) | 2 (5-M) |
The End (1) fire on Monsters (2), scoring 243 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 243
Monsters (2) advance towards the enemy.
Monsters (2) take 292 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 292 (0 from close combat and 292 from ranged)
Total casualties: 0 attackers, 3 defenders
Turn No. 3
1 (45-S) | 2 (2-M) |
The End (1) fire on Monsters (2), scoring 763 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 763
Monsters (2) advance towards the enemy.
Monsters (2) take 916 hits from archer fire, which cause 2 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 916 (0 from close combat and 916 from ranged)
Total casualties: 0 attackers, 2 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.