Luria Nova/Events/Royal Hunting Event/Skirmish in Irvington 8/6/24

From BattleMaster Wiki
Battle of Irvington
Part of (rogue)

Date 8/6/2024
Location Irvington
Weather Strong wind
Result After 1 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
74 SF 15 other
Formations
Casualties
0 10


Battle in Irvington

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova74 SFwedge  167677180
2DMonsters(Monsters)(rogue)15 otherline  11650010


Total:
1 attackers (74 SF)
1 defenders (15 other)
Total combat strengths: 1676 vs. 1165

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (74-S)
   2 (15-M)
    


Astra Legionnaire (1) fire on Monsters (2), scoring 771 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 771
Monsters (2) advance towards the enemy.


Monsters (2) take 925 hits from archer fire, which cause 10 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 925 (0 from close combat and 925 from ranged)
Total casualties: 0 attackers, 10 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 11 %.
The locals are grateful for defeating the evil forces plaguing their region.