Luria Nova/Events/Royal Hunting Event/Skirmish in Irvington 8/14/24

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Battle of Irvington
Part of (rogue)

Date 8/14/2024
Location Irvington
Weather Quite windy
Result After 1 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
72 SF 5 other
Formations
Casualties
0 4


Battle in Irvington

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova72 SFwedge  162932130
2DMonsters(Monsters)(rogue)5 otherline  505004


Total:
1 attackers (72 SF)
1 defenders (5 other)
Total combat strengths: 1629 vs. 505

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (72-S)
   2 (5-M)
    


Astra Legionnaire (1) fire on Monsters (2), scoring 321 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 321
Monsters (2) advance towards the enemy.


Monsters (2) take 385 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 385 (0 from close combat and 385 from ranged)
Total casualties: 0 attackers, 4 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 5 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.