Luria Nova/Events/Royal Hunting Event/Skirmish in Irvington 7/7/24
Battle of Irvington | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
58 SF | 10 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 10 |
Battle in Irvington
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 58 SF | wedge | 1272 | 1948 | 9 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 5 other | line | 690 | 0 | 0 | 5 | |
3 | D | Monsters | (Monsters) | (rogue) | 5 other | line | 380 | 0 | 0 | 5 |
Total:
1 attackers (58 SF)
2 defenders (10 other)
Total combat strengths: 1272 vs. 1070
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
2 (5-M) | 3 (5-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 507 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 507
Monsters (2) and Monsters (3) advance towards the enemy.
Monsters (2) take 608 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 608 (0 from close combat and 608 from ranged)
Total casualties: 0 attackers, 3 defenders
Turn No. 2
2 (2-M) | 3 (5-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 901 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 901
Monsters (2) and Monsters (3) advance towards the enemy.
Monsters (2) take 1081 hits from archer fire, which cause 2 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1081 (0 from close combat and 1081 from ranged)
Total casualties: 0 attackers, 2 defenders
Turn No. 3
3 (5-M) |
Astra Legionnaire (1) fire on Monsters (3), scoring 540 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 540
Monsters (3) advance towards the enemy.
Monsters (3) take 648 hits from archer fire, which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 648 (0 from close combat and 648 from ranged)
Total casualties: 0 attackers, 5 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 8 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.