Luria Nova/Events/Royal Hunting Event/Skirmish in Giask 7/22/24
Battle of Giask | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Part of Luria Nova | |||||||||||
| |||||||||||
Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
46 other | 255 Inf, 80 Arch, 46 SF | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
46 | 0 |
Battle in Giask
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Undead Horde | (Undead) | (rogue) | 46 other | line | 618 | 2 | 0 | 46 | |
2 | D | Angry German Peassants | Oskar | Luria Nova | 212 Inf | line | 2444 | 332 | 1 | 0 | |
3 | D | Astra Legionnaire | Lance | Luria Nova | 46 SF | wedge | 927 | 653 | 18 | 0 | |
4 | D | Leonidic Dawnflight Fletchers | (militia/guard unit) | Luria Nova | 80 Arch | line | 1176 | 1645 | 36 | 0 | |
5 | D | The Butchers | (militia/guard unit) | Luria Nova | 43 Inf | line | 597 | 53 | 0 | 0 |
Total:
1 attackers (46 other)
4 defenders (255 Inf, 80 Arch, 46 SF)
Total combat strengths: 618 vs. 5144
The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.
Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Fortress (5).
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (46-U) | 2 (212-I) 4 (80-A) 5 (43-I) | 3 (46-S) |
Astra Legionnaire (3) fire on Undead Horde (1), scoring 103 hits.
Leonidic Dawnflight Fletchers (4) fire on Undead Horde (1), scoring 402 hits.
Total ranged hits suffered: Attackers: 505, Defenders: 0
Undead Horde (1) advance towards the enemy.
Angry German Peassants (2) and The Butchers (5) move forward to take up positions at the outer wall.
Undead Horde (1) take 429 hits from archer fire, which cause 17 casualties.
Total hits suffered: Attackers: 429 (0 from close combat and 429 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 17 attackers, 0 defenders
Turn No. 2
1 (29-U) | 2 (212-I) 5 (43-I) | 4 (80-A) | 3 (46-S) |
Leonidic Dawnflight Fletchers (4) fire on Undead Horde (1), scoring 454 hits.
Astra Legionnaire (3) fire on Undead Horde (1), scoring 321 hits.
Total ranged hits suffered: Attackers: 775, Defenders: 0
Undead Horde (1) advance towards the enemy.
Angry German Peassants (2) and The Butchers (5) hold their positions at the outer wall, waiting for the attack.
Undead Horde (1) take 659 hits from archer fire, which cause 26 casualties.
Total hits suffered: Attackers: 659 (0 from close combat and 659 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 26 attackers, 0 defenders
Turn No. 3
1 (3-U) | 2 (212-I) 5 (43-I) | 4 (80-A) | 3 (46-S) |
Astra Legionnaire (3) fire on Undead Horde (1), scoring 229 hits.
Leonidic Dawnflight Fletchers (4) fire on Undead Horde (1), scoring 789 hits.
Total ranged hits suffered: Attackers: 1018, Defenders: 0
Undead Horde (1) scale the fortifications (reduced combat effectiveness for this turn).
The Butchers (5) hold their positions at the outer wall, waiting for the attack.
Close Combat (Defender Line 1):
6 Luria Nova banners are visible in the melee.
The Butchers (5) score 53 hits on Undead Horde (1) (385 before overkill).
Undead Horde (1) score 2 hits on Angry German Peassants (2).
Undead Horde (1) score 0 hits on The Butchers (5).
Angry German Peassants (2) score 332 hits on Undead Horde (1) (2395 before overkill).
Total close combat hits suffered: Attackers: 385 (2780 before overkill), Defenders: 2
Undead Horde (1) take 1250 hits (385 in close combat, 865 from archer fire), which cause 3 casualties, wiping the unit out. 9 more soldiers die on the field.
Angry German Peassants (2) take 1 hits in close combat (reduced due to fortifications). No casualties.
Total hits suffered: Attackers: 1250 (385 from close combat and 865 from ranged), Defenders: 1 (1 from close combat and 0 from ranged)
Total casualties: 3 attackers, 0 defenders
Defender Victory!
The locals are grateful for defeating the evil forces plaguing their region.