Luria Nova/Events/Royal Hunting Event/Skirmish in Fissoa 1/2/25
Battle of Fissoa | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
226 Inf | 14 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
6 | 14 |
Battle in Fissoa
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | WASSGANDR | Wassgandr | Luria Nova | 226 Inf | box | 2228 | 1032 | 14 | 6 | |
2 | D | Monsters | (Monsters) | (rogue) | 5 other | line | 360 | 111 | 2 | 5 | |
3 | D | Monsters | (Monsters) | (rogue) | 9 other | line | 515 | 228 | 4 | 9 |
Total:
1 attackers (226 Inf)
2 defenders (14 other)
Total combat strengths: 2228 vs. 875
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (226-I) | 3 (9-M) | 2 (5-M) |
WASSGANDR (1) advance towards the enemy.
Monsters (2) and Monsters (3) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (226-I) | 3 (9-M) | 2 (5-M) |
Monsters (3) and Monsters (2) advance towards the enemy.
Close Combat (Center Line):
Monsters (3) score 228 hits on WASSGANDR (1).
WASSGANDR (1) score 722 hits on Monsters (3) (2166 before overkill).
Total close combat hits suffered: Attackers: 228, Defenders: 722 (2166 before overkill)
Monsters (3) take 722 hits in close combat, which cause 9 casualties, wiping the unit out. 1 more soldier dies on the field.
WASSGANDR (1) take 228 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 228 (228 from close combat and 0 from ranged), Defenders: 722 (722 from close combat and 0 from ranged)
Total casualties: 4 attackers, 9 defenders
Turn No. 3
1 (222-I) | 2 (5-M) |
WASSGANDR (1) advance towards the enemy.
Close Combat (Defender Line 1):
WASSGANDR (1) score 310 hits on Monsters (2) (1434 before overkill).
Monsters (2) score 111 hits on WASSGANDR (1).
Total close combat hits suffered: Attackers: 111, Defenders: 310 (1434 before overkill)
WASSGANDR (1) take 111 hits in close combat, which cause 2 casualties.
Monsters (2) take 310 hits in close combat, which cause 5 casualties, wiping the unit out. 1 more soldier dies on the field.
Total hits suffered: Attackers: 111 (111 from close combat and 0 from ranged), Defenders: 310 (310 from close combat and 0 from ranged)
Total casualties: 2 attackers, 5 defenders
Attacker Victory!
The locals are grateful for defeating the evil forces plaguing their region.