Luria Nova/Events/Royal Hunting Event/Skirmish in Cadier 7/17/24
Battle of Cadier | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Part of (rogue) | |||||||||||
| |||||||||||
Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
69 SF | 78 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 78 |
Battle in Cadier
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 69 SF | wedge | 1605 | 2873 | 91 | 0 | |
2 | D | Undead Horde | (Undead) | (rogue) | 78 other | line | 1293 | 0 | 0 | 78 |
Total:
1 attackers (69 SF)
1 defenders (78 other)
Total combat strengths: 1605 vs. 1293
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (69-S) | 2 (78-U) |
Astra Legionnaire (1) move closer to get better shots.
Undead Horde (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (69-S) | 2 (78-U) |
Astra Legionnaire (1) fire on Undead Horde (2), scoring 495 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 495
Undead Horde (2) advance towards the enemy.
Undead Horde (2) take 421 hits from archer fire, which cause 17 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 421 (0 from close combat and 421 from ranged)
Total casualties: 0 attackers, 17 defenders
Turn No. 3
1 (69-S) | 2 (61-U) |
Astra Legionnaire (1) fire on Undead Horde (2), scoring 1258 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1258
Undead Horde (2) advance towards the enemy.
Undead Horde (2) take 1069 hits from archer fire, which cause 42 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1069 (0 from close combat and 1069 from ranged)
Total casualties: 0 attackers, 42 defenders
Turn No. 4
1 (69-S) | 2 (19-U) |
Astra Legionnaire (1) fire on Undead Horde (2), scoring 1120 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1120
Undead Horde (2) advance towards the enemy.
Undead Horde (2) take 952 hits from archer fire, which cause 19 casualties, wiping the unit out. 12 more soldiers die on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 952 (0 from close combat and 952 from ranged)
Total casualties: 0 attackers, 19 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 7 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.