Luria Nova/Events/Royal Hunting Event/Skirmish in Cadier 4/17/24

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Battle of Cadier
Part of (rogue)

Date 4/17/2024
Location Cadier
Weather Calm wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
67 SF 16 other
Formations
Casualties
0 14


Battle in Cadier

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova67 SFwedge  16651908110
2DMonsters(Monsters)(rogue)16 otherline  15250014


Total:
1 attackers (67 SF)
1 defenders (16 other)
Total combat strengths: 1665 vs. 1525

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (67-S)
     2 (16-M)
  


Astra Legionnaire (1) move closer to get better shots.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   1 (67-S)
   2 (16-M)
   


Astra Legionnaire (1) fire on Monsters (2), scoring 505 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 505
Monsters (2) advance towards the enemy.


Monsters (2) take 606 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 606 (0 from close combat and 606 from ranged)
Total casualties: 0 attackers, 4 defenders

Turn No. 3

   1 (67-S)
  2 (12-M)
    


Astra Legionnaire (1) fire on Monsters (2), scoring 1403 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1403
Monsters (2) advance towards the enemy.


Monsters (2) take 1684 hits from archer fire, which cause 10 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1684 (0 from close combat and 1684 from ranged)
Total casualties: 0 attackers, 10 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 5 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.