Luria Nova/Events/Royal Hunting Event/Skirmish in Cadier 4/15/24
Battle of Cadier | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Part of (rogue) | |||||||||||
| |||||||||||
Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
71 SF | 11 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 11 |
Battle in Cadier
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 71 SF | wedge | 1806 | 1045 | 9 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 11 other | line | 615 | 0 | 0 | 11 |
Total:
1 attackers (71 SF)
1 defenders (11 other)
Total combat strengths: 1806 vs. 615
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (71-S) | 2 (11-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 1045 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1045
Monsters (2) advance towards the enemy.
Monsters (2) take 1254 hits from archer fire, which cause 11 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1254 (0 from close combat and 1254 from ranged)
Total casualties: 0 attackers, 11 defenders
Attacker Victory!
The locals are grateful for defeating the evil forces plaguing their region.