Luria Nova/Events/Royal Hunting Event/Battle in Mellifera 8/4/24

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Battle of Mellifera
Part of (rogue)

Date 8/4/2024
Location Mellifera
Weather Calm wind
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
74 SF 77 other
Formations
Casualties
0 77


Battle in Mellifera

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova74 SFwedge  17245107840
2DMonsters(Monsters)(rogue)10 otherline  12750010
3DMonsters(Monsters)(rogue)8 otherline  790008
4DUndead Horde(Undead)(rogue)59 otherline  13630059


Total:
1 attackers (74 SF)
3 defenders (77 other)
Total combat strengths: 1724 vs. 3428

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (74-S)
   3 (8-M)
4 (59-U)
2 (10-M)
   


Astra Legionnaire (1) fire on Undead Horde (4), scoring 446 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 446
Monsters (3), Undead Horde (4) and Monsters (2) advance towards the enemy.


Undead Horde (4) take 379 hits from archer fire, which cause 14 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 379 (0 from close combat and 379 from ranged)
Total casualties: 0 attackers, 14 defenders

Turn No. 2

  1 (74-S)
  3 (8-M)
4 (45-U)
2 (10-M)
    


Astra Legionnaire (1) fire on Undead Horde (4), scoring 1518 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1518
Undead Horde (4), Monsters (3) and Monsters (2) advance towards the enemy.


Undead Horde (4) take 1290 hits from archer fire, which cause 45 casualties, wiping the unit out. 9 more soldiers die on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1290 (0 from close combat and 1290 from ranged)
Total casualties: 0 attackers, 45 defenders

Turn No. 3

  1 (74-S)
 3 (8-M)
2 (10-M)
     


Astra Legionnaire (1) fire on Monsters (3), scoring 2015 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2015
Monsters (3) and Monsters (2) advance towards the enemy.


Monsters (3) take 2418 hits from archer fire, which cause 8 casualties, wiping the unit out. 1 more soldier dies on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2418 (0 from close combat and 2418 from ranged)
Total casualties: 0 attackers, 8 defenders

Turn No. 4

  1 (74-S)
 2 (10-M)
      


Astra Legionnaire (1) fire on Monsters (2), scoring 1128 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1128
Monsters (2) advance towards the enemy.


Monsters (2) take 1354 hits from archer fire, which cause 10 casualties, wiping the unit out. 2 more soldiers die on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1354 (0 from close combat and 1354 from ranged)
Total casualties: 0 attackers, 10 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 7 %.
The locals are grateful for defeating the evil forces plaguing their region.