Luria Nova/Events/Royal Hunting Event/Battle in Meelifera II 8/2/24
Battle of Mellifera | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
74 SF | 34 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 27 |
Battle in Mellifera
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 74 SF | wedge | 1771 | 2222 | 23 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 19 other | line | 2205 | 0 | 0 | 14 | |
3 | D | Monsters | (Monsters) | (rogue) | 15 other | line | 1300 | 0 | 0 | 13 |
Total:
1 attackers (74 SF)
2 defenders (34 other)
Total combat strengths: 1771 vs. 3505
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (74-S) | 3 (15-M) | 2 (19-M) |
Astra Legionnaire (1) fire on Monsters (3), scoring 288 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 288
Monsters (3) and Monsters (2) advance towards the enemy.
Monsters (3) take 346 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 346 (0 from close combat and 346 from ranged)
Total casualties: 0 attackers, 4 defenders
Turn No. 2
1 (74-S) | 3 (11-M) | 2 (19-M) |
Astra Legionnaire (1) fire on Monsters (3), scoring 640 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 640
Monsters (3) and Monsters (2) advance towards the enemy.
Monsters (3) take 768 hits from archer fire, which cause 9 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 768 (0 from close combat and 768 from ranged)
Total casualties: 0 attackers, 9 defenders
Turn No. 3
1 (74-S) | 2 (19-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 1294 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1294
Monsters (2) advance towards the enemy.
Monsters (2) take 1553 hits from archer fire, which cause 14 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1553 (0 from close combat and 1553 from ranged)
Total casualties: 0 attackers, 14 defenders
Attacker Victory!
The battle does some damage to the local infrastructure. Production falls 10 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.