Luria Nova/Events/Royal Hunting Event/Battle in Madina 11/17/24
Battle of Madina | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
222 Arch | 82 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 68 |
Battle in Madina
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Wassgandr | Wassgandr | Luria Nova | 222 Arch | box | 1825 | 4129 | 75 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 8 other | line | 1080 | 0 | 0 | 8 | |
3 | D | Monsters | (Monsters) | (rogue) | 14 other | line | 1015 | 0 | 0 | 0 | |
4 | D | Monsters | (Monsters) | (rogue) | 7 other | line | 415 | 0 | 0 | 7 | |
5 | D | Undead Horde | (Undead) | (rogue) | 53 other | line | 793 | 0 | 0 | 53 |
Total:
1 attackers (222 Arch)
4 defenders (82 other)
Total combat strengths: 1825 vs. 3303
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (222-A) | 4 (7-M) | 5 (53-U) | 2 (8-M) 3 (14-M) |
Wassgandr (1) fire on Monsters (4), scoring 723 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 723
Undead Horde (5), Monsters (2), Monsters (3) and Monsters (4) advance towards the enemy.
Monsters (4) take 868 hits from archer fire, which cause 7 casualties, wiping the unit out. 1 more soldier dies on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 868 (0 from close combat and 868 from ranged)
Total casualties: 0 attackers, 7 defenders
Turn No. 2
1 (222-A) | 5 (53-U) | 2 (8-M) 3 (14-M) |
Wassgandr (1) fire on Undead Horde (5), scoring 854 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 854
Undead Horde (5), Monsters (2) and Monsters (3) advance towards the enemy.
Undead Horde (5) take 726 hits from archer fire, which cause 28 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 726 (0 from close combat and 726 from ranged)
Total casualties: 0 attackers, 28 defenders
Turn No. 3
1 (222-A) | 5 (25-U) | 2 (8-M) 3 (14-M) |
Wassgandr (1) fire on Undead Horde (5), scoring 1233 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1233
Monsters (2), Undead Horde (5) and Monsters (3) advance towards the enemy.
Undead Horde (5) take 1048 hits from archer fire, which cause 25 casualties, wiping the unit out. 8 more soldiers die on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1048 (0 from close combat and 1048 from ranged)
Total casualties: 0 attackers, 25 defenders
Turn No. 4
1 (222-A) | 2 (8-M) 3 (14-M) |
Wassgandr (1) fire on Monsters (2), scoring 1319 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1319
Monsters (3) and Monsters (2) advance towards the enemy.
With no infantry cover left, Wassgandr (1) panic and retreat.
Wassgandr (1) are shocked, causing panicked flight among the survivors, 44 additional men get slaughtered during the retreat.
Monsters (2) take 1583 hits from archer fire, which cause 8 casualties, wiping the unit out. 1 more soldier dies on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1583 (0 from close combat and 1583 from ranged)
Total casualties: 44 attackers, 8 defenders
Defender Victory!
The battle does minor damage to the local infrastructure. Production falls 8 %.
The local roads network has also been damaged.