Luria Nova/Events/Royal Hunting Event/Battle in Herle 8/6/24

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Battle of Herle
Part of (rogue)

Date 8/6/2024
Location Herle
Weather Quite windy
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
74 SF 59 other
Formations
Casualties
0 59


Battle in Herle

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova74 SFwedge  16603427590
2DMonsters(Monsters)(rogue)13 otherline  12350013
3DMonsters(Monsters)(rogue)19 otherline  13600019
4DUndead Horde(Undead)(rogue)27 otherline  5630027


Total:
1 attackers (74 SF)
3 defenders (59 other)
Total combat strengths: 1660 vs. 3158

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (74-S)
   2 (13-M)
4 (27-U)
3 (19-M)
   


Astra Legionnaire (1) fire on Monsters (2), scoring 448 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 448
Monsters (2), Monsters (3) and Undead Horde (4) advance towards the enemy.


Monsters (2) take 538 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 538 (0 from close combat and 538 from ranged)
Total casualties: 0 attackers, 6 defenders

Turn No. 2

  1 (74-S)
  2 (7-M)
4 (27-U)
3 (19-M)
    


Astra Legionnaire (1) fire on Monsters (2), scoring 761 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 761
Monsters (3), Monsters (2) and Undead Horde (4) advance towards the enemy.


Monsters (2) take 913 hits from archer fire, which cause 7 casualties, wiping the unit out. 2 more soldiers die on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 913 (0 from close combat and 913 from ranged)
Total casualties: 0 attackers, 7 defenders

Turn No. 3

  1 (74-S)
 4 (27-U)
3 (19-M)
     


Astra Legionnaire (1) fire on Undead Horde (4), scoring 924 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 924
Undead Horde (4) and Monsters (3) advance towards the enemy.


Undead Horde (4) take 785 hits from archer fire, which cause 27 casualties, wiping the unit out. 6 more soldiers die on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 785 (0 from close combat and 785 from ranged)
Total casualties: 0 attackers, 27 defenders

Turn No. 4

  1 (74-S)
 3 (19-M)
      


Astra Legionnaire (1) fire on Monsters (3), scoring 1294 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1294
Monsters (3) advance towards the enemy.


Monsters (3) take 1553 hits from archer fire, which cause 19 casualties, wiping the unit out. 3 more soldiers die on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1553 (0 from close combat and 1553 from ranged)
Total casualties: 0 attackers, 19 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 9 %.
The locals are grateful for defeating the evil forces plaguing their region.