Luria Nova/Events/Royal Hunting Event/Battle in Cadier 7/20/24
Battle of Cadier | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
65 SF | 18 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 18 |
Battle in Cadier
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 65 SF | wedge | 1360 | 2283 | 14 | 0 | |
2 | D | Monsters | (Monsters) | (rogue) | 18 other | line | 2155 | 0 | 0 | 18 |
Total:
1 attackers (65 SF)
1 defenders (18 other)
Total combat strengths: 1360 vs. 2155
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
There is almost no wind today, archers will be deadly.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (65-S) | 2 (18-M) |
Astra Legionnaire (1) move closer to get better shots.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (65-S) | 2 (18-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 293 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 293
Monsters (2) advance towards the enemy.
Monsters (2) take 352 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 352 (0 from close combat and 352 from ranged)
Total casualties: 0 attackers, 3 defenders
Turn No. 3
1 (65-S) | 2 (15-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 552 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 552
Monsters (2) advance towards the enemy.
Monsters (2) take 662 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 662 (0 from close combat and 662 from ranged)
Total casualties: 0 attackers, 5 defenders
Turn No. 4
1 (65-S) | 2 (10-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 1438 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1438
Monsters (2) advance towards the enemy.
Monsters (2) take 1726 hits from archer fire, which cause 10 casualties, wiping the unit out. 3 more soldiers die on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1726 (0 from close combat and 1726 from ranged)
Total casualties: 0 attackers, 10 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 9 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.