Luria Nova/Events/Royal Hunting Event/Battle in Cadier 7/18/24
Battle of Cadier | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
69 SF | 56 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
14 | 44 |
Battle in Cadier
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 69 SF | wedge | 1534 | 4526 | 36 | 14 | |
2 | D | Monsters | (Monsters) | (rogue) | 16 other | line | 1140 | 0 | 0 | 16 | |
3 | D | Monsters | (Monsters) | (rogue) | 9 other | line | 960 | 650 | 14 | 9 | |
4 | D | Monsters | (Monsters) | (rogue) | 31 other | line | 2185 | 0 | 0 | 19 |
Total:
1 attackers (69 SF)
3 defenders (56 other)
Total combat strengths: 1534 vs. 4285
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (69-S) | 2 (16-M) | 3 (9-M) 4 (31-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 553 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 553
Monsters (3), Monsters (4) and Monsters (2) advance towards the enemy.
Monsters (2) take 664 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 664 (0 from close combat and 664 from ranged)
Total casualties: 0 attackers, 9 defenders
Turn No. 2
1 (69-S) | 2 (7-M) | 3 (9-M) 4 (31-M) |
Astra Legionnaire (1) fire on Monsters (2), scoring 798 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 798
Monsters (2), Monsters (3) and Monsters (4) advance towards the enemy.
Monsters (2) take 958 hits from archer fire, which cause 7 casualties, wiping the unit out. 3 more soldiers die on the field.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 958 (0 from close combat and 958 from ranged)
Total casualties: 0 attackers, 7 defenders
Turn No. 3
1 (69-S) | 3 (9-M) 4 (31-M) |
Astra Legionnaire (1) fire on Monsters (4), scoring 668 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 668
Monsters (4) and Monsters (3) advance towards the enemy.
Monsters (4) take 802 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 802 (0 from close combat and 802 from ranged)
Total casualties: 0 attackers, 9 defenders
Turn No. 4
1 (69-S) | 3 (9-M) 4 (22-M) |
Astra Legionnaire (1) fire on Monsters (4), scoring 748 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 748
Monsters (3) and Monsters (4) advance towards the enemy.
Monsters (4) take 898 hits from archer fire, which cause 10 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 898 (0 from close combat and 898 from ranged)
Total casualties: 0 attackers, 10 defenders
Turn No. 5
1 (69-S) | 3 (9-M) |
Astra Legionnaire (1) fire on Monsters (3), scoring 518 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 518
Monsters (3) advance towards the enemy.
Close Combat (Attacker Line 3):
7 Luria Nova banners are visible in the melee.
Astra Legionnaire (1) score 1241 hits on Monsters (3).
Monsters (3) score 650 hits on Astra Legionnaire (1).
Total close combat hits suffered: Attackers: 650, Defenders: 1241
Astra Legionnaire (1) take 650 hits in close combat, which cause 14 casualties.
Monsters (3) take 1863 hits (1241 in close combat, 622 from archer fire), which cause 9 casualties, wiping the unit out. 1 more soldier dies on the field.
Total hits suffered: Attackers: 650 (650 from close combat and 0 from ranged), Defenders: 1863 (1241 from close combat and 622 from ranged)
Total casualties: 14 attackers, 9 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 6 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.