Luria Nova/Events/Royal Hunting Event/Battle in Cadier 4/18/24

From BattleMaster Wiki
Jump to navigation Jump to search
Battle of Cadier
Part of (rogue)

Date 4/18/2024
Location Cadier
Weather Quite windy
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
204 SF 16 other
Formations
Casualties
0 16


Battle in Cadier

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAstra LegionnaireLanceLuria Nova67 SFwedge  1624159960
2Athe black guardRichardLuria Nova62 SFbox  147067730
3AThe EndSamsonLuria Nova75 SFbox  1822113550
4DMonsters(Monsters)(rogue)11 otherline  14150011
5DMonsters(Monsters)(rogue)5 otherline  595005


Total:
3 attackers (204 SF)
2 defenders (16 other)
Total combat strengths: 4916 vs. 2010

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Magistrate Samson Dixon is spotted reading from the Tome of Luria Nova.
Magistrate Samson Dixon is spotted wielding the Majestic Warblade.
Magistrate Samson Dixon is spotted wearing the Bloody Circlet.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (67-S)
2 (62-S)
3 (75-S)
    4 (11-M)
5 (5-M)
   


the black guard (2) fire on Monsters (4), scoring 308 hits.
The End (3) fire on Monsters (4), scoring 464 hits.
Astra Legionnaire (1) fire on Monsters (5), scoring 620 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1392
Monsters (5) and Monsters (4) advance towards the enemy.


Monsters (5) take 744 hits from archer fire, which cause 5 casualties, wiping the unit out.
Monsters (4) take 926 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1670 (0 from close combat and 1670 from ranged)
Total casualties: 0 attackers, 10 defenders

Turn No. 2

  1 (67-S)
2 (62-S)
3 (75-S)
   4 (6-M)
    


The End (3) fire on Monsters (4), scoring 671 hits.
the black guard (2) fire on Monsters (4), scoring 369 hits.
Astra Legionnaire (1) fire on Monsters (4), scoring 979 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2019
Monsters (4) advance towards the enemy.


Monsters (4) take 2423 hits from archer fire, which cause 6 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2423 (0 from close combat and 2423 from ranged)
Total casualties: 0 attackers, 6 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.