Luria Nova/Events/Hunting Event/Wassgandr/Battle in Orz 10/4/21
Battle of Orz | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Wassgandr Felsenbach | |||||||||||
Strength | |||||||||||
4 other | 185 Inf, 260 Arch, 99 Cav, 127 SF | ||||||||||
Formations | |||||||||||
no particular formation | |||||||||||
Casualties | |||||||||||
4 | 0 |
Battle in Orz
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 4 other | line | 480 | 0 hits | 0 kills | 4 losses | |
2 | D | Bureaucrats | Théoden | Luria Nova | 35 Arch | line | 522 | 252 hits | 0 kills | 0 losses | |
3 | D | Cormyrean Dragons | Jergal | Luria Nova | 45 Inf | line | 449 | 0 hits | 0 kills | 0 losses | |
4 | D | Empire | Heirut Ve | Luria Nova | 37 SF | line | 977 | 571 hits | 2 kills | 0 losses | |
5 | D | Fontanese Freebooters | Ciarghuala | Luria Nova | 90 SF | box | 2147 | 1053 hits | 1 kills | 0 losses | |
6 | D | Gotz Rangers | Kenneth | Luria Nova | 104 Arch | line | 1308 | 448 hits | 0 kills | 0 losses | |
7 | D | Horn of Calamity | Wassgandr | Luria Nova | 99 Cav | wedge | 1674 | 0 hits | 0 kills | 0 losses | |
8 | D | Ingram Rangers | Josef | Luria Nova | 121 Arch | line | 1272 | 821 hits | 0 kills | 0 losses | |
9 | D | Latinikon Phalangists | Margaretha | Luria Nova | 140 Inf | box | 1390 | 0 hits | 0 kills | 0 losses |
Total:
1 attackers (4 other)
8 defenders (185 Inf, 260 Arch, 99 Cav, 127 SF)
Total combat strengths: 480 vs. 9739
The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner (rogue) and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Luria Nova.
A calm wind blows, to the joy of the archers.
Knight Josef Ingram is spotted wearing the Enchanted Ring.
Earl Théoden Doesire is spotted wearing the Cruel Ring.
Royal Ciarghuala Dubhaine is spotted wearing the Princely Ring.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Imperial Marshal Wassgandr Felsenbach is spotted wielding the Mysterious Aegis.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Poryatown, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (4-M) | 2 (35-A) 3 (45-I) 4 (37-S) 8 (121-A) 9 (140-I) | 5 (90-S) 6 (104-A) | 7 (99-C) |
Fontanese Freebooters (5) move closer to get better shots.
Gotz Rangers (6) move closer to get better shots.
Ingram Rangers (8) move closer to get better shots.
Bureaucrats (2) move closer to get better shots.
Empire (4) fire on Monsters (1), scoring 301 hits.
Total ranged hits suffered: Attackers: 301, Defenders: 0
Horn of Calamity (7) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Latinikon Phalangists (9) and Cormyrean Dragons (3) advance towards the enemy.
Monsters (1) take 361 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 361 (0 from close combat and 361 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders
Turn No. 2
1 (2-M) | 2 (35-A) 3 (45-I) 8 (121-A) 9 (140-I) | 4 (37-S) 5 (90-S) 6 (104-A) 7 (99-C) |
Fontanese Freebooters (5) fire on Monsters (1), scoring 1053 hits.
Gotz Rangers (6) fire on Monsters (1), scoring 448 hits.
Ingram Rangers (8) fire on Monsters (1), scoring 821 hits.
Empire (4) fire on Monsters (1), scoring 270 hits.
Bureaucrats (2) fire on Monsters (1), scoring 252 hits.
Total ranged hits suffered: Attackers: 2844, Defenders: 0
Horn of Calamity (7) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Latinikon Phalangists (9) and Cormyrean Dragons (3) advance towards the enemy.
Monsters (1) take 3413 hits from archer fire, which cause 2 casualties, wiping the unit out.
Total hits suffered: Attackers: 3413 (0 from close combat and 3413 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders
Defender Victory!
The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.