Luria Nova/Events/Hunting Event/Wassgandr/Battle in Nid Tek 10/6/21
Battle of Nid Tek | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
225 Inf, 99 Cav | 11 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
5 | 11 |
Battle in Nid Tek
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Horn of Calamity | Wassgandr | Luria Nova | 99 Cav | wedge | 1643 | 2314 hits | 11 kills | 5 losses | |
2 | A | The Faithful Wall | Durk | Luria Nova | 225 Inf | box | 2332 | 0 hits | 0 kills | 0 losses | |
3 | D | Monsters | (Monsters) | (rogue) | 11 other | line | 670 | 208 hits | 5 kills | 11 losses |
Total:
2 attackers (225 Inf, 99 Cav)
1 defenders (11 other)
Total combat strengths: 3975 vs. 670
The troops from (rogue) set up defenses because they control the battlefield.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Brilliant Suit.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (99-C) 2 (225-I) | 3 (11-M) |
Horn of Calamity (1) ride on, closing in on the defenders.
The Faithful Wall (2) advance towards the enemy.
Monsters (3) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
2 (225-I) | 1 (99-C) | 3 (11-M) |
Horn of Calamity (1) ride on, closing in on the defenders.
The Faithful Wall (2) advance towards the enemy.
Monsters (3) advance towards the enemy.
Close Combat (Center Line):
6 Luria Nova banners are visible in the melee.
Monsters (3) score 208 hits on Horn of Calamity (1).
Horn of Calamity (1) score 2314 hits on Monsters (3).
Total close combat hits suffered: Attackers: 208, Defenders: 2314
Monsters (3) take 2314 hits in close combat, which cause 11 casualties, wiping the unit out.
Horn of Calamity (1) take 208 hits in close combat, which cause 5 casualties.
Total hits suffered: Attackers: 208 (208 from close combat and 0 from ranged), Defenders: 2314 (2314 from close combat and 0 from ranged)
Total casualties: 5 attackers, 11 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.