Luria Nova/Events/Hunting Event/Wassgandr/Battle in Nid Tek 10/6/21

From BattleMaster Wiki
Battle of Nid Tek
Part of Unknown

Date 10/6/2021
Location Nid Tek
Weather Calm wind
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
225 Inf, 99 Cav 11 other
Formations
Casualties
5 11


Battle in Nid Tek

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AHorn of CalamityWassgandrLuria Nova99 Cavwedge  16432314 hits11 kills5 losses
2AThe Faithful WallDurkLuria Nova225 Infbox  23320 hits0 kills0 losses
3DMonsters(Monsters)(rogue)11 otherline  670208 hits5 kills11 losses


Total:
2 attackers (225 Inf, 99 Cav)
1 defenders (11 other)
Total combat strengths: 3975 vs. 670

The troops from (rogue) set up defenses because they control the battlefield.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Imperial Marshal Wassgandr Felsenbach is spotted wearing the Brilliant Suit.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (99-C)
2 (225-I)
     3 (11-M)
   


Horn of Calamity (1) ride on, closing in on the defenders.
The Faithful Wall (2) advance towards the enemy.
Monsters (3) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  2 (225-I)
1 (99-C)
  3 (11-M)
    


Horn of Calamity (1) ride on, closing in on the defenders.
The Faithful Wall (2) advance towards the enemy.
Monsters (3) advance towards the enemy.


Close Combat (Center Line):
6 Luria Nova banners are visible in the melee.
Monsters (3) score 208 hits on Horn of Calamity (1).
Horn of Calamity (1) score 2314 hits on Monsters (3).
Total close combat hits suffered: Attackers: 208, Defenders: 2314

Monsters (3) take 2314 hits in close combat, which cause 11 casualties, wiping the unit out.
Horn of Calamity (1) take 208 hits in close combat, which cause 5 casualties.
Total hits suffered: Attackers: 208 (208 from close combat and 0 from ranged), Defenders: 2314 (2314 from close combat and 0 from ranged)
Total casualties: 5 attackers, 11 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.