Luria Nova/Events/Hunting Event/Wassgandr/Battle in Donghaiwei 9/8/21
Battle of Donghaiwei | |||||||||||
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Part of Luria Nova | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Wassgandr Felsenbach | |||||||||||
Strength | |||||||||||
14 other | 563 Arch, 129 SF | ||||||||||
Formations | |||||||||||
no particular formation | |||||||||||
Casualties | |||||||||||
14 | 0 |
Battle in Donghaiwei
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 14 other | line | 1210 | 0 hits | 0 kills | 14 losses | |
2 | D | 1st Lurian Legion | Wassgandr | Luria Nova | 198 Arch | box | 1882 | 484 hits | 1 kills | 0 losses | |
3 | D | Emberborn | Bruce | Luria Nova | 235 Arch | box | 2384 | 553 hits | 2 kills | 0 losses | |
4 | D | Empire | Heirut Ve | Luria Nova | 98 Arch | box | 1108 | 261 hits | 1 kills | 0 losses | |
5 | D | Swords of vengeance | Leonid | Luria Nova | 74 SF | box | 1790 | 633 hits | 2 kills | 0 losses | |
6 | D | The Accountants | Théoden | Luria Nova | 32 Arch | skirmish | 485 | 97 hits | 0 kills | 0 losses | |
7 | D | The Blackguard | Damien | Luria Nova | 55 SF | box | 1416 | 1408 hits | 6 kills | 0 losses |
Total:
1 attackers (14 other)
6 defenders (563 Arch, 129 SF)
Total combat strengths: 1210 vs. 9065
The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.
The battle takes place in the middle of a storm, archers will be almost worthless.
The defenders take up positions inside the Fortress (5).
Suzerain Emperor Bruce Wilde is spotted reading from the Ducal Compendium.
Suzerain Emperor Bruce Wilde is spotted wielding the Mysterious Aegis.
Suzerain Emperor Bruce Wilde is spotted wearing the Bizarre Doughnut.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Brilliant Suit.
Suzerain Emperor Bruce Wilde is spotted wearing the Elemental Jacket.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Poryatown, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (14-M) | 7 (55-S) | 2 (198-A) 3 (235-A) 4 (98-A) 5 (74-S) 6 (32-A) |
1st Lurian Legion (2) have no enemy in range and hold their fire.
Empire (4) have no enemy in range and hold their fire.
The Blackguard (7) fire on Monsters (1), scoring 235 hits.
Swords of vengeance (5) have no enemy in range and hold their fire.
The Accountants (6) have no enemy in range and hold their fire.
Emberborn (3) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 235, Defenders: 0
Monsters (1) advance towards the enemy.
Monsters (1) take 282 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 282 (0 from close combat and 282 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders
Turn No. 2
1 (12-M) | 7 (55-S) | 2 (198-A) 3 (235-A) 4 (98-A) 5 (74-S) 6 (32-A) |
The Accountants (6) have no enemy in range and hold their fire.
The Blackguard (7) fire on Monsters (1), scoring 312 hits.
Swords of vengeance (5) fire on Monsters (1), scoring 129 hits.
Emberborn (3) have no enemy in range and hold their fire.
1st Lurian Legion (2) have no enemy in range and hold their fire.
Empire (4) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 441, Defenders: 0
Monsters (1) advance towards the enemy.
Monsters (1) take 529 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 529 (0 from close combat and 529 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 3 attackers, 0 defenders
Turn No. 3
1 (9-M) | 7 (55-S) | 2 (198-A) 3 (235-A) 4 (98-A) 5 (74-S) 6 (32-A) |
Swords of vengeance (5) fire on Monsters (1), scoring 504 hits.
1st Lurian Legion (2) fire on Monsters (1), scoring 484 hits.
Emberborn (3) fire on Monsters (1), scoring 553 hits.
Empire (4) fire on Monsters (1), scoring 261 hits.
The Blackguard (7) fire on Monsters (1), scoring 861 hits.
The Accountants (6) fire on Monsters (1), scoring 97 hits.
Total ranged hits suffered: Attackers: 2760, Defenders: 0
Monsters (1) advance towards the enemy.
Monsters (1) take 3312 hits from archer fire, which cause 9 casualties, wiping the unit out.
Total hits suffered: Attackers: 3312 (0 from close combat and 3312 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 9 attackers, 0 defenders
Defender Victory!
The locals are grateful for defeating the evil forces plaguing their region.