Luria Nova/Events/Hunting Event/Ravenloft/Battle in Santoo II 9/4/21
Battle of Santoo | |||||||||||
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Part of Luria Nova | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
7 other | 114 Inf, 77 Arch | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
5 | 12 |
Battle in Santoo
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 7 other | line | 950 | 455 hits | 12 kills | 5 losses | |
2 | D | Champions of Luria | (militia/guard unit) | Luria Nova | 49 Arch | box | 668 | 317 hits | 1 kills | 0 losses | |
3 | D | Champions of Luria | (militia/guard unit) | Luria Nova | 28 Arch | box | 491 | 254 hits | 1 kills | 0 losses | |
4 | D | The Ravens | Ravenloft | Luria Nova | 114 Inf | box | 1010 | 407 hits | 2 kills | 12 losses |
Total:
1 attackers (7 other)
3 defenders (114 Inf, 77 Arch)
Total combat strengths: 950 vs. 2169
The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (7-M) | 4 (114-I) | 2 (49-A) 3 (28-A) |
Champions of Luria (2) fire on Monsters (1), scoring 317 hits.
Champions of Luria (3) fire on Monsters (1), scoring 254 hits.
Total ranged hits suffered: Attackers: 571, Defenders: 0
Monsters (1) advance towards the enemy.
The Ravens (4) advance towards the enemy.
Close Combat (Center Line):
Monsters (1) score 8 hits on The Ravens (4).
The Ravens (4) score 271 hits on Monsters (1) (541 before overkill).
Total close combat hits suffered: Attackers: 271 (541 before overkill), Defenders: 8
Monsters (1) take 956 hits (271 in close combat, 685 from archer fire), which cause 4 casualties.
The Ravens (4) take 8 hits in close combat. No casualties.
Total hits suffered: Attackers: 956 (271 from close combat and 685 from ranged), Defenders: 8 (8 from close combat and 0 from ranged)
Total casualties: 4 attackers, 0 defenders
Turn No. 2
1 (3-M) 4 (114-I) | 2 (49-A) 3 (28-A) |
Champions of Luria (3) move closer so they can fire safely into the melee.
Champions of Luria (2) move closer so they can fire safely into the melee.
Close Combat (Center Line):
Monsters (1) score 447 hits on The Ravens (4).
The Ravens (4) score 136 hits on Monsters (1) (568 before overkill).
Total close combat hits suffered: Attackers: 136 (568 before overkill), Defenders: 447
Monsters (1) take 136 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors.
The Ravens (4) take 447 hits in close combat, which cause 12 casualties.
Total hits suffered: Attackers: 136 (136 from close combat and 0 from ranged), Defenders: 447 (447 from close combat and 0 from ranged)
Total casualties: 1 attackers, 12 defenders
Defender Victory!
The locals are grateful for defeating the evil forces plaguing their region.