Luria Nova/Events/Hunting Event/Margaretha/Battle in Girich 9/20/21

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Battle of Girich
Part of Unknown

Date 9/20/2021
Location Girich
Weather Strong wind
Result After 5 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
145 Inf 157 other
Formations
Casualties
18 117


Battle in Girich

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ALatinikon PhalangistsMargarethaLuria Nova145 Infbox  15043302 hits117 kills18 losses
2DPeasant Mob(militia/guard unit)(rogue)12 otherline  258493 hits12 kills11 losses
3DPeasant Mob(militia/guard unit)(rogue)24 otherline  31581 hits2 kills12 losses
4DPeasant Mob(militia/guard unit)(rogue)61 otherline  464100 hits2 kills37 losses
5DPeasant Mob(militia/guard unit)(rogue)60 otherline  41164 hits2 kills57 losses


Total:
1 attackers (145 Inf)
4 defenders (157 other)
Total combat strengths: 1504 vs. 1448

The peasants of (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (145-I)
    5 (60-P)
2 (12-P)
3 (24-P)
4 (61-P)
  


Peasant Mob (2) move closer to get better shots.
Latinikon Phalangists (1) advance towards the enemy.
Peasant Mob (3), Peasant Mob (4) and Peasant Mob (5) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   1 (145-I)
  5 (60-P)
2 (12-P)
3 (24-P)
4 (61-P)
   


Peasant Mob (2) move closer to get better shots.
Latinikon Phalangists (1) advance towards the enemy.
Peasant Mob (5), Peasant Mob (4) and Peasant Mob (3) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 3

    1 (145-I)
5 (60-P)
2 (12-P)
3 (24-P)
4 (61-P)
    


Peasant Mob (2) fire on Latinikon Phalangists (1), scoring 131 hits.
Total ranged hits suffered: Attackers: 131, Defenders: 0
Peasant Mob (4), Peasant Mob (3) and Peasant Mob (5) advance towards the enemy.


Close Combat (Attacker Line 1):
20 Luria Nova banners are visible in the melee.
Peasant Mob (5) score 64 hits on Latinikon Phalangists (1).
Latinikon Phalangists (1) score 1363 hits on Peasant Mob (5).
Total close combat hits suffered: Attackers: 64, Defenders: 1363

Peasant Mob (5) take 1363 hits in close combat, which cause 57 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Latinikon Phalangists (1) take 195 hits (64 in close combat, 131 from archer fire), which cause 5 casualties.
Total hits suffered: Attackers: 195 (64 from close combat and 131 from ranged), Defenders: 1363 (1363 from close combat and 0 from ranged)
Total casualties: 5 attackers, 58 defenders

Turn No. 4

    1 (140-I)
3 (24-P)
4 (61-P)
2 (12-P)
    


Peasant Mob (2) fire on Latinikon Phalangists (1), scoring 210 hits.
Total ranged hits suffered: Attackers: 210, Defenders: 0
Latinikon Phalangists (1) advance towards the enemy.


Close Combat (Center Line):
20 Luria Nova banners are visible in the melee.
Latinikon Phalangists (1) score 410 hits on Peasant Mob (3).
Latinikon Phalangists (1) score 1065 hits on Peasant Mob (4).
Peasant Mob (3) score 81 hits on Latinikon Phalangists (1).
Peasant Mob (4) score 100 hits on Latinikon Phalangists (1).
Total close combat hits suffered: Attackers: 181, Defenders: 1475

Latinikon Phalangists (1) take 391 hits (181 in close combat, 210 from archer fire), which cause 9 casualties.
Peasant Mob (3) take 410 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield, 2 additional men get slaughtered during the retreat.
Peasant Mob (4) take 1065 hits in close combat, which cause 37 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 391 (181 from close combat and 210 from ranged), Defenders: 1475 (1475 from close combat and 0 from ranged)
Total casualties: 9 attackers, 53 defenders

Turn No. 5

     1 (131-I)
2 (12-P)
    


Peasant Mob (2) fire on Latinikon Phalangists (1), scoring 111 hits.
Total ranged hits suffered: Attackers: 111, Defenders: 0
Latinikon Phalangists (1) advance towards the enemy.


Close Combat (Defender Line 1):
20 Luria Nova banners are visible in the melee.
Peasant Mob (2) score 41 hits on Latinikon Phalangists (1).
Latinikon Phalangists (1) score 464 hits on Peasant Mob (2) (1248 before overkill).
Total close combat hits suffered: Attackers: 41, Defenders: 464 (1248 before overkill)

Peasant Mob (2) take 464 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
Latinikon Phalangists (1) take 152 hits (41 in close combat, 111 from archer fire), which cause 4 casualties.
Total hits suffered: Attackers: 152 (41 from close combat and 111 from ranged), Defenders: 464 (464 from close combat and 0 from ranged)
Total casualties: 4 attackers, 11 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 9 %.
The local roads network has also been damaged.