Luria Nova/Events/Hunting Event/Margaretha/Battle in Flying Hongrns 9/25/21
Battle of Flying Hongrns | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
141 Inf | 11 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
2 | 8 |
Battle in Flying Hongrns
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Latinikon Phalangists | Margaretha | Luria Nova | 141 Inf | box | 1587 | 858 hits | 8 kills | 2 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 11 other | line | 485 | 78 hits | 2 kills | 8 losses |
Total:
1 attackers (141 Inf)
1 defenders (11 other)
Total combat strengths: 1587 vs. 485
The troops from (rogue) set up defenses because they control the battlefield.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (141-I) | 2 (11-M) |
Latinikon Phalangists (1) advance towards the enemy.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (141-I) | 2 (11-M) |
Latinikon Phalangists (1) advance towards the enemy.
Monsters (2) advance towards the enemy.
Close Combat (Attacker Line 1):
20 Luria Nova banners are visible in the melee.
Monsters (2) score 78 hits on Latinikon Phalangists (1).
Latinikon Phalangists (1) score 858 hits on Monsters (2) (1377 before overkill).
Total close combat hits suffered: Attackers: 78, Defenders: 858 (1377 before overkill)
Monsters (2) take 858 hits in close combat, which cause 8 casualties, causing panicked flight among the survivors.
Latinikon Phalangists (1) take 78 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 78 (78 from close combat and 0 from ranged), Defenders: 858 (858 from close combat and 0 from ranged)
Total casualties: 2 attackers, 8 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.