Luria Nova/Events/Hunting Event/Heirut/Battle in Linhai 9/24/21
Battle of Linhai | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Ciarghuala Dubhaine | |||||||||||
Strength | |||||||||||
154 Arch, 131 SF | 934 other | ||||||||||
Formations | |||||||||||
no particular formation | |||||||||||
Casualties | |||||||||||
0 | 423 |
Battle in Linhai
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Broken Crown | Bennet | Luria Nova | 87 SF | box | 1950 | 5898 hits | 192 kills | 0 losses | |
2 | A | Empire | Heirut Ve | Luria Nova | 50 Arch | box | 506 | 1471 hits | 50 kills | 0 losses | |
3 | A | Fontanese Freebooters | Ciarghuala | Luria Nova | 44 SF | box | 742 | 2689 hits | 93 kills | 0 losses | |
4 | A | Gotz Rangers | Kenneth | Luria Nova | 104 Arch | line | 1192 | 2782 hits | 89 kills | 0 losses | |
5 | D | Peasant Mob | (militia/guard unit) | (rogue) | 219 other | line | 766 | 0 hits | 0 kills | 114 losses | |
6 | D | Peasant Mob | (militia/guard unit) | (rogue) | 219 other | line | 980 | 0 hits | 0 kills | 99 losses | |
7 | D | Peasant Mob | (militia/guard unit) | (rogue) | 14 other | line | 223 | 0 hits | 0 kills | 5 losses | |
8 | D | Peasant Mob | (militia/guard unit) | (rogue) | 111 other | line | 744 | 0 hits | 0 kills | 52 losses | |
9 | D | Peasant Mob | (militia/guard unit) | (rogue) | 17 other | line | 224 | 0 hits | 0 kills | 9 losses | |
10 | D | Peasant Mob | (militia/guard unit) | (rogue) | 16 other | line | 221 | 0 hits | 0 kills | 16 losses | |
11 | D | Peasant Mob | (militia/guard unit) | (rogue) | 25 other | line | 249 | 0 hits | 0 kills | 15 losses | |
12 | D | Peasant Mob | (militia/guard unit) | (rogue) | 313 other | line | 850 | 0 hits | 0 kills | 113 losses |
Total:
4 attackers (154 Arch, 131 SF)
8 defenders (934 other)
Total combat strengths: 4390 vs. 4257
The peasants of (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
Royal Ciarghuala Dubhaine is spotted wearing the Princely Ring.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Royal Bennet Selemnir is spotted wearing the Splendid Breastplate.
Ciarghuala Dubhaine, Grand Panetier of Luria Nova, Royal of Luria Nova, Duchess of Earth's Hall, Margravine of Poryatutakes command of her army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (87-S) 2 (50-A) 3 (44-S) 4 (104-A) | 12 (313-P) | 6 (219-P) 7 (14-P) 10 (16-P) | 5 (219-P) 8 (111-P) 9 (17-P) 11 (25-P) |
Peasant Mob (6) move closer to get better shots.
Peasant Mob (12) move closer to get better shots.
Gotz Rangers (4) fire on Peasant Mob (12), scoring 642 hits.
Peasant Mob (11) move closer to get better shots.
Broken Crown (1) fire on Peasant Mob (12), scoring 1337 hits.
Fontanese Freebooters (3) fire on Peasant Mob (12), scoring 473 hits.
Empire (2) fire on Peasant Mob (12), scoring 269 hits.
Peasant Mob (10) move closer to get better shots.
Peasant Mob (7) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 2721
Peasant Mob (5), Peasant Mob (9) and Peasant Mob (8) advance towards the enemy.
Peasant Mob (12) take 2721 hits from archer fire, which cause 113 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2721 (0 from close combat and 2721 from ranged)
Total casualties: 0 attackers, 113 defenders
Turn No. 2
1 (87-S) 2 (50-A) 3 (44-S) 4 (104-A) | 6 (219-P) 7 (14-P) 10 (16-P) | 5 (219-P) 8 (111-P) 9 (17-P) 11 (25-P) |
Peasant Mob (11) move closer to get better shots.
Peasant Mob (10) move closer to get better shots.
Fontanese Freebooters (3) fire on Peasant Mob (10), scoring 459 hits.
Gotz Rangers (4) fire on Peasant Mob (10), scoring 362 hits.
Peasant Mob (6) move closer to get better shots.
Peasant Mob (7) move closer to get better shots.
Broken Crown (1) fire on Peasant Mob (6), scoring 881 hits.
Empire (2) fire on Peasant Mob (7), scoring 197 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1899
Peasant Mob (8), Peasant Mob (5) and Peasant Mob (9) advance towards the enemy.
Peasant Mob (10) take 821 hits from archer fire, which cause 16 casualties, wiping the unit out.
Peasant Mob (6) take 881 hits from archer fire, which cause 26 casualties.
Peasant Mob (7) take 197 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1899 (0 from close combat and 1899 from ranged)
Total casualties: 0 attackers, 47 defenders
Turn No. 3
1 (87-S) 2 (50-A) 3 (44-S) 4 (104-A) | 6 (193-P) | 5 (219-P) 8 (111-P) 9 (17-P) 11 (25-P) |
Peasant Mob (11) move closer to get better shots.
Broken Crown (1) fire on Peasant Mob (6), scoring 1473 hits.
Fontanese Freebooters (3) fire on Peasant Mob (11), scoring 523 hits.
Peasant Mob (6) move closer to get better shots.
Gotz Rangers (4) fire on Peasant Mob (6), scoring 635 hits.
Empire (2) fire on Peasant Mob (6), scoring 415 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3046
Peasant Mob (9), Peasant Mob (5) and Peasant Mob (8) advance towards the enemy.
Peasant Mob (11) take 523 hits from archer fire, which cause 15 casualties, making the unit retreat from the battlefield.
Peasant Mob (6) take 2523 hits from archer fire, which cause 73 casualties, causing panicked flight among the survivors.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3046 (0 from close combat and 3046 from ranged)
Total casualties: 0 attackers, 88 defenders
Turn No. 4
1 (87-S) 2 (50-A) 3 (44-S) 4 (104-A) | 5 (219-P) 8 (111-P) 9 (17-P) |
Fontanese Freebooters (3) fire on Peasant Mob (5), scoring 297 hits.
Gotz Rangers (4) fire on Peasant Mob (8), scoring 593 hits.
Broken Crown (1) fire on Peasant Mob (5), scoring 766 hits.
Empire (2) fire on Peasant Mob (9), scoring 252 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1908
Peasant Mob (8), Peasant Mob (9) and Peasant Mob (5) advance towards the enemy.
Peasant Mob (8) take 593 hits from archer fire, which cause 15 casualties.
Peasant Mob (9) take 252 hits from archer fire, which cause 9 casualties, causing panicked flight among the survivors.
Peasant Mob (5) take 1063 hits from archer fire, which cause 42 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1908 (0 from close combat and 1908 from ranged)
Total casualties: 0 attackers, 66 defenders
Turn No. 5
1 (87-S) 2 (50-A) 3 (44-S) 4 (104-A) | 5 (177-P) 8 (96-P) |
Broken Crown (1) fire on Peasant Mob (8), scoring 1441 hits.
Empire (2) fire on Peasant Mob (5), scoring 338 hits.
Gotz Rangers (4) fire on Peasant Mob (5), scoring 550 hits.
Fontanese Freebooters (3) fire on Peasant Mob (5), scoring 937 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3266
Peasant Mob (8) and Peasant Mob (5) advance towards the enemy.
Peasant Mob (8) take 1441 hits from archer fire, which cause 37 casualties, making the unit retreat from the battlefield.
Peasant Mob (5) take 1825 hits from archer fire, which cause 72 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3266 (0 from close combat and 3266 from ranged)
Total casualties: 0 attackers, 109 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 8 %.