Luria Nova/Events/Hunting Event/Heirut/Battle in Linhai 9/24/21

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Battle of Linhai
Part of Unknown

Date 9/24/2021
Location Linhai
Weather Quite windy
Result After 5 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Ciarghuala Dubhaine
Strength
154 Arch, 131 SF 934 other
Formations
no particular formation
Casualties
0 423


Battle in Linhai

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ABroken CrownBennetLuria Nova87 SFbox  19505898 hits192 kills0 losses
2AEmpireHeirut VeLuria Nova50 Archbox  5061471 hits50 kills0 losses
3AFontanese FreebootersCiarghualaLuria Nova44 SFbox  7422689 hits93 kills0 losses
4AGotz RangersKennethLuria Nova104 Archline  11922782 hits89 kills0 losses
5DPeasant Mob(militia/guard unit)(rogue)219 otherline  7660 hits0 kills114 losses
6DPeasant Mob(militia/guard unit)(rogue)219 otherline  9800 hits0 kills99 losses
7DPeasant Mob(militia/guard unit)(rogue)14 otherline  2230 hits0 kills5 losses
8DPeasant Mob(militia/guard unit)(rogue)111 otherline  7440 hits0 kills52 losses
9DPeasant Mob(militia/guard unit)(rogue)17 otherline  2240 hits0 kills9 losses
10DPeasant Mob(militia/guard unit)(rogue)16 otherline  2210 hits0 kills16 losses
11DPeasant Mob(militia/guard unit)(rogue)25 otherline  2490 hits0 kills15 losses
12DPeasant Mob(militia/guard unit)(rogue)313 otherline  8500 hits0 kills113 losses


Total:
4 attackers (154 Arch, 131 SF)
8 defenders (934 other)
Total combat strengths: 4390 vs. 4257

The peasants of (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Royal Ciarghuala Dubhaine is spotted wearing the Princely Ring.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Royal Bennet Selemnir is spotted wearing the Splendid Breastplate.
Ciarghuala Dubhaine, Grand Panetier of Luria Nova, Royal of Luria Nova, Duchess of Earth's Hall, Margravine of Poryatutakes command of her army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (87-S)
2 (50-A)
3 (44-S)
4 (104-A)
   12 (313-P)
6 (219-P)
7 (14-P)
10 (16-P)
5 (219-P)
8 (111-P)
9 (17-P)
11 (25-P)
  


Peasant Mob (6) move closer to get better shots.
Peasant Mob (12) move closer to get better shots.
Gotz Rangers (4) fire on Peasant Mob (12), scoring 642 hits.
Peasant Mob (11) move closer to get better shots.
Broken Crown (1) fire on Peasant Mob (12), scoring 1337 hits.
Fontanese Freebooters (3) fire on Peasant Mob (12), scoring 473 hits.
Empire (2) fire on Peasant Mob (12), scoring 269 hits.
Peasant Mob (10) move closer to get better shots.
Peasant Mob (7) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 2721
Peasant Mob (5), Peasant Mob (9) and Peasant Mob (8) advance towards the enemy.


Peasant Mob (12) take 2721 hits from archer fire, which cause 113 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2721 (0 from close combat and 2721 from ranged)
Total casualties: 0 attackers, 113 defenders

Turn No. 2

  1 (87-S)
2 (50-A)
3 (44-S)
4 (104-A)
   6 (219-P)
7 (14-P)
10 (16-P)
5 (219-P)
8 (111-P)
9 (17-P)
11 (25-P)
   


Peasant Mob (11) move closer to get better shots.
Peasant Mob (10) move closer to get better shots.
Fontanese Freebooters (3) fire on Peasant Mob (10), scoring 459 hits.
Gotz Rangers (4) fire on Peasant Mob (10), scoring 362 hits.
Peasant Mob (6) move closer to get better shots.
Peasant Mob (7) move closer to get better shots.
Broken Crown (1) fire on Peasant Mob (6), scoring 881 hits.
Empire (2) fire on Peasant Mob (7), scoring 197 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1899
Peasant Mob (8), Peasant Mob (5) and Peasant Mob (9) advance towards the enemy.


Peasant Mob (10) take 821 hits from archer fire, which cause 16 casualties, wiping the unit out.
Peasant Mob (6) take 881 hits from archer fire, which cause 26 casualties.
Peasant Mob (7) take 197 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1899 (0 from close combat and 1899 from ranged)
Total casualties: 0 attackers, 47 defenders

Turn No. 3

  1 (87-S)
2 (50-A)
3 (44-S)
4 (104-A)
  6 (193-P)
5 (219-P)
8 (111-P)
9 (17-P)
11 (25-P)
    


Peasant Mob (11) move closer to get better shots.
Broken Crown (1) fire on Peasant Mob (6), scoring 1473 hits.
Fontanese Freebooters (3) fire on Peasant Mob (11), scoring 523 hits.
Peasant Mob (6) move closer to get better shots.
Gotz Rangers (4) fire on Peasant Mob (6), scoring 635 hits.
Empire (2) fire on Peasant Mob (6), scoring 415 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3046
Peasant Mob (9), Peasant Mob (5) and Peasant Mob (8) advance towards the enemy.


Peasant Mob (11) take 523 hits from archer fire, which cause 15 casualties, making the unit retreat from the battlefield.
Peasant Mob (6) take 2523 hits from archer fire, which cause 73 casualties, causing panicked flight among the survivors.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3046 (0 from close combat and 3046 from ranged)
Total casualties: 0 attackers, 88 defenders

Turn No. 4

  1 (87-S)
2 (50-A)
3 (44-S)
4 (104-A)
  5 (219-P)
8 (111-P)
9 (17-P)
     


Fontanese Freebooters (3) fire on Peasant Mob (5), scoring 297 hits.
Gotz Rangers (4) fire on Peasant Mob (8), scoring 593 hits.
Broken Crown (1) fire on Peasant Mob (5), scoring 766 hits.
Empire (2) fire on Peasant Mob (9), scoring 252 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1908
Peasant Mob (8), Peasant Mob (9) and Peasant Mob (5) advance towards the enemy.


Peasant Mob (8) take 593 hits from archer fire, which cause 15 casualties.
Peasant Mob (9) take 252 hits from archer fire, which cause 9 casualties, causing panicked flight among the survivors.
Peasant Mob (5) take 1063 hits from archer fire, which cause 42 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1908 (0 from close combat and 1908 from ranged)
Total casualties: 0 attackers, 66 defenders

Turn No. 5

  1 (87-S)
2 (50-A)
3 (44-S)
4 (104-A)
 5 (177-P)
8 (96-P)
      


Broken Crown (1) fire on Peasant Mob (8), scoring 1441 hits.
Empire (2) fire on Peasant Mob (5), scoring 338 hits.
Gotz Rangers (4) fire on Peasant Mob (5), scoring 550 hits.
Fontanese Freebooters (3) fire on Peasant Mob (5), scoring 937 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3266
Peasant Mob (8) and Peasant Mob (5) advance towards the enemy.


Peasant Mob (8) take 1441 hits from archer fire, which cause 37 casualties, making the unit retreat from the battlefield.
Peasant Mob (5) take 1825 hits from archer fire, which cause 72 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3266 (0 from close combat and 3266 from ranged)
Total casualties: 0 attackers, 109 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 8 %.