Luria Nova/Events/Hunting Event/Ciarghuala/Battle in Donghai 9/8/21

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Battle of Donghai
Part of (rogue)

Date 9/8/2021
Location Donghai
Weather Quite windy
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Ciarghuala Dubhaine
Strength
116 Inf, 59 Cav, 410 SF 41 other
Formations
no particular formation
Casualties
23 37


Battle in Donghai

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ABlades of ConquestBaelricLuria Nova116 Infbox  15520 hits0 kills0 losses
2ABroken CrownBennetLuria Nova87 SFbox  2032821 hits5 kills0 losses
3AFontanese FreebootersCiarghualaLuria Nova157 SFbox  2705618 hits3 kills0 losses
4AIngram RangersJosefLuria Nova38 SFbox  758512 hits4 kills0 losses
5ALast Sons of ItaufieldKal-ElLuria Nova59 Cavwedge  11682974 hits17 kills23 losses
6ASwords of vengeanceLeonidLuria Nova74 SFbox  1797497 hits2 kills0 losses
7Athe invicibleLanceLuria Nova54 SFbox  1435610 hits4 kills0 losses
8DMonsters(Monsters)(rogue)33 otherline  2470906 hits20 kills29 losses
9DMonsters(Monsters)(rogue)8 otherline  470145 hits3 kills8 losses


Total:
7 attackers (116 Inf, 59 Cav, 410 SF)
2 defenders (41 other)
Total combat strengths: 11447 vs. 2940

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Knight Josef Ingram is spotted wearing the Enchanted Ring.
Royal Ciarghuala Dubhaine is spotted wearing the Princely Ring.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Knight Kal-El Itausson is spotted reading from the Singing Manual.
Ciarghuala Dubhaine, Grand Panetier of Luria Nova, Royal of Luria Nova, Duchess of Earth's Hall, Margravine of Poryatutakes command of her army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (116-I)
2 (87-S)
3 (157-S)
6 (74-S)
7 (54-S)
4 (38-S)
5 (59-C)
    8 (33-M)
9 (8-M)
  


Swords of vengeance (6) move closer to get better shots.
Broken Crown (2) move closer to get better shots.
Ingram Rangers (4) fire on Monsters (8), scoring 233 hits.
the invicible (7) move closer to get better shots.
Fontanese Freebooters (3) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 233
Last Sons of Itaufield (5) ride on, closing in on the defenders.
Blades of Conquest (1) advance towards the enemy.
Monsters (9) and Monsters (8) advance towards the enemy.


Monsters (8) take 280 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 280 (0 from close combat and 280 from ranged)
Total casualties: 0 attackers, 2 defenders

Turn No. 2

  1 (116-I)
2 (87-S)
3 (157-S)
4 (38-S)
6 (74-S)
7 (54-S)
 5 (59-C)
 8 (31-M)
9 (8-M)
   


Ingram Rangers (4) fire on Monsters (8), scoring 279 hits.
Broken Crown (2) fire on Monsters (8), scoring 821 hits.
Fontanese Freebooters (3) fire on Monsters (9), scoring 618 hits.
the invicible (7) fire on Monsters (8), scoring 610 hits.
Swords of vengeance (6) fire on Monsters (9), scoring 497 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2825
Last Sons of Itaufield (5) charge ahead, into the defenders' ranks.
Blades of Conquest (1) advance towards the enemy.


Close Combat (Defender Line 2):
Monsters (8) score 906 hits on Last Sons of Itaufield (5).
Monsters (9) score 145 hits on Last Sons of Itaufield (5).
Last Sons of Itaufield (5) score 2423 hits on Monsters (8).
Last Sons of Itaufield (5) score 551 hits on Monsters (9).
Total close combat hits suffered: Attackers: 1051, Defenders: 2974

Monsters (8) take 4475 hits (2423 in close combat, 2052 from archer fire), which cause 27 casualties, making the unit retreat from the battlefield.
Monsters (9) take 1889 hits (551 in close combat, 1338 from archer fire), which cause 8 casualties, wiping the unit out.
Last Sons of Itaufield (5) take 1051 hits in close combat, which cause 23 casualties.
Total hits suffered: Attackers: 1051 (1051 from close combat and 0 from ranged), Defenders: 6364 (2974 from close combat and 3390 from ranged)
Total casualties: 23 attackers, 35 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 18 %.
The locals are grateful for defeating the evil forces plaguing their region.