Luria Nova/Events/Hunting Event/Ciarghuala/Battle in Ashrak 9/26/21
Battle of Ashrak | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
98 SF | 26 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 25 |
Battle in Ashrak
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Fontanese Freebooters | Ciarghuala | Luria Nova | 44 SF | box | 746 | 1331 hits | 10 kills | 0 losses | |
2 | A | The Imperium Hunters | Lance | Luria Nova | 54 SF | box | 1309 | 1358 hits | 10 kills | 0 losses | |
3 | D | Monsters | (Monsters) | (rogue) | 26 other | line | 1815 | 0 hits | 0 kills | 25 losses |
Total:
2 attackers (98 SF)
1 defenders (26 other)
Total combat strengths: 2055 vs. 1815
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
Royal Ciarghuala Dubhaine is spotted wearing the Princely Ring.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
2 (54-S) | 1 (44-S) | 3 (26-M) |
The Imperium Hunters (2) fire on Monsters (3), scoring 292 hits.
Fontanese Freebooters (1) fire on Monsters (3), scoring 331 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 623
Monsters (3) advance towards the enemy.
Monsters (3) take 748 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 748 (0 from close combat and 748 from ranged)
Total casualties: 0 attackers, 6 defenders
Turn No. 2
2 (54-S) | 1 (44-S) | 3 (20-M) |
Fontanese Freebooters (1) fire on Monsters (3), scoring 289 hits.
The Imperium Hunters (2) fire on Monsters (3), scoring 588 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 877
Monsters (3) advance towards the enemy.
Monsters (3) take 1052 hits from archer fire, which cause 8 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1052 (0 from close combat and 1052 from ranged)
Total casualties: 0 attackers, 8 defenders
Turn No. 3
2 (54-S) | 1 (44-S) | 3 (12-M) |
The Imperium Hunters (2) fire on Monsters (3), scoring 478 hits.
Fontanese Freebooters (1) fire on Monsters (3), scoring 711 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1189
Monsters (3) advance towards the enemy.
Monsters (3) take 1427 hits from archer fire, which cause 11 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1427 (0 from close combat and 1427 from ranged)
Total casualties: 0 attackers, 11 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 8 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.