Luria Nova/Events/Hunting Event/Baelric/Battle in Linhai 9/21/21
Battle of Linhai | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
28 Inf | 147 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
28 | 8 |
Battle in Linhai
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Blades of Conquest | Baelric | Luria Nova | 28 Inf | box | 516 | 422 hits | 8 kills | 28 losses | |
2 | D | Undead Horde | (Undead) | (rogue) | 147 other | line | 4175 | 1838 hits | 28 kills | 8 losses |
Total:
1 attackers (28 Inf)
1 defenders (147 other)
Total combat strengths: 516 vs. 4175
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
Strong winds and gusts are making ranged combat a game of luck.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (28-I) | 2 (147-U) |
Blades of Conquest (1) advance towards the enemy.
Undead Horde (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (28-I) | 2 (147-U) |
Blades of Conquest (1) advance towards the enemy.
Undead Horde (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 3
1 (28-I) | 2 (147-U) |
Blades of Conquest (1) advance towards the enemy.
Close Combat (Attacker Line 1):
Blades of Conquest (1) score 422 hits on Undead Horde (2).
Undead Horde (2) score 1838 hits on Blades of Conquest (1) (2420 before overkill).
Total close combat hits suffered: Attackers: 1838 (2420 before overkill), Defenders: 422
Blades of Conquest (1) take 1838 hits in close combat, which cause 28 casualties, wiping the unit out.
Undead Horde (2) take 422 hits in close combat, which cause 8 casualties.
Total hits suffered: Attackers: 1838 (1838 from close combat and 0 from ranged), Defenders: 422 (422 from close combat and 0 from ranged)
Total casualties: 28 attackers, 8 defenders
Defender Victory!