Luria Nova/Events/Hunting Event/Baelric/Battle in Bohai 9/8/21
Battle of Bohai | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Ciarghuala Dubhaine | |||||||||||
Strength | |||||||||||
116 Inf, 16 Cav, 335 SF | 989 other | ||||||||||
Formations | |||||||||||
no particular formation | |||||||||||
Casualties | |||||||||||
13 | 500 |
Battle in Bohai
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Blades of Conquest | Baelric | Luria Nova | 116 Inf | box | 1441 | 3479 hits | 106 kills | 4 losses | |
2 | A | Broken Crown | Bennet | Luria Nova | 87 SF | box | 1985 | 3960 hits | 98 kills | 0 losses | |
3 | A | Fontanese Freebooters | Ciarghuala | Luria Nova | 157 SF | box | 2501 | 5055 hits | 131 kills | 0 losses | |
4 | A | Ingram Rangers | Josef | Luria Nova | 38 SF | box | 715 | 1517 hits | 37 kills | 0 losses | |
5 | A | Last Sons of Itaufield | Kal-El | Luria Nova | 16 Cav | wedge | 414 | 1672 hits | 52 kills | 9 losses | |
6 | A | the invicible | Lance | Luria Nova | 53 SF | box | 1278 | 2958 hits | 77 kills | 0 losses | |
7 | D | Peasant Mob | (militia/guard unit) | (rogue) | 237 other | line | 746 | 14 hits | 0 kills | 166 losses | |
8 | D | Peasant Mob | (militia/guard unit) | (rogue) | 189 other | line | 789 | 38 hits | 1 kills | 82 losses | |
9 | D | Peasant Mob | (militia/guard unit) | (rogue) | 47 other | line | 381 | 158 hits | 4 kills | 47 losses | |
10 | D | Peasant Mob | (militia/guard unit) | (rogue) | 88 other | line | 567 | 142 hits | 4 kills | 37 losses | |
11 | D | Peasant Mob | (militia/guard unit) | (rogue) | 17 other | line | 171 | 27 hits | 0 kills | 17 losses | |
12 | D | Peasant Mob | (militia/guard unit) | (rogue) | 26 other | line | 258 | 56 hits | 2 kills | 26 losses | |
13 | D | Peasant Mob | (militia/guard unit) | (rogue) | 385 other | line | 852 | 135 hits | 2 kills | 125 losses |
Total:
6 attackers (116 Inf, 16 Cav, 335 SF)
7 defenders (989 other)
Total combat strengths: 8334 vs. 3764
The peasants of (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
There is almost no wind today, archers will be deadly.
Knight Josef Ingram is spotted wearing the Enchanted Ring.
Royal Ciarghuala Dubhaine is spotted wearing the Princely Ring.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Knight Kal-El Itausson is spotted reading from the Singing Manual.
Ciarghuala Dubhaine, Grand Panetier of Luria Nova, Royal of Luria Nova, Duchess of Earth's Hall, Margravine of Poryatutakes command of her army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (116-I) | 2 (87-S) 3 (157-S) 4 (38-S) 6 (53-S) | 5 (16-C) | 10 (88-P) 12 (26-P) | 7 (237-P) 8 (189-P) 9 (47-P) 11 (17-P) 13 (385-P) |
Peasant Mob (11) move closer to get better shots.
Broken Crown (2) fire on Peasant Mob (10), scoring 1058 hits.
the invicible (6) fire on Peasant Mob (12), scoring 262 hits.
Fontanese Freebooters (3) fire on Peasant Mob (12), scoring 634 hits.
Ingram Rangers (4) fire on Peasant Mob (10), scoring 179 hits.
Peasant Mob (8) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 2133
Last Sons of Itaufield (5) ride on, closing in on the defenders.
Blades of Conquest (1) advance towards the enemy.
Peasant Mob (10), Peasant Mob (7), Peasant Mob (12), Peasant Mob (13) and Peasant Mob (9) advance towards the enemy.
Close Combat (Center Line):
Peasant Mob (10) score 142 hits on Last Sons of Itaufield (5).
Last Sons of Itaufield (5) score 103 hits on Peasant Mob (12).
Last Sons of Itaufield (5) score 264 hits on Peasant Mob (10).
Peasant Mob (12) score 56 hits on Last Sons of Itaufield (5).
Total close combat hits suffered: Attackers: 198, Defenders: 367
Peasant Mob (10) take 1501 hits (264 in close combat, 1237 from archer fire), which cause 37 casualties, causing panicked flight among the survivors, 14 additional men get slaughtered during the retreat.
Last Sons of Itaufield (5) take 198 hits in close combat, which cause 6 casualties.
Peasant Mob (12) take 999 hits (103 in close combat, 896 from archer fire), which cause 26 casualties, wiping the unit out.
Total hits suffered: Attackers: 198 (198 from close combat and 0 from ranged), Defenders: 2500 (367 from close combat and 2133 from ranged)
Total casualties: 6 attackers, 77 defenders
Turn No. 2
1 (116-I) 2 (87-S) 3 (157-S) 4 (38-S) 6 (53-S) | 5 (10-C) | 7 (237-P) 8 (189-P) 9 (47-P) 11 (17-P) 13 (385-P) |
the invicible (6) fire on Peasant Mob (13), scoring 453 hits.
Broken Crown (2) fire on Peasant Mob (8), scoring 675 hits.
Peasant Mob (8) move closer so they can fire safely into the melee.
Peasant Mob (11) fire on Last Sons of Itaufield (5), scoring 16 hits.
Ingram Rangers (4) fire on Peasant Mob (8), scoring 351 hits.
Fontanese Freebooters (3) fire on Peasant Mob (8), scoring 1165 hits.
Total ranged hits suffered: Attackers: 16, Defenders: 2644
Last Sons of Itaufield (5) charge forward.
Blades of Conquest (1) advance towards the enemy.
Peasant Mob (7), Peasant Mob (13) and Peasant Mob (9) advance towards the enemy.
Peasant Mob (7) and Peasant Mob (13) cannot join the melee, as it is too crowded.
Close Combat (Defender Line 1):
Last Sons of Itaufield (5) score 127 hits on Peasant Mob (9).
Last Sons of Itaufield (5) score 649 hits on Peasant Mob (8).
Peasant Mob (8) score 38 hits on Last Sons of Itaufield (5) (109 before overkill).
Peasant Mob (9) score 32 hits on Last Sons of Itaufield (5) (91 before overkill).
Total close combat hits suffered: Attackers: 70 (200 before overkill), Defenders: 776
Last Sons of Itaufield (5) take 86 hits (70 in close combat, 16 from archer fire), which cause 2 casualties.
Peasant Mob (8) take 2840 hits (649 in close combat, 2191 from archer fire), which cause 82 casualties, causing panicked flight among the survivors, 27 additional men get slaughtered during the retreat.
Peasant Mob (13) take 453 hits from archer fire, which cause 18 casualties.
Peasant Mob (9) take 127 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 86 (70 from close combat and 16 from ranged), Defenders: 3420 (776 from close combat and 2644 from ranged)
Total casualties: 2 attackers, 130 defenders
Turn No. 3
2 (87-S) 3 (157-S) 4 (38-S) 6 (53-S) | 1 (116-I) | 5 (8-C) 7 (237-P) 9 (44-P) 13 (367-P) | 11 (17-P) |
Peasant Mob (11) fire carefully into the close combat near them.
Peasant Mob (11) fire on Last Sons of Itaufield (5), scoring 11 hits.
Broken Crown (2) fire on Peasant Mob (11), scoring 583 hits.
the invicible (6) fire on Peasant Mob (11), scoring 405 hits.
Ingram Rangers (4) fire on Peasant Mob (11), scoring 202 hits.
Fontanese Freebooters (3) fire on Peasant Mob (11), scoring 517 hits.
Total ranged hits suffered: Attackers: 11, Defenders: 1707
Peasant Mob (13) break through the frontlines!
Blades of Conquest (1) advance towards the enemy.
Peasant Mob (7) advance towards the enemy.
Peasant Mob (7) cannot join the melee, as it is too crowded.
Close Combat (Defender Line 1):
Last Sons of Itaufield (5) score 21 hits on Peasant Mob (9).
Last Sons of Itaufield (5) score 213 hits on Peasant Mob (13).
Peasant Mob (9) score 20 hits on Last Sons of Itaufield (5) (101 before overkill).
Total close combat hits suffered: Attackers: 20 (101 before overkill), Defenders: 234
Peasant Mob (13) take 213 hits in close combat, which cause 8 casualties.
Peasant Mob (11) take 1707 hits from archer fire, which cause 17 casualties, wiping the unit out.
Last Sons of Itaufield (5) take 31 hits (20 in close combat, 11 from archer fire), which cause 1 casualties.
Peasant Mob (9) take 21 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 31 (20 from close combat and 11 from ranged), Defenders: 1941 (234 from close combat and 1707 from ranged)
Total casualties: 1 attackers, 26 defenders
Turn No. 4
2 (87-S) 3 (157-S) 4 (38-S) 6 (53-S) | 1 (116-I) | 7 (237-P) 13 (359-P) | 5 (7-C) 9 (43-P) |
Last Sons of Itaufield (5) move back towards the melee.
the invicible (6) fire on Peasant Mob (9), scoring 728 hits.
Broken Crown (2) fire on Peasant Mob (9), scoring 479 hits.
Fontanese Freebooters (3) fire on Peasant Mob (9), scoring 897 hits.
Ingram Rangers (4) fire on Peasant Mob (9), scoring 271 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2375
Peasant Mob (13) break through the frontlines!
Blades of Conquest (1) advance towards the enemy.
Peasant Mob (9) advance towards the enemy.
Close Combat (Center Line):
3 Luria Nova banners are visible in the melee.
Last Sons of Itaufield (5) score 126 hits on Peasant Mob (7).
Last Sons of Itaufield (5) score 169 hits on Peasant Mob (13).
Peasant Mob (9) score 106 hits on Blades of Conquest (1).
Blades of Conquest (1) score 1133 hits on Peasant Mob (9).
Peasant Mob (7) score 14 hits on Last Sons of Itaufield (5) (101 before overkill).
Total close combat hits suffered: Attackers: 120 (207 before overkill), Defenders: 1428
Peasant Mob (13) take 169 hits in close combat, which cause 7 casualties.
Last Sons of Itaufield (5) take 14 hits in close combat. No casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Peasant Mob (9) take 3508 hits (1133 in close combat, 2375 from archer fire), which cause 43 casualties, wiping the unit out.
Blades of Conquest (1) take 106 hits in close combat, which cause 2 casualties.
Peasant Mob (7) take 126 hits in close combat, which cause 4 casualties.
Total hits suffered: Attackers: 120 (120 from close combat and 0 from ranged), Defenders: 3803 (1428 from close combat and 2375 from ranged)
Total casualties: 4 attackers, 54 defenders
Turn No. 5
2 (87-S) 3 (157-S) 4 (38-S) 6 (53-S) | 13 (352-P) | 1 (114-I) 7 (233-P) |
Blades of Conquest (1) move back towards the melee.
Ingram Rangers (4) fire on Peasant Mob (7), scoring 514 hits.
Broken Crown (2) fire on Peasant Mob (7), scoring 1165 hits.
Fontanese Freebooters (3) fire on Peasant Mob (7), scoring 1842 hits.
the invicible (6) fire on Peasant Mob (7), scoring 1110 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 4631
Peasant Mob (7) advance towards the enemy.
Peasant Mob (7) cannot join the melee, as it is too crowded.
Close Combat (Attacker Line 1):
3 Luria Nova banners are visible in the melee.
Peasant Mob (13) score 63 hits on Blades of Conquest (1).
Blades of Conquest (1) score 1144 hits on Peasant Mob (13).
Total close combat hits suffered: Attackers: 63, Defenders: 1144
Peasant Mob (13) take 1144 hits in close combat, which cause 45 casualties.
Blades of Conquest (1) take 63 hits in close combat, which cause 1 casualties.
Peasant Mob (7) take 4631 hits from archer fire, which cause 162 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 63 (63 from close combat and 0 from ranged), Defenders: 5775 (1144 from close combat and 4631 from ranged)
Total casualties: 1 attackers, 207 defenders
Turn No. 6
2 (87-S) 3 (157-S) 4 (38-S) 6 (53-S) | 1 (113-I) 13 (307-P) |
Fontanese Freebooters (3) move closer so they can fire safely into the melee.
Ingram Rangers (4) move closer so they can fire safely into the melee.
Broken Crown (2) move closer so they can fire safely into the melee.
the invicible (6) move closer so they can fire safely into the melee.
Close Combat (Attacker Line 1):
3 Luria Nova banners are visible in the melee.
Peasant Mob (13) score 72 hits on Blades of Conquest (1).
Blades of Conquest (1) score 1202 hits on Peasant Mob (13).
Total close combat hits suffered: Attackers: 72, Defenders: 1202
Peasant Mob (13) take 1202 hits in close combat, which cause 47 casualties, making the unit retreat from the battlefield, 34 additional men get slaughtered during the retreat.
Blades of Conquest (1) take 72 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 72 (72 from close combat and 0 from ranged), Defenders: 1202 (1202 from close combat and 0 from ranged)
Total casualties: 1 attackers, 81 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 9 %.
The local roads network has also been damaged.