Luria Nova/Conflict with the Zuma Coalition/Battle in Shinnen 11/16/21
Battle of Shinnen | |||||||||||
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Part of Luria Nova | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
247 other | 485 Inf, 162 MI, 533 Arch, 318 SF | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
247 | 4 |
Battle in Shinnen
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 14 other | line | 855 | 0 hits | 0 kills | 14 losses | |
2 | A | Undead Horde | (Undead) | (rogue) | 233 other | line | 5813 | 311 hits | 8 kills | 233 losses | |
3 | D | 1st Shinnite Bows | (militia/guard unit) | Luria Nova | 25 Arch | line | 374 | 612 hits | 5 kills | 0 losses | |
4 | D | 1st Shinnite Spearmen | (militia/guard unit) | Luria Nova | 25 Inf | line | 286 | 142 hits | 1 kills | 0 losses | |
5 | D | 2nd Shinnite Bowmen | (militia/guard unit) | Luria Nova | 25 Arch | line | 383 | 584 hits | 5 kills | 0 losses | |
6 | D | 2nd Shinnite Spearmen | (militia/guard unit) | Luria Nova | 24 Inf | line | 274 | 110 hits | 1 kills | 0 losses | |
7 | D | 3rd Shinnite Bowmen | (militia/guard unit) | Luria Nova | 25 Arch | line | 373 | 494 hits | 5 kills | 0 losses | |
8 | D | 3rd Shinnite Spearmen | (militia/guard unit) | Luria Nova | 25 Inf | line | 286 | 142 hits | 1 kills | 0 losses | |
9 | D | 4th Shinnite Bowmen | (militia/guard unit) | Luria Nova | 25 Arch | line | 378 | 579 hits | 7 kills | 0 losses | |
10 | D | 4th Shinnite Spearmen | (militia/guard unit) | Luria Nova | 25 Inf | line | 276 | 0 hits | 0 kills | 0 losses | |
11 | D | 5th Shinnite Bowmen | (militia/guard unit) | Luria Nova | 25 Arch | line | 379 | 539 hits | 5 kills | 0 losses | |
12 | D | 5th Shinnite Spearmen | (militia/guard unit) | Luria Nova | 25 Inf | line | 273 | 0 hits | 0 kills | 0 losses | |
13 | D | 6th Shinnite Bowmen | (militia/guard unit) | Luria Nova | 25 Arch | line | 382 | 533 hits | 4 kills | 0 losses | |
14 | D | 6th Shinnite Spearmen | (militia/guard unit) | Luria Nova | 25 Inf | line | 276 | 105 hits | 1 kills | 1 losses | |
15 | D | 7th Shinnite Spearmen | (militia/guard unit) | Luria Nova | 25 Inf | line | 276 | 151 hits | 1 kills | 0 losses | |
16 | D | 9th Legion | John Jr | Luria Nova | 64 Arch | skirmish | 833 | 1224 hits | 11 kills | 0 losses | |
17 | D | Blue Eagles | (militia/guard unit) | Luria Nova | 32 Arch | line | 515 | 901 hits | 9 kills | 0 losses | |
18 | D | Bureaucrats | (not present) | Luria Nova | 36 Arch | line | 601 | 1105 hits | 11 kills | 0 losses | |
19 | D | Corsairs of The Revenge | Argos | Luria Nova | 199 Arch | line | 1905 | 3008 hits | 30 kills | 0 losses | |
20 | D | Deaths Dealers | Ravenloft | Luria Nova | 162 MI | line | 1778 | 1913 hits | 22 kills | 0 losses | |
21 | D | Dragon Knights | Katyusha | Luria Nova | 34 Inf | line | 573 | 587 hits | 5 kills | 0 losses | |
22 | D | Empire | Heirut Ve | Luria Nova | 38 SF | skirmish | 1118 | 3252 hits | 29 kills | 1 losses | |
23 | D | Fletchling Bowmen | (militia/guard unit) | Luria Nova | 16 Arch | line | 347 | 543 hits | 5 kills | 0 losses | |
24 | D | Knight Watchmen | (militia/guard unit) | Luria Nova | 36 Arch | line | 618 | 912 hits | 8 kills | 0 losses | |
25 | D | o'maxim Guards | Lexis | Luria Nova | 52 Inf | line | 743 | 603 hits | 5 kills | 1 losses | |
26 | D | Temple Guards | (militia/guard unit) | Luria Nova | 70 SF | line | 1649 | 1653 hits | 13 kills | 1 losses | |
27 | D | The Blackguard | Damien | Luria Nova | 68 SF | box | 1797 | 3090 hits | 32 kills | 0 losses | |
28 | D | The Crimson Crusaders | Elias | Luria Nova | 38 SF | line | 1093 | 1144 hits | 10 kills | 0 losses | |
29 | D | The Faithful Wall | Durk | Luria Nova | 225 Inf | wedge | 2575 | 0 hits | 0 kills | 0 losses | |
30 | D | The Falcons | Fulco | Luria Nova | 104 SF | line | 2322 | 4178 hits | 52 kills | 0 losses | |
31 | N | Daimonic Army | (Daimons) | Zuma Coalition | 1 other | line | 238 | 0 hits | 0 kills | 0 losses |
Total:
2 attackers (247 other)
28 defenders (485 Inf, 162 MI, 533 Arch, 318 SF)
Total combat strengths: 6668 vs. 22683
1 neutral observers (238 combat strength).
The region owner Luria Nova and their allies defend.
The (rogue) troops attack because they are at war with Luria Nova.
Daimonic Army don't know what to do and stay out of the battle.
A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Fortress (5).
Margrave Elias Calder is spotted reading from the Moaning Codex.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (14-M) | 2 (233-U) | 22 (38-S) | 3 (25-A) 4 (25-I) 5 (25-A) 6 (24-I) 7 (25-A) 8 (25-I) 9 (25-A) 10 (25-I) 11 (25-A) 12 (25-I) 13 (25-A) 14 (25-I) 15 (25-I) 16 (64-A) 17 (32-A) 18 (36-A) 19 (199-A) 20 (162-M) 21 (34-I) 23 (16-A) 24 (36-A) 25 (52-I) 26 (70-S) 27 (68-S) 28 (38-S) 30 (104-S) | 29 (225-I) |
1st Shinnite Bows (3) fire on Undead Horde (2), scoring 155 hits.
The Crimson Crusaders (28) fire on Undead Horde (2), scoring 186 hits.
The Blackguard (27) fire on Undead Horde (2), scoring 711 hits.
9th Legion (16) fire on Undead Horde (2), scoring 269 hits.
Blue Eagles (17) fire on Undead Horde (2), scoring 275 hits.
Bureaucrats (18) fire on Undead Horde (2), scoring 269 hits.
Fletchling Bowmen (23) fire on Undead Horde (2), scoring 147 hits.
2nd Shinnite Bowmen (5) fire on Undead Horde (2), scoring 156 hits.
Corsairs of The Revenge (19) fire on Undead Horde (2), scoring 726 hits.
Empire (22) fire on Undead Horde (2), scoring 795 hits.
4th Shinnite Bowmen (9) fire on Undead Horde (2), scoring 213 hits.
Deaths Dealers (20) fire on Undead Horde (2), scoring 623 hits.
Knight Watchmen (24) fire on Undead Horde (2), scoring 183 hits.
5th Shinnite Bowmen (11) fire on Undead Horde (2), scoring 113 hits.
3rd Shinnite Bowmen (7) fire on Undead Horde (2), scoring 127 hits.
6th Shinnite Bowmen (13) fire on Undead Horde (2), scoring 111 hits.
The Falcons (30) fire on Undead Horde (2), scoring 1845 hits.
Total ranged hits suffered: Attackers: 6904, Defenders: 0
Monsters (1) and Undead Horde (2) advance towards the enemy.
5th Shinnite Spearmen (12), 2nd Shinnite Spearmen (6), Temple Guards (26), 6th Shinnite Spearmen (14), 4th Shinnite Spearmen (10), o'maxim Guards (25), 7th Shinnite Spearmen (15), Dragon Knights (21), 1st Shinnite Spearmen (4), 3rd Shinnite Spearmen (8) and The Faithful Wall (29) move forward to take up positions at the outer wall.
Undead Horde (2) take 5868 hits from archer fire, which cause 130 casualties.
Total hits suffered: Attackers: 5868 (0 from close combat and 5868 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 130 attackers, 0 defenders
Turn No. 2
1 (14-M) | 2 (103-U) | 4 (25-I) 6 (24-I) 8 (25-I) 10 (25-I) 12 (25-I) 14 (25-I) 15 (25-I) 21 (34-I) 22 (38-S) 25 (52-I) 26 (70-S) | 3 (25-A) 5 (25-A) 7 (25-A) 9 (25-A) 11 (25-A) 13 (25-A) 16 (64-A) 17 (32-A) 18 (36-A) 19 (199-A) 20 (162-M) 23 (16-A) 24 (36-A) 27 (68-S) 28 (38-S) 30 (104-S) | 29 (225-I) |
The Crimson Crusaders (28) fire on Undead Horde (2), scoring 578 hits.
2nd Shinnite Bowmen (5) fire on Undead Horde (2), scoring 218 hits.
Fletchling Bowmen (23) fire on Undead Horde (2), scoring 271 hits.
5th Shinnite Bowmen (11) fire on Undead Horde (2), scoring 290 hits.
Empire (22) fire on Undead Horde (2), scoring 616 hits.
The Blackguard (27) fire on Undead Horde (2), scoring 1822 hits.
Corsairs of The Revenge (19) fire on Undead Horde (2), scoring 1592 hits.
Knight Watchmen (24) fire on Undead Horde (2), scoring 480 hits.
9th Legion (16) fire on Undead Horde (2), scoring 521 hits.
Bureaucrats (18) fire on Undead Horde (2), scoring 566 hits.
4th Shinnite Bowmen (9) fire on Undead Horde (2), scoring 187 hits.
6th Shinnite Bowmen (13) fire on Undead Horde (2), scoring 259 hits.
3rd Shinnite Bowmen (7) fire on Undead Horde (2), scoring 252 hits.
1st Shinnite Bows (3) fire on Undead Horde (2), scoring 272 hits.
The Falcons (30) fire on Undead Horde (2), scoring 1064 hits.
Deaths Dealers (20) fire on Undead Horde (2), scoring 847 hits.
Blue Eagles (17) fire on Undead Horde (2), scoring 367 hits.
Total ranged hits suffered: Attackers: 10202, Defenders: 0
Undead Horde (2) scale the fortifications (reduced combat effectiveness for this turn).
Monsters (1) advance towards the enemy.
The Faithful Wall (29) move forward to take up positions at the outer wall.
1st Shinnite Spearmen (4), 6th Shinnite Spearmen (14), Temple Guards (26), 2nd Shinnite Spearmen (6), o'maxim Guards (25), Dragon Knights (21), 3rd Shinnite Spearmen (8), 7th Shinnite Spearmen (15), 5th Shinnite Spearmen (12) and 4th Shinnite Spearmen (10) hold their positions at the outer wall, waiting for the attack.
5th Shinnite Spearmen (12) and 4th Shinnite Spearmen (10) cannot join the melee, as it is too crowded.
Close Combat (Defender Line 1):
1st Shinnite Spearmen (4) score 142 hits on Undead Horde (2).
Empire (22) score 473 hits on Undead Horde (2).
6th Shinnite Spearmen (14) score 105 hits on Undead Horde (2).
Temple Guards (26) score 1653 hits on Undead Horde (2).
2nd Shinnite Spearmen (6) score 110 hits on Undead Horde (2).
o'maxim Guards (25) score 603 hits on Undead Horde (2).
Dragon Knights (21) score 587 hits on Undead Horde (2).
3rd Shinnite Spearmen (8) score 142 hits on Undead Horde (2).
7th Shinnite Spearmen (15) score 151 hits on Undead Horde (2).
Undead Horde (2) score 36 hits on Empire (22).
Undead Horde (2) score 66 hits on Temple Guards (26).
Undead Horde (2) score 32 hits on Dragon Knights (21).
Undead Horde (2) score 57 hits on o'maxim Guards (25).
Undead Horde (2) score 29 hits on 1st Shinnite Spearmen (4).
Undead Horde (2) score 28 hits on 2nd Shinnite Spearmen (6).
Undead Horde (2) score 21 hits on 3rd Shinnite Spearmen (8).
Undead Horde (2) score 21 hits on 6th Shinnite Spearmen (14).
Undead Horde (2) score 21 hits on 7th Shinnite Spearmen (15).
Total close combat hits suffered: Attackers: 3966, Defenders: 311
1st Shinnite Spearmen (4) take 19 hits in close combat (reduced due to fortifications). No casualties.
Empire (22) take 24 hits in close combat (reduced due to fortifications), which cause 1 casualties.
6th Shinnite Spearmen (14) take 14 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Temple Guards (26) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
2nd Shinnite Spearmen (6) take 19 hits in close combat (reduced due to fortifications). No casualties.
o'maxim Guards (25) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Dragon Knights (21) take 21 hits in close combat (reduced due to fortifications). No casualties.
3rd Shinnite Spearmen (8) take 14 hits in close combat (reduced due to fortifications). No casualties.
7th Shinnite Spearmen (15) take 14 hits in close combat (reduced due to fortifications). No casualties.
Undead Horde (2) take 12638 hits (3966 in close combat, 8672 from archer fire), which cause 103 casualties, wiping the unit out.
Total hits suffered: Attackers: 12638 (3966 from close combat and 8672 from ranged), Defenders: 207 (207 from close combat and 0 from ranged)
Total casualties: 103 attackers, 4 defenders
Turn No. 3
1 (14-M) | 4 (25-I) 6 (24-I) 8 (25-I) 10 (25-I) 12 (25-I) 14 (24-I) 15 (25-I) 21 (34-I) 22 (37-S) 25 (51-I) 26 (69-S) | 3 (25-A) 5 (25-A) 7 (25-A) 9 (25-A) 11 (25-A) 13 (25-A) 16 (64-A) 17 (32-A) 18 (36-A) 19 (199-A) 20 (162-M) 23 (16-A) 24 (36-A) 27 (68-S) 28 (38-S) 29 (225-I) 30 (104-S) |
4th Shinnite Bowmen (9) fire on Monsters (1), scoring 179 hits.
6th Shinnite Bowmen (13) fire on Monsters (1), scoring 163 hits.
9th Legion (16) fire on Monsters (1), scoring 434 hits.
3rd Shinnite Bowmen (7) fire on Monsters (1), scoring 115 hits.
Corsairs of The Revenge (19) fire on Monsters (1), scoring 690 hits.
Fletchling Bowmen (23) fire on Monsters (1), scoring 125 hits.
5th Shinnite Bowmen (11) fire on Monsters (1), scoring 136 hits.
Bureaucrats (18) fire on Monsters (1), scoring 270 hits.
The Blackguard (27) fire on Monsters (1), scoring 557 hits.
Knight Watchmen (24) fire on Monsters (1), scoring 249 hits.
The Falcons (30) fire on Monsters (1), scoring 1269 hits.
2nd Shinnite Bowmen (5) fire on Monsters (1), scoring 210 hits.
Blue Eagles (17) fire on Monsters (1), scoring 259 hits.
Deaths Dealers (20) fire on Monsters (1), scoring 443 hits.
The Crimson Crusaders (28) fire on Monsters (1), scoring 380 hits.
Empire (22) fire on Monsters (1), scoring 1368 hits.
1st Shinnite Bows (3) fire on Monsters (1), scoring 185 hits.
Total ranged hits suffered: Attackers: 7032, Defenders: 0
Monsters (1) advance towards the enemy.
The Faithful Wall (29) move forward to take up positions at the outer wall.
4th Shinnite Spearmen (10), 2nd Shinnite Spearmen (6), 1st Shinnite Spearmen (4), Dragon Knights (21), 3rd Shinnite Spearmen (8), 5th Shinnite Spearmen (12), Temple Guards (26), 6th Shinnite Spearmen (14), 7th Shinnite Spearmen (15) and o'maxim Guards (25) hold their positions at the outer wall, waiting for the attack.
Monsters (1) take 8438 hits from archer fire, which cause 14 casualties, wiping the unit out.
Total hits suffered: Attackers: 8438 (0 from close combat and 8438 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 14 attackers, 0 defenders
Defender Victory!
The battle does 2 % damage to the fortifications.
The locals are grateful for defeating the evil forces plaguing their region.