Luria Nova/Campaign Records/Random Battles/Skirmish in Mamaroneck 9/17/22

From BattleMaster Wiki
Jump to navigation Jump to search
Battle of Mamaroneck
Part of (rogue)

Date 9/17/2022
Location Mamaroneck
Weather Strong wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
70 Inf 10 other
Formations
Casualties
6 8


Battle in Mamaroneck

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AWannabe HeroesAscelineLuria Nova70 Infbox  919761 hits8 kills6 losses
2DMonsters(Monsters)(rogue)10 otherline  605261 hits6 kills8 losses


Total:
1 attackers (70 Inf)
1 defenders (10 other)
Total combat strengths: 919 vs. 605

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (70-I)
     2 (10-M)
  


Wannabe Heroes (1) advance towards the enemy.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   1 (70-I)
   2 (10-M)
   


Wannabe Heroes (1) advance towards the enemy.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 3

    1 (70-I)
 2 (10-M)
    


Wannabe Heroes (1) advance towards the enemy.
Monsters (2) advance towards the enemy.


Close Combat (Center Line):
15 Luria Nova banners are visible in the melee.
Monsters (2) score 261 hits on Wannabe Heroes (1).
Wannabe Heroes (1) score 761 hits on Monsters (2).
Total close combat hits suffered: Attackers: 261, Defenders: 761

Monsters (2) take 761 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Wannabe Heroes (1) take 261 hits in close combat, which cause 6 casualties.
Total hits suffered: Attackers: 261 (261 from close combat and 0 from ranged), Defenders: 761 (761 from close combat and 0 from ranged)
Total casualties: 6 attackers, 8 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.
The locals are grateful for defeating the evil forces plaguing their region.