Luria Nova/Campaign Records/Random Battles/🌞Battle in Orz 3/9/22

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Battle of Orz
Part of Unknown

Date 3/9/2022
Location Orz
Weather Quite windy
Result After 6 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
228 Inf, 114 MI, 29 Arch 155 other
Formations
Casualties
218 134


Battle in Orz

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ABureaucratsThéodenLuria Nova29 Archbox  4451063 hits13 kills6 losses
2AIngram AuxiliariesJosefLuria Nova73 MIline  7431567 hits21 kills0 losses
3AMixed EscortsKiranLuria Nova41 MIline  7851853 hits20 kills8 losses
4AThe Faithful WallDurkLuria Nova228 Infbox  24326189 hits86 kills204 losses
5DMonsters(Monsters)(rogue)20 otherline  14252437 hits43 kills11 losses
6DMonsters(Monsters)(rogue)29 otherline  21002963 hits50 kills17 losses
7DUndead Horde(Undead)(rogue)106 otherline  35357024 hits125 kills106 losses


Total:
4 attackers (228 Inf, 114 MI, 29 Arch)
3 defenders (155 other)
Total combat strengths: 4405 vs. 7060

The forces from (rogue) brace as they prepare to defend their ongoing takeover.
The region owner Luria Nova and their allies attack the takeover forces.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Earl Josef Ingram is spotted wearing the Enchanted Ring.
Margrave Théoden Doesire is spotted wearing the Cruel Ring.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (29-A)
3 (41-M)
2 (73-M)
4 (228-I)
  6 (29-M)
5 (20-M)
7 (106-U)
   


Bureaucrats (1) fire on Monsters (6), scoring 149 hits.
Ingram Auxiliaries (2) fire on Monsters (6), scoring 184 hits.
Mixed Escorts (3) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 333
The Faithful Wall (4) advance towards the enemy.
Monsters (6), Monsters (5) and Undead Horde (7) advance towards the enemy.


Monsters (6) take 400 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 400 (0 from close combat and 400 from ranged)
Total casualties: 0 attackers, 2 defenders

Turn No. 2

  1 (29-A)
2 (73-M)
3 (41-M)
4 (228-I)
6 (27-M)
5 (20-M)
7 (106-U)
    


Mixed Escorts (3) fire on Monsters (6), scoring 483 hits.
Bureaucrats (1) fire on Monsters (6), scoring 170 hits.
Ingram Auxiliaries (2) fire on Monsters (6), scoring 440 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1093
The Faithful Wall (4) advance towards the enemy.
Undead Horde (7) and Monsters (5) advance towards the enemy.


Close Combat (Center Line):
6 Luria Nova banners are visible in the melee.
The Faithful Wall (4) score 1263 hits on Undead Horde (7).
The Faithful Wall (4) score 327 hits on Monsters (5).
The Faithful Wall (4) score 588 hits on Monsters (6).
Monsters (6) score 1184 hits on The Faithful Wall (4).
Undead Horde (7) score 2031 hits on The Faithful Wall (4).
Monsters (5) score 623 hits on The Faithful Wall (4).
Total close combat hits suffered: Attackers: 3838, Defenders: 2178

The Faithful Wall (4) take 3838 hits in close combat, which cause 66 casualties.
Monsters (6) take 1900 hits (588 in close combat, 1312 from archer fire), which cause 11 casualties.
Undead Horde (7) take 1263 hits in close combat, which cause 26 casualties.
Monsters (5) take 327 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 3838 (3838 from close combat and 0 from ranged), Defenders: 3490 (2178 from close combat and 1312 from ranged)
Total casualties: 66 attackers, 39 defenders

Turn No. 3

  1 (29-A)
2 (73-M)
3 (41-M)
 4 (162-I)
5 (18-M)
6 (16-M)
7 (80-U)
     


Mixed Escorts (3) move closer so they can fire safely into the melee.
Ingram Auxiliaries (2) move closer so they can fire safely into the melee.
Bureaucrats (1) move closer to get better shots.


Close Combat (Center Line):
6 Luria Nova banners are visible in the melee.
The Faithful Wall (4) score 957 hits on Undead Horde (7).
The Faithful Wall (4) score 396 hits on Monsters (5).
The Faithful Wall (4) score 322 hits on Monsters (6).
Undead Horde (7) score 1920 hits on The Faithful Wall (4).
Monsters (6) score 957 hits on The Faithful Wall (4).
Monsters (5) score 672 hits on The Faithful Wall (4).
Total close combat hits suffered: Attackers: 3549, Defenders: 1675

The Faithful Wall (4) take 3549 hits in close combat, which cause 61 casualties.
Undead Horde (7) take 957 hits in close combat, which cause 19 casualties.
Monsters (6) take 322 hits in close combat, which cause 2 casualties.
Monsters (5) take 396 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 3549 (3549 from close combat and 0 from ranged), Defenders: 1675 (1675 from close combat and 0 from ranged)
Total casualties: 61 attackers, 23 defenders

Turn No. 4

   1 (29-A)
2 (73-M)
3 (41-M)
4 (101-I)
5 (16-M)
6 (14-M)
7 (61-U)
     


Bureaucrats (1) move closer so they can fire safely into the melee.
Ingram Auxiliaries (2) fire carefully into the close combat near them.
Ingram Auxiliaries (2) fire on Undead Horde (7), scoring 330 hits.
Mixed Escorts (3) fire carefully into the close combat near them.
Mixed Escorts (3) fire on Undead Horde (7), scoring 303 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 633


Close Combat (Center Line):
6 Luria Nova banners are visible in the melee.
Monsters (5) score 564 hits on The Faithful Wall (4).
The Faithful Wall (4) score 699 hits on Undead Horde (7).
The Faithful Wall (4) score 371 hits on Monsters (5).
The Faithful Wall (4) score 302 hits on Monsters (6).
Undead Horde (7) score 1529 hits on The Faithful Wall (4).
Monsters (6) score 822 hits on The Faithful Wall (4).
Total close combat hits suffered: Attackers: 2915, Defenders: 1372

Monsters (5) take 371 hits in close combat, which cause 2 casualties.
The Faithful Wall (4) take 2915 hits in close combat, which cause 50 casualties.
Undead Horde (7) take 1237 hits (699 in close combat, 538 from archer fire), which cause 25 casualties.
Monsters (6) take 302 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 2915 (2915 from close combat and 0 from ranged), Defenders: 1910 (1372 from close combat and 538 from ranged)
Total casualties: 50 attackers, 31 defenders

Turn No. 5

    1 (29-A)
2 (73-M)
3 (41-M)
4 (51-I)
5 (14-M)
7 (36-U)
     


Ingram Auxiliaries (2) fire carefully into the close combat near them.
Ingram Auxiliaries (2) fire on Undead Horde (7), scoring 219 hits.
Bureaucrats (1) fire carefully into the close combat near them.
Bureaucrats (1) fire on Undead Horde (7), scoring 244 hits.
Mixed Escorts (3) fire carefully into the close combat near them.
Mixed Escorts (3) fire on Monsters (5), scoring 299 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 762


Close Combat (Center Line):
6 Luria Nova banners are visible in the melee.
Monsters (5) score 578 hits on The Faithful Wall (4).
The Faithful Wall (4) score 529 hits on Undead Horde (7).
The Faithful Wall (4) score 435 hits on Monsters (5).
Undead Horde (7) score 976 hits on The Faithful Wall (4).
Total close combat hits suffered: Attackers: 1554, Defenders: 964

Monsters (5) take 794 hits (435 in close combat, 359 from archer fire), which cause 5 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
The Faithful Wall (4) take 1554 hits in close combat, which cause 27 casualties, making the unit retreat from the battlefield. 6 Luria Nova banners fall.
Durk Spartan, Margrave of Poryatownhas been wounded by Monsters (5).
Undead Horde (7) take 923 hits (529 in close combat, 394 from archer fire), which cause 19 casualties.
Total hits suffered: Attackers: 1554 (1554 from close combat and 0 from ranged), Defenders: 1717 (964 from close combat and 753 from ranged)
Total casualties: 27 attackers, 26 defenders

Turn No. 6

    1 (29-A)
2 (73-M)
3 (41-M)
7 (17-U)
     


Mixed Escorts (3) fire on Undead Horde (7), scoring 476 hits.
Bureaucrats (1) fire on Undead Horde (7), scoring 380 hits.
Ingram Auxiliaries (2) fire on Undead Horde (7), scoring 394 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1250
Undead Horde (7) advance towards the enemy.
Ingram Auxiliaries (2) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
Mixed Escorts (3) score 292 hits on Undead Horde (7).
Bureaucrats (1) score 120 hits on Undead Horde (7).
Undead Horde (7) score 365 hits on Mixed Escorts (3).
Undead Horde (7) score 203 hits on Bureaucrats (1).
Total close combat hits suffered: Attackers: 568, Defenders: 412

Mixed Escorts (3) take 365 hits in close combat, which cause 8 casualties.
Kiran Mir-Ashtan, Earl of Nid Tekhas been wounded by Undead Horde (7).
Bureaucrats (1) take 203 hits in close combat, which cause 6 casualties.
Undead Horde (7) take 1475 hits (412 in close combat, 1063 from archer fire), which cause 17 casualties, wiping the unit out.
Total hits suffered: Attackers: 568 (568 from close combat and 0 from ranged), Defenders: 1475 (412 from close combat and 1063 from ranged)
Total casualties: 14 attackers, 17 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 18 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.