Luria Nova/Campaign Records/Raid Campaigns/Summer(January 2023)/Skirmish in Donghaiwei 2/3/23
Battle of Donghaiwei | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
230 Inf, 143 Arch | 6 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 4 |
Battle in Donghaiwei
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Ascendants | Wassgandr | Luria Nova | 143 Arch | box | 876 | 650 hits | 4 kills | 0 losses | |
2 | A | The Weeping Wall | Durk | Luria Nova | 230 Inf | box | 2160 | 0 hits | 0 kills | 0 losses | |
3 | D | Monsters | (Monsters) | (rogue) | 6 other | line | 815 | 0 hits | 0 kills | 4 losses |
Total:
2 attackers (230 Inf, 143 Arch)
1 defenders (6 other)
Total combat strengths: 3036 vs. 815
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
Heliacal Wassgandr Felsenbach is spotted wielding the Lance of Victory.
Heliacal Wassgandr Felsenbach is spotted wearing the Scorching Pendant.
Heliacal Wassgandr Felsenbach is spotted reading from the Singing Manual.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
2 (230-I) | 1 (143-A) | 3 (6-M) |
Ascendants (1) move closer to get better shots.
The Weeping Wall (2) advance towards the enemy.
Monsters (3) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
2 (230-I) | 1 (143-A) | 3 (6-M) |
Ascendants (1) fire on Monsters (3), scoring 269 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 269
The Weeping Wall (2) advance towards the enemy.
Monsters (3) advance towards the enemy.
Monsters (3) take 323 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 323 (0 from close combat and 323 from ranged)
Total casualties: 0 attackers, 2 defenders
Turn No. 3
1 (143-A) 2 (230-I) | 3 (4-M) |
Ascendants (1) fire on Monsters (3), scoring 381 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 381
The Weeping Wall (2) advance towards the enemy.
Monsters (3) advance towards the enemy.
Monsters (3) take 457 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 457 (0 from close combat and 457 from ranged)
Total casualties: 0 attackers, 2 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 2 %.
The locals are grateful for defeating the evil forces plaguing their region.