Luria Nova/Campaign Records/Raid Campaigns/Summer(January 2023)/Battle in Donghaiwei 1/31/23
Battle of Donghaiwei | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Wassgandr Felsenbach | |||||||||||
Strength | |||||||||||
117 Inf, 143 Arch, 62 SF | 48 other | ||||||||||
Formations | |||||||||||
no particular formation | |||||||||||
Casualties | |||||||||||
65 | 39 |
Battle in Donghaiwei
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Ascendants | Wassgandr | Luria Nova | 143 Arch | box | 895 | 2001 hits | 9 kills | 1 losses | |
2 | A | The Imperium Hunters | Lance | Luria Nova | 62 SF | wedge | 1636 | 4366 hits | 21 kills | 0 losses | |
3 | A | Wolves of Fylkir | Njal | Luria Nova | 117 Inf | box | 1384 | 899 hits | 4 kills | 64 losses | |
4 | D | Monsters | (Monsters) | (rogue) | 48 other | line | 4605 | 3099 hits | 65 kills | 39 losses |
Total:
3 attackers (117 Inf, 143 Arch, 62 SF)
1 defenders (48 other)
Total combat strengths: 3915 vs. 4605
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
Strong winds and gusts are making ranged combat a game of luck.
Heliacal Wassgandr Felsenbach is spotted wielding the Lance of Victory.
Heliacal Wassgandr Felsenbach is spotted wearing the Scorching Pendant.
Heliacal Wassgandr Felsenbach is spotted reading from the Singing Manual.
Wassgandr Felsenbach, Heliacal, Ascendant Marshal of Luria Nova, Royal of Luria Nova, Duke of Moon Hall, Margrave of Askileon, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
3 (117-I) | 1 (143-A) 2 (62-S) | 4 (48-M) |
Ascendants (1) move closer to get better shots.
The Imperium Hunters (2) move closer to get better shots.
Wolves of Fylkir (3) advance towards the enemy.
Monsters (4) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
3 (117-I) | 1 (143-A) 2 (62-S) | 4 (48-M) |
Ascendants (1) fire on Monsters (4), scoring 242 hits.
The Imperium Hunters (2) fire on Monsters (4), scoring 698 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 940
Wolves of Fylkir (3) advance towards the enemy.
Monsters (4) advance towards the enemy.
Monsters (4) take 1128 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1128 (0 from close combat and 1128 from ranged)
Total casualties: 0 attackers, 5 defenders
Turn No. 3
1 (143-A) 2 (62-S) 3 (117-I) | 4 (43-M) |
Ascendants (1) fire on Monsters (4), scoring 459 hits.
The Imperium Hunters (2) fire on Monsters (4), scoring 779 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1238
Wolves of Fylkir (3) advance towards the enemy.
Monsters (4) advance towards the enemy.
Monsters (4) take 1486 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1486 (0 from close combat and 1486 from ranged)
Total casualties: 0 attackers, 7 defenders
Turn No. 4
1 (143-A) 2 (62-S) | 3 (117-I) | 4 (36-M) |
Ascendants (1) fire on Monsters (4), scoring 455 hits.
The Imperium Hunters (2) fire on Monsters (4), scoring 1105 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1560
Monsters (4) advance towards the enemy.
Close Combat (Attacker Line 1):
3 Luria Nova banners are visible in the melee.
Monsters (4) score 3077 hits on Wolves of Fylkir (3).
Wolves of Fylkir (3) score 899 hits on Monsters (4).
Total close combat hits suffered: Attackers: 3077, Defenders: 899
Monsters (4) take 2771 hits (899 in close combat, 1872 from archer fire), which cause 13 casualties.
Wolves of Fylkir (3) take 3077 hits in close combat, which cause 64 casualties, making the unit retreat from the battlefield.
Njal Fylkir, Margrave of Askileon Purlieushas been wounded by Monsters (4).
Total hits suffered: Attackers: 3077 (3077 from close combat and 0 from ranged), Defenders: 2771 (899 from close combat and 1872 from ranged)
Total casualties: 64 attackers, 13 defenders
Turn No. 5
1 (143-A) 2 (62-S) | 4 (23-M) |
Ascendants (1) fire on Monsters (4), scoring 668 hits.
The Imperium Hunters (2) fire on Monsters (4), scoring 877 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1545
Monsters (4) advance towards the enemy.
Close Combat (Attacker Line 2):
63 Luria Nova banners are visible in the melee.
Monsters (4) score 8 hits on The Imperium Hunters (2).
Monsters (4) score 14 hits on Ascendants (1).
Ascendants (1) score 177 hits on Monsters (4).
The Imperium Hunters (2) score 907 hits on Monsters (4).
Total close combat hits suffered: Attackers: 22, Defenders: 1084
Monsters (4) take 2938 hits (1084 in close combat, 1854 from archer fire), which cause 14 casualties, making the unit retreat from the battlefield.
Ascendants (1) take 14 hits in close combat, which cause 1 casualties.
The Imperium Hunters (2) take 8 hits in close combat. No casualties.
Total hits suffered: Attackers: 22 (22 from close combat and 0 from ranged), Defenders: 2938 (1084 from close combat and 1854 from ranged)
Total casualties: 1 attackers, 14 defenders
Attacker Victory!
The battle does some damage to the local infrastructure. Production falls 14 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.