Luria Nova/Campaign Records/Raid Campaigns/Summer(January 2023)/Battle in Aegir's Deep 2/6/23
Battle of Aegir's Deep | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
244 Inf, 124 SF | 104 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
18 | 104 |
Battle in Aegir's Deep
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Blades of Conquest | Baelric | Luria Nova | 172 Inf | box | 1044 | 723 hits | 15 kills | 18 losses | |
2 | A | Lovett's The First | Lovette | Luria Nova | 62 SF | box | 1332 | 1456 hits | 40 kills | 0 losses | |
3 | A | The Imperium Hunters | Lance | Luria Nova | 62 SF | wedge | 1439 | 2319 hits | 64 kills | 0 losses | |
4 | A | Wolves of Fylkir | Njal | Luria Nova | 72 Inf | box | 701 | 0 hits | 0 kills | 0 losses | |
5 | D | Undead Horde | (Undead) | (rogue) | 104 other | line | 2258 | 294 hits | 18 kills | 104 losses |
Total:
4 attackers (244 Inf, 124 SF)
1 defenders (104 other)
Total combat strengths: 4516 vs. 2258
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Palisade (1).
Margrave Baelric Aboolio is spotted reading from the Ducal Compendium.
Margrave Baelric Aboolio is spotted wielding the Mysterious Aegis.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (172-I) 4 (72-I) | 2 (62-S) 3 (62-S) | 5 (104-U) |
The Imperium Hunters (3) fire on Undead Horde (5), scoring 596 hits.
Lovett's The First (2) fire on Undead Horde (5), scoring 232 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 828
Undead Horde (5) leave the fortification, attacking the enemy.
Wolves of Fylkir (4) and Blades of Conquest (1) advance towards the enemy.
Undead Horde (5) take 704 hits from archer fire, which cause 25 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 704 (0 from close combat and 704 from ranged)
Total casualties: 0 attackers, 25 defenders
Turn No. 2
1 (172-I) 2 (62-S) 3 (62-S) 4 (72-I) | 5 (79-U) |
Lovett's The First (2) fire on Undead Horde (5), scoring 484 hits.
The Imperium Hunters (3) fire on Undead Horde (5), scoring 573 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1057
Wolves of Fylkir (4) and Blades of Conquest (1) advance towards the enemy.
Undead Horde (5) take 898 hits from archer fire, which cause 32 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 898 (0 from close combat and 898 from ranged)
Total casualties: 0 attackers, 32 defenders
Turn No. 3
2 (62-S) 3 (62-S) | 1 (172-I) 4 (72-I) | 5 (47-U) |
The Imperium Hunters (3) fire on Undead Horde (5), scoring 1150 hits.
Lovett's The First (2) fire on Undead Horde (5), scoring 740 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1890
Wolves of Fylkir (4) cannot join the melee, as it is too crowded.
Close Combat (Attacker Line 2):
Undead Horde (5) score 294 hits on Blades of Conquest (1).
Blades of Conquest (1) score 723 hits on Undead Horde (5).
Total close combat hits suffered: Attackers: 294, Defenders: 723
Undead Horde (5) take 2330 hits (723 in close combat, 1607 from archer fire), which cause 47 casualties, wiping the unit out.
Blades of Conquest (1) take 294 hits in close combat, which cause 18 casualties.
Total hits suffered: Attackers: 294 (294 from close combat and 0 from ranged), Defenders: 2330 (723 from close combat and 1607 from ranged)
Total casualties: 18 attackers, 47 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 2 %.
The locals are grateful for defeating the evil forces plaguing their region.