Luria Nova/Campaign Records/Raid Campaigns/Summer(January 2023)/Battle in Aegir's Deep 2/6/23

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Battle of Aegir's Deep
Part of (rogue)

Date 2/6/2023
Location Aegir's Deep
Weather Quite windy
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
244 Inf, 124 SF 104 other
Formations
Casualties
18 104


Battle in Aegir's Deep

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ABlades of ConquestBaelricLuria Nova172 Infbox  1044723 hits15 kills18 losses
2ALovett's The FirstLovetteLuria Nova62 SFbox  13321456 hits40 kills0 losses
3AThe Imperium HuntersLanceLuria Nova62 SFwedge  14392319 hits64 kills0 losses
4AWolves of FylkirNjalLuria Nova72 Infbox  7010 hits0 kills0 losses
5DUndead Horde(Undead)(rogue)104 otherline  2258294 hits18 kills104 losses


Total:
4 attackers (244 Inf, 124 SF)
1 defenders (104 other)
Total combat strengths: 4516 vs. 2258

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Palisade (1).

Margrave Baelric Aboolio is spotted reading from the Ducal Compendium.
Margrave Baelric Aboolio is spotted wielding the Mysterious Aegis.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (172-I)
4 (72-I)
2 (62-S)
3 (62-S)
   5 (104-U)
    


The Imperium Hunters (3) fire on Undead Horde (5), scoring 596 hits.
Lovett's The First (2) fire on Undead Horde (5), scoring 232 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 828
Undead Horde (5) leave the fortification, attacking the enemy.
Wolves of Fylkir (4) and Blades of Conquest (1) advance towards the enemy.


Undead Horde (5) take 704 hits from archer fire, which cause 25 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 704 (0 from close combat and 704 from ranged)
Total casualties: 0 attackers, 25 defenders

Turn No. 2

  1 (172-I)
2 (62-S)
3 (62-S)
4 (72-I)
  5 (79-U)
     


Lovett's The First (2) fire on Undead Horde (5), scoring 484 hits.
The Imperium Hunters (3) fire on Undead Horde (5), scoring 573 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1057
Wolves of Fylkir (4) and Blades of Conquest (1) advance towards the enemy.


Undead Horde (5) take 898 hits from archer fire, which cause 32 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 898 (0 from close combat and 898 from ranged)
Total casualties: 0 attackers, 32 defenders

Turn No. 3

  2 (62-S)
3 (62-S)
1 (172-I)
4 (72-I)
5 (47-U)
      


The Imperium Hunters (3) fire on Undead Horde (5), scoring 1150 hits.
Lovett's The First (2) fire on Undead Horde (5), scoring 740 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1890
Wolves of Fylkir (4) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 2):
Undead Horde (5) score 294 hits on Blades of Conquest (1).
Blades of Conquest (1) score 723 hits on Undead Horde (5).
Total close combat hits suffered: Attackers: 294, Defenders: 723

Undead Horde (5) take 2330 hits (723 in close combat, 1607 from archer fire), which cause 47 casualties, wiping the unit out.
Blades of Conquest (1) take 294 hits in close combat, which cause 18 casualties.
Total hits suffered: Attackers: 294 (294 from close combat and 0 from ranged), Defenders: 2330 (723 from close combat and 1607 from ranged)
Total casualties: 18 attackers, 47 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.
The locals are grateful for defeating the evil forces plaguing their region.