Luria Nova/Campaign Records/Raid Campaigns/Spring(August 2022)/Battle in Unterstrom 8/20/22

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Battle of Unterstrom
Part of (rogue)

Date 8/20/2022
Location Unterstrom
Weather Quite windy
Result After 5 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Swordfell; Luria Nova (rogue)
Commanders
Strength
67 Inf, 60 Arch, 125 SF 103 other
Formations
Casualties
57 103


Battle in Unterstrom

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AGiselle's ProudestGiselleSwordfell60 Archline  616908 hits15 kills12 losses
2ALovett's The FirstLovetteLuria Nova59 SFbox  15302674 hits46 kills0 losses
3AMeridian RavensNeasuSwordfell20 Infline  284230 hits7 kills20 losses
4AThe Hellfire HordeOskarLuria Nova66 SFskirmish  16002919 hits39 kills5 losses
5AWannabe HeroesAscelineLuria Nova47 Infbox  772547 hits17 kills20 losses
6DUndead Horde(Undead)(rogue)103 otherline  21682229 hits57 kills103 losses


Total:
5 attackers (67 Inf, 60 Arch, 125 SF)
1 defenders (103 other)
Total combat strengths: 4802 vs. 2168

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
The Swordfell troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Fortress (5).

Knight Oskar von Lucker is spotted wearing the Wicked Ring.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 2 (59-S)
4 (66-S)
1 (60-A)
5 (47-I)
3 (20-I)
    6 (103-U)
  


Lovett's The First (2) move closer to get better shots.
The Hellfire Horde (4) move closer to get better shots.
Giselle's Proudest (1) move closer to get better shots.
Wannabe Heroes (5) and Meridian Ravens (3) advance towards the enemy.
Undead Horde (6) move forward to take up positions at the outer wall.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  2 (59-S)
4 (66-S)
1 (60-A)
5 (47-I)
3 (20-I)
  6 (103-U)
   


Lovett's The First (2) fire on Undead Horde (6), scoring 719 hits.
The Hellfire Horde (4) move closer to get better shots.
Giselle's Proudest (1) fire on Undead Horde (6), scoring 146 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 865
Meridian Ravens (3) and Wannabe Heroes (5) advance towards the enemy.
Undead Horde (6) move forward to take up positions at the outer wall.


Undead Horde (6) take 493 hits from archer fire (reduced due to fortifications), which cause 16 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 493 (0 from close combat and 493 from ranged)
Total casualties: 0 attackers, 16 defenders

Turn No. 3

  2 (59-S)
1 (60-A)
4 (66-S)
5 (47-I)
3 (20-I)
6 (87-U)
    


The Hellfire Horde (4) fire on Undead Horde (6), scoring 785 hits.
Giselle's Proudest (1) fire on Undead Horde (6), scoring 225 hits.
Lovett's The First (2) fire on Undead Horde (6), scoring 416 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1426
Undead Horde (6) leave the fortification, attacking the enemy.
Wannabe Heroes (5) advance towards the enemy.


Close Combat (Center Line):
5 Luria Nova banners are visible in the melee.
Undead Horde (6) score 1005 hits on Wannabe Heroes (5).
Undead Horde (6) score 352 hits on Meridian Ravens (3).
Meridian Ravens (3) score 138 hits on Undead Horde (6).
Wannabe Heroes (5) score 547 hits on Undead Horde (6).
Total close combat hits suffered: Attackers: 1357, Defenders: 685

Undead Horde (6) take 1897 hits (685 in close combat, 1212 from archer fire), which cause 60 casualties.
Meridian Ravens (3) take 352 hits in close combat, which cause 10 casualties.
Wannabe Heroes (5) take 1005 hits in close combat, which cause 20 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1357 (1357 from close combat and 0 from ranged), Defenders: 1897 (685 from close combat and 1212 from ranged)
Total casualties: 30 attackers, 60 defenders

Turn No. 4

  2 (59-S)
1 (60-A)
4 (66-S)
 3 (10-I)
6 (27-U)
     


Giselle's Proudest (1) move closer so they can fire safely into the melee.
Lovett's The First (2) move closer to get better shots.
The Hellfire Horde (4) move closer so they can fire safely into the melee.


Close Combat (Center Line):
Meridian Ravens (3) score 92 hits on Undead Horde (6).
Undead Horde (6) score 440 hits on Meridian Ravens (3).
Total close combat hits suffered: Attackers: 440, Defenders: 92

Meridian Ravens (3) take 440 hits in close combat, which cause 10 casualties, wiping the unit out.
Undead Horde (6) take 92 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 440 (440 from close combat and 0 from ranged), Defenders: 92 (92 from close combat and 0 from ranged)
Total casualties: 10 attackers, 3 defenders

Turn No. 5

   2 (59-S)
1 (60-A)
4 (66-S)
6 (24-U)
     


Lovett's The First (2) fire on Undead Horde (6), scoring 1539 hits.
Giselle's Proudest (1) fire on Undead Horde (6), scoring 408 hits.
The Hellfire Horde (4) fire on Undead Horde (6), scoring 1450 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3397


Close Combat (Attacker Line 1):
Undead Horde (6) score 217 hits on The Hellfire Horde (4).
Undead Horde (6) score 215 hits on Giselle's Proudest (1).
Giselle's Proudest (1) score 129 hits on Undead Horde (6).
The Hellfire Horde (4) score 684 hits on Undead Horde (6).
Total close combat hits suffered: Attackers: 432, Defenders: 813

Undead Horde (6) take 3700 hits (813 in close combat, 2887 from archer fire), which cause 24 casualties, wiping the unit out.
Giselle's Proudest (1) take 215 hits in close combat, which cause 12 casualties.
The Hellfire Horde (4) take 217 hits in close combat, which cause 5 casualties.
Total hits suffered: Attackers: 432 (432 from close combat and 0 from ranged), Defenders: 3700 (813 from close combat and 2887 from ranged)
Total casualties: 17 attackers, 24 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.