Luria Nova/Campaign Records/Raid Campaigns/Battle in Zhongyuan II

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Battle of Zhongyuan
Part of (rogue)

Date 5/31/2021
Location Zhongyuan
Weather Quite windy
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Wassgandr Felsenbach
Strength
199 Inf, 48 Arch, 293 SF 24 other
Formations
no particular formation
Casualties
0 20


Battle in Zhongyuan

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1A1st Glorious InfantryWassgandrLuria Nova178 Infwedge  16770 hits0 kills0 losses
2ABroken CrownBennetLuria Nova84 SFbox  19171189 hits3 kills0 losses
3AEbon ShroudHeirut VeLuria Nova21 Infwedge  3830 hits0 kills0 losses
4AFontanese FreebootersCiarghualaLuria Nova136 SFbox  27012274 hits7 kills0 losses
5AMaddening's RetributionEliasLuria Nova48 Archbox  588364 hits1 kills0 losses
6ASwords of vengeanceLeonidLuria Nova73 SFbox  16251387 hits7 kills0 losses
7DMonsters(Monsters)(rogue)4 otherline  6150 hits0 kills4 losses
8DMonsters(Monsters)(rogue)20 otherline  20050 hits0 kills16 losses


Total:
6 attackers (199 Inf, 48 Arch, 293 SF)
2 defenders (24 other)
Total combat strengths: 8891 vs. 2620

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Royal Ciarghuala Dubhaine is spotted wearing the Princely Ring.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Brilliant Suit.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Poryatown, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (178-I)
3 (21-I)
2 (84-S)
4 (136-S)
5 (48-A)
6 (73-S)
   7 (4-M)
8 (20-M)
   


Broken Crown (2) fire on Monsters (7), scoring 861 hits.
Fontanese Freebooters (4) fire on Monsters (7), scoring 1438 hits.
Maddening's Retribution (5) fire on Monsters (7), scoring 193 hits.
Swords of vengeance (6) fire on Monsters (7), scoring 442 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2934
Ebon Shroud (3) and 1st Glorious Infantry (1) advance towards the enemy.
Monsters (7) and Monsters (8) advance towards the enemy.


Monsters (7) take 3521 hits from archer fire, which cause 4 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3521 (0 from close combat and 3521 from ranged)
Total casualties: 0 attackers, 4 defenders

Turn No. 2

  1 (178-I)
2 (84-S)
3 (21-I)
4 (136-S)
5 (48-A)
6 (73-S)
   8 (20-M)
    


Maddening's Retribution (5) fire on Monsters (8), scoring 171 hits.
Swords of vengeance (6) fire on Monsters (8), scoring 945 hits.
Broken Crown (2) fire on Monsters (8), scoring 328 hits.
Fontanese Freebooters (4) fire on Monsters (8), scoring 836 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2280
Ebon Shroud (3) and 1st Glorious Infantry (1) advance towards the enemy.
Monsters (8) advance towards the enemy.


Monsters (8) take 2736 hits from archer fire, which cause 16 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2736 (0 from close combat and 2736 from ranged)
Total casualties: 0 attackers, 16 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.