Luria Nova/Campaign Records/Raid Campaigns/Battle in Huanghai II

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Battle of Huanghai
Part of (rogue)

Date 6/2/2021
Location Huanghai
Weather Strong wind
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Wassgandr Felsenbach
Strength
146 Inf, 48 Arch, 275 SF 57 other
Formations
no particular formation
Casualties
0 54


Battle in Huanghai

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1A1st Glorious InfantryWassgandrLuria Nova146 Infwedge  11280 hits0 kills0 losses
2ABroken CrownBennetLuria Nova84 SFbox  17351096 hits14 kills0 losses
3AFontanese FreebootersCiarghualaLuria Nova136 SFbox  23922019 hits29 kills0 losses
4AMaddening's RetributionEliasLuria Nova48 Archbox  487113 hits0 kills0 losses
5ASwords of vengeanceLeonidLuria Nova55 SFbox  1121610 hits9 kills0 losses
6DMonsters(Monsters)(rogue)10 otherline  9850 hits0 kills10 losses
7DPeasant Mob(militia/guard unit)(rogue)47 otherline  4260 hits0 kills44 losses


Total:
5 attackers (146 Inf, 48 Arch, 275 SF)
2 defenders (57 other)
Total combat strengths: 6863 vs. 1411

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Royal Ciarghuala Dubhaine is spotted wearing the Princely Ring.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Brilliant Suit.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Poryatown, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (146-I)
2 (84-S)
3 (136-S)
4 (48-A)
5 (55-S)
   6 (10-M)
 7 (47-P)
  


Swords of vengeance (5) fire on Monsters (6), scoring 347 hits.
Fontanese Freebooters (3) fire on Monsters (6), scoring 1167 hits.
Maddening's Retribution (4) fire on Monsters (6), scoring 113 hits.
Broken Crown (2) fire on Monsters (6), scoring 709 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2336
1st Glorious Infantry (1) advance towards the enemy.
Peasant Mob (7) and Monsters (6) advance towards the enemy.


Monsters (6) take 2803 hits from archer fire, which cause 10 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2803 (0 from close combat and 2803 from ranged)
Total casualties: 0 attackers, 10 defenders

Turn No. 2

  1 (146-I)
2 (84-S)
3 (136-S)
4 (48-A)
5 (55-S)
    7 (47-P)
   


Fontanese Freebooters (3) fire on Peasant Mob (7), scoring 852 hits.
Swords of vengeance (5) fire on Peasant Mob (7), scoring 263 hits.
Broken Crown (2) fire on Peasant Mob (7), scoring 387 hits.
Maddening's Retribution (4) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 1502
1st Glorious Infantry (1) advance towards the enemy.
Peasant Mob (7) advance towards the enemy.


Peasant Mob (7) take 1502 hits from archer fire, which cause 44 casualties, causing panicked flight among the survivors.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1502 (0 from close combat and 1502 from ranged)
Total casualties: 0 attackers, 44 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 8 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.