Luria Nova/Campaign Records/Offensive Campaigns II/Skirmish in Well of Mimer 12/25/23
Battle of Well of Mimer | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
(rogue) | Luria Nova | ||||||||||
Commanders | |||||||||||
Wassgandr Felsenbach | |||||||||||
Strength | |||||||||||
10 other | 219 MI, 93 Cav, 406 SF | ||||||||||
Formations | |||||||||||
no particular formation | |||||||||||
Casualties | |||||||||||
10 | 0 |
Battle in Well of Mimer
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 10 other | line | 555 | 0 hits | 0 kills | 10 losses | |
2 | D | Advent of Dawn | Aldus | Luria Nova | 42 SF | skirmish | 1042 | 374 hits | 1 kills | 0 losses | |
3 | D | Argent Guard | Alushaar | Luria Nova | 59 SF | skirmish | 1261 | 293 hits | 1 kills | 0 losses | |
4 | D | Gold Scorpions | Leonid | Luria Nova | 64 SF | box | 1521 | 265 hits | 1 kills | 0 losses | |
5 | D | Heliacal | Wassgandr | Luria Nova | 219 MI | skirmish | 1823 | 0 hits | 0 kills | 0 losses | |
6 | D | Jenassaries | Jenas | Luria Nova | 53 SF | skirmish | 1131 | 312 hits | 1 kills | 0 losses | |
7 | D | Shrouded Chargers Elite | Oskar | Luria Nova | 93 Cav | wedge | 1338 | 0 hits | 0 kills | 0 losses | |
8 | D | The End | Samson | Luria Nova | 58 SF | skirmish | 1295 | 589 hits | 2 kills | 0 losses | |
9 | D | Weighted Elastic Slingers | Lexis | Luria Nova | 74 SF | line | 1408 | 500 hits | 2 kills | 0 losses | |
10 | D | Winged Phalanx | Njal | Luria Nova | 56 SF | box | 1250 | 410 hits | 1 kills | 0 losses |
Total:
1 attackers (10 other)
9 defenders (219 MI, 93 Cav, 406 SF)
Total combat strengths: 555 vs. 12069
The forces from Luria Nova brace as they prepare to defend their ongoing takeover.
The region owner Wicrose and their allies attack the takeover forces.
The (rogue) troops attack because they are at war with Luria Nova.
Strong winds and gusts are making ranged combat a game of luck.
Noble Aldus Dayne is spotted wearing the Forgotten Crown of the Austere Star.
Heliacal Wassgandr Felsenbach is spotted wearing the Brilliant Suit.
Magistrate Samson Dixon is spotted reading from the Tome of Luria Nova.
Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Earl Jenas Jaden is spotted wearing the Grim Plate Mail.
Wassgandr Felsenbach, Heliacal, Empyreus of Luria Nova, Royal of Luria Nova, Duke of Eternal Radiance, Margrave of Askileon, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (10-M) | 2 (42-S) 3 (59-S) 4 (64-S) 6 (53-S) 8 (58-S) 10 (56-S) | 5 (219-M) 7 (93-C) 9 (74-S) |
Winged Phalanx (10) move closer to get better shots.
The End (8) move closer to get better shots.
Argent Guard (3) have no enemy in range and hold their fire.
Heliacal (5) move closer to get better shots.
Gold Scorpions (4) move closer to get better shots.
Advent of Dawn (2) move closer to get better shots.
Jenassaries (6) move closer to get better shots.
Weighted Elastic Slingers (9) move closer to get better shots.
Shrouded Chargers Elite (7) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (10-M) | 2 (42-S) 4 (64-S) 6 (53-S) 7 (93-C) 8 (58-S) 10 (56-S) | 3 (59-S) 5 (219-M) 9 (74-S) |
Jenassaries (6) fire on Monsters (1), scoring 312 hits.
Winged Phalanx (10) fire on Monsters (1), scoring 410 hits.
Argent Guard (3) fire on Monsters (1), scoring 293 hits.
Weighted Elastic Slingers (9) fire on Monsters (1), scoring 500 hits.
Gold Scorpions (4) fire on Monsters (1), scoring 265 hits.
Advent of Dawn (2) fire on Monsters (1), scoring 374 hits.
The End (8) fire on Monsters (1), scoring 589 hits.
Heliacal (5) move closer to get better shots.
Total ranged hits suffered: Attackers: 2743, Defenders: 0
Shrouded Chargers Elite (7) ride on, closing in on the enemy.
Monsters (1) advance towards the enemy.
Monsters (1) take 3292 hits from archer fire, which cause 10 casualties, wiping the unit out.
Total hits suffered: Attackers: 3292 (0 from close combat and 3292 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 10 attackers, 0 defenders
Defender Victory!
The locals are grateful for defeating the evil forces plaguing their region.