Luria Nova/Campaign Records/Offensive Campaigns II/Skirmish in Taishan 1/8/24
Battle of Taishan | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
116 SF | 7 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 7 |
Battle in Taishan
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Advent of Dawn | Aldus | Luria Nova | 42 SF | skirmish | 1054 | 1019 hits | 4 kills | 0 losses | |
2 | A | Weighted Elastic Slingers | Lexis | Luria Nova | 74 SF | line | 1415 | 547 hits | 2 kills | 0 losses | |
3 | D | Monsters | (Monsters) | (rogue) | 7 other | line | 730 | 0 hits | 0 kills | 7 losses |
Total:
2 attackers (116 SF)
1 defenders (7 other)
Total combat strengths: 2469 vs. 730
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
There is almost no wind today, archers will be deadly.
Margrave Aldus Dayne is spotted wearing the Forgotten Crown of the Austere Star.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
2 (74-S) | 1 (42-S) | 3 (7-M) |
Advent of Dawn (1) fire on Monsters (3), scoring 318 hits.
Weighted Elastic Slingers (2) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 318
Monsters (3) advance towards the enemy.
Monsters (3) take 382 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 382 (0 from close combat and 382 from ranged)
Total casualties: 0 attackers, 2 defenders
Turn No. 2
1 (42-S) 2 (74-S) | 3 (5-M) |
Weighted Elastic Slingers (2) fire on Monsters (3), scoring 547 hits.
Advent of Dawn (1) fire on Monsters (3), scoring 701 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1248
Monsters (3) advance towards the enemy.
Monsters (3) take 1498 hits from archer fire, which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1498 (0 from close combat and 1498 from ranged)
Total casualties: 0 attackers, 5 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.